@@Dazzxp oh come on, it's not UE4 fault that mw5 had outdated graphics and awful AA and, looking how troublesome UE5 was for other developers, i would not raise my expectations from the team, who cant animate destruction of objects (0:43) for 4 years. If they expect engine will draw it for them, i'd recommend Piranhas to wait for UE12.
Ngl, the voice acting sounds surprisingly natural compared to clanners in previous games. Nobody imagines themselves as the villain in their own story after all.
@@Overonator As junior Mechwarriors they won't be any bigger than a normal human and they won't have their face tattoos yet. The plain pale grey uniforms are on point for Smoke Jaguars and the guy at the end looks like he's made from the genestock of the scarred guy. They look pretty Clan-ish to me. Hopefully as the game goes on they'll start getting those Smoke Jaguar tattoos.
I am going to admit, that this trailer has gotten me a little excited, especially loving how much more cinematic the gameplay is looking, as well as the cutscenes.
I like the fact that you can see the shared genetic heritage in the faces of the mechwarriors - they really look like they're from the same sibko. There's something about their chins.
@@VelantegHey, the clans may be self-righteous, bloodthirsty warriors, but they’re not prejudiced like those Inner Sphere barbarians… okay, they’re prejudiced against freeborn people, but that’s beside the point. Lol
@@Velanteg But don't forget the stock was pretty diverse to begin with, and genes have been manipulated directly for several generations by this point. Within the limited Smoke Jaguar gene pool, I wouldn't be surprised if the Osis legacies were involved here. In fact, I'm willing to bet this becomes a plot point.
Doesnt really look like a step up. Still the stupid UI, totally dont get why the didnt chose the MWO from day one. I also see even less cockpit space, totally lame Arcadism in my book
Biggest issues I had with MW5...MWM5.... MW:M5?.. Was the crap AI and map design. What I wanted was to drop on a map and progress through it to achieve some goal. You know, expecting enemies to be stationed and positioned in some logical and sensible way. Instead we just got randomly spawning AI that was at best randomly littered near randomly placed objectives on generic maps. At launch they would quite literally spawn out of sight maybe a few hundred meters away, it was quite literally dog shit. The AI had no strategy, not even simple shit like "send the tanks in a wave while the mechs support from max firing range". It basically felt like a shitty arena shooter.
@@Potatotron10000 This is the main reason NOT to buy. Mercs is incredibly disapointing entirely because every battle is identical. The mechs you are against require no strategy, no thought no plan and no skills.
Honestly really excited about this. I feel Modern Mechwarrior got the mech feel down perfectly, but were lacking in the story department. So this really feels like a step in the right direction. It feels like theyre putting a lot of effort into doing justice to the source material too. This brief bit of dialogue felt very true to the Clans. And theres some small things too, take note the Clanners never used contractions in this (EG: I am not one of them. Instead of I'm not one of them). Its small, but this tells me theyre working hard on this!
Glad to see finally there is actual dialogues between pilots in every mission. MW5 mercenaries have been pretty much dead air to me. Looking good as a step up from Mercs.
This is I think the only game I’ve seen where the clanners are depicted as I imagined them from the sourcebooks. I keep watching different trailers and thinking ‘damn, that’s *perfect*’. They’ve got the fanaticism, the competence, the humorless drive, the lingo, the lack of contractions. You read the sourcebooks and the clanners are fatally flawed in their thinking and arrogance but they’re also genuinely scary. I played the tabletop game when the clans first came out. I think this just might be the game that really nails how intimidating and alien they were before all the memes and badly handled cartoons and books made them caricatures.
I’m super excited for this I hope it comes out with an absolutely epic score like titan fall. Hearing “prepare for mech combat” with an amazing score would send chills down my spine!!
Will we finally have the option for the external camera to be directly BEHIND the mech instead of to the side? Because over the shoulder is rather off-putting for targeting.
Honestly, reminds me of a BattleTech campaign I ran back in late 2000s. I wanted to play 3025, but my players all wanted to play as Clans. So I compromised. I allowed them to play as Clan Smoke Jaguar Warriors during the Invasion. But their characters were the player's actual ages, which was 27-31. Their characters were old Warriors, just before being declared Solahma, too old. They'd managed to pass their Trials of Position though and earn a spot in the Invasion. So their Cluster commander to decided to put them in the same Star and throw them at every impossible mission. One last chance for glory. And one of the best BT campaigns I've run. And thus I'm getting excited.
I'm looking at the Star commands on the lower left corner and I think I recognize the Mech acronyms. Shadowcat (obviously), Arctic Cheetah, Mist Lynx, Kit Fox, and Viper.
Straight chills, cannot wait for this to release. Hopefully we can finally live in a world where every DLC isn't full of comments begging for clan content.
Mechwarrior 5 and Piranha games are criminally underrated. Hope with this expansion MW5 gets the recognition it deserves. I forgot how beautiful the game looks
Mechwarrior Online is garbage and sullied PGI's reputation. MW5 was a barebones and stale game. They aren't underrated at all. They are rated exactly what they deserve. Time will tell if this new game repairs their reputation a bit.
@@AnanamitronI won't disagree on Mechwarrior Online, but you're letting nostalgia blind you too much. I won't disagree that mods saved the game, but MW5 is a decent introduction to Mechwarrior, on top of the multiple attempts with DLCs to fix the "barebones" issue. MW4 was just the same quality as this.
@@Ananamitron don't know what you are talking about MW5 was awesome even without mods/DLC, played it without mods. Didn't play MWO but I have watched vids of it and people playing intense matches, and it can't be described as garbage. For a game that isn't a commercial success, they can't be expected to keep updating it. Sounds like you're one of those negative fans that still masrurbate to MW2 which probably wasn't that great
Can’t wait for this game even if it doesn’t hold up to other people I will always support mechwarrior games u have a place in my heart ❤. Been playing mechwarrior since I was 16 I believe I am 33 now
My batchall: "I fight using nothing but a spoon." "We are Jade Falcon, great among the Clans. We are warriors who fight with the strength of the falcons claw and ascend to the heavens on the wings of the same. We remember with the clarity of falcon-sight the words of Kerensky. Through the smoke of time he speaks to us, his chosen, and urges us onward with the promise of Eden. We will retake what is ours by right, that shining jewel Terra. Not the vastness of space nor the Wolf's obstinate howl will stay us from our righteous goal. We are Crusaders and will trample all who stand in our way!"
Back to Mech 2?? YES. Looking at the current gameplay, I have one crit/suggestion: make that camera as heavy as the mech. The smooth follow does not do the battlefield perspective justice at all.
The only in game footage is the in-cockpit stuff... And based on the trailers for MW5 that's a mockup and not necessarily indicative of the final game. Real mechwarriors fight from inside the cockpit anyways.
I hope “mech combat” does not mean picking up loot containers middle of the battle. Or enemy artillery which makes no sense (as in the MW5:Merc artillery trajectories were wrong, and the red impact warnings were very videogamey designs as opposed to having more emphasis on simulation).
Great idea, let's make the game as formulaic as possible without any procedural generation where 10 years later, all of the missions will be exactly the same missions with exactly the same conditions just like the original games.
@@nineballmk2 I want it more exciting through simulation. Where an enemy tank or helicopter keeps its distance to enemy mechs, and is actually a threat.
I love Mechwarrior, but I also grew up playing Battletech. When are we going to get an actual Battletech game. No, not one that just lets you command a reinforced Lance, but one that allows you to Command all 5 regiments of Wolfe's Dragoons. Or one where you command all Army's one of the Great Houses. Am I the only one who wants to take this to the level of conquest to conquer the Inner Sphere and be named First Lord. Because that is the ultimate Battletech.
@@robertthompson2601 I'd say something about some random Steiner brat soon causing problems. Then I remember he's Jade Falcon's problem, and you'd probably enjoy that.
@@robertthompson2601 It doesn't need to scare you, you and the city you took refuge in will succumb to the firepower of multiple Atlas'. After all, stealth mission is successful if there are no survivors to report what they have seen.. 😏
OHHHH SHIIIIT! So exciting, those cutscenes are brilliant! Proper radar!? SCANNING!? Here we freaking goooo! Would love to see some diagnostic “fluff” readouts aaa Mech 2 as well, but regardless I’m so excited!!
It will be one of the best games in series if it will have normal scripted campaign, like mw3-4 did. MW5 was great in many aspects, except for quickly annoying same-typed generated missions: kill mech, destroy fence, protect garage etc
It's a UE4 game ported to UE5 during dev. And originally planned to also release on last gen console until one week before the announcement, so don't expect fancy tech. Not that you should in general for AA or lower game, that and VDB are way too expensive outside of niche case right now
Looking forward to this, although the pyrotechnics look too "Hollywood." More realistic explosions and smoke can go a long way to adding immersion and a sense of satisfaction when destroying an enemy. A quick review of IRL combat footage (especially of tanks) from the past couple years can provide all the needed inspiration.
You did good PGI, I'm here to tell you, you did good. Thank you.... Hurry up with DLC and for the love of kerenski add more friggin mechs to the roster, or lock them behind beating the campaign or something.
My biggest worry with this being a narrative campaign is this game will be insanely short. Which is why it's not Mechwarrior 6. It's just a tacked on 10 missions you finish in a single sitting.
might be double that. also I expect some of the last missions being on the losing end of the Battle of Luthien, all while a remix of Götterdämmerung from Mechwarrior 2 Mercenaries is playing in the background.
did part of the cutscene with people get AI generated? looks like it with all that weird shimmering effects on the side of that guy's head and lips @0:55
@@minnowminnow1028 why would it be compressed? this isn't some reupload this is their official youtube channel and that's not compression shimmer plus watching gameplay footage the pop up portraits look like how Bone Totem used AI for their character videos. that weird playback then rewind loop also @0:21 you can see the guy's face has some weird uncanny eyes, his left nostril is bigger and closer to his lips while his left eye socket is bigger and higher up on the head hold up a piece a paper and block half his face then flip it. That's not how people make 3D models. Looks like 2 separate models which is the kind of uncanny mashing up AI does without proper human oversight
@@Fancypants117 I'm not going to say offer any remarks on if the video had AI assistance or not, I'm just referring to the shimmering effect mentioned in your original post. Yes said shimmering effect can be caused by TH-cam compression, TH-cam compresses anything uploaded to it, even if it's the original upload of said video.
If the game actually has cutscenes with facial animations and character models like this, and if they happen at least once before each mission, then my hat's off.
It looks ok. For U5E lvl. I'm still waiting on games that look like the examples shown when they reveal the engine initially. Nothing comes close to those concepts.
I can't wait for this, this looks good and a story driven mechwarrior game is what I have been yearning for. Sad we don't play as clan wolf but also this looks great
ngl, anything mechwarrior is already insta-buy for me, but this trailer was legit - hope it's indicative of the production values for the rest of the game. Excited!
The lore is so deep and rich, any attempt to tap into it and not cornball it up should be praised. That said, like MW5:Mercs- no one wants 40% of the combat footage to be methodically swatting flying npcs with the same crash animation. That is not going to impress or bring in new players. Dynamic mech on mech combat please! Look at the old HAWKEN trailers.
It is its own game, I actuality wish it was dlc , I dont think it will be big enough to warrant it being its own game and would be nice to all the content be together
Over/Under on this getting delayed out of 2024? Many AA and AAA studios have long lead-ups to launches with dates, and we're still at "2024". Also, the biggest things haven't really been revealed: is the mechlab as gimped as it was in MW5? How many mech chassis are included?
@@JustinFrost302 What makes you think this? MW5:Mercs isn't F2P so I expected it to be the same. Also the IGN preview that was just posted doesn't indicate anything about it being F2P.
Didn't expect real cutscenes to be honest.
Got goosebumbs at "Prepare for mech combat."
Unreal Engine 5 baby it does a pretty good job, much a better than what UE4 and this time it's more story driven.
AFF
@@Dazzxp oh come on, it's not UE4 fault that mw5 had outdated graphics and awful AA
and, looking how troublesome UE5 was for other developers, i would not raise my expectations from the team, who cant animate destruction of objects (0:43) for 4 years. If they expect engine will draw it for them, i'd recommend Piranhas to wait for UE12.
Is there a game out there that has good rag doll effects?@@m-royvlad5801
@@m-royvlad5801 Every day that goes by after this trailer, MW5:Clan's graphics are slowly getting outdated.
Ngl, the voice acting sounds surprisingly natural compared to clanners in previous games. Nobody imagines themselves as the villain in their own story after all.
Those were just IS propaganda! Now we get to see how the real clans act :P
Voice acting in mechwarrior games in general fucking sucks.
Spectres gonna pay you a visit for saying that
@a15godzilla Spectre was an agregious example of horrible acting.
Drill instructors are the same everywhere.
Clan Smoke Jaguar. To be a Jaguar, is to choose violence. I'm glad to see that the Jaguars are accurately depicted. lol
sprinkle in some war crimes and we're good to go
...just as long as the actual Campaign is long enough to see them become **smoked* jaguar
They don't look very clannish. They look like regular inner sphere humans.
They do need some tats, but i guess as you progress through the ranks that may become a thing... maybe@@Overonator
@@Overonator As junior Mechwarriors they won't be any bigger than a normal human and they won't have their face tattoos yet. The plain pale grey uniforms are on point for Smoke Jaguars and the guy at the end looks like he's made from the genestock of the scarred guy. They look pretty Clan-ish to me. Hopefully as the game goes on they'll start getting those Smoke Jaguar tattoos.
I am going to admit, that this trailer has gotten me a little excited, especially loving how much more cinematic the gameplay is looking, as well as the cutscenes.
Definitely agree. I just don't want to lose the ability to somehow pokemon hunt for mechs and particular weapons/equipment.... Fingers crossed?
I like the fact that you can see the shared genetic heritage in the faces of the mechwarriors - they really look like they're from the same sibko. There's something about their chins.
Hapsburg jaws be like
Three cadets with shared heritage and one added for inclusivity.
@@VelantegHey, the clans may be self-righteous, bloodthirsty warriors, but they’re not prejudiced like those Inner Sphere barbarians… okay, they’re prejudiced against freeborn people, but that’s beside the point. Lol
@@Logan912 Again, clanners growing whole group from same genetic strain. This "diversity" just genetically impossible.
@@Velanteg But don't forget the stock was pretty diverse to begin with, and genes have been manipulated directly for several generations by this point. Within the limited Smoke Jaguar gene pool, I wouldn't be surprised if the Osis legacies were involved here. In fact, I'm willing to bet this becomes a plot point.
wow the cutscenes don't look like somebody just threw a bunch of premade assets and animations into an unreal scenario and called it a day. Good job
Looking good. For anyone wanting to see more gameplay, IGN released a preview video about an hour ago.
Lol... IGN...
IF that is actual gameplay, the graphics and sounds is definitely a step up from MWmercs5!
It's on UE5. It is obligated to be a step up for sure.
Doesnt really look like a step up. Still the stupid UI, totally dont get why the didnt chose the MWO from day one. I also see even less cockpit space, totally lame Arcadism in my book
Biggest issues I had with MW5...MWM5.... MW:M5?.. Was the crap AI and map design. What I wanted was to drop on a map and progress through it to achieve some goal. You know, expecting enemies to be stationed and positioned in some logical and sensible way.
Instead we just got randomly spawning AI that was at best randomly littered near randomly placed objectives on generic maps. At launch they would quite literally spawn out of sight maybe a few hundred meters away, it was quite literally dog shit. The AI had no strategy, not even simple shit like "send the tanks in a wave while the mechs support from max firing range". It basically felt like a shitty arena shooter.
@@Potatotron10000 This is the main reason NOT to buy. Mercs is incredibly disapointing entirely because every battle is identical. The mechs you are against require no strategy, no thought no plan and no skills.
@@kudosbudo yeah besides the bad UI this is the reason I dont play it. Everything feels the same with just a new coat.
Holy clans! That was amazing
A lot of questions and concerns were put to rest with this. Thank You PGI and well done!
You're excited about a minute-long promo video? Jesus.
Those Clanners better not be using any contractions in their speech
You are right. Would be considered sloppy English
Aff
@@CesarDaSalad neg
I can not wait To see the glorious rise of my clan once again.
@@robertthompson2601are you a fellow Jade Falconer?
Honestly really excited about this. I feel Modern Mechwarrior got the mech feel down perfectly, but were lacking in the story department. So this really feels like a step in the right direction.
It feels like theyre putting a lot of effort into doing justice to the source material too. This brief bit of dialogue felt very true to the Clans.
And theres some small things too, take note the Clanners never used contractions in this (EG: I am not one of them. Instead of I'm not one of them). Its small, but this tells me theyre working hard on this!
Glad to see finally there is actual dialogues between pilots in every mission. MW5 mercenaries have been pretty much dead air to me. Looking good as a step up from Mercs.
This is I think the only game I’ve seen where the clanners are depicted as I imagined them from the sourcebooks. I keep watching different trailers and thinking ‘damn, that’s *perfect*’. They’ve got the fanaticism, the competence, the humorless drive, the lingo, the lack of contractions.
You read the sourcebooks and the clanners are fatally flawed in their thinking and arrogance but they’re also genuinely scary.
I played the tabletop game when the clans first came out. I think this just might be the game that really nails how intimidating and alien they were before all the memes and badly handled cartoons and books made them caricatures.
Didnt the smoke jaguars hinge heavily on the use of elementals? hope we get to see them at least as support units
The voice acting is already a gazillion times better than the last installment
This is *SO* much better than the dogwater between mission "cutscenes" from Mercs vanilla. Looking really good.
"dogwater" hahahahahaha
Essa franquia merece retornar aos tempos gloriosos.
I’m super excited for this I hope it comes out with an absolutely epic score like titan fall. Hearing “prepare for mech combat” with an amazing score would send chills down my spine!!
Do we know anything about the Joystick support? HOSAS, HOSAM, etc?
Will we finally have the option for the external camera to be directly BEHIND the mech instead of to the side? Because over the shoulder is rather off-putting for targeting.
So use the cockpit like you are meant to.
Is the ai going to work or is it still going to not hold up compared to a 3 decade old game?
The Clans have arrived.
0:49 What's that Muzen speaker doing in the cockpit lol, did the artist hard ref it or it's an official collab?
Honestly, reminds me of a BattleTech campaign I ran back in late 2000s.
I wanted to play 3025, but my players all wanted to play as Clans.
So I compromised. I allowed them to play as Clan Smoke Jaguar Warriors during the Invasion. But their characters were the player's actual ages, which was 27-31. Their characters were old Warriors, just before being declared Solahma, too old. They'd managed to pass their Trials of Position though and earn a spot in the Invasion. So their Cluster commander to decided to put them in the same Star and throw them at every impossible mission.
One last chance for glory.
And one of the best BT campaigns I've run.
And thus I'm getting excited.
I'm looking at the Star commands on the lower left corner and I think I recognize the Mech acronyms. Shadowcat (obviously), Arctic Cheetah, Mist Lynx, Kit Fox, and Viper.
Hope you guys consider a GOG release!
WOW, I really can't wait!
Straight chills, cannot wait for this to release. Hopefully we can finally live in a world where every DLC isn't full of comments begging for clan content.
Mechwarrior 5 and Piranha games are criminally underrated. Hope with this expansion MW5 gets the recognition it deserves.
I forgot how beautiful the game looks
Mechwarrior Online is garbage and sullied PGI's reputation. MW5 was a barebones and stale game. They aren't underrated at all. They are rated exactly what they deserve. Time will tell if this new game repairs their reputation a bit.
This is not MW5, this is an entirely new game made in UE5, which is why it looks so good
@@theemperor8452 really happy reading this comment can't wait
@@AnanamitronI won't disagree on Mechwarrior Online, but you're letting nostalgia blind you too much.
I won't disagree that mods saved the game, but MW5 is a decent introduction to Mechwarrior, on top of the multiple attempts with DLCs to fix the "barebones" issue.
MW4 was just the same quality as this.
@@Ananamitron don't know what you are talking about MW5 was awesome even without mods/DLC, played it without mods.
Didn't play MWO but I have watched vids of it and people playing intense matches, and it can't be described as garbage. For a game that isn't a commercial success, they can't be expected to keep updating it.
Sounds like you're one of those negative fans that still masrurbate to MW2 which probably wasn't that great
Hey esta expancion tendrá textos en español?
Hey wait a minute this actually looks really good 🤔
Skepticism is expected, We're all too normalized to the Bethesda and Paradox status quo at this point
@@iller3 yeah I just saw NGNG video with more info and gameplay. It’s looking REALLY hood
Just one question:
what happens when you finish the campaign? Something similar to MW5M?
I hope we don’t get a predictable “half way through we join the good guys team!”
But you're playing as a Smoke Jaguar sibko, so you're already on the good guys team. /s
Good Guys team is a weird way to describe House Kurita.
Or Comstar.
Nice UI design. Looks a lot better than the MW5:Merc version.
Hell yea can’t wait 😛 👌👍☺️
Can’t wait for this game even if it doesn’t hold up to other people I will always support mechwarrior games u have a place in my heart ❤. Been playing mechwarrior since I was 16 I believe I am 33 now
This will be fun to take for a spin
Clans have never known what true war is. I'll have their skulls collected.
My batchall: "I fight using nothing but a spoon."
"We are Jade Falcon, great among the Clans. We are warriors who fight with the strength of the falcons claw and ascend to the heavens on the wings of the same. We remember with the clarity of falcon-sight the words of Kerensky. Through the smoke of time he speaks to us, his chosen, and urges us onward with the promise of Eden. We will retake what is ours by right, that shining jewel Terra. Not the vastness of space nor the Wolf's obstinate howl will stay us from our righteous goal. We are Crusaders and will trample all who stand in our way!"
.. is that hdr support i see ?
Im guessing this is going to be released late 2024 before Christmas just in time for holiday gift buying 🤔
Either way I'm definitely buying it!
you may probably already know but if not a different trailer stated October 3rd
Back to Mech 2?? YES. Looking at the current gameplay, I have one crit/suggestion: make that camera as heavy as the mech. The smooth follow does not do the battlefield perspective justice at all.
The only in game footage is the in-cockpit stuff... And based on the trailers for MW5 that's a mockup and not necessarily indicative of the final game. Real mechwarriors fight from inside the cockpit anyways.
Thank you PGI. Guaranteed buyer here.
I hope “mech combat” does not mean picking up loot containers middle of the battle. Or enemy artillery which makes no sense (as in the MW5:Merc artillery trajectories were wrong, and the red impact warnings were very videogamey designs as opposed to having more emphasis on simulation).
so you want it boring?
Great idea, let's make the game as formulaic as possible without any procedural generation where 10 years later, all of the missions will be exactly the same missions with exactly the same conditions just like the original games.
@@nineballmk2 I want it more exciting through simulation. Where an enemy tank or helicopter keeps its distance to enemy mechs, and is actually a threat.
@@Ont525that's an AI and health thing.
Are they Smoke Jaguar? I love Clan Jade Falcon.
Ohhh I'm getting exciting now 😊
looks great!!
This cutscene kicked so much ass, who ever was in charge of organizing the mo-cap shoots and actors should get a massive raise.
For the clans!!! 💞✌😊👍
I love Mechwarrior, but I also grew up playing Battletech. When are we going to get an actual Battletech game. No, not one that just lets you command a reinforced Lance, but one that allows you to Command all 5 regiments of Wolfe's Dragoons. Or one where you command all Army's one of the Great Houses. Am I the only one who wants to take this to the level of conquest to conquer the Inner Sphere and be named First Lord. Because that is the ultimate Battletech.
That sounds awesome! I with ya on that one. The idea reminds me of when I used to play Romance of the Three kingdoms.
Will the game use the same exact engine as Mech5 Merc?
**cackles in Steiner Scout Lance**
Remember: Stealth is an option!
Your Steiner scout Lance does not scare us freebrith.
@@robertthompson2601 I'd say something about some random Steiner brat soon causing problems. Then I remember he's Jade Falcon's problem, and you'd probably enjoy that.
@@robertthompson2601 It doesn't need to scare you, you and the city you took refuge in will succumb to the firepower of multiple Atlas'. After all, stealth mission is successful if there are no survivors to report what they have seen.. 😏
Yessssss.... so much yes.
OHHHH SHIIIIT!
So exciting, those cutscenes are brilliant! Proper radar!? SCANNING!? Here we freaking goooo!
Would love to see some diagnostic “fluff” readouts aaa Mech 2 as well, but regardless I’m so excited!!
Wow! Looking good! Is this an expansion or a new game?
It will be one of the best games in series if it will have normal scripted campaign, like mw3-4 did. MW5 was great in many aspects, except for quickly annoying same-typed generated missions: kill mech, destroy fence, protect garage etc
Clan Wolf. It's time. 🤘🏼
Eh where's the 4K vid to show off this UE5 and all?
I hope they dont add too much after effects to the character voices like they did in MW5. Everyone sounded like Vader.
Why no mention of GOG?
Awesome. No volumetric explosions and smoke? Is this pre UE5.4 UE5?
It's a UE4 game ported to UE5 during dev. And originally planned to also release on last gen console until one week before the announcement, so don't expect fancy tech. Not that you should in general for AA or lower game, that and VDB are way too expensive outside of niche case right now
@@igi44 Ah ok thanks that explains it. Hopefully the move to UE5 has at least fixed the RTX issues MW5M had and added DLSS 3.5.
Looking forward to this, although the pyrotechnics look too "Hollywood." More realistic explosions and smoke can go a long way to adding immersion and a sense of satisfaction when destroying an enemy. A quick review of IRL combat footage (especially of tanks) from the past couple years can provide all the needed inspiration.
MWO and MW5: Mercs show that they took their inspiration from Michael Bay movies.
Woww! AMazing!
You did good PGI, I'm here to tell you, you did good. Thank you....
Hurry up with DLC and for the love of kerenski add more friggin mechs to the roster, or lock them behind beating the campaign or something.
still no release date?
My biggest worry with this being a narrative campaign is this game will be insanely short. Which is why it's not Mechwarrior 6. It's just a tacked on 10 missions you finish in a single sitting.
No, it is its own full game using UE 5 engine while Mech 5 Mercs used UE4
@@normanred9212 the engine really isn't the big concern here
might be double that.
also I expect some of the last missions being on the losing end of the Battle of Luthien, all while a remix of Götterdämmerung from Mechwarrior 2 Mercenaries is playing in the background.
did part of the cutscene with people get AI generated? looks like it with all that weird shimmering effects on the side of that guy's head and lips @0:55
It's possibly due to compression, possibly from PGI but more likely just youtube Compression.
@@minnowminnow1028 why would it be compressed? this isn't some reupload this is their official youtube channel and that's not compression shimmer
plus watching gameplay footage the pop up portraits look like how Bone Totem used AI for their character videos. that weird playback then rewind loop
also @0:21 you can see the guy's face has some weird uncanny eyes, his left nostril is bigger and closer to his lips while his left eye socket is bigger and higher up on the head
hold up a piece a paper and block half his face then flip it. That's not how people make 3D models. Looks like 2 separate models which is the kind of uncanny mashing up AI does without proper human oversight
@@Fancypants117 I'm not going to say offer any remarks on if the video had AI assistance or not, I'm just referring to the shimmering effect mentioned in your original post. Yes said shimmering effect can be caused by TH-cam compression, TH-cam compresses anything uploaded to it, even if it's the original upload of said video.
If the game actually has cutscenes with facial animations and character models like this, and if they happen at least once before each mission, then my hat's off.
Hm, that Star Captain looks suspiciously like MechWarrior Trent...
I am sure we will never have a playable Archangel in a MW Game :c
Archangel? wouldn't that be late word of blake tech?
Wonder if they'll do an epic store exclusive again. I wish a competent dev had this license not PGI.
I would love a mechwarrior 5 remake in unreal 5. Most of the assets should already be made. Probably the character models would take the most time
Perhaps later on after clans they can merge MW5: Mercs and Clans together into a big package we can all enjoy?
Why are the clanners in full cover flight suits? That's not how clanners dress for combat in a mech.
WOOOOOO!!?! My day was kinda gloomy, but seeing this improves my day 100 fold!
just searching for keyword mechwarrior, then this gem came up... wow
You not alone)
"Prepare for mech combat" ... see you in Tukayyid .
holy crap real cutscenes?
Amazing!!!
Please, make this game VR compatible :D
look good, i saw the mech fall down after get shot by AC at 0:47. Hope it is part of the game and not just some cutscene.
That's a gauss cannon
It looks ok. For U5E lvl. I'm still waiting on games that look like the examples shown when they reveal the engine initially. Nothing comes close to those concepts.
This looks very good. Can't wait to see the launch date.
HOLY SMOKES, THIS LOOKS SICK!
выглядит перспективно
I can't wait for this, this looks good and a story driven mechwarrior game is what I have been yearning for.
Sad we don't play as clan wolf but also this looks great
Hopefully in the DLCs we will play as the other big clans.
@@FernandoAPrado if they did this as DLC it would be amazing. Each DLC you play the events of another clan during the invasion
Ahhhhh clan smoke jaguar
Is it supposed to look like a retro game?
Christ on a stick not this shit again....
Games are more than their graphics....
ngl, anything mechwarrior is already insta-buy for me, but this trailer was legit - hope it's indicative of the production values for the rest of the game. Excited!
The lore is so deep and rich, any attempt to tap into it and not cornball it up should be praised. That said, like MW5:Mercs- no one wants 40% of the combat footage to be methodically swatting flying npcs with the same crash animation. That is not going to impress or bring in new players. Dynamic mech on mech combat please! Look at the old HAWKEN trailers.
please dear God don't let this just be a MW5 dlc
It is its own game, I actuality wish it was dlc , I dont think it will be big enough to warrant it being its own game and would be nice to all the content be together
Over/Under on this getting delayed out of 2024? Many AA and AAA studios have long lead-ups to launches with dates, and we're still at "2024". Also, the biggest things haven't really been revealed: is the mechlab as gimped as it was in MW5? How many mech chassis are included?
More than likely, these developers don't know how to make a good mw title. Nor how to tell a story smh
NGL The gameplay looks like footage taken from the Clan Mod's used in MW5, the visual representation looks like a exact copy of MW5/
❤
WTB....and really hope there is more co op benefits then MW5 Mercs was
I'm an Inner Spheroid down to my bones, and even I got chills from how good this looks
IT'S A GOOD TIME TO BE A MECHWARRIOR FAN
I became a bit worried about clans after the last mercs dlc. it was a disaster honestly. but this looks promising 🤞
Can't wait! Preorder available when?
think it will be free to play
@@JustinFrost302 What makes you think this? MW5:Mercs isn't F2P so I expected it to be the same. Also the IGN preview that was just posted doesn't indicate anything about it being F2P.
@@JustinFrost302why would it be free to play? It’s not MWO, it’s a single player/Co-Op game.
I love this!
When did Deadpool loss his healing power?
Please story of Japanese subtitles.I like Mercenaries.but,I don't know story.very sad…I love KING CRAB&UARBANMECH!!!Looking forward to!!!