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Electric Damage is still a Powerhouse! | Deep Rock Galactic: Survivor
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- เผยแพร่เมื่อ 19 ส.ค. 2024
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DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
Initial release on early access includes:
4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades
The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
ROCK AND STONE!
#deeprockgalactic #bulletheaven #survivorlike
I was quite happy to see you actually pick move speed finally.
27:01 YES you can afford that, it is 38 and you had more than 50 man, it's bugged i think
I could not afford it, the bug just displays more nitra in my pocket than I actually had
@@idlecub oh really? sorry the missunderstanding
All good, it's not apparent how the bug actually works until you encounter it yourself
@@idlecubyou were actually 1 nitra short 😅
They should let you reroll overclocks and droppods with nitra, how weapon levels cost gold
It could even cost any of the meta materials or even a different meta material per map. I would take that even haha. Just let us reroll
"Quick Boss Kill 2 - electric boogalo".
the exploding turrets build has value, had some very nice runs with it. its main issue is you don't actually see the work it puts in, tends to happen offscreen. but yeah, it's effective.
This game consistently crashes my computer but glad I can watch these videos
Ah an Idle Cub upload, must be bedtime!
I think, with the damage numbers, especially from the turret, where the dps calculation should roughly be correct for the dps from one turret. I did some quick math with the stats from 26:49, which came to about this: damage*crit damage*fire rate or 135*2*42=11.340. So that's how the dps for charge type weapons should be calculated in the game at this point.
Pickled nitra is too strong. Anytime you choose it you have to care only about movement speed, even if you haven't any 18's lvl weapon.
It's a noob trap, tricking people too confident in their abilities to become too slow since you need to change the paradigm of how you play the game when you pick it. No other artifact has a stacking punishment built in
@@joshuaklein8429 haha no. pickle nitra is op.
I can never pull full electric tinkerer off. I always get too greedy :)
I just noticed, does knock back scale with damage? It looks like as you upgrade the weapon the knock back is able to deflect increasingly larger rolly boys.
Imagine taking common damage over legendary status effect.
another video for me to fall asleep eyyy
ggz
At minute 27 you had 58 Nitra but Legendary +1 beam cost 38 showing as you cant afford it?
Sometimes game shows you wrong number of resources. Actually Cub had less then 38 nitra.
I have to ask.. What are the other mats on the maps?
The other rocks gives permanent boost in stats from a stat store. He is definitely maxed out so no need to dig those.