It's amusing/infuriating when they're specialized in some mundane like running away, but when your villain puts all their effort into scrying, then your players get pissed. Escaping and combat are pretty straightforward and fair means of opposing a party, but when the BBEG starts using kill sats on the party it can become intolerable.
@@lootgoblinmarketplaceYeah I know a few Gods. Portfolios of disorder, destruction, chaos. Who might after a guy like this died. Bring him back. Simply because he did some "excellent work" ......... The other fun way to bring this guy back would be as merchant in the underdark. As an undead of course. Aiding factions who want to raid the over world. Helping them find the things they need........ Double tap, incinerate, soul capture and ensure no reruns indeed.
You know your DM is a master when the players go on the equivalent of a lord of the rings level revenge quest and take every precaution imaginable to erase the BBEG from existence.
I see the DM wanted to do the psycopath style Monster BBEG (Reminds me of Johan of Monster, the kind of psycopath that also pulls the strings and is a master of using psychology at his favor (to control people))
Notes from a NG Human Idiot; Shane the Shy is a very interesting take on the Manipulator style of BBEG. These type of Villains don't really have anything personal against the party(and may even like or have feeling's for some of them), their just "gaming the system"(heh) for their end goal, whatever it may be. You have to be very careful when running them, however, or they can come across as the GM/DM Pet character and no one wants that.... May Pelor guide your day, Ser Nate Trevelyan
I made a boss, it was a formless mimic. It had a huge herd of candle and was quite psychotic. However he was trapped behind a magical wooden fence. My group decided to cross the fence. It was a fun fight, the mimic used its caddle as armor and actually chucked em doing lower level damage then a catapult. (Still tko though). They eventually killed the mimic and wanted to find out why it was there. Unfortunately the group stopped showing up and the campaign fell apart, so they never found out why it was there.
@lootgoblinmarketplace there was a person with a great deal of magical power, so he tried controlling different creatures and creating monsters that could help with daily tasks. However the path to hell is paved with good intentions. His plans never really worked out and it drove him mad. Trying to solve problems that didn't even exist, causing utter chaos. Once the, now bbeg, catches wind of the party killing his beasts and creations, he would send monsters at them nonstop. This of course after a while would lead the party to confronting the bbeg. There are 2 ways of this going down. They could talk down him down, of course being really difficult since he's mentally broken, however he'd see what he has done and activate "a kill switch" immediately killing him and all of his creations. Or they just kill him. His hp would be at a simple 8. However, if they kill him, it would release one of his creations meant to combat death and the loss of a loved one. Leading to a larger boss fight. However I never really got to making this minster so I don't have any stats for it. It was also a way for me to possibly "reuse" or introduce new enemies since all the creations weren't killed. And I never really got to do the campaign again. Shame too cause the formless mimics were just kinda mentally broken mimics, so the group could've controlled one given the right items too.
@Forgotten_A.I. this puts me in mind of the master from fallout, made super mutants to control and revitalize the wasteland, completely ignorant of the possibility of sterilization for reproductive capabilities. If you point out the flaws in his work, he just instantly nukes himself, and you have to escape AFAIK
The amount of effort the players made to go full Inquisition on Shane is impressive. And not irl Inquisition, Warhammer 40k Inquisition. They literally erase Shane out of existence. This feels like sth you would do to a god to actually kill them, ensure that anything associated with them is dead and forgotten.
@@lootgoblinmarketplace I don't know where it is ( possibly redit) But there is a story out there about a bbeg that controlled a tavern/ adventures guild. He listened to people complain. Then went out into the world and fixed things. No good contracts for adventures in the area? Attract some monsters. Wood getting harder to import. Infected forest takes over some farmland. A disease is causing issues. Invite a hag with cures in to the area. It was written much better elsewhere. But the above is a decent paraphrase.
Oh my god the amount of overk- No. No it's not overkill because it was half a spell away from not enough actually. The beginning was getting long and frustrating but man, that payoff ...
This sounds like the perfect kinda arc a party goes through to level their entire lives as their “alignments” fall to a chaotic sorta archetype of their original selves that they began adventures as. Seriously great storytelling, and making Shane into this blatantly unlikeable, shifty POS who causes nothing but pain- the party always being 4 steps ahead but still 10 steps behind until the very end… its great!!
I made a wizard changeling villain in my campaign who was a for hire assassin/treasure hunter to acquire an ancient artifact by swooping in last minute after the party beats the guardian, then turned out to be the dude who mingled with the party when they arrived town, got to their good side, helped them in multiple occasions as a simple dude (different one each time), and died the moment he went looking for the second ancient artifact as the party was able to acquire a wish spell from a Genie they freed by erasing his existence from all timelines and worlds. I made my entire party paranoid to the point of actually pointing fingers at each other that campaign until he died.
I’ve run a similar villain before and it’s a lot of fun. Bonus point if you can make him seem aloof or innocent for as long as possible while leaving clues he is up to no good.
Honestly starting the guy out as slightly higher in lvl and connected helps. Gives good access to scrolls for get away spells. After the first round slow him down just a bit. Another fun way to play this is him starting as a student or henchmen of another bad guy. You know one your characters smash. But a few goons get away. Repurpose one of the smart ones. Heck possibly even write it in that the escaping henchmen set you on to his former boss in the first place. Running off with all his former employers contacts and possibly slightly smarter then his former boss. Possibly a different character but still its an idea.
*party:* "we erased everything about him so no one crazy enough would ever bring him back in any way shape or form!" *Also party:* "let me tell a story about this Shane, the Shy." *Then this comment*
At least Shane wasn't a Warlock spamming Dream between short rests to prevent the party from ever getting long rests. Dream has infinite range, so the Warlock could be hidden almost anywhere, could teleport away to almost anywhere, etc. Could also use Scrying to know for certain if the party is asleep or not, or to know if they are close by so that the Warlock can escape. If the Warlock doing it knows the party without the party knowing who the Warlock is, they can't even hit him back with either spell.
Yeah, he is just like batman, but instead of fighting crimes and being a hero what not, he chose to be a biggest dick in the world or the DnD community.
This was a great story. I am so tired of the trite and contrived megaboss at the end. Who is either trying to take over the world himself or trying to bring to earth some elder horror. Having to out think a villain is so much more satisfying than just kicking in the door and killing things. I'm sure I won't hear another story like this in dungeons and dragons again.
Skeletor level evil is just the fucking best kind of evil. Because normal evil has plans a plot a goal. Skeletor is just a fucking bastard and not only does he know it he loves its. It makes him unpredictable
Nicely done, I love unconventional enemies and ideas in dnd. Your stories help inspire my modern campaign and I'm sure many others as well. Keep it up! Thx!
Alternate method: Get Gate. Go to another plane of existence, anything will do. Cast Gate and _summon him._ Close the Gate. Forcecage or Wall of Force. Destroy him. AFAIK there isn't anything you do against being Gate-summoned unless you're an actual god on your home plane. EDIT: Ah, afterlife issues. Right. Okay. Have a Necromancer on your team. Invent and craft a homebrew magic item or spell that can destroy or permanently contain a soul. When he dies, capture his soul and... I dunno, feed it to a devil or something.
Honestly surprising they didn't employ the help of a few gods as well, imagine some greasy CEO trying to run out of a building only to get tackled by Jesus, Zeus and Thor.
Man, when the so-totally-done party took out all the stops and subjected [ EXPUNGED ] to eternal damnation and practical erasure from existence in the greatest play ever enacted-- **chef's kiss** --That was *_inspiring._*
This reminds me of Kevin. Me and the GM for that game made him up just to mess with one of the players. He was a lvl 20 monk/lvl 20 ninja gnome that would randomly sneak up to the party, run at the player, punch him with non-lethal damage (usually knocking him out) and then run away immediately. Just to be a dick.
In the real D&D world, where you don't have an overly generous DM like matt mercer. The old 1-3.5e lore world. THIS is the type of character that gets to level 20, this is the making of a real legend, you don't get to be a legend or a great being if you don't survive to make it there.
I'm not gonna lie; Shane the Shy is a fascinating, memorable bad guy (even if he *is* infuriating). We had to deal with a wizard antagonist who tried to pull a "It was me all along!" but would always just magically disappear when the DM couldn't circumvent our plans. Bastard once took *116pts of damage in a single round* from our party and the DM just said, "Uh, he teleports again."
My and my friends had a decidedly non serious one-shot, just because we were all stressed out for many different reasons and just needed a bit of fun and nonsense. Having your villain be bad, just for the sake of being bad is most of the time a very lame and anticlimactic backstory. But in this session, and I'll never forget this by the way, when we confronted the BBEG, I ask him dramatically "Why?! Why did you kill all these people?! The lives that you stole from these innocents, for what purpose?!" And he replies "I woke up one day and chose "f*** you"" in this discount Skelator voice because the DM was holding back his laughter. Stupid? Most definitely. Fun? Equally so. Our stress melted out of our ears and we had a ton of laughs and very silly 12th grade humour. Nevertheless, one of the best nights of my life. Tl;dr Playing DnD with my bestest friends doing just downright idiotic stuff and our stress just passes away.
Just my 2 cents but i'm gonna have to be honest here as a DM. My forever group of DND friend are a very "No nonsense" group for both players and DMs alike. This whole story would make me and them stop playing the game at some point if i did this kind of shit but they would also threaten-no Promise to kick my ass after the third or fourth time I would try to have this NPC run away (we are a very vocal group of friends who rip on each other). This was the kind of campaign that on paper it would be a fun adventure, until you realize that the DM has FULL control on how long this is gonna go on for, he decides how long this chase is gonna last and when it will end, all emersion is gone from the players. I am being a bit of a pessimistic here and i know that, the whole chase the Shane plot what clearly planed from the start as this was the "DM's Favorite NPCs" where it would not matter what they did to caught him but rather how much the DM can amused himself off of the player futile efforts as they waste hours of their time. This is even more apparent when not a single NPC believes them at all throughout the story. You got to be fucking kidding me right? Not one or anyone important huh? Yeah hell no, the second i try to pull that shit the campaign is over and I would be held on trial for attempting to create a DM horror story.
What I don't like about this story is how it looks in universe. Imagine the people living in that town watch a entire army go into a house to drag somebody out of it just to kill some random person and try to explain to the people in town that the dude they ruthlessly killed are the cause for all the evil in the world. Any sane person would see you as a evil group with their own army ruthlessly killing a random dude for seemingly no reason. That group become pure evil in the eyes of the average person. Heck since they retired without convincing people they aren't evil. Most people would probably think they are the cause of the problem since there retirement happened around the time the danger stopped. Not to mention they would think they were crazy due to going so far into removing/destroying anything related to or the very existence of some random dude.
I love this so much yes i can understand the frustration for the players but the dm expertling made his group personally hate shane just cuz he was always a step ahead its easy to make a party want to kill a guy cuz hes a piece of shit to the world but the dm made the party hate this fuckin dude
Idk, to me it seems more like he wasn’t supposed to be the main bad guy in the story but rather the party was so incredibly annoyed by him that they just never stopped chasing him and then the DM just kinda ran with it and he turned out as the main villain
I feel like that's an infuriating game that the DM might have overdone a bit, but luckily didn't completely force him to be a constant, they at least gave their players the satisfaction of dismantling everything Shane had built.
Hey I'm a goblin to but since I'm monster class my dm makes it so when I'm seen by humans I almost always get punched in the face and when it happens I always knock out and even my teammates punch me and we had a tpk because I was knocked out karma huh am I right
You Can Check Out More Stories Here!
th-cam.com/play/PLs2SsEFbEIfauDCJ2BODA-hGVuSjTj02K.html
We need more storitimes like that. Less horror, more interesting in-game stuff. Bless you, Loot Goblin.
Yeah, many story channels are missing out by not including regular glory stories in their rotation the way Loot Goblin and DnD Doge do.
I’ll make sure to weave in some so it isn’t all horror stories. It’s kind of a bummer sometimes if it’s all really sad stories
I love the idea of a boss who levels with the party but puts all their effort into just 1 thing, in this case running away, lol
Yeah, if an NPC can stay competitive even against a whole group his level, that NPC has to be clever and have a powerful gimmick.
It's amusing/infuriating when they're specialized in some mundane like running away, but when your villain puts all their effort into scrying, then your players get pissed.
Escaping and combat are pretty straightforward and fair means of opposing a party, but when the BBEG starts using kill sats on the party it can become intolerable.
This is basically Dracula
6:33 You know shit is about to get serious when Bards swears off women.
This Bard was SERIOUS!
yup
JEEZ.
Shane the Shy is the boss you _nuke_
And then you stomp on their corpse, burn it and grind the ashes down just to make sure he doesnt come back.
Yeah, you have to go full overkill or he will find a way to wiggle himself back into the campaign.
@@lootgoblinmarketplaceYeah I know a few Gods. Portfolios of disorder, destruction, chaos.
Who might after a guy like this died.
Bring him back.
Simply because he did some "excellent work"
.........
The other fun way to bring this guy back would be as merchant in the underdark. As an undead of course.
Aiding factions who want to raid the over world.
Helping them find the things they need........
Double tap, incinerate, soul capture and ensure no reruns indeed.
And then there's the trick of Clone spells...
*laughs in true reincarnation*
@@megamike70 The first person to even suggest that gets a ballista bolt through the head
With _intent_
You know your DM is a master when the players go on the equivalent of a lord of the rings level revenge quest and take every precaution imaginable to erase the BBEG from existence.
Never in my time *ever* had the thought of having you'r main "bad guy" just completely f#ck's off to somewere you never seen him again😂😂
I see the DM wanted to do the psycopath style Monster BBEG (Reminds me of Johan of Monster, the kind of psycopath that also pulls the strings and is a master of using psychology at his favor (to control people))
That sounds like a fun big bad!
The players become Stalin to make sure Shane is gone certainly is a nifty character arc.
Cut a deal with a devil specifically just to torture him for eternity, Now that's sweet revenge.
Notes from a NG Human Idiot;
Shane the Shy is a very interesting take on the Manipulator style of BBEG. These type of Villains don't really have anything personal against the party(and may even like or have feeling's for some of them), their just "gaming the system"(heh) for their end goal, whatever it may be. You have to be very careful when running them, however, or they can come across as the GM/DM Pet character and no one wants that....
May Pelor guide your day,
Ser Nate Trevelyan
oh I remember this story from years ago, how nostalgic
I’m trying to bring back some classics!
I made a boss, it was a formless mimic. It had a huge herd of candle and was quite psychotic. However he was trapped behind a magical wooden fence. My group decided to cross the fence. It was a fun fight, the mimic used its caddle as armor and actually chucked em doing lower level damage then a catapult. (Still tko though). They eventually killed the mimic and wanted to find out why it was there. Unfortunately the group stopped showing up and the campaign fell apart, so they never found out why it was there.
So why was it there?
Yeah, I’m invested in its origin now.
@lootgoblinmarketplace there was a person with a great deal of magical power, so he tried controlling different creatures and creating monsters that could help with daily tasks. However the path to hell is paved with good intentions. His plans never really worked out and it drove him mad. Trying to solve problems that didn't even exist, causing utter chaos. Once the, now bbeg, catches wind of the party killing his beasts and creations, he would send monsters at them nonstop. This of course after a while would lead the party to confronting the bbeg. There are 2 ways of this going down. They could talk down him down, of course being really difficult since he's mentally broken, however he'd see what he has done and activate "a kill switch" immediately killing him and all of his creations. Or they just kill him. His hp would be at a simple 8. However, if they kill him, it would release one of his creations meant to combat death and the loss of a loved one. Leading to a larger boss fight. However I never really got to making this minster so I don't have any stats for it. It was also a way for me to possibly "reuse" or introduce new enemies since all the creations weren't killed. And I never really got to do the campaign again. Shame too cause the formless mimics were just kinda mentally broken mimics, so the group could've controlled one given the right items too.
I replied under loot goblin
@Forgotten_A.I. this puts me in mind of the master from fallout, made super mutants to control and revitalize the wasteland, completely ignorant of the possibility of sterilization for reproductive capabilities. If you point out the flaws in his work, he just instantly nukes himself, and you have to escape AFAIK
The amount of effort the players made to go full Inquisition on Shane is impressive.
And not irl Inquisition, Warhammer 40k Inquisition. They literally erase Shane out of existence. This feels like sth you would do to a god to actually kill them, ensure that anything associated with them is dead and forgotten.
Sounds a bit like an evil "Bob the Faceless Minion"
I’ll have to look this up!
@@lootgoblinmarketplace Faceless Minion is a story on royalroad
@@lootgoblinmarketplace
I don't know where it is ( possibly redit)
But there is a story out there about a bbeg that controlled a tavern/ adventures guild.
He listened to people complain.
Then went out into the world and fixed things.
No good contracts for adventures in the area?
Attract some monsters.
Wood getting harder to import.
Infected forest takes over some farmland.
A disease is causing issues.
Invite a hag with cures in to the area.
It was written much better elsewhere.
But the above is a decent paraphrase.
Oh my god the amount of overk-
No. No it's not overkill because it was half a spell away from not enough actually.
The beginning was getting long and frustrating but man, that payoff ...
Yeah this is a good example of creating a hard scenario but rewarding the players when they finally do it!
This sounds like the perfect kinda arc a party goes through to level their entire lives as their “alignments” fall to a chaotic sorta archetype of their original selves that they began adventures as. Seriously great storytelling, and making Shane into this blatantly unlikeable, shifty POS who causes nothing but pain- the party always being 4 steps ahead but still 10 steps behind until the very end… its great!!
I made a wizard changeling villain in my campaign who was a for hire assassin/treasure hunter to acquire an ancient artifact by swooping in last minute after the party beats the guardian, then turned out to be the dude who mingled with the party when they arrived town, got to their good side, helped them in multiple occasions as a simple dude (different one each time), and died the moment he went looking for the second ancient artifact as the party was able to acquire a wish spell from a Genie they freed by erasing his existence from all timelines and worlds. I made my entire party paranoid to the point of actually pointing fingers at each other that campaign until he died.
Now that is a villain that inspires fear!
I'm going to make Shane for my campaign lol
I’ve run a similar villain before and it’s a lot of fun. Bonus point if you can make him seem aloof or innocent for as long as possible while leaving clues he is up to no good.
Honestly starting the guy out as slightly higher in lvl and connected helps.
Gives good access to scrolls for get away spells.
After the first round slow him down just a bit.
Another fun way to play this is him starting as a student or henchmen of another bad guy.
You know one your characters smash.
But a few goons get away.
Repurpose one of the smart ones.
Heck possibly even write it in that the escaping henchmen set you on to his former boss in the first place.
Running off with all his former employers contacts and possibly slightly smarter then his former boss.
Possibly a different character but still its an idea.
*party:* "we erased everything about him so no one crazy enough would ever bring him back in any way shape or form!"
*Also party:* "let me tell a story about this Shane, the Shy."
*Then this comment*
@neonoah3353 erase him from Memory, then tell his tale to the universe xD
TFW the BBEG is fantasy Saul Goodman 😅
You’re not wrong. It’s a good villain to throw on the mix!
At least Shane wasn't a Warlock spamming Dream between short rests to prevent the party from ever getting long rests. Dream has infinite range, so the Warlock could be hidden almost anywhere, could teleport away to almost anywhere, etc. Could also use Scrying to know for certain if the party is asleep or not, or to know if they are close by so that the Warlock can escape. If the Warlock doing it knows the party without the party knowing who the Warlock is, they can't even hit him back with either spell.
Dude....F*ck you for giving people ideas. 😆
“…that’s got to be the best BBEG I’ve ever seen.”
“Indeed.”
I would LOVE to play in a campaign like this.
Wow, that would be infuriating.
Yeah, he is just like batman, but instead of fighting crimes and being a hero what not, he chose to be a biggest dick in the world or the DnD community.
Definitely infuriating but I’m glad the DM let them prep and rewarded them for their efforts!
This is GOLD
One of my favorite stories, right up there with Krod
This was a great story. I am so tired of the trite and contrived megaboss at the end. Who is either trying to take over the world himself or trying to bring to earth some elder horror. Having to out think a villain is so much more satisfying than just kicking in the door and killing things. I'm sure I won't hear another story like this in dungeons and dragons again.
That Shane does sound absolutely infuriating...my compliments to the DM
I love this story so much and find it more ironic as my name is shane hearing about shane the shy so I'm glad I found this video great work man
Skeletor level evil is just the fucking best kind of evil. Because normal evil has plans a plot a goal. Skeletor is just a fucking bastard and not only does he know it he loves its. It makes him unpredictable
Nicely done, I love unconventional enemies and ideas in dnd. Your stories help inspire my modern campaign and I'm sure many others as well. Keep it up! Thx!
Alternate method: Get Gate. Go to another plane of existence, anything will do. Cast Gate and _summon him._ Close the Gate. Forcecage or Wall of Force. Destroy him.
AFAIK there isn't anything you do against being Gate-summoned unless you're an actual god on your home plane.
EDIT: Ah, afterlife issues. Right. Okay. Have a Necromancer on your team. Invent and craft a homebrew magic item or spell that can destroy or permanently contain a soul. When he dies, capture his soul and... I dunno, feed it to a devil or something.
Honestly surprising they didn't employ the help of a few gods as well, imagine some greasy CEO trying to run out of a building only to get tackled by Jesus, Zeus and Thor.
Man, when the so-totally-done party took out all the stops and subjected [ EXPUNGED ] to eternal damnation and practical erasure from existence in the greatest play ever enacted-- **chef's kiss** --That was *_inspiring._*
And I thought ethereal hags were annoying.
That does sound pretty annoying too!
Cloak and Dagger/Tale Forge did a good rendition of this a few years ago
Honestly, this is a pretty cool villain. Like the person who plans for the "It follows" monster.
as an aspiring dm who intends one day to write a world i want to make a villain that inspires this level of hatred in my players
Make two: the villain and their protige
I've heard this story before, loved it, and now thanks to you, I can hear it in a voice NOT read by an annoying bot! Subscripted immediately!
I appreciate it. There is so many old stories that I love and want to give a chance for people to experience again!
“We couldn’t leave any essence of him”
*All of the Shanes created across thousands of campaigns inspired by this story have entered the chat*
This reminds me of Kevin.
Me and the GM for that game made him up just to mess with one of the players.
He was a lvl 20 monk/lvl 20 ninja gnome that would randomly sneak up to the party, run at the player, punch him with non-lethal damage (usually knocking him out) and then run away immediately.
Just to be a dick.
In the real D&D world, where you don't have an overly generous DM like matt mercer.
The old 1-3.5e lore world.
THIS is the type of character that gets to level 20, this is the making of a real legend, you don't get to be a legend or a great being if you don't survive to make it there.
Once he woke up and chose violence
Bro knows he’s the villain in a story with a happy ending
That is a good boss
Wow that's annoying but hilarious.
Yeah, I love that it can be frustrating but have a nice payoff!
DnD players learn about Micolash for the first time
guy sounds great; lol
I'm not gonna lie; Shane the Shy is a fascinating, memorable bad guy (even if he *is* infuriating). We had to deal with a wizard antagonist who tried to pull a "It was me all along!" but would always just magically disappear when the DM couldn't circumvent our plans. Bastard once took *116pts of damage in a single round* from our party and the DM just said, "Uh, he teleports again."
it's the joestar secret technique!!!
Jesus Christ, I’m gonna steal that
My and my friends had a decidedly non serious one-shot, just because we were all stressed out for many different reasons and just needed a bit of fun and nonsense. Having your villain be bad, just for the sake of being bad is most of the time a very lame and anticlimactic backstory. But in this session, and I'll never forget this by the way, when we confronted the BBEG, I ask him dramatically "Why?! Why did you kill all these people?! The lives that you stole from these innocents, for what purpose?!" And he replies "I woke up one day and chose "f*** you"" in this discount Skelator voice because the DM was holding back his laughter.
Stupid? Most definitely. Fun? Equally so. Our stress melted out of our ears and we had a ton of laughs and very silly 12th grade humour. Nevertheless, one of the best nights of my life.
Tl;dr Playing DnD with my bestest friends doing just downright idiotic stuff and our stress just passes away.
Just my 2 cents but i'm gonna have to be honest here as a DM. My forever group of DND friend are a very "No nonsense" group for both players and DMs alike. This whole story would make me and them stop playing the game at some point if i did this kind of shit but they would also threaten-no Promise to kick my ass after the third or fourth time I would try to have this NPC run away (we are a very vocal group of friends who rip on each other). This was the kind of campaign that on paper it would be a fun adventure, until you realize that the DM has FULL control on how long this is gonna go on for, he decides how long this chase is gonna last and when it will end, all emersion is gone from the players. I am being a bit of a pessimistic here and i know that, the whole chase the Shane plot what clearly planed from the start as this was the "DM's Favorite NPCs" where it would not matter what they did to caught him but rather how much the DM can amused himself off of the player futile efforts as they waste hours of their time. This is even more apparent when not a single NPC believes them at all throughout the story. You got to be fucking kidding me right? Not one or anyone important huh?
Yeah hell no, the second i try to pull that shit the campaign is over and I would be held on trial for attempting to create a DM horror story.
Now where is THIS D&D movie !
What I don't like about this story is how it looks in universe.
Imagine the people living in that town watch a entire army go into a house to drag somebody out of it just to kill some random person and try to explain to the people in town that the dude they ruthlessly killed are the cause for all the evil in the world.
Any sane person would see you as a evil group with their own army ruthlessly killing a random dude for seemingly no reason.
That group become pure evil in the eyes of the average person.
Heck since they retired without convincing people they aren't evil.
Most people would probably think they are the cause of the problem since there retirement happened around the time the danger stopped.
Not to mention they would think they were crazy due to going so far into removing/destroying anything related to or the very existence of some random dude.
Shane sounds like a masculine Carmen San Diego but far less stylish and cool xD
I love this so much yes i can understand the frustration for the players but the dm expertling made his group personally hate shane just cuz he was always a step ahead its easy to make a party want to kill a guy cuz hes a piece of shit to the world but the dm made the party hate this fuckin dude
Idk, to me it seems more like he wasn’t supposed to be the main bad guy in the story but rather the party was so incredibly annoyed by him that they just never stopped chasing him and then the DM just kinda ran with it and he turned out as the main villain
I love that kind of flexibility in a D&D campaign. Sometimes when your party declares a nemesis, you just got to roll with it
makarov gameplay
I feel like that's an infuriating game that the DM might have overdone a bit, but luckily didn't completely force him to be a constant, they at least gave their players the satisfaction of dismantling everything Shane had built.
Hey I'm a goblin to but since I'm monster class my dm makes it so when I'm seen by humans I almost always get punched in the face and when it happens I always knock out and even my teammates punch me and we had a tpk because I was knocked out karma huh am I right
oh wow I'm early
Glad to have you here!
hamksanhich
Hamksanhich
NGL, this sounds like the best dnd game ever... And I hate dnd.
Since I'm early, anyone looking for a PC to join a campaign? I am in a group already but we meet every two weeks, I want to play more
Hope you find more campaigns! Can never have enough games!
@@lootgoblinmarketplace everything's coming up Milhouse! Found a potential, IN-PERSON local group to join as well!
Honestly, in the thumbnail it looks like you're yawning to me. Just really wanted to say that.