I made my game awful….on purpose

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  • เผยแพร่เมื่อ 31 พ.ค. 2024
  • In this #devlog, I discuss my very first game I ever published. It kickstarted my #gameDev career and has landed me currently self-employment - creating video games as a solo #indieDev.
    Wishlist Bridges & Docks
    ➤ store.steampowered.com/app/27...
    Buy Tanks, But No Tank
    ➤ STEAM: store.steampowered.com/app/16...
    ➤ XBOX: www.xbox.com/en-us/games/stor...
    ➤ PLAYSTATION: store.playstation.com/en-us/c...
    💬 Discord: / discord
    ➤ Patreon: / thomasstewart

ความคิดเห็น • 14

  • @CodeMonkeyUnity
    @CodeMonkeyUnity หลายเดือนก่อน +11

    Very interesting strategy, focusing more on the publishing part rather than the game making part, it's certainly a very important thing to learn!

  • @Aarimous
    @Aarimous หลายเดือนก่อน +8

    Ahh yes, the old box full of cords you'll never actually need, but why not keep them around because "what if". Cheers!

    • @ScopeCreepers
      @ScopeCreepers หลายเดือนก่อน +2

      What if you and Thomas did a podcast.. and called it Scope Creepers. And uploaded the videos to this channel ;)

    • @ThomasStewartDev
      @ThomasStewartDev  หลายเดือนก่อน

      Hahaha

  • @DevlexOnline
    @DevlexOnline หลายเดือนก่อน +1

    Yeah, you bring it good on the point! Develop a Game is one thing. Publish and market it, that's a way more difficult and challenging thing with lots of stuff you can't expect before 🙂
    I prepared many marketing stuff before I published my game on Steam and just realized okay, most of that was not really good to use and I needed to rebuild it. Especially in making a trailer and page description you have a good indicator how attractive your game is. Personally I missed to use this possibility :-D but for game no.2 there will the thing go different :-D

  • @crxd_dystopyr
    @crxd_dystopyr หลายเดือนก่อน

    Hey man. Im learning unity and so far have a grasp on the whole position, rotation and collider gist of things. I just wanted to say thank you bro, for real 🔥🔥🔥🔥🔥🔥 I keep hearing start small start small. But i have no idea what small is, considering all the Ideas I have are AAA open world types of games. But looking at your first game, I think I am going to try and re-create that game on my own. Its got so much value.
    0 - Game mechanics and level design
    1 - Menu
    2 - loading screen
    3 - sounds
    4 - particle systems
    things that all games must have. I think, Ill even make a devlog on this. Will tag you once its done.
    I think i can do all that with the current knowledge I have plus a bit of extra googling. This video is definitely heaven sent ✊✊🙌🙌🙌🙌 You rock Gee. Thanks 🔥🔥

  • @moonstar_connor
    @moonstar_connor หลายเดือนก่อน

    Super good advice! Been doing monthly game jams for this reason and planning on shipping a small Playdate game as my first commercial game later this year

  • @JoeTheis
    @JoeTheis หลายเดือนก่อน

    Very insightful. I am tempting fate by... not taking your advice 😅(at least currently). I have been considering taking a detour to do a "super simple" game (something like the one you showed) including publishing just to get that experience out of the way. This video is solidifying that idea. Thanks!

  • @DanPos
    @DanPos หลายเดือนก่อน

    Great video as always 👍 The only "commercial" game I have fully published from start to finish, on the app store, was a Wordle clone and it actually earnt me a decent chunk of change and I still play it from to time on my phone if I have no signal and I'm waiting around haha.

  • @a6gitti
    @a6gitti หลายเดือนก่อน

    Thnx for these tips

  • @littleonestudio
    @littleonestudio หลายเดือนก่อน

    how many whishlist did you get on your island game.. i am curious to know.. i am also an indie dev

  • @yt_superman7383
    @yt_superman7383 หลายเดือนก่อน +2

    I couldnt even pay attention to anything you were saying because I was stuck staring at the little white thing hanging off of your beard infront of your mouth the whole time.

    • @ThomasStewartDev
      @ThomasStewartDev  หลายเดือนก่อน

      Hahahaha that’s the last time I drink coffee while recording

    • @OwnedByChristian
      @OwnedByChristian หลายเดือนก่อน

      me too ahahahh