1:51:25 Chat has an interesting idea. I wonder if foreskin monument would be any good as a karn target. It is a bit situational but it certainly would give us a huge army here.
About 00:05:24 ; this reminds me of myself in Legacy just after the MH3 release.. Seeing Fleshraker in action was such an eye-opener that I instantly dropped my league, made a serviceable Legacy Eldrazi list, and 5-0'ed with it.
R1G1 I think you can squeeze even more damage out by starting turn 2 with land + crypt for the 2nd fleshraker then sac the first spawn made for mox and go off from there. Not that it mattered anyway with how insane that card is in multiples
I really feel like the 4th monolith missing from this challenge was felt and that this deck could benefit a lot in running 2 k commands... maybe over the defense grids main?
Agreed. Before Saga, people would just pop wastelands off at the first chance in an attempt to mana screw opponents. with Saga being such a huge presence/threat, those wastelands needed to be saved for them, resulting in less non-games I think as players spell-casting lands were safer. Sadly the restriction has mostly reverted that play pattern.
Turn two kill just by casting spells, and they had Thalia down before you cast anything on top of wasteland for ancient tomb lol
Merry Fleshmas!
1:51:25 Chat has an interesting idea. I wonder if foreskin monument would be any good as a karn target. It is a bit situational but it certainly would give us a huge army here.
fleshraker is something else
About 00:05:24 ; this reminds me of myself in Legacy just after the MH3 release.. Seeing Fleshraker in action was such an eye-opener that I instantly dropped my league, made a serviceable Legacy Eldrazi list, and 5-0'ed with it.
R1G1 I think you can squeeze even more damage out by starting turn 2 with land + crypt for the 2nd fleshraker then sac the first spawn made for mox and go off from there. Not that it mattered anyway with how insane that card is in multiples
yeah he would have killed with the 1 damage he missed on flesh triggers before going to combat
Here lies the first comment, a rite of passage in commemorating a youtube video, "first" he did say
Round 2, Game 1 was super intense
I really feel like the 4th monolith missing from this challenge was felt and that this deck could benefit a lot in running 2 k commands... maybe over the defense grids main?
bro boutta get banned for that intro joke
Bring Saga back!
Agreed. Before Saga, people would just pop wastelands off at the first chance in an attempt to mana screw opponents. with Saga being such a huge presence/threat, those wastelands needed to be saved for them, resulting in less non-games I think as players spell-casting lands were safer. Sadly the restriction has mostly reverted that play pattern.