Tinkers' Construct - Zero to Smelter! 1.16.5 Bit-By-Bit

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 133

  • @mDiyo
    @mDiyo 3 ปีที่แล้ว +135

    This is a great video overall. Here's some of my thoughts
    - Tinkers' Construct 3 is in kind of a weird spot for me. I'm involved in design and testing, but KnightMiner is the main developer. My estimation is that the mod is between 50% and 70% done.
    - The best feature of the crafting station is the chest awareness. The multi-table setup is technically a multiblock structure in the same way that vanilla chests are, and being able to swap between all the tables without having to close the UI is a godsend.
    - Tiers correspond to technology more than they correspond to materials or modifiers. Both the melter and alloyer are in tier 2, while tier 3 is defined by the Tinker's Anvil despite most people associating it with the Smeltery. Tiers 4 and 5 are planned but only partially implemented.
    - The explanation on how channels work is great. The mod has a great tutorial in its books, but you can only do so much with pictures and text.
    - The Foundry is a sidegrade for the Smeltery that replaces the Tinker Tank. Nether-only runs are viable, but you'll have to get creative to get them working.
    - Tool progression (materials and modifiers) is as important as technology progression, but is more personal and needs less of a tutorial. The meat of the mod is in the modifiers and how we treat upgrades, abilities, and defenses. Power scaling on large tools is hard because the closest thing in the base game to a Sledge Hammer is TNT.
    - Current development is based around armor. That's the last feature to be added for 1.16, and I have to say I'm excited for the outcome.

    • @adtrlthegamer7449
      @adtrlthegamer7449 3 ปีที่แล้ว +3

      I believe the multi-block tabs have always been a thing, even back in 1.7.10 or so if my memory serves. But yes, it's a very nice feature indeed.
      Kinda miss somethings about Tinkers, and the one for 1.16.5 brings some other stuff that's nice too.

    • @JohnA...
      @JohnA... 3 ปีที่แล้ว +4

      The multiblock aspect is handy, but only if you remember its there. I end up clicking out a few times before I try to get myself to use it the next time and then forget again. Even though I almost always place them together because of that feature.
      Progression makes sense, but I won't lie that I miss the stupidly broken crossbows you could make before, being able to one shot a wither was nice.
      Not sure if the Foundry was in OceanBlock, but I did think a few times it would be nice having the tank to keep things separate. Thats the only pack I've use the new version though.
      Not sure if it was part of the mod or custom but the combined book felt like it was missing much of the tutorial for building, Its been a month or so but I feel like I needed to make the other books again to find the basics (outside of looking on the net of course).

    • @thegittubaba
      @thegittubaba 3 ปีที่แล้ว

      Clear Grid and Balance inventory button in crafting station would be nice. Also If I remember correctly, in 1.12 it used to detect chests from all four sides. Seems like it has been nerfed and only one chest if detected now.

    • @gratuitouslurking8610
      @gratuitouslurking8610 3 ปีที่แล้ว +8

      Ooh, so the final big part is going to be an official Construct's Armory? I can get behind that.

    • @250914616672152
      @250914616672152 3 ปีที่แล้ว

      any plans on more weapons?or projectiles for ranged weapons?

  • @janelensam6402
    @janelensam6402 3 ปีที่แล้ว +164

    My Father doesn't want me to play this mod because he feels lazy teaching me how to use this mod. Good thing you're here!

    • @TheDragonfriday
      @TheDragonfriday 3 ปีที่แล้ว +15

      Learn it yourself it easier.

    • @n111254789
      @n111254789 2 ปีที่แล้ว +9

      @@TheDragonfriday Probably quite a busy fella it is good you took initiative and learned it yourself that is a good habit to start early!

    • @forest487
      @forest487 2 ปีที่แล้ว

      @@n111254789 no dad should be too busy for their child shut up

    • @forest487
      @forest487 2 ปีที่แล้ว

      I’m glad you are able to play the mods you love regardless :)

    • @RecluseAbomination
      @RecluseAbomination 2 ปีที่แล้ว +4

      A bit late but why would he want to teach you the mod?

  • @dahelmang
    @dahelmang 2 ปีที่แล้ว +25

    Today I learned the melter can give you back all 8 diamonds from a diamond chestplate. This makes villager trading so much more powerful!

  • @jamesgg9950
    @jamesgg9950 3 ปีที่แล้ว +46

    Pro tip: boats placed on top of a smeltery wall will not only hold mobs in place but will also lower their hitbox into the smeltery, rendering them helpless while their juices flow.

  • @adtrlthegamer7449
    @adtrlthegamer7449 3 ปีที่แล้ว +40

    Another thing I noticed if you melt unused stuff, like another smelter controller, you gain all the materials back. (4 copper and the 4 seared bricks) A seared gauge melted down gives you all four seared ingots back. Etc etc.

  • @cto_empathicstraw2186
    @cto_empathicstraw2186 3 ปีที่แล้ว +31

    Man I haven't checked on tinkers since the 1.7.10 version, its great to see that the dev is still working on it, and the new feature look amazing!

    • @Milo_Estobar
      @Milo_Estobar 2 ปีที่แล้ว +3

      The best version of TC would be in 1.12.2... Some ranged weapons (there's no ranged in 1.16.5) & So many compabilites with other mod..

    • @peeblekitty5780
      @peeblekitty5780 2 ปีที่แล้ว

      @@Milo_Estobar TMK the dev is working on adding bows (among other things) to the 1.16+ edition of the mod.

  • @scottchristofersen2367
    @scottchristofersen2367 3 ปีที่แล้ว +30

    What is this? This was brief and concise with all the progression of the mod. Excellent work. Thank you. I hope we will still get bit by bits that plow through all the options but this was great.

  • @TYCOIX
    @TYCOIX 3 ปีที่แล้ว +15

    Thank you for this! This mod was in a modpack I am playing (Barely 1.16), but I have never encountered it before so learning it in the modpack was kinda fun but also frustrating. For the most part I was able to figure out some things on my own but I end up being overwhelmed with how complicated it was that I stopped. So this really helps in explaining the mod in a quick but thorough way! (at least for me)

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว +2

      There's actually a lot more to it - especially in the nuance - but I'll get to that. Modded Minecraft can be overwhelming at times!

  • @Y0y0Jester
    @Y0y0Jester 2 ปีที่แล้ว

    Best guide on TH-cam for this. People make 10-20 minute showcases and miss all the important 'end level' stuff. It's almost as if they all copy one another.

  • @Serega_chelovek
    @Serega_chelovek ปีที่แล้ว

    Thank you very much for this tutorial video, I watched three russian videos of this mod and none of them said how to make a smeltery controller. I was already desperate, but I found this guide and was finally able to do it. Thanks again!

  • @MasterNox
    @MasterNox 3 ปีที่แล้ว +3

    I have always loved this mod and I know how to do everything in it already, BUT your video was so well orchestrated and you did such a good job of explaining everything that I stayed and watched the whole thing anyway!

  • @howdoiturnssj3
    @howdoiturnssj3 3 ปีที่แล้ว +4

    Super good video! I already knew most of that, but it was a really cool explanation!

  • @lucamayhem
    @lucamayhem ปีที่แล้ว +1

    The most jarring thing about the newer versions of this mod is the lack of stencil table

  • @WiQiDgamer
    @WiQiDgamer ปีที่แล้ว

    If they brought this mod up to date with 1.20 i will myself make a massive walkthrough of this mod. Its easily one of my favorites and im currently playing the 1.18 version.

  • @xandergaming9345
    @xandergaming9345 2 ปีที่แล้ว

    With all these cool mods out there tinkers is still my favorite

  • @Akiozumi
    @Akiozumi 3 ปีที่แล้ว +2

    8:30 i like how you said grout is traditionally made from sand gravel and clay because its already a tradition :D

  • @therealdeeves
    @therealdeeves 3 ปีที่แล้ว +1

    This mod is perfect for those mods that spawns armored MOBS.

  • @stefancahyono9220
    @stefancahyono9220 3 ปีที่แล้ว +4

    I'm really liking the Seared Heater. Shame it can't be used with the Smelter. At least the Heater + Melter combo is really nice for maximizing the value you get out of your Grouts, and the Seared blocks are good building blocks too, so keeping it around even after you get a Smeltery running is fine.
    The Foundry..., reminds me of the Tinker Tank. Except it's smaller in capacity. While it can melt stuff by itself, processing ores with it feels underwhelming since it trades ore multiplication efficiency for byproducts. Really good for recycling at least. And the Alloyer seem redundant with the smeltery. Still, the Foundry and Alloyer may actually be the better choice if you have better ore multiplying options in a pack.
    I personally feel that the iron-based alloy blocks are the better choice for Anvils. Tinker's Bronze is literally just copper with extra steps (at least in the pack I'm playing, not sure if it's tweaked or not), while making Pig Iron or Slimesteel lets you use half as much metal. It's also another use for Farming for Blockhead's market villager (the Pig Iron that is).
    And you don't actually need to have a Foundry or even a Smeltery, actually not even a Melter, to get to the Anvil. They just help you make it more efficiently. If you run into a bunch of irons for example, going straight for an iron block anvil is an option.
    Looking forward to more about TiCon!
    Edit : huh, now the Anvil actually does require alloy and no longer accepts regular metal blocks huh, that means it does require at least a Smeltery. Sorry for chiming in with outdated info. I still think that Slimesteel/Pig Iron are more economical though, at least as long as it's not too tweaked by the pack.

  • @JohnA...
    @JohnA... 3 ปีที่แล้ว +11

    I've played with the new mechanics a little, but there are a few things I'm not fond of. For one needing a new pattern every time you make something, for most this isn't really an issue... but for the sharpening kits its a pain in the ass when you are doing the basic level ones (wood, stone, etc.) making them almost fully useless because of the wasted resources.
    Oddly enough the blood that would typically be a pain in the smelter was actually useful the last pack I played to help separate between other things I was smelting and to stop things from being removed when I didn't want them to be.

    • @JohnA...
      @JohnA... 3 ปีที่แล้ว

      @UCZPf1aNQ_bOHV3J1xw1lZJg I don't need to go to your self advertising video from someone else's video. I described exactly this in my comment where I mentioned it was only for the basic materials (as in you haven't made the gold casts yet). Unless you happen to be a dev on the mod, unlikely as they wouldn't be spamming their own channel on one of the most popular mod reviewing channels like an immature asshole, no one wants your input. So you can fuck off with this shit.

    • @mDiyo
      @mDiyo 3 ปีที่แล้ว

      Pattern cost in repair kits is intentional, albeit slightly irritating:
      - If you have a lot of common material tools, you're going to need a lot of repair kits. Just bring a table for the stack of cobblestone that will end up on your hammer.
      - If your tools are nice, you probably have repair kits for a specific purpose like a long mining trip, a base relocation, or a dragon fight. That makes the repair kits part of your supplies

    • @JohnA...
      @JohnA... 3 ปีที่แล้ว +1

      @@mDiyo Thats what I've almost always done, seldom even when I have higher end tools have I used the repair kits, mostly because I've forgotten. But yeah I tend to just bring a table and mats. I did just play through ME5 and for once remembered about repair kits and it being Tinker's 2 so I used them... for all of like 2 hours before I upgraded my hammer to unbreakable.
      It was a little gripe, overall I've always enjoyed the mod, It adds a lot to packs and I'm glad to see its still progressing/changing after so many years. If only the Twilight Forrest would get completed so I can finally see how that one ends.

  • @thegittubaba
    @thegittubaba 3 ปีที่แล้ว

    Very Nice video. It'll be my go to video to explain tinker's to people from now on :) You managed to touch almost all aspect of this complex system inside just 20minutes :3 Kudos. Looking forward to the next episodes.

  • @lordgomez4493
    @lordgomez4493 3 ปีที่แล้ว +7

    Love this mod and your vids, i suggest doing a video on everything that has changed since 1.12.2

  • @Gummy_Pop.
    @Gummy_Pop. ปีที่แล้ว

    I missed this mod glad its back

  • @ShiftyShampoo
    @ShiftyShampoo 3 ปีที่แล้ว +2

    i didn't like thinkers in 1.12 that much but I've been playing with this version a lot lately and Ive been loving it, it may not have all the content but its damn polished, i really like the changes made. props to the devs.
    cant wait for other videos. could you talk about maxing out/optimizing material combinations in another video? i love how you explain stuff

    • @mDiyo
      @mDiyo 3 ปีที่แล้ว

      There's a number of people who only liked one of the 1.7 or 1.12 versions and also like the new one.

  • @scamp5000
    @scamp5000 3 ปีที่แล้ว +2

    Nice explanation of this mod so far, the best I've seen yet. Love these tutorials. Just as good as the create ponder feature.
    I was hoping to catch another episode of MMT. I would like to know how to get to the nether in that pack or at least get quartz. There must be something I haven't read yet or missed something. I tried making a nether portal but it doesn't open.

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว +1

      Check the chapter on Dimensions in your Tour Guide! I don't go to the Nether for another episode or two. Next video should go out today if all goes well.

    • @scamp5000
      @scamp5000 3 ปีที่แล้ว

      @@MischiefofMice Thank you. I guess i have some digging to do. It was also hard to find lava just to make the obsidian. Luckily a rogue dungeon with a nether section at the bottom helped. Certainly no lava in all those caves and ravines. Now to get my quartz to make my create grinders.

  • @FreddRob99
    @FreddRob99 3 ปีที่แล้ว +6

    Even though I prefer 1.12 Its Glad to see this amazing mod getting updated

  • @boisq97
    @boisq97 3 ปีที่แล้ว +1

    only things i dont like about this update (that i can remember rn) are the change to the wood part properties, there is no leveling addon yet and the pattern and smeltery changes

  • @wolf-ls9jv
    @wolf-ls9jv 3 ปีที่แล้ว +1

    This channel is my favorite

  • @gratuitouslurking8610
    @gratuitouslurking8610 3 ปีที่แล้ว +1

    Updated Tinkers, yes! I know there's other mods like it now, such as Tera, but I always just preferred Tinkers in the end.

    • @buckwheatcat216
      @buckwheatcat216 3 ปีที่แล้ว

      Tinkers just feels less buggy then tetra despite how much more time in the public eye its had after 1.12 ended. Tinkers has a sensible aoe mining mechanic, just a new table and choice of what u want to repair it with based on its 3 heads (u just need its anvil now instead of a forge, semantics difference though)Tetra? u have to find a special (dungeon type loot but not) item that then becomes one of its MANDATORY repair materials (if i have to get mending or the like to sustain it without dungeon like loot after 1 or 2 repairs, then we are going to have a problem )
      if a pack insists on giving u veinminer/ultimine on stone from the start(which is common now a days) ? Tinkers is sooo much more suited to it then tetra , and a diamond on a tinkers pick goes SOOOO far to sustaining its durability % up for more blocks before needing a FAST repair

  • @applehead2134
    @applehead2134 2 ปีที่แล้ว +1

    "Hmm... This looks amazing, I'll admit, but 1.12 has a lot more potential for modding, and I don't want to abandon anything that can't upgrade."
    *Ladders allow you to climb out of the smeltery if you fall in*
    "SOLD."

  • @SOKAR_EX
    @SOKAR_EX 2 ปีที่แล้ว

    One of my favorite mods

  • @pfeffermartin642
    @pfeffermartin642 3 ปีที่แล้ว +1

    the best explain i ever seen about that content thx

  • @GeorgeCowsert
    @GeorgeCowsert 2 ปีที่แล้ว +1

    I'm still miffed that TC doesn't let us enchant our tools, even after all the rebalancing.
    Now that item modifiers are so much more limited, a Tinker's tool will be outpaced pretty badly by Vanilla items, which de-motivates anyone wanting to use Tinker's given how much time and effort you have to invest to even get good tools.
    When you can just slap a shitload of Quartz onto a sword and get +20 damage I can understand removing enchants, but being limited to the equivalent of Sharpness 3 and nothing else is just ridiculous.

  • @ImagineFeelinGood
    @ImagineFeelinGood 3 ปีที่แล้ว

    10:31 why was that so intimidating

  • @alexandrosspanopoulos2741
    @alexandrosspanopoulos2741 ปีที่แล้ว +1

    Very Nice Video Doew some know how to make crystals?

  • @amewett
    @amewett 3 ปีที่แล้ว

    Your wood will farther in the part builder if you turn the logs into planks.

  • @carlosmartinvelazquez6203
    @carlosmartinvelazquez6203 3 ปีที่แล้ว

    I would like to see the stats and abilities of the different materials and the modifiers pls

  • @Marcus-yn4yh
    @Marcus-yn4yh หลายเดือนก่อน

    what mod makes it so all the items drop glow and tell you what materials it is thats so cool.

  • @netheritepickaxe1506
    @netheritepickaxe1506 ปีที่แล้ว

    I have a mod that also holds the crafting materials in place hopefully it will work
    Also what bothers me is when he is in survival his hunger bar is los

  • @theonlymann1485
    @theonlymann1485 3 ปีที่แล้ว +1

    FINALLY, someone does it! GJ

  • @fabiopisati5637
    @fabiopisati5637 3 ปีที่แล้ว +1

    Pls make a video on alloys where you explain their modifiers

  • @samielkhoury2712
    @samielkhoury2712 3 ปีที่แล้ว +1

    When is your next episode of mischief mayhem tour

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว +3

      It should be out tomorrow if all goes well.

  • @cosmicg111
    @cosmicg111 2 ปีที่แล้ว +1

    Could you do an 1.18.2 version please

  • @sorem4442
    @sorem4442 3 ปีที่แล้ว +4

    Hey! Why not making a video about Silent Gear, the actual mod, i have some... problems with the mod and the mod dont have some help ingame so a tutorial would be really nice

    • @reipolhopolar
      @reipolhopolar 3 ปีที่แล้ว +1

      Creio que existam outros guias sobre o Silente Gear, tenho quase certeza

    • @sorem4442
      @sorem4442 3 ปีที่แล้ว +2

      @@reipolhopolar eu to ligado mas não tem nenhum atual e realmente completo, os que existem tem 1 ano ou mais e não é lá aquelas coisas saca?

    • @scottchristofersen2367
      @scottchristofersen2367 3 ปีที่แล้ว +1

      It’s very difficult to make a guide to silent gear as the materials change with the mod pack but someone should do one that explains how to get a materials list spreadsheet and what the qualities are. Heck I might even do it. I find silent gear really fiddly with the grading of materials but otherwise it is a great mod. Once you automate gathering nether bananas for grading materials it is just a matter of grinding out good quality materials that are the best for the parts of what you are making and using the patterns to put it all together.

  • @pineapplesare
    @pineapplesare 3 ปีที่แล้ว +2

    What's the mod that adds the little pillars above the items?

  • @StrixWar
    @StrixWar 2 ปีที่แล้ว

    Tbh I no longer play an packs past 1.12.2 because mods changed so much and most changes I don’t like, tinkers and thermal being the big 2 I may play future packs if tinkers or thermal becomes something I like but I’ll be sticking with 1.7.10/1.12.2 mod packs

  • @josephwilkins238
    @josephwilkins238 3 ปีที่แล้ว

    Is there still a form of mending moss in the mod?
    That modifier was so good for pickaxes

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว

      It's different now. You have Overslime as an added durability bar that can auto repair itself if with the right parts

  • @weaverclips
    @weaverclips 2 ปีที่แล้ว

    How do you make the patterns for the parts without the stencil table?

  • @jameskarg3240
    @jameskarg3240 2 ปีที่แล้ว +1

    Am I crazy or has FTB all but dropped both this and Pams Harvestcraft mods with ZERO word as to why?

    • @michealvincent731
      @michealvincent731 2 ปีที่แล้ว

      Design direction isn’t in line with their vision of how their packs need to preform would be my guess. Tinkers has changed in some good and bad ways

  • @DangThatsCrazyy
    @DangThatsCrazyy ปีที่แล้ว

    Crazy Video

  • @peppe_5
    @peppe_5 3 ปีที่แล้ว

    What about construct armory?

  • @PatrickssDK
    @PatrickssDK 2 ปีที่แล้ว

    How do i craft a tinker station?

  • @distendedmist5840
    @distendedmist5840 3 ปีที่แล้ว +1

    what mods are you playing with other than TiC in this video?

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว

      A bunch really. I have a mix of stuff I use for most vids and disable and enable those that may skew the mod I'm covering.

    • @distendedmist5840
      @distendedmist5840 3 ปีที่แล้ว +1

      @@MischiefofMice can you put them in the description?

  • @Novdalune
    @Novdalune 2 ปีที่แล้ว

    I wish it was compatible with Optifine... It sadly crashes when you render certain items from Tinker's

  • @MisterDudeydan77
    @MisterDudeydan77 2 ปีที่แล้ว

    what did you mean by the foundry is used for "nether runs"?

    • @MischiefofMice
      @MischiefofMice  2 ปีที่แล้ว +1

      They made Tinkers' Construct with nether only play throughs in mind as well as the standard.

  • @Archiez2
    @Archiez2 2 ปีที่แล้ว

    cool mod is it gona get 1.19.2?

  • @authurstretchygreenthing8464
    @authurstretchygreenthing8464 2 ปีที่แล้ว +1

    I'm sorry, but I think how you make the smeltery controller in this version is very obtuse compared to the previous version in 1.12.2. In that version, you could just make it. In this version, you need to use the Melter and fill it with copper to pour onto the heater after you place it in a basin. That doesn't make sense to me, I shouldn't need an extra step like this just to start my smeltery proper, and I feel like it would've been fine to require copper ingots or something in a basic recipe considering this version has an odd fascination with copper in some places.

  • @TheMirimiru
    @TheMirimiru 2 ปีที่แล้ว

    Hi, sorry if i did miss this part but in casts, do u know how to use the "Coin Cast" 'cause i'm having issues with it, i tried gold, rose gold, silver, and none of them let me pour the ore into the coin cast. Idk if it's a bug or if i'm missing something but nobody talks about it and it's driving me crazy. Ty

    • @MischiefofMice
      @MischiefofMice  2 ปีที่แล้ว +2

      It's only usable if specific other mods are installed that use coins.

  • @excancerpoik
    @excancerpoik 3 ปีที่แล้ว

    no one probobly cares but i just had an idea for an smp where crafting tables are disabled and there is only one crafting table on the server and a pretty small worldborder and voice chat. Everyone has a set number of lives but i feel like its pretty bad and idk how to make it better for the ones without a table because its supposed to be like you have to monoboly of crafting not one player is instantly the best idk how to fix it

  • @EricHockridge
    @EricHockridge 2 ปีที่แล้ว

    What mod is it for the items to light up like that on the ground

  • @tsguejay9928
    @tsguejay9928 3 ปีที่แล้ว

    Different creatures leave different liquid in the smelter? Umm do cows leave milk?

  • @zsombo12
    @zsombo12 3 ปีที่แล้ว

    I really hope I’ll we’ll get the op shurikens back

  • @musikSkool
    @musikSkool 2 ปีที่แล้ว

    Tool heads @1:26

  • @_bolgen_7854
    @_bolgen_7854 2 ปีที่แล้ว

    How to use Laterns from this mod

  • @Bfdiabomb
    @Bfdiabomb ปีที่แล้ว

    Whats the name of this mod i want to try

  • @Mugulord
    @Mugulord 2 ปีที่แล้ว

    I'm struggling to figure out how to make bronze of all things, in most mods i've played it uses tin but i can't seem to find it in the mod pack i'm using and i'm not sure what to use instead

    • @Mugulord
      @Mugulord 2 ปีที่แล้ว

      found it, glass and copper

  • @geekjokes8458
    @geekjokes8458 3 ปีที่แล้ว

    1.19 will completely break this mod
    CLAY FARM OP

  • @tacticithius7869
    @tacticithius7869 7 หลายเดือนก่อน

    Im currently playing "the classic pack" trying to learn and i dont see tinker station anywhere in the game any idea why

    • @tacticithius7869
      @tacticithius7869 7 หลายเดือนก่อน

      nevermind its called the "tool station" in whatever one im in

  • @RioManegos
    @RioManegos 3 ปีที่แล้ว

    I'm still not a fan of the inability to sear stone into Seared Stone.

  • @snarcastic1408
    @snarcastic1408 2 ปีที่แล้ว

    Is this java?

  • @austinping6957
    @austinping6957 3 ปีที่แล้ว

    I though tinkers was only a 1.12 mod?
    did they update the name though curseforge?

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว +1

      It's on 1.16 as well now

    • @austinping6957
      @austinping6957 3 ปีที่แล้ว

      I guess I didn't look at the the game versions when downloading this mod, my bad XD

  • @candaniel
    @candaniel 2 ปีที่แล้ว

    It is a forge-only mod, isn't it?

  • @faelheavymetal
    @faelheavymetal 3 ปีที่แล้ว

    I miss the bows, longbows and all the addons. 😥

  • @yeetos6514
    @yeetos6514 3 ปีที่แล้ว

    I can't use forge on my computer :(((((((((((

  • @ribeider
    @ribeider ปีที่แล้ว

    9:08

  • @buckwheatcat216
    @buckwheatcat216 3 ปีที่แล้ว

    the main use i've found for a foundry in a modded non-nether start run (that does have other mod tanks) is for its recycling recipes like turning various pieces of vanilla gear back into their material(s) that u acquire from various sources.... anyways iron has a bunch of notable items for recycling that aren't equipment. what else well besides iron well you know those vanilla waystone blocks that keep showing up in bastion chests normally? typically useless in modded, but are made from a netherite ingot otherwise what if u could extract the netherite from it for other uses? that is actually one of the recipes tinkers lets u do by default.(is the vanilla waystone worth grabbing with that recipe???)
    hmmm where do these clocks keep coming from i wonder ........yup profit
    _watches a monster/creature walk around in/with netherite stuff because another mod wills it- i wonder if i could get that off of them for things .........

  • @bomblii
    @bomblii 2 ปีที่แล้ว

    Tcon 3 is awful, Tcon 2 is my favourite

  • @miriotogata5474
    @miriotogata5474 3 ปีที่แล้ว

    Where am I? Who are you? What is this?

    • @MischiefofMice
      @MischiefofMice  3 ปีที่แล้ว +1

      Welcome to the Mischief. I'm Vallen... and this is Tinkers' Construct for Minecraft 1.16.5

  • @tom-nz2tv
    @tom-nz2tv 2 ปีที่แล้ว

    Awful update staying with 1.12.2 forever ig

  • @Bfdiabomb
    @Bfdiabomb ปีที่แล้ว

    .odpack
    Name