Love this! I definitely agree that, spending 3 years+ on one game isn't always the best move, especially when starting out. Like others here, I'm also aiming to take the smaller games with faster turnaround approach. Best of luck with Bridges and Docks!
Congratulations! Bridges and Docks looks nice and cozy! I was also trying to just make a few small games, but my current project turned into a bigger open world platformer than I imagined, of course LOL! It's so hard to keep that scope small.
Congrats on the launches. I have the same game plan as you, make a bunch of smaller games within a smaller dev cycle. It makes the most sense to make money and try to become sustainable.
It's smart doing many small projects before you tackle anything too crazy. I get so nervous when I see someone tell me they've been working on a game for 5 years full time and haven't even crossed the 100 follower mark on steam Dx I fear the same for my first game having worked 3 years straight on it but I try to market as often as I have the time to
5 games AND a baby? You're making the rest of us look bad! But seriously congratulations. I guess going full time does help. Really considering it myself, but need more "proof of life" first. You're a major inspiration, keep at it!
Past Thomas may be an idiot, but I bet you still love him since current and future Thomas wouldn't know nearly as much as they do without all his hard work and mistakes.
Cries in not releasing anything yet 😢
Congrats!! it looks super polished!!
BUMBI
Congrats Thomas - this is great to hear, and a big achievement!
Loving what I've played so far! Do you get notified automatically when we submit the bug report form?
Hey thanks Andy!
Yes, I get emailed for each form response - I have a running list of fixes that will go in to the next patch 👍
Love this! I definitely agree that, spending 3 years+ on one game isn't always the best move, especially when starting out. Like others here, I'm also aiming to take the smaller games with faster turnaround approach. Best of luck with Bridges and Docks!
Congratulations! Bridges and Docks looks nice and cozy! I was also trying to just make a few small games, but my current project turned into a bigger open world platformer than I imagined, of course LOL! It's so hard to keep that scope small.
This is inspiring! Thank you for sharing your experience, your channel is awesome!
Nice work man! Now trying to realise my first one, so I understand how cool you are 🙃
Oh man that's awesome, I love the path your on working on these smaller releases on multiple consoles. Congrats.
This is so cool! Congrats on the launch of Bridges and Docks!
Congrats! Playing Bridges & Docks today 🎉
Let's goooooo, congrats!
Congratulations! Wild that you got so many games out at once. Cheers!
I'm not a good multi-tasker so I made a lot of mistakes doing this haha. Aligning launches across platforms is difficult
@@ThomasStewartDev It would be great if you'll share what actually went wrong. Congratulations anyway!
I really love the editing in these new videos Thomas, keep it up, you are doing great!
Congrats on the launches. I have the same game plan as you, make a bunch of smaller games within a smaller dev cycle. It makes the most sense to make money and try to become sustainable.
Agreed! I'll be the guinea pig and you can learn from my mistakes 😂
@@ThomasStewartDev I'm already on my second game, not turning back at this point.
Congratulations, I love the approach and thank you for sharing!
Hell yeahh! Love your color palettes, such a vibe
Congrats on the release! The game looks super polished! :)
Also great video, as usual! :)
Congrats on the release of Bridges & Docks!
Let’s goooo….good luck mate
Looking forward to seeing what's next!
Congrats on the game launches!
Thanks Ishaan!
Congrats on the latest release! Bridges & Docks looks very cozy 😊
Thanks Short-e!
Nice work!!
I would do it anyways to understand on what is your strongest game out of the five that stands out based on the downloads and feedbacks by gamers
It's smart doing many small projects before you tackle anything too crazy. I get so nervous when I see someone tell me they've been working on a game for 5 years full time and haven't even crossed the 100 follower mark on steam Dx I fear the same for my first game having worked 3 years straight on it but I try to market as often as I have the time to
Bridges and Docks with a combat system would be crazy
Past Thomas doesn't seem like too much of an idiot. Look at all those cool games he got ready for you! Nice work.
Congratulations!!!
Hey thanks! I really enjoy your podcast!
5 games AND a baby? You're making the rest of us look bad! But seriously congratulations. I guess going full time does help. Really considering it myself, but need more "proof of life" first. You're a major inspiration, keep at it!
Past Thomas may be an idiot, but I bet you still love him since current and future Thomas wouldn't know nearly as much as they do without all his hard work and mistakes.
no that guy sucks
@@ThomasStewartDev na that guy wasn't bad that much
Good luck
m just getting into indie game dev, do u recommend working on a complex story with unique gameplay or just focus on a trendy game genre
tile cross looks like bloxorgz on miniclip
I'll buy it for 5 bucks
Woohoo! I hope you enjoy it!
I'm making a game that I was planning to retail at $4.99, but seeing your game at $4.99, I've decided to bump mine up to $9.99
hey if i publish mobile game will i be successful?
I look at your games, the artist part is weak. Come, let's move your games forward together.