As a token of appreciation to everyone, you can download the character meshes featured in this video FOR FREE from my Gumroad: dikko.gumroad.com/l/yjhhbn. Have fun!
Wow! This is the first time I've ever known of a rigger who actually checks his weights....quite literally every rigger I have worked with so far just weights it and sends it to me without ever checking any of the weights.
Fantastic tutorials, informative and easy to follow. One thing I'd like to add is that Delta Mush seems to be corrupting the file (at least in my experience), causing Maya to crash upon loading it up. I lost 2 days worth of work because of it, thought that it might save someone else some frustration. :)
Hi, thanks for the great tutorial. I have a question. Do you not need to do weight painting here? I thought weight painting needs to be done after putting joints.
@@Dikko so did u not do weight painting in for this rig? Or u still did it but just skipped it in the video? Because I wanted to know if the rig works perfectly with the joints if you only do bind skin without weight painting. It looks pretty working perfect in your last video. So I wanted to know if I you did it but skipped in the video or just did not do any weight painting. Thanks for he reply!
The root joint is there as a parent to the entire bone hierarchy. You dont use it to skin to the mesh though. You will eventually use it when building the control set up
As a token of appreciation to everyone, you can download the character meshes featured in this video FOR FREE from my Gumroad: dikko.gumroad.com/l/yjhhbn. Have fun!
Wow! This is the first time I've ever known of a rigger who actually checks his weights....quite literally every rigger I have worked with so far just weights it and sends it to me without ever checking any of the weights.
Fantastic tutorials, informative and easy to follow. One thing I'd like to add is that Delta Mush seems to be corrupting the file (at least in my experience), causing Maya to crash upon loading it up. I lost 2 days worth of work because of it, thought that it might save someone else some frustration. :)
i love this series!!!!
hey man, i cant find the "Skin" button, neither the "Bind Skin" option, what version of maya are you using?
Worked... THANKS SO MUCH!!!!
Brilliant :)
Hi, thanks for the great tutorial. I have a question. Do you not need to do weight painting here? I thought weight painting needs to be done after putting joints.
Yes there’s some weight painting required. I wanted to do a concluding video on it but I ran out of time
@@Dikko so did u not do weight painting in for this rig? Or u still did it but just skipped it in the video? Because I wanted to know if the rig works perfectly with the joints if you only do bind skin without weight painting. It looks pretty working perfect in your last video. So I wanted to know if I you did it but skipped in the video or just did not do any weight painting. Thanks for he reply!
@@thffkfltm I think I did some minor weight painting around the neck, but that was largely it.
what do i do with the root joint? is still attached to the mesh
The root joint is there as a parent to the entire bone hierarchy. You dont use it to skin to the mesh though. You will eventually use it when building the control set up
@@Dikko thank you!