Yarnworks: Wire Solver and Constraint Networks in DOPs

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • Thanks to our supporters on Patreon and a special shout out to Mohammed Al Abri - thanks for truly believing in us!
    / entagma
    00:22 - What Is A Constraint Network?
    02:00 - Building The Setup In Houdini
    Useful Links:
    Simulating wires using PBDs:
    vimeo.com/2277...
    Matt Esetela's CGWiki on constraint networks:
    www.tokeru.com/...
    Download project file here (.hipnc): www.dropbox.co...

ความคิดเห็น • 20

  • @EANIIX
    @EANIIX 3 ปีที่แล้ว +16

    I watched this three times and didn't get it to work until I downloaded your provided project files and found out that in the second attribcreate-node the anchor_id needs to be set to integer instead of float. In the spreadsheet I noticed that when you first set it up it was still set to float but with your first code revision you seem to have switched it to integer but I missed it because of the little cut :D Anyways, thanks for the tutorial, it was really really useful! :)

    • @v.rtx_void
      @v.rtx_void 3 ปีที่แล้ว +2

      thank you so much for this, I was starting to really get mad XD

    • @pluschnic
      @pluschnic ปีที่แล้ว

      you're a legend. Thanks
      Great tutorial btw!

    • @mehmetsemihkucuk7771
      @mehmetsemihkucuk7771 ปีที่แล้ว

      Bro u saved my at least another 2 hours checking vex. Thank you

    • @dreamsprayanimation
      @dreamsprayanimation 11 หลายเดือนก่อน

      Not just that but also original_ptnum this tutorial was quite sloppy.

  • @FaddyVFX
    @FaddyVFX 3 ปีที่แล้ว

    That is fantastic, nice and brilliant 👍👍

  • @thehatchery4253
    @thehatchery4253 2 ปีที่แล้ว

    Love this... guessing this is now much simpler with Vellum hair constraints and a Vellum solver... which reminds me I need to sign-up to your Patreon course on Vellum

  • @femloh
    @femloh 2 ปีที่แล้ว

    I have been following Houdini stuff a lot lately. Seriously how many things can that software do ?!!! Its amazing. I have been looking at their Solvers...So much stuff !! Is might just be me but I feel like its so high above other 3d softwares in terns of capability. Am I wrong ?

  • @ukkimax
    @ukkimax 3 ปีที่แล้ว +1

    Thank you so much for your tutorials, I learn a lot, especially I'm very grateful for the theory part ! I have a noob question : once I have my simulation, how can I mesh it for exporting in Blender or whatever ?

  • @vvzen
    @vvzen 3 ปีที่แล้ว

    Very useful tutorial, thanks for all the work putting this up! Although I feel that there must be a better way than unlocking/modifying a builtin HDA, that felt a bit error prone and too deep down the rabbit hole 😀

    • @lahiru3908
      @lahiru3908 3 ปีที่แล้ว +2

      yeah i also tried using a point wrangle instead conncetjacent. it worked~
      int nps[] = nearpoints(0, @P, 0.0001);
      i@elm_count = len(nps);
      if (@elm_count > 1) {
      foreach(int pt; nps) {
      vector pos = point(0, "P", pt);
      int pt1 = addpoint(0, pos);
      int pt2 = addpoint(0, pos);
      int prim = addprim(0, "polyline", pt1, pt2);
      setprimattrib(0, "constraint_name", prim, "WireGlue");
      setpointattrib(0, "anchor_id", pt1, pt);
      setpointattrib(0, "anchor_id", pt2, @ptnum);
      }
      }

    • @alanmatteo2904
      @alanmatteo2904 3 ปีที่แล้ว

      you probably dont give a shit but if you are stoned like me during the covid times then you can watch all of the latest movies on InstaFlixxer. I've been watching with my gf for the last few weeks :)

    • @juantate5978
      @juantate5978 3 ปีที่แล้ว

      @Alan Matteo definitely, have been watching on InstaFlixxer for months myself :D

  • @anxhelo7383
    @anxhelo7383 3 ปีที่แล้ว

    i love u

  • @александррыкачев-с3х
    @александррыкачев-с3х ปีที่แล้ว

    AttribCreate anchor_id(integer) ,original_ptnum(integer)

  • @fuarrkk
    @fuarrkk 3 ปีที่แล้ว

    this is only possible with houdini FX or also with core?

    • @Entagma
      @Entagma  3 ปีที่แล้ว +1

      DOPs functionality to my knowledge is severely limited in core: www.sidefx.com/products/compare/
      Cheers, Mo

  • @v0id_scuy
    @v0id_scuy 4 ปีที่แล้ว

    Hi , thank you coll tutorial . Could you tell me your PC spec ??

    • @Entagma
      @Entagma  4 ปีที่แล้ว +1

      Heyhey,
      Have a look here: th-cam.com/video/3H5mU11eKss/w-d-xo.html
      Cheers, Mo

    • @v0id_scuy
      @v0id_scuy 4 ปีที่แล้ว +1

      @@Entagma
      thank you!!
      you use GPU 1070 !! wow , it is not high spec than i thought!!
      Is there specific setting to use GPU power effectively ??
      Cause i use 1080 , but it is slow than you do.