Most comprehensive video I have seen on mimighouls since the 2nd wave that isn't just an unvoiced combo-fest. I don't really play yugioh since I was young but I like to watch channels. What would this deck do to play without the Normal summon? It seems like all of your plays required it.
@aetherblackbolt1301 even if your normal summon gets negated, as long as you have a lv1 on board, any extender can go into maker and then move from there. I'm trying a version with Magicians souls now and been liking it
It's not pretty. Note that you can summon to their field at the start of turn since you don't control any cards yet. So some 2c combos with Archfiend can work. But yeah we need to figure something out (or hope they just don't have it lol)
I may be way off here but I can't see fork as a viable card. It's conceptually good but gives you opponent the choice of which effect goes. If it wasn't once per turn then I get it but as it is I feel it's to slow. Wouldn't it be better to remove fork and 1 ogre and add 2 unicorn and 1 birth. In addition magnamhut can search Dragon, which is a tech I was messing with prior to the abyss cards. Not sure if it's still worth it but seems to be strong still.
@Gnurrgard honestly I hope I'm wrong with fork since it's at worst an in archetype draw 2. I'm looking forward to seeing what the outcome of your testing is 👍
I like to play mimighoul more as a control play style since i dont own FS cards. Replacing the hands traps and FS cards with board breakers to then set up your board in main phase 2. Locking your opponent under the field spell and playing control with master/room/maker in grave as well as rabbit if you can extend far enough. And then just attack directly with a 3K master and giant mimighoul
It's important to note for everyone who wants to play Mimighoul, if your opponent can play Dominus Impulse it locks your entire Mimighoul engine out for the rest of the duel. Because your opponent can't no longer use the effects of earth monsters and Mimighouls can't activate on their side of the field. You have to play cards that change monster attributes like Lair of Darkness or Prohibition to call out Dominus Impuls. Keep that in your mind before you got to locals or tournaments. Btw. Ninjas have some nice interactions with Mimighouls, they also have a lv. 1 ninja that you can use for the XYZ and with Duplication, you get them out pretty fast. Gravity Ninja also gives your more face - down bodies.
@@jhovanyesquivel2013 since your opponent *controls* the mimighoul monsters as you're flipping them up, they fall under the impulse lock and you won't get their flip effects.
I dont have the fiendsmith stuff, already sold it again. Want to try the kash engine, Is there a specific quantitiy of the kash cards you reccomend? and also what 6 extra deck cards can i replace the fiendsmith stuff with? just genrically good stuff? Thx for the profile anyways :)
@felixhoffmann3688 yeah, I touch upon it shortly in the video. I think without Fiendsmith, Shifter is definitely the best way to go. So 5 fiendsmith cards and 2 Fork for 3 Shifter and 1 of each Kash card. If you find another cut, that could be another Fieldspell or Unicorn :)
@@Gnurrgard i added 2 fenrir, 1 unicorn, 1 birth and 1 wraitsoth, along 3 shifter. am at 41 now but i guess just for testing 41 should be good enough :) maybe even cut ogre and veiler now cause of shifter? i personally hate playing conflicting cards.
@@Error50505 I usually just post decks like this because it's the simplest approach. You can build decks with more engine/boardbreakers, but that requires a more thorough deckbuilding process
@@Gnurrgard Personally I prefere play 3 fairy to be sure to have a extra Summon and extend my combo even if dragon or dogeon is negate Excuse me if there are mistakes in my comments. I don’t speak english very well
My opinion on Fork is really dependant on whether you go the Board breaker or Hand Trap way If you go board breaker, i think Foolish Goods and Goat is really good - which make Fork much more valuable Also, Armor is bad I know, but it has come up so many time in weird grind game where you just want another extender then Fairy and Slime can't do the job
Fiendsmith is just damn good in this, love it
Most comprehensive video I have seen on mimighouls since the 2nd wave that isn't just an unvoiced combo-fest. I don't really play yugioh since I was young but I like to watch channels.
What would this deck do to play without the Normal summon? It seems like all of your plays required it.
@aetherblackbolt1301 even if your normal summon gets negated, as long as you have a lv1 on board, any extender can go into maker and then move from there. I'm trying a version with Magicians souls now and been liking it
@@Gnurrgard fair enough, just have to hope no bricks : )
What if our opponent uses Dominus Impulse effect from the hand?? Do we just lose??
Nop.
If was the first wave yes, but with the 2nd no.
It's not pretty. Note that you can summon to their field at the start of turn since you don't control any cards yet. So some 2c combos with Archfiend can work.
But yeah we need to figure something out (or hope they just don't have it lol)
I may be way off here but I can't see fork as a viable card. It's conceptually good but gives you opponent the choice of which effect goes. If it wasn't once per turn then I get it but as it is I feel it's to slow. Wouldn't it be better to remove fork and 1 ogre and add 2 unicorn and 1 birth. In addition magnamhut can search Dragon, which is a tech I was messing with prior to the abyss cards. Not sure if it's still worth it but seems to be strong still.
@GAMBITx3 oh yeah jury is still out on fork. But I at least want to try it. It's definitely the first cut
@Gnurrgard honestly I hope I'm wrong with fork since it's at worst an in archetype draw 2. I'm looking forward to seeing what the outcome of your testing is 👍
I like to play mimighoul more as a control play style since i dont own FS cards. Replacing the hands traps and FS cards with board breakers to then set up your board in main phase 2. Locking your opponent under the field spell and playing control with master/room/maker in grave as well as rabbit if you can extend far enough. And then just attack directly with a 3K master and giant mimighoul
It's important to note for everyone who wants to play Mimighoul, if your opponent can play Dominus Impulse it locks your entire Mimighoul engine out for the rest of the duel. Because your opponent can't no longer use the effects of earth monsters and Mimighouls can't activate on their side of the field. You have to play cards that change monster attributes like Lair of Darkness or Prohibition to call out Dominus Impuls. Keep that in your mind before you got to locals or tournaments.
Btw. Ninjas have some nice interactions with Mimighouls, they also have a lv. 1 ninja that you can use for the XYZ and with Duplication, you get them out pretty fast. Gravity Ninja also gives your more face - down bodies.
YO IS THAT REIGEN ARATAKA???
Yeah Impulse is horrible for us.
it sucks a lot but you still have plays under the impulse lock. room dungeon throne all still interrupt under it
No it says you cannot activate the effects not your opponent
@@jhovanyesquivel2013 since your opponent *controls* the mimighoul monsters as you're flipping them up, they fall under the impulse lock and you won't get their flip effects.
Maybe sales ban would be great in the deck as well
Is this edopro or which app/platform are you using? It looks so cool!
It's YGO Omega!
can i just change shifter for the find smith stuff
I dont have the fiendsmith stuff, already sold it again. Want to try the kash engine, Is there a specific quantitiy of the kash cards you reccomend? and also what 6 extra deck cards can i replace the fiendsmith stuff with? just genrically good stuff? Thx for the profile anyways :)
@felixhoffmann3688 yeah, I touch upon it shortly in the video. I think without Fiendsmith, Shifter is definitely the best way to go.
So 5 fiendsmith cards and 2 Fork for 3 Shifter and 1 of each Kash card. If you find another cut, that could be another Fieldspell or Unicorn :)
@@Gnurrgard i added 2 fenrir, 1 unicorn, 1 birth and 1 wraitsoth, along 3 shifter. am at 41 now but i guess just for testing 41 should be good enough :) maybe even cut ogre and veiler now cause of shifter? i personally hate playing conflicting cards.
@@felixhoffmann3688 veiler i think is fine to keep, but yeah Ogre could be Talents
@@Gnurrgard Could just cut the veiler and ogre like i already theorized, and just add talents, thrusts maybe.
how do you already have the card art for the new cards mine isn't showing
You can manually put them in under the "Art" directory. Just need to match the Card ID in the corner :)
@@Gnurrgard oh thanks didn't know that
Anti Frieren Deck
its sad we live in a time where half of our decks our hand traps
@@Error50505 I usually just post decks like this because it's the simplest approach. You can build decks with more engine/boardbreakers, but that requires a more thorough deckbuilding process
I would run more of the trap to be honest
Shifter x3 also ger rid of fiendsmith and invert the ratios of Mimighoul giant and Mimighoul Throne, Giant is much more useful
Also add on Silhouatte Rabbit could be a good thing to have in the extra
@@edoardohutha694 Rabbit is a great option to use the 2 bodies if you don't wanna play Fiendsmith
@@edoardohutha694 I also play rabbit in my deck but I play 2 trone and 2 giant personally
@@Peruchpppp I can´t find the space for the second throne but I would play it too at 2
what do you guys think about ty-phon? Is it worth it?
guugard
No thrust or talent?
You can play those, the handtraps are just placeholders
cool version
Thank you!
For me the following cards are must in mimighoul:
3 shifter
3 trust
3 talents
3 kash unicorn (1 birth)
kash engine not necessary anymore now, the deck puts up enough bodies on its own. also 3 thrust 3 talents is definitely too much.
Are we cooka da Finda? 🤌
Delete
Where is shifter?
@lubomirvelikov2427 hey, i work hard on these videos. Would mean a lot to me if you actually watched them :(
sorry i will watch it all the way
You have to chose if you want a soul or shifter in your deck
I think, don’t play fork, it’s very bad
It's definitely the first cut
@@Gnurrgard Personally I prefere play 3 fairy to be sure to have a extra Summon and extend my combo even if dragon or dogeon is negate
Excuse me if there are mistakes in my comments. I don’t speak english very well
My opinion on Fork is really dependant on whether you go the Board breaker or Hand Trap way
If you go board breaker, i think Foolish Goods and Goat is really good - which make Fork much more valuable
Also, Armor is bad I know, but it has come up so many time in weird grind game where you just want another extender then Fairy and Slime can't do the job
@astorakino829 the goat idea is kinda cool, I thought about goods but only for fork it didn't do enough
@@Gnurrgard That's fair
I also think that if you don't play Goods, Fork will more often then not be better as a non-engine