1:02:17 I know im too late in commenting this since the series has ended, but anyways, Foe pedestrain to cross the river, you said that you dont like the idea of a pedestrian only bridge. Dubai too had such a problem. Crossing a woter body to get to the commercial district. They have made 1 under water tunnel, on over water bridge, both for vehicles. And then tw metro lines cross under the creek. 1 special thing that they have just for pedestrians is called the 'Abra' a boat service. A simple boat going to and fro across the creek with 20-25 passengers each. Acting same as busses on the road, these sre cheap and efficient and saves the pedestrians time and money crossing the creek.
- Your metro goes inside Prospect, but you forgot to add a station. - I would split the Victoria line in two, so the side going to the train station has its line. The capacity needed will be so different. I would not do the change you edited talk as now it is more future-proof. - Having a loop around the block without linking it to commerce or the metro station is just useless. - You need to add crossing on your outer tram line stops. - You can prioritize trams with times of traffic lights. - More unique factorie$$$, stop zoning general industry especially if you specialized it lol. You deleted a not-specialized industry to a specialized one, but way fewer people work in a specialized industry. Also, why not use more factories from the farm or the oil? The worst thing they import raw goods, but it would still be profitable. - Love the idea of the underground becoming the overground metro to the shoreline. It could start at the train station to finish the train loop in a way. Don’t forget to add connections with your existing metro system. - Good job taking seriously public transport :) pays dividends for your city and is fun to watch
Not sure what music you’re using for this series (I always love it I sleep to this so it’s great) but the song at the beginning of the vid is definitely from Sims 4, specifically build mode haha. Not sure why that’s important maybe it shows how much I play! My brain just couldn’t compute haha
I suggested a pedestrian bridge between Thornton and Robin Heights several episodes ago! 😅 I still think it will make a nice addition and would be heavily utilized
Hi, Darren, great episode as always! I am liking the high school with it's backdoor plazas a lot more now that the tram/metro Hub has been moved away. Now, onto the feedback. The new tram lines are pretty good. And the downtown metro loop also looks nice and well placed. The one thing you really, really have underestimated is just how busy all of your public transport is going to get. You kept growling your high density residential every episode. And the volume of people is going to keep increasing. Not to mention the influx of tourism with the intercity trains is a lot higher than with the bus terminal. The amount of people that will want to use the Victoria line from Centraal to franklin is going to grow exponentially. One or two trams in the downtown areas are not gonna cut it. And two or tree subway trains on Victoria line aren't gonna do it either. The whole problem with the road you put the toll on is that it is the only direct, fastest connection to Shoreline from downtown. The pops calculate the most direct route they can take based not only on distance, but also time. You might have seen some pops standing at a bus/tram stop and if they are waiting too long, they will just pull out a car out of their pocket and drive. So travel time and distance wise the route from, say, Seaview to Shoreline is too complicated: take the tram to Centraal and then take the train all the way around the south of the suburbs or take the tram, then subway to Franklin, then take the bus, then walk. It's tooo many steps or take too long. The pops will recalculate. That is at the core of the problem with your toll road traffic congestion: the road there is not big enough to handle the volume of car traffic and the public transit routes are not convenient enough to entice enough pops to ease the car traffic to a manageable level. The two easiest and most straight-forward way to solve it are: 1) Metro line going from, say, north of Manor district through Seaview, then emerging on the surface, on its own bridge over the river and along the road to Butler and then finally to Shoreline. 2) Commuter rail line going from Centraal north along the shore and following the same route past Manor, Seaview and towards Shoreline, connecting into the passenger train lines over there. Because of just how high a volume of people those two methods can move it will alleviate most if not all the strain on that road. As far as realism is concerned, it's a matter of perspective. If you look at Swords as a really big/capital city (under construction still, but heading there), well then there are tons of examples in the world of huge cities having both Metro and Commuter Rail connecting downtown to the suburbs and even adjacent to the capital towns. Berlin, Amsterdam, Lisbon, Shanghai, Seoul, Tokyo to name a few. You just have to ask yourself one question: are you as Mayor going to do better city planning than Detroit or London and improve your people's lives or are you content to just keep on being trapped in the past? Also, if you are going to do that Shoreline redesign stream, might be a good time to add Forestry on the other side of it at the same time. And one more thing. If you put a bunch more hotels around the middle of downtown, where Centraal is, and surround that area with a Park, some Landmarks and some Offices -- you might just have the infrastructure to support slamming the Stadium down right there. It will be in the middle of everything as as long as there is no residential immediately around it and there are enough hotels to accommodate the tourists, it will be fine. The new highway connections are in and if you improve public transit some more the influx of fans for the games will probably be fine. You wanted to have that Stadium and it could be time. Cheers! Looking forward to the next one!
Here's a little tip that can help you gain at least a few percent in traffic. Try to add the asymmetric roads at your bus stops in the suburb. 2/1 for example could be helpful, so that the traffic doesn't jam up, but can pass the stopping buses. And for me it looks more realistic. Nice Video as always - Keep going!!
I've seen underpasses at busy roundabouts in Dubai. Sometimes more than one! They usually serve as an express for the most popular turns. And another point, I think your metro interchange should be right by the railway station. It could stimulate rail usage. So Victoria line stops at Robin Heights then direct to the railway area. The Carlow Loop then extends westwards & has a connection at the railway area. In the future, Carlow Loop has a potential to be the same loop for your downtown's westward expansion, ending up as wobbly infinity shape, with the middle intersection being the railway station. The overall idea of this is minimal transfers for commuters.
I completely agree with the metro not being overdone in the suburbs areas but Newcastle Upon Tyne has one of the most robust metros out there that connects the suburbs to pretty much everywhere, even Sunderland!
Lmao @ "sorry for the noise there, was a motorbike passing by" was said just after a car passed by my open window too and for a split second i was like "Eh, no, it was a Car Darren"... then of course i copped onto myself.... haha
Came to your channel long ago with one of the "5 major features we will see in Imperator Rome" videos and pretty much stayed around. Now I know you changed your channel format, and I'm not suggesting anything, but I just wanted to point out that your CS2 hype/summary video would be such a treat. Anyway, great series, stole all my time for the past few days sheesh ❤
Hey Darren, loving the series so far. Already over 24h of this videos consumed! If you ask me for a suggestion, I would try to consolidate and include into the city the river and riverside area between Robin Heights and the "lower density" area. Might be a bit of a giant work, but I would build some riverside promenades with trees and park props, also would make 2 or 3 small bridges between the areas to make the zones more connected and unified as you would see in many real cities. I think that would make a fun episode both to make and to see. Keep up the great job. Cheers!
Using Move It tool, I would rotate the metro stop in Carlow 45°, similarly as you did in south Newbridge (by the river), so that there are only two turns instead of four.
When I lived n Lisbon, the metro does go really far out of the city to the more suburban areas. I remember one of them that does go overland, but we once took the metro from one side of the city all the way to the other doing like 3 metro changes.
I thought they’d you could make prefect connections with the network multi tool for example at 33:22 you just contact both ends of the stations and it will make a perfect connection. Love the series’s bdw keep it up ❤
You can set the offset of the round about to 20 (imo) so the cars dont slow down too much (which can cause traffic). Thanks for all your videos, been following for a few years now. Always a pleasure watchin ya !
Thanks for another great video Darren! Always look forward to these 😊! As a suggestion, maybe you could put a bypass on the roundabout for traffic coming across the bridge and turning right. That way traffic coming up towards the roundabout trying to head over the bridge would be able to get onto the roundabout faster.
yo dude got an idea for getting more people to use your public transport - short of building a more direct connection to shoreline across the peninsula. Basically they're still driving across because it's much faster than the public transport routes. You could reduce all the speeds on the roads to something like 40mph - then the cims will recalculate their travel time and possibly choose the rail. The shoreline rail is a really long route - you could possible increase the rail speeds on that route as well to encourage more use.
9:20 SpaceX has apparently developed a new kind of hybrid truck/shuttle vehicle. Can reach speeds of up to 1,000 kph with minimal launch space. It is even rumored to be able to reach orbit by launching from a common street intersection. (Lol)
I believe a lot of your bus lanes cross over with your normal lanes. Well that doesn't help... What I mean is that a lot of your busses (on the outer lane) are allowed to cross over the normal lanes (inner lanes) when turning, which will cause chaos at big junctions because cars will stop in the middle of the intersection to let busses pass in front of them.
Nice to see Swords getting along! Was wondering, is there a reason why you are not applying district styles? like "modern city center" or "Brooklyn & queens" for example. :D
I just wanted to correct something for a while now, you keep talking about the "historical building" switch as if it keeps the building the same, not just visually but also the capacity. That isn't the case. Buidings ONLY keep the current visuals, they do level up normally and gain more "space" as they would if they grew. Unless you run a mod that changes that of course, but to my knowledge, the ones I know you're using do not.
Realistic Population changes the capacity of the building based on how it looks, so locking the look of it locks the capacity, as far as I’ve been able to tell anyways!
@@WhatDarrenPlays Ah good point, I hadn't thought of that. It might be an idea to mention this every now and again, as newer players might assume that's just how that button works (in vanilla).
30:16 Howe about rotating the metro/tram station 90 degrees and putting it in between the original place and the place it is now? That way the metro line would already align nicely. You would have a dedicated road for the station and not messing with the existing ones.
I’m not american, I’ve called it east/west or north/south because in the UK, the London Underground will have “Victoria Line” and youll have the northbound or southbound version of the line. Seems like an easy way to name them. It’d be odd to call it a clockwise line, or counter clockwise, because that depends on which side of the line your on. If you’re inside the loop looking out, then clockwise/counterclockwise is inverted
Hi Darren!! Thanks for the new video! I may end up binging the Anno series with how much I’ve heard about it! I’m nearly done with your Farthest Frontier playthrough and I’m gonna need some more good long form content. ✨
you might want to take a little closer look at road hierarchy. three lanes roads shouldnt dump of into a one. or four lanes roads should go into a two, and vise versa. One reason why some of your roundabouts arent working the way you want them to is cause for the game they are to small you might want to look into making them a little wider. giving cars more time.
Technically you just made the metro system do same thing which it earlier did. That’s why there is no change in traffic. Busses/trams which pick people within district should feed to metro system… metro systems connect each district.. metro feeds into train system which connects 2-3 districts distance. Right now, none of your metro or bus systems transport people to any of the railway station. Another things to know is that.. in CS, people love to travel shopping districts than industry or offices. Connecting residential with commercial meanwhile to industry or offices makes systems used by most people.. thus reduce traffic and your public transport also makes money.
The metro line previously was a long continuous line back and forth, now theres a local closes loop with both clockwise and counterclockwise, and a seperate line to take to the suburbs. I feel like it doesnt do much but cut down on the journey time and add more flexibility for people, this way it should scale a but better. The metro connects straight into the train, and the buses in the suburbs connect to each train as well except for crown farms industry. The main backup in traffic right now is people trying to get to work, not shopping, I feel like thats well covered at the moment! Sorry if I misunderstood anything, but I’m not sure I agree with what you said just because I feel like the system I have is doing what you said regarding trains and connecting to commerce
Can you not tilt the metro stations a bit so you don't have to build such a drastic curve underground? Also, loop metro lines are really not common, except maybe for one ring line, usually far from the centre (i.e. in Berlin, Moscow - although London has a central ring).
You can have some mix city where some blocks have low density rich or business class living there and some with high-density where middle working class live you can design this city beforehand like transportation, park, education institute and other business area like Shop Their should be one planned city atleast 😅 And always enjoy your videos ☺️
Hi, not sure if you’ll see this in time. But here in Sheffield we have a ‘tram train’ - functions as a tram in the city and the line goes out the city as a train on the same line to a nearby town (Rotherham) - thinking this could be an idea to connect downtown to shoreline? Maybe extending a tramline accross?
In the next episode I actually will be extending the metro line across the river and bringing it overground towards shoreline, so similar sort of idea!
Yeah, I think the metro and trams are duplicating each other. Metro, bus, and walking paths should do a good enough job in combination and yeah, I'd like to see straighter metro lines.
Would you turn the shopping centers into commercial centers as well? Im not sure how to do it but im pretty sure there is a way to convert the landmark buildings into commercial but also still attract tourists
Love the city growing. But 😇 ur tram and metro lines are way to small and too many tramlines. Here in vienna wie have tonnes of metro and tram but every 300m a tram and 500m a metro is far to much. We have 6 metro lines ending in the suburbs in every direction meeting up in the city ... every line meets at least two other lines and at least one train .... for 2 million people. Maybe look up vienna metro and tram lines. May be insperational. And bythe way ... if cars can trake shorter routes there will be less cars on the streets! Oneways, tollroads, no slipwayson roundabouts and too few bridges may make traffic worth
I’m so obsessed with this series that I became a member just so I can have early access to the videos. 😂 so worth it!
me too 😆
The interstellar truck 😂
I'd kill for a @WhatDarrenplays Sims 4 playthrough.
1:02:17 I know im too late in commenting this since the series has ended, but anyways,
Foe pedestrain to cross the river, you said that you dont like the idea of a pedestrian only bridge.
Dubai too had such a problem. Crossing a woter body to get to the commercial district. They have made 1 under water tunnel, on over water bridge, both for vehicles. And then tw metro lines cross under the creek.
1 special thing that they have just for pedestrians is called the 'Abra' a boat service. A simple boat going to and fro across the creek with 20-25 passengers each.
Acting same as busses on the road, these sre cheap and efficient and saves the pedestrians time and money crossing the creek.
- Your metro goes inside Prospect, but you forgot to add a station.
- I would split the Victoria line in two, so the side going to the train station has its line. The capacity needed will be so different. I would not do the change you edited talk as now it is more future-proof.
- Having a loop around the block without linking it to commerce or the metro station is just useless.
- You need to add crossing on your outer tram line stops.
- You can prioritize trams with times of traffic lights.
- More unique factorie$$$, stop zoning general industry especially if you specialized it lol. You deleted a not-specialized industry to a specialized one, but way fewer people work in a specialized industry. Also, why not use more factories from the farm or the oil? The worst thing they import raw goods, but it would still be profitable.
- Love the idea of the underground becoming the overground metro to the shoreline. It could start at the train station to finish the train loop in a way. Don’t forget to add connections with your existing metro system.
- Good job taking seriously public transport :) pays dividends for your city and is fun to watch
Not sure what music you’re using for this series (I always love it I sleep to this so it’s great) but the song at the beginning of the vid is definitely from Sims 4, specifically build mode haha. Not sure why that’s important maybe it shows how much I play! My brain just couldn’t compute haha
I suggested a pedestrian bridge between Thornton and Robin Heights several episodes ago! 😅 I still think it will make a nice addition and would be heavily utilized
i thought a dam at the same place
Hi, Darren, great episode as always! I am liking the high school with it's backdoor plazas a lot more now that the tram/metro Hub has been moved away. Now, onto the feedback.
The new tram lines are pretty good. And the downtown metro loop also looks nice and well placed. The one thing you really, really have underestimated is just how busy all of your public transport is going to get. You kept growling your high density residential every episode. And the volume of people is going to keep increasing. Not to mention the influx of tourism with the intercity trains is a lot higher than with the bus terminal. The amount of people that will want to use the Victoria line from Centraal to franklin is going to grow exponentially. One or two trams in the downtown areas are not gonna cut it. And two or tree subway trains on Victoria line aren't gonna do it either.
The whole problem with the road you put the toll on is that it is the only direct, fastest connection to Shoreline from downtown. The pops calculate the most direct route they can take based not only on distance, but also time. You might have seen some pops standing at a bus/tram stop and if they are waiting too long, they will just pull out a car out of their pocket and drive. So travel time and distance wise the route from, say, Seaview to Shoreline is too complicated: take the tram to Centraal and then take the train all the way around the south of the suburbs or take the tram, then subway to Franklin, then take the bus, then walk. It's tooo many steps or take too long. The pops will recalculate. That is at the core of the problem with your toll road traffic congestion: the road there is not big enough to handle the volume of car traffic and the public transit routes are not convenient enough to entice enough pops to ease the car traffic to a manageable level.
The two easiest and most straight-forward way to solve it are: 1) Metro line going from, say, north of Manor district through Seaview, then emerging on the surface, on its own bridge over the river and along the road to Butler and then finally to Shoreline. 2) Commuter rail line going from Centraal north along the shore and following the same route past Manor, Seaview and towards Shoreline, connecting into the passenger train lines over there. Because of just how high a volume of people those two methods can move it will alleviate most if not all the strain on that road.
As far as realism is concerned, it's a matter of perspective. If you look at Swords as a really big/capital city (under construction still, but heading there), well then there are tons of examples in the world of huge cities having both Metro and Commuter Rail connecting downtown to the suburbs and even adjacent to the capital towns. Berlin, Amsterdam, Lisbon, Shanghai, Seoul, Tokyo to name a few. You just have to ask yourself one question: are you as Mayor going to do better city planning than Detroit or London and improve your people's lives or are you content to just keep on being trapped in the past?
Also, if you are going to do that Shoreline redesign stream, might be a good time to add Forestry on the other side of it at the same time.
And one more thing. If you put a bunch more hotels around the middle of downtown, where Centraal is, and surround that area with a Park, some Landmarks and some Offices -- you might just have the infrastructure to support slamming the Stadium down right there. It will be in the middle of everything as as long as there is no residential immediately around it and there are enough hotels to accommodate the tourists, it will be fine. The new highway connections are in and if you improve public transit some more the influx of fans for the games will probably be fine. You wanted to have that Stadium and it could be time.
Cheers! Looking forward to the next one!
bro wrote a whole ass essay in the comments.😭
Here's a little tip that can help you gain at least a few percent in traffic.
Try to add the asymmetric roads at your bus stops in the suburb.
2/1 for example could be helpful, so that the traffic doesn't jam up, but can pass the stopping buses.
And for me it looks more realistic.
Nice Video as always -
Keep going!!
I've seen underpasses at busy roundabouts in Dubai. Sometimes more than one! They usually serve as an express for the most popular turns.
And another point, I think your metro interchange should be right by the railway station. It could stimulate rail usage. So Victoria line stops at Robin Heights then direct to the railway area. The Carlow Loop then extends westwards & has a connection at the railway area. In the future, Carlow Loop has a potential to be the same loop for your downtown's westward expansion, ending up as wobbly infinity shape, with the middle intersection being the railway station. The overall idea of this is minimal transfers for commuters.
I completely agree with the metro not being overdone in the suburbs areas but Newcastle Upon Tyne has one of the most robust metros out there that connects the suburbs to pretty much everywhere, even Sunderland!
Lmao @ "sorry for the noise there, was a motorbike passing by" was said just after a car passed by my open window too and for a split second i was like "Eh, no, it was a Car Darren"... then of course i copped onto myself.... haha
I'm obsessed with this series ❤ btw the sims 4 music just made me want to open that game and start building a house
Came to your channel long ago with one of the "5 major features we will see in Imperator Rome" videos and pretty much stayed around. Now I know you changed your channel format, and I'm not suggesting anything, but I just wanted to point out that your CS2 hype/summary video would be such a treat. Anyway, great series, stole all my time for the past few days sheesh ❤
Hey Darren, loving the series so far. Already over 24h of this videos consumed!
If you ask me for a suggestion, I would try to consolidate and include into the city the river and riverside area between Robin Heights and the "lower density" area.
Might be a bit of a giant work, but I would build some riverside promenades with trees and park props, also would make 2 or 3 small bridges between the areas to make the zones more connected and unified as you would see in many real cities.
I think that would make a fun episode both to make and to see. Keep up the great job. Cheers!
Using Move It tool, I would rotate the metro stop in Carlow 45°, similarly as you did in south Newbridge (by the river), so that there are only two turns instead of four.
When I lived n Lisbon, the metro does go really far out of the city to the more suburban areas. I remember one of them that does go overland, but we once took the metro from one side of the city all the way to the other doing like 3 metro changes.
I thought they’d you could make prefect connections with the network multi tool for example at 33:22 you just contact both ends of the stations and it will make a perfect connection. Love the series’s bdw keep it up ❤
Echt een top serie. Heerlijk voor ‘s avonds 😂
You can set the offset of the round about to 20 (imo) so the cars dont slow down too much (which can cause traffic). Thanks for all your videos, been following for a few years now. Always a pleasure watchin ya !
Thanks for the tip!
Thanks for another great video Darren! Always look forward to these 😊!
As a suggestion, maybe you could put a bypass on the roundabout for traffic coming across the bridge and turning right. That way traffic coming up towards the roundabout trying to head over the bridge would be able to get onto the roundabout faster.
Yeah seems like it needs it!
yo dude got an idea for getting more people to use your public transport - short of building a more direct connection to shoreline across the peninsula. Basically they're still driving across because it's much faster than the public transport routes. You could reduce all the speeds on the roads to something like 40mph - then the cims will recalculate their travel time and possibly choose the rail. The shoreline rail is a really long route - you could possible increase the rail speeds on that route as well to encourage more use.
If you want to transfer people across river cable car can be a nice option.
9:20 SpaceX has apparently developed a new kind of hybrid truck/shuttle vehicle. Can reach speeds of up to 1,000 kph with minimal launch space. It is even rumored to be able to reach orbit by launching from a common street intersection. (Lol)
I believe a lot of your bus lanes cross over with your normal lanes. Well that doesn't help... What I mean is that a lot of your busses (on the outer lane) are allowed to cross over the normal lanes (inner lanes) when turning, which will cause chaos at big junctions because cars will stop in the middle of the intersection to let busses pass in front of them.
Tax relief??? I say Darren for President! Preferably in the Netherlands. You can live on Leidseplein if that's what it takes ☺
Nice to see Swords getting along! Was wondering, is there a reason why you are not applying district styles? like "modern city center" or "Brooklyn & queens" for example. :D
brooklyn and queens is just good food and better food thats all they have to offer i promise 🤣
I just wanted to correct something for a while now, you keep talking about the "historical building" switch as if it keeps the building the same, not just visually but also the capacity. That isn't the case. Buidings ONLY keep the current visuals, they do level up normally and gain more "space" as they would if they grew. Unless you run a mod that changes that of course, but to my knowledge, the ones I know you're using do not.
Realistic Population changes the capacity of the building based on how it looks, so locking the look of it locks the capacity, as far as I’ve been able to tell anyways!
@@WhatDarrenPlays Ah good point, I hadn't thought of that. It might be an idea to mention this every now and again, as newer players might assume that's just how that button works (in vanilla).
theme of the series "removing tree from the middle of the road" 😂
30:16 Howe about rotating the metro/tram station 90 degrees and putting it in between the original place and the place it is now? That way the metro line would already align nicely. You would have a dedicated road for the station and not messing with the existing ones.
You need to go into the TM:PE settings and do so only busses can drive in buslanes
Re: the flying truck, a sign that the Shoreline Oil Industry should be replaced with the Shoreline Amusement Park.
East/West doesn’t make sense. It’s clockwise/anti-clockwise. Or counter-clockwise, as I believe you Americans say!
I’m not american, I’ve called it east/west or north/south because in the UK, the London Underground will have “Victoria Line” and youll have the northbound or southbound version of the line. Seems like an easy way to name them. It’d be odd to call it a clockwise line, or counter clockwise, because that depends on which side of the line your on. If you’re inside the loop looking out, then clockwise/counterclockwise is inverted
@@WhatDarrenPlaysI’m talking about the Carlow line. Victoria Line in London isn’t a loop, so Northbound/Southbound makes sense.
I think you should fix the ramp where people entering to the round a bout
Hi Darren!! Thanks for the new video! I may end up binging the Anno series with how much I’ve heard about it! I’m nearly done with your Farthest Frontier playthrough and I’m gonna need some more good long form content. ✨
Build a bridge from Robin Heights to Thornton. That should help reduce the traffic on the tollway road
I think a traffic light right after the toll booth on the roundabout, might help relieve the pressure on all the other entrances to the roundabout.
you might want to take a little closer look at road hierarchy. three lanes roads shouldnt dump of into a one. or four lanes roads should go into a two, and vise versa. One reason why some of your roundabouts arent working the way you want them to is cause for the game they are to small you might want to look into making them a little wider. giving cars more time.
Like the idea, but those metro stations are by far too close. Bendy tunnels seem strange.Cable car over the river would be cool.
I absolutely love this series.
Technically you just made the metro system do same thing which it earlier did. That’s why there is no change in traffic.
Busses/trams which pick people within district should feed to metro system… metro systems connect each district.. metro feeds into train system which connects 2-3 districts distance.
Right now, none of your metro or bus systems transport people to any of the railway station.
Another things to know is that.. in CS, people love to travel shopping districts than industry or offices. Connecting residential with commercial meanwhile to industry or offices makes systems used by most people.. thus reduce traffic and your public transport also makes money.
The metro line previously was a long continuous line back and forth, now theres a local closes loop with both clockwise and counterclockwise, and a seperate line to take to the suburbs. I feel like it doesnt do much but cut down on the journey time and add more flexibility for people, this way it should scale a but better.
The metro connects straight into the train, and the buses in the suburbs connect to each train as well except for crown farms industry.
The main backup in traffic right now is people trying to get to work, not shopping, I feel like thats well covered at the moment!
Sorry if I misunderstood anything, but I’m not sure I agree with what you said just because I feel like the system I have is doing what you said regarding trains and connecting to commerce
Yay I got a new one, yo I need more project zomboid, as well I know a lot to ask but I'm invested in you
Is it me or the sims 4 music is playing? While he’s building the railway?
Can you not tilt the metro stations a bit so you don't have to build such a drastic curve underground?
Also, loop metro lines are really not common, except maybe for one ring line, usually far from the centre (i.e. in Berlin, Moscow - although London has a central ring).
You can have some mix city where some blocks have low density rich or business class living there and some with high-density where middle working class live
you can design this city beforehand like transportation, park, education institute and other business area like Shop
Their should be one planned city atleast 😅
And always enjoy your videos ☺️
Personally feel that roundabout at the toll road should be a normal traffic stop. (Edit: See you mention that at the end of the video too)
Hi, not sure if you’ll see this in time. But here in Sheffield we have a ‘tram train’ - functions as a tram in the city and the line goes out the city as a train on the same line to a nearby town (Rotherham) - thinking this could be an idea to connect downtown to shoreline? Maybe extending a tramline accross?
In the next episode I actually will be extending the metro line across the river and bringing it overground towards shoreline, so similar sort of idea!
@@WhatDarrenPlays nice one
58:50 you can put in a big police, hospital and fire station and maybe a big car park 🚓🚑🚒
I don't know if it's just me but that looks like an enormous quantity of metro stops for such a small part of the city
he uses a population mod so there's tons of people in his downtown area
Yeah, I think the metro and trams are duplicating each other. Metro, bus, and walking paths should do a good enough job in combination and yeah, I'd like to see straighter metro lines.
You should build a highway from the oil district to the train station that goes around the outside of the suburban area
That's the plan!
Is the natural disaster dlc active on this?
No, its paused. Disasters are fun but just too disruptive. But maybe at the end of the series we can tear it all up 😂
Would you turn the shopping centers into commercial centers as well? Im not sure how to do it but im pretty sure there is a way to convert the landmark buildings into commercial but also still attract tourists
Not sure how, sounds like a mod maybe
@@WhatDarrenPlaysyea it’s definitely a mod but not sure what mod it is! Great video as always
Can we expect more satisfactory content any time soon?
Motorserv only University DLC I feel like you should build one of them chili of helping the population you have😊
Hi Darren
Hello
@@WhatDarrenPlays Hello!
$2 per trip twice a day at 22 working days a month. Thats $88 a month just in tolls lol. basically stay away
Metro next to each another street very realistic 😅😅😅
Think “vanSchlong” is spelled “von” if memory serves me
Dont fix the bugged road pls, at this point it is part of the cities history :)
Love the city growing. But 😇 ur tram and metro lines are way to small and too many tramlines. Here in vienna wie have tonnes of metro and tram but every 300m a tram and 500m a metro is far to much. We have 6 metro lines ending in the suburbs in every direction meeting up in the city ... every line meets at least two other lines and at least one train .... for 2 million people. Maybe look up vienna metro and tram lines. May be insperational. And bythe way ... if cars can trake shorter routes there will be less cars on the streets! Oneways, tollroads, no slipwayson roundabouts and too few bridges may make traffic worth
25 minutes into the video before you actually start the metro system was way too long. The extra charges could have been done in a live stream
You can change the crazy roundabouts to bridges.
Why pay a lot of money when the game does not work
? My game works just fine!