Battlefleet Gothic 2 is such a gem, I really liked it when it came out and warching the review again, I was reminded of features I'd forgotten. Personally I love how it actually goes way above and beyond in where the story campaigns go, because whoever you choose is basically going to "win" in the setting itself. The stakes are also way up in the stratosphere. Mandalore didn't spoil what the game opens with, so I won't either, but it's one of those setting-defining features that sends everyone reeling. In addition, every ending offers a suitable closer on whichever campaign you choose. Playing as the Tyranids, for example, gets taken to the logical conclusion for not just the area you're playing in, but for the rest of the galaxy, and the ending itself offers a fantastic view of the existential horror the Tyranids represent. It's really a feat that they took a faction that has no personality by design, and still made them very engaging in the story. Also, RIP the "this is what I imagine Homeworld would look like if it came out today" comment, if only we knew what would come...
Ah, a game I'm LITERALLY playing while I watch this. Gothic Armada 2 is one of my favorite 40K games. It's not amazing...in fact the multiplayer is about as niche and hard to find other players as a For Honor match...but the parts that work work fantastically. I adore the main campaign...and the Necron campaign. Both really hammer home the scale of these huge ships, and give you challenges that warrant considering your difficulty carefully. Solid 8.5/10 from me.
@@strawberin0 it’s a pretty old game, in terms of videogaming…and for the first few years it had a pretty rough reputation for having spotty connection issues and crashing. They’ve fixed that now, but the community isn’t too strong. Best to play with friends than hope to find people to play against online.
Battlefleet Gothic 2 is such a gem, I really liked it when it came out and warching the review again, I was reminded of features I'd forgotten. Personally I love how it actually goes way above and beyond in where the story campaigns go, because whoever you choose is basically going to "win" in the setting itself.
The stakes are also way up in the stratosphere. Mandalore didn't spoil what the game opens with, so I won't either, but it's one of those setting-defining features that sends everyone reeling. In addition, every ending offers a suitable closer on whichever campaign you choose. Playing as the Tyranids, for example, gets taken to the logical conclusion for not just the area you're playing in, but for the rest of the galaxy, and the ending itself offers a fantastic view of the existential horror the Tyranids represent. It's really a feat that they took a faction that has no personality by design, and still made them very engaging in the story.
Also, RIP the "this is what I imagine Homeworld would look like if it came out today" comment, if only we knew what would come...
Ah, a game I'm LITERALLY playing while I watch this. Gothic Armada 2 is one of my favorite 40K games. It's not amazing...in fact the multiplayer is about as niche and hard to find other players as a For Honor match...but the parts that work work fantastically. I adore the main campaign...and the Necron campaign. Both really hammer home the scale of these huge ships, and give you challenges that warrant considering your difficulty carefully. Solid 8.5/10 from me.
Man it's kinda shocking to hear that multiplayer is not that populated from what I have seen about the game so far
@@strawberin0 it’s a pretty old game, in terms of videogaming…and for the first few years it had a pretty rough reputation for having spotty connection issues and crashing. They’ve fixed that now, but the community isn’t too strong. Best to play with friends than hope to find people to play against online.