I feel like people should start realizing the game was intended to be trial and error, taking time and process learning from mistakes. It feels more fun when you discover everything yourself. I’m not trying to hate on people who make doors tutorials, but it should be considered.
I know, I just made the guide because some people still might be stuck on an entity, or how to do some things. And it's completely up to them if they want to learn through a guide or learn from the game.
When floor 2 *just* released, the game was so hard to the point even if people used trial and error they couldn’t still get past. The game is still even hard now, at least at door 150 and maybe at 200.
i know it’s not related to the video but i’m tired of people arguing how doors is better than pressure and pressure better than doors (tiktok mostly). they’re both good games imo. i remember being insanely fixated on doors when it first came out, making art and whatnot. now it’s the same for pressure. also the argument of “pressure is a copycat of doors”; it was *inspired* by the game??? so yeah, there’s gonna similarities 💀
That transition from floor 1 to 2 is nice. When 2 came out i was expecting it to be something similar like that. Seeing you do it satisfied me lmao. LOVE YOUR VIDS BTW
the only thing i don’t like about floor 2 is door 150 not fun… especially bc of how long it takes and that sometimes the enemies can just camp you for what feels 5-7 minutes
The only problem of 150 is learning the boss fight and being consistent every run, it took me around 16 deaths to finally start to dominate this door and now its always one of my favorites parts from my runs, 150 is incredibly fun when you get used with it
Video is amazing! I would watch it sometimes, bc I know this would be really hard(I still do not beat floor 1 lol). The guide says everything is important. And art came from my idea(I'm really happy, bc I really like the samherken channel) Oh, and i got question. Would you do q&a?
The sticky notes mean that you need to add or subtract the number on them from the numbers you need to input Example: the code is 462, the note says +3, so 4+3=7 6+3=9 2+3=5 I hope this helps!
I feel like people should start realizing the game was intended to be trial and error, taking time and process learning from mistakes. It feels more fun when you discover everything yourself.
I’m not trying to hate on people who make doors tutorials, but it should be considered.
I know, I just made the guide because some people still might be stuck on an entity, or how to do some things. And it's completely up to them if they want to learn through a guide or learn from the game.
@@samherken I've already learned them but ehh thank you (I didn't play it yet)
When floor 2 *just* released, the game was so hard to the point even if people used trial and error they couldn’t still get past. The game is still even hard now, at least at door 150 and maybe at 200.
It's not trial and error in I get one shotted by a plank in the face.
@@deadteddybear2423door 200: MAKE YOUR PHONE A NOKIA MADE IN 1900s NOW SO IT EXPLODES
i know it’s not related to the video but i’m tired of people arguing how doors is better than pressure and pressure better than doors (tiktok mostly). they’re both good games imo. i remember being insanely fixated on doors when it first came out, making art and whatnot. now it’s the same for pressure. also the argument of “pressure is a copycat of doors”; it was *inspired* by the game??? so yeah, there’s gonna similarities 💀
I think people like to make drama and hate other's choices
@@Hyper_The_Brazilian_Dragon you could say thats twitter
also i dont think some people understands the meaning of "inspiration" 💀
That transition from floor 1 to 2 is nice. When 2 came out i was expecting it to be something similar like that. Seeing you do it satisfied me lmao.
LOVE YOUR VIDS BTW
Yeah, it's just loading the whole floor instantly would would just be horrible technically wise.
@samherken true, but thanks for doing that lol, just another small thing that makes me happy
the only thing i don’t like about floor 2 is door 150
not fun… especially bc of how long it takes and that sometimes the enemies can just camp you for what feels 5-7 minutes
The only problem of 150 is learning the boss fight and being consistent every run, it took me around 16 deaths to finally start to dominate this door and now its always one of my favorites parts from my runs, 150 is incredibly fun when you get used with it
mhmhmhmhhmhmm subtitle man is back
Video is amazing! I would watch it sometimes, bc I know this would be really hard(I still do not beat floor 1 lol). The guide says everything is important.
And art came from my idea(I'm really happy, bc I really like the samherken channel)
Oh, and i got question.
Would you do q&a?
WHY'D YOU SPOIL FLOOR 2 BEFORE YOU'VE EVEN BEATEN FLOOR 1😭
@@Dino_rex133 what how
@@SussyCheese28 you said you haven't beaten floor 1.
@@Dino_rex133 uhh... Yeah and?
@@SussyCheese28 why'd you spoil yourself floor 2? You would've had way more fun if you didn't.
congrats bro got 10k sub🥳
You forgot the best tip: use a door as a chair it helps so much i beat floor 2 six times in a row
Wdym
wdym by door as chair
@@CoolDaPosts028sit on the door idk?
@@CoolDaPosts028 sit on a door
@@anao_chernobyl I don’t understand that
WOAH YOU GOT THE CRUCIFIX ON A CRATE!!
Cool
Amazing
I'm here to prevent the annoying people who comment first
Good tutorial
I’m proud of you.
first@@Sleepyadumbo
Feet through
i couldn't beat the game just bc i get the bad teammate or even worse one and sadly i died to seek's slime bc i couldn't jump high enough
40:00 why do u always go the right
door gaming😎
WHY YOU HATE GIGGLE...?
I dont understand the sticky notes
The sticky notes mean that you need to add or subtract the number on them from the numbers you need to input
Example: the code is 462, the note says +3, so 4+3=7 6+3=9 2+3=5
I hope this helps!
REVOKE THE AMBUSH NERF LSPLASH!!!
They nerfed him? Still feels the same to me
people are mad cuz bad