It's not a Salvage ship. It's a repair ship, the first one that uses the new salvage beam tech introduced with the Cambio SRT. The RMC boxes are attached to the exterior and are fed into the ship to apply RMC to the exterior hull of a ship. There is zero reason for a Prospector sized salvage ship to be introduced to SC when we have the Vulture already. Especially when the number of cargo appears the same. Engineering is on the way, with engineering comes the necessity for large scale repairing outside of stations. Trust. Its in the name even. A ship in need of repair has met MISC Fortune (i e. *Misfortune*) Also, it will more than likely release during Stella Fortuna because of the name similarities and the holiday literally celebrates starting *new* business ventures.
Interesting guess. The cargo grid appears to be double that of the Vulture though. Side-grades are a thing, with only marginal different cargo grid changes the amount of 'similar' role hulls we have for cargo. If it is a repair ship, I'll be thoroughly disappointed but would be nice if you were the only one to guess right haha
As much as I want them to implement repair gameplay... this is a wild guess. Do you really think CIG wouldn't add a ship that does the exact same thing as another ship but better in order to make everyone with that old ship spend a little more money? You must have missed the Scorpius, F8, Paladin, and Guardian QI announcements. Am I missing any?
To be fair, I don’t think this ship will be much bigger than the vulture, it might still be a light salvager as well, cuz cig tends to make bad decisions
Loving the look of the MISC Fortune. My Kickstarter ship was my Freelancer (MIS) and I still fly it first out the hangar after every wipe. My main multi-role ship in 4.0 has been my new Starlancer MAX. I've got a good number of MISC/Mirai ships now, my only Drakes are my Mule and Vulture... My Vulture's in danger.
with respect to the rear area, remember the Prospector has the control panel that extends down from the rear hatch, that is on a rectangular telescopic extension that has no purpose yet, that would sit just like depicted if obfuscated behind a box placed in front. as for the sides, could they not be like a rotary carousel, that rotates to bring the next row of containers into line with the ejector, imagen an octagonal form with three "chains" each have attached the sets of two cargo pads, the left ejector is a bottom ejector, the right ejector is a top ejector, the starting position is the top cargo pads on the LH side are level with the LH ejector, with the which would make the bottom RH pads level with the RH top ejector, once both top LH and bottom RH pads are full, the chains move around 1 position to fill the bottom LH and top RH cargo pads (the position we currently see depicted) with both pads on the 9oclock\3oclock facets. so maybe the intention at one time or still is beyond the mock-up that borrows mostly from the prospector, is for it to have 4 distinct facets of cargo ultimately arranged in a cross. otherwise its only going to have 12SCU if it stacks 1 high on each side, 24SCU if two high on either side, plus whatever the buffer size is, which is far from pushing that of a medium size salvage ship
In fact, having a salvage ship smaller than the Vulture has a logic. So that it can be selled more as a starter than the bigger Vulture nd also being more affordable to rent to discover the gameplay. So players would have the same small renting price for the Prospector or the Fortune. A lot of players will skip this gameplay if it means grinding a long time just to buy a very specialized ship they do not know. Players will try the gameplay by renting the Fortune and decide if they want to buy a Vulture if the like the gameplay.
Hear me out, what if the point on the front far side is part of the salvage arm that munches and the hinge your talking about twords the end of the video actually makes the entire side slide out and the arm extends to munch, and the reason they haven’t showed us that side of the ship is because it would be obvious from that view point
That's sort of what it looks like. Unless it's not a salvager at all and we've all guessed wrong, and the one guy who thinks it's a repair ship is right and it's a "belt fed" RMC INGRESS point and not an ejection point
Surely this ship won't have any issues that makes it unusable right after it launches to flyable and that don't get addressed for years to come! Surely this won't delay progress on any of the dozens of giant ships that have been in concept for over ten years! A decade!!! Surely this won't be straight up better than it's competition and make everyone with a Vulture immediately upgrade for exactly $25!!!!!
Given its size, it should have at least double the vulture capacity. But I won't be getting rid of the Vulture that's for sure, the Fortune will just be added to the salvage fleet haha
@@Mrkraken why to keep vulture if you can have bigger, better, stil maneuverable salvage ship? my vulture will only stay if fortune will not fit to the ironclad assault :D
What do we think of the next salvage ship in Star Citizen being MISC? I would have preferred ARGO!
Argo salvage would be nice. I hope they entertain the idea, smaller then reclaimer, but bigger then vulture
@@partydemon2849 Agreed.
If that ship acts like a hull c where it can extend its self, then you could have a lot of boxes....
It's not a Salvage ship. It's a repair ship, the first one that uses the new salvage beam tech introduced with the Cambio SRT.
The RMC boxes are attached to the exterior and are fed into the ship to apply RMC to the exterior hull of a ship. There is zero reason for a Prospector sized salvage ship to be introduced to SC when we have the Vulture already. Especially when the number of cargo appears the same.
Engineering is on the way, with engineering comes the necessity for large scale repairing outside of stations.
Trust.
Its in the name even. A ship in need of repair has met MISC Fortune (i e. *Misfortune*)
Also, it will more than likely release during Stella Fortuna because of the name similarities and the holiday literally celebrates starting *new* business ventures.
Interesting guess. The cargo grid appears to be double that of the Vulture though. Side-grades are a thing, with only marginal different cargo grid changes the amount of 'similar' role hulls we have for cargo.
If it is a repair ship, I'll be thoroughly disappointed but would be nice if you were the only one to guess right haha
MISC Fortune (i e. *Misfortune*) = you are salvaging ships which would likely have suffered a misfortune.
As much as I want them to implement repair gameplay... this is a wild guess.
Do you really think CIG wouldn't add a ship that does the exact same thing as another ship but better in order to make everyone with that old ship spend a little more money?
You must have missed the Scorpius, F8, Paladin, and Guardian QI announcements. Am I missing any?
There are already FPS repair missions in 4.0.1 ... so could be a repair ship
That sounds like cig make it a repair ship to piss off all the Vulcan and crucible pledgers that's been waiting
From a hard day’s work keeping’ New Stanton safe I now have secured the funds for this new salvager 😅, looking forward to using it out in the stars!
To be fair, I don’t think this ship will be much bigger than the vulture, it might still be a light salvager as well, cuz cig tends to make bad decisions
I was gonna say the same thing. This looks like an option vs an upgrade.
Yeah medium might be wishful thinking on my part. CIG History does tend to make sidegrade still an upgrade in some way to make sales, so we'll see
Loving the look of the MISC Fortune. My Kickstarter ship was my Freelancer (MIS) and I still fly it first out the hangar after every wipe. My main multi-role ship in 4.0 has been my new Starlancer MAX. I've got a good number of MISC/Mirai ships now, my only Drakes are my Mule and Vulture... My Vulture's in danger.
with respect to the rear area, remember the Prospector has the control panel that extends down from the rear hatch, that is on a rectangular telescopic extension that has no purpose yet, that would sit just like depicted if obfuscated behind a box placed in front.
as for the sides, could they not be like a rotary carousel, that rotates to bring the next row of containers into line with the ejector, imagen an octagonal form with three "chains" each have attached the sets of two cargo pads, the left ejector is a bottom ejector, the right ejector is a top ejector, the starting position is the top cargo pads on the LH side are level with the LH ejector, with the which would make the bottom RH pads level with the RH top ejector, once both top LH and bottom RH pads are full, the chains move around 1 position to fill the bottom LH and top RH cargo pads (the position we currently see depicted) with both pads on the 9oclock\3oclock facets.
so maybe the intention at one time or still is beyond the mock-up that borrows mostly from the prospector, is for it to have 4 distinct facets of cargo ultimately arranged in a cross.
otherwise its only going to have 12SCU if it stacks 1 high on each side, 24SCU if two high on either side, plus whatever the buffer size is, which is far from pushing that of a medium size salvage ship
In fact, having a salvage ship smaller than the Vulture has a logic. So that it can be selled more as a starter than the bigger Vulture nd also being more affordable to rent to discover the gameplay. So players would have the same small renting price for the Prospector or the Fortune. A lot of players will skip this gameplay if it means grinding a long time just to buy a very specialized ship they do not know. Players will try the gameplay by renting the Fortune and decide if they want to buy a Vulture if the like the gameplay.
I'd like it twice if i could! Curiosity piqued for sure, hadnt really paid much attention to it before discussing earlier.
You'd only like it twice because you're IN this one 🤣
@@Mrkraken Well, yes, of course 😂
If the printer and the cargo is external, I would assume that there will be a tractor beam to move those boxes
Beams? In a realistic game like Star Citizen? They would never.
If its a salvager ill replace my vulture, if its a repair ship ill add it to vulture and prospector team.
Replace the Vulture? Hideous words!
Hear me out, what if the point on the front far side is part of the salvage arm that munches and the hinge your talking about twords the end of the video actually makes the entire side slide out and the arm extends to munch, and the reason they haven’t showed us that side of the ship is because it would be obvious from that view point
I think it'll likely be typical MISC symmetry with a grid either side, the main question is, is there any telescopic element to it?
Could this thing have automated print and stack or will a tractor operator have to move boxes onto grid?
Prob manually
That's sort of what it looks like. Unless it's not a salvager at all and we've all guessed wrong, and the one guy who thinks it's a repair ship is right and it's a "belt fed" RMC INGRESS point and not an ejection point
Could this be a miner with max lock box spots on the wall similar to the vulture but for mining?
Very unlikely they would make a basically same-size prospector that uses boxes instead of pods
'MISC Fortune, a medium salvage ship' or isn't it a starter sized ship ?
Medium might be a bit of wishful thinking, but it won't be smaller than a Vulture
@@Mrkraken Fingers crossed it's small size i.e. Prospector or Hull A, so it will fit on a Liberator.
So they're keeping the name?
Sorry but _Misfortune_ is a terrible name.
It's called the Fortune.
Somebody at CIG thought it was hilarious.
@@rooster1012 dude. really? You don't see the parallel between "MISC Fortune" and the word "Misfortune"?!?
I still think it's gonna swing out but I await to be proven wrong. Also think maybe the grid can extend but that's a bit far out I think.
Yeah we'll see, still not sure
I think the fortune will be built on the hull a rather than the prospector.
It's absolutely on the Prospector chassis
its 100% medium salvage ship, there is already small and large ones.
You're applying logic. How courageous.
@@FrancisFjordCupolaExactly, CIG is more known for creating needless competition than they are for filling lineup holes. Don't get your hopes up.
@@FrancisFjordCupola I'm crying and laughing at the same time 🤣
yeah...no. no more money for them.
Unfortunately the machine keeps moving, the FOMO keeps working. All anyone can do is vote with their wallet
Surely this ship won't have any issues that makes it unusable right after it launches to flyable and that don't get addressed for years to come!
Surely this won't delay progress on any of the dozens of giant ships that have been in concept for over ten years! A decade!!!
Surely this won't be straight up better than it's competition and make everyone with a Vulture immediately upgrade for exactly $25!!!!!
I see you've been here before haha
if this ship give me more cargo space - i'm definitely moving to misc from drake
Given its size, it should have at least double the vulture capacity. But I won't be getting rid of the Vulture that's for sure, the Fortune will just be added to the salvage fleet haha
@@Mrkraken why to keep vulture if you can have bigger, better, stil maneuverable salvage ship? my vulture will only stay if fortune will not fit to the ironclad assault :D
Because; Drake and... it's my Vulture haha
@@MichalSzczurowskiYou are the reason they are making this ship.
Who cares about a new broken salvaging ship? We need some playability first.
I just don't enjoy the egress of the misc ships
I'm not a fan of MISC aesthetic in general. I like my industrial, industrial
Who cares.
Ship from 10 years ago are missing.
And they'll be missing for a long time to come
@@MrkrakenTen more years! Ten more years!!!
Wtf are you fn serious. Yhe hame is a absolute broken mess and you talk about new ship. Unreal
The game's been a broken mess for many years, so yes, yes I am.
You using AI to rip of Jax? Not cool man.
That's my actual voice... and I sound nothing like Jonathan Booth haha