you could cut 1 mirror and 1 coatl since they are redundant, 2 coatl 1 mirror and 3 gaz could be considered the same card since they accomplish the same thing, also they could be considered normal summon of the deck, 6 is a good number for normals with this in mind you could add 1 engraver 1 tract and 1 lurrie, this way you have more extenders and engraver is no longer a brick could also be woth considering Sanct, since it almost does the same thing as tract (not good as tract tho) but it doesnt require a brick, this way the engrave is no longer a brick unfortunately just the fiendsmith part of the deck isnt combo because there is no muckraker; with this in mind could be woth swapping a-bao for Muckraker rendering the endboard a little bit worse but making the deck overall more solid and resilient just some thoughts, i hope i may give some inspiration like you did to me with this vid!
tbf the last part isnt completely true, cause Muckracker requires a discard and a-bao requires a normal, even a ht, and a discard so yeah... pros and cons
@parroandre Hi, thanks for the input :) Cutting Swordknight is pretty common yeah, but Coatl isn't redundant: most of the time it gets you gazelle (you dont wanna normal summon Sword) Sanct I think I tried but cut, can't remember the reason
I've played a lot of branded before, you'll feel right at home :) As for shifter: you can still fuse but it cuts off resources. So there's no blank answer, expend what you can afford to expend while not dying. Sometimes all you can do is set Coatl and pray, sometimes you go for the handrip Chimera, sometimes you can set a chimera fusion for a g chimera play
Space mainly. We don't run search targets so drawing Engraver is not good. You can cut a set of handtraps to add another Engraver, lurrie, tract if you want
@gzayto8492 this is trying a different approach with more 1 card starters and handtraps. Unsure whether patchwork isn't still better, but it is a 2 card combo engine
That greedy play with the a-bao certainly isnt Nib proof + the most vulnerable point in the line if the game's on a Nibiru meta, since they can hold off till the omni negate somehow leave the field.
These combos would be so much better if you just ran Des in the side over Caesar, went for Rabbit and the Azurune trap instead of S:P and searched Diabellze instead of the lvl 2 chick. Sooooo much better.
I Need this in MD! The Perfect chimera Deck! Very very Strong endboard
@@doflamingo4048 we might have to wait a while haha
you could cut 1 mirror and 1 coatl since they are redundant, 2 coatl 1 mirror and 3 gaz could be considered the same card since they accomplish the same thing, also they could be considered normal summon of the deck, 6 is a good number for normals
with this in mind you could add 1 engraver 1 tract and 1 lurrie, this way you have more extenders and engraver is no longer a brick
could also be woth considering Sanct, since it almost does the same thing as tract (not good as tract tho) but it doesnt require a brick, this way the engrave is no longer a brick
unfortunately just the fiendsmith part of the deck isnt combo because there is no muckraker;
with this in mind could be woth swapping a-bao for Muckraker rendering the endboard a little bit worse but making the deck overall more solid and resilient
just some thoughts, i hope i may give some inspiration like you did to me with this vid!
tbf the last part isnt completely true, cause Muckracker requires a discard and a-bao requires a normal, even a ht, and a discard
so yeah... pros and cons
@parroandre Hi, thanks for the input :)
Cutting Swordknight is pretty common yeah, but Coatl isn't redundant: most of the time it gets you gazelle (you dont wanna normal summon Sword)
Sanct I think I tried but cut, can't remember the reason
Can you make more combos?
I'm currently busy with current format, so I'll revisit once SUDA is close
I’m going to try this list… coming off of Branded and I’m not too familiar with Chimera lines.
Any tips for going against shifter?
I've played a lot of branded before, you'll feel right at home :)
As for shifter: you can still fuse but it cuts off resources. So there's no blank answer, expend what you can afford to expend while not dying.
Sometimes all you can do is set Coatl and pray, sometimes you go for the handrip Chimera, sometimes you can set a chimera fusion for a g chimera play
How is this master duel mod called?
looks like mdpro3 OwO
It’s lit, I wish there was a version for iPhone, just to mess around and test combos on my phone
I was wondering why you only put 1 engraver 2 wouldn't be better for grind?
Space mainly. We don't run search targets so drawing Engraver is not good.
You can cut a set of handtraps to add another Engraver, lurrie, tract if you want
@Gnurrgard ok but the problem is with 1 burner it becomes a brick in hand or not?
And sorry if it's stupid but why don't you play patchwork?
@gzayto8492 this is trying a different approach with more 1 card starters and handtraps. Unsure whether patchwork isn't still better, but it is a 2 card combo engine
That greedy play with the a-bao certainly isnt Nib proof + the most vulnerable point in the line if the game's on a Nibiru meta, since they can hold off till the omni negate somehow leave the field.
Yeah it's definitely greedy this way. Summoning a Handtrap would be the safer way.
These combos would be so much better if you just ran Des in the side over Caesar, went for Rabbit and the Azurune trap instead of S:P and searched Diabellze instead of the lvl 2 chick. Sooooo much better.
Totally agree