Territory War: Marbles Claw Machine Battle

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  • เผยแพร่เมื่อ 30 ต.ค. 2024

ความคิดเห็น • 41

  • @LautaroVarela-nq8pe
    @LautaroVarela-nq8pe หลายเดือนก่อน

    BUENO DALE GRACIAS 😃

  • @kippybrawlstars
    @kippybrawlstars 2 ปีที่แล้ว +12

    I love the concept, you never disappoint me, thank you for this video
    And at 10:32 the orange claw get stuck because there is a white marble inside it so it cannot open again

    • @marblesbattle
      @marblesbattle  2 ปีที่แล้ว +3

      This one is a bit buggy, yes. I didn’t have much free time last week to polish this one.

    • @kippybrawlstars
      @kippybrawlstars 2 ปีที่แล้ว +1

      @@marblesbattle don't worry about the bug, that didn't change the game because red team had almost already win, that made me think of a new feature: "the advantage mode": When a color has more than 80 or 85% of the map, he is slower than normally to pick up ammo, that gives a chance to the opponent to comeback
      What do you think about it

    • @marblesbattle
      @marblesbattle  2 ปีที่แล้ว +1

      You a right that this video lacks some kind of a comeback mechanics. When the opponent is pushing it seems that it is really hard to start a counter attack.
      Your idea seems just fine, with that you'll need quite a significant push to break through the last 15--20%. Although it might be quite hard to win this way. :) Probably need some balance adjustments so that the video doesn't last for an hour or two. :)

    • @kippybrawlstars
      @kippybrawlstars 2 ปีที่แล้ว

      @@marblesbattle i got an idea to balance this mechanic, the slow time lasts for a defined duration, it's not endless,
      1: one color has less than 20%: the slow time starts for a while (30 seconds or 1 minute, i let you choose)
      2: after this duration ends, the slow is reduced
      My idea:
      Normal:100% speed for both colors
      When one color has less than 20% : -the enemy is at 75% or 80% speed
      -the color who is losing is at 125% or 130% speed for 30 seconds or one minute
      One of my solutions seems to be balance, increase the speed of the losing color or reduce the speed of the winning color but only for a while

    • @marblesbattle
      @marblesbattle  2 ปีที่แล้ว

      But you also have to consider that the opponent might have a huge stack of ammo coming to the fire range when the debuff is applied and that ammo might be devastating for the losing opponent.
      The same goes the other way around: if you buff the losing side the ammo still has a ways to go before it gets to the firing range and at that point it might be too late.

  • @solarsystem4637
    @solarsystem4637 3 หลายเดือนก่อน

    I think i can describe how cannons shoot :
    Green / Cyan : Shotgun
    Yellow / Sky : Turret Shot
    Orange / Blue : Split Shot
    Red / Purple: Split Spawner

  • @crisheduarddims8588
    @crisheduarddims8588 ปีที่แล้ว

    (Red) team

  • @ketitamazashvili4818
    @ketitamazashvili4818 5 หลายเดือนก่อน

    Nice video but remember to not do the bog in the other videos ok?

  • @dragonqueen7328
    @dragonqueen7328 2 ปีที่แล้ว +8

    There really isn't any way to recover after you're at a disadvantage, because the claws are evenly matched.

  • @Unknownunknown-g8o
    @Unknownunknown-g8o 2 ปีที่แล้ว +1

    team hot wn

  • @CsnlGuy_Da_Goadt
    @CsnlGuy_Da_Goadt 2 ปีที่แล้ว +2

    can you make a monster tower defense game?
    Towers
    Ballista: slow reload, strong to Black White and Yinyang, weak to Metal and B.O.S.Gs
    Cannon: very slow reload, does a lot of damage, strong to Metal and White, weak to Black and Yinyang
    Shotgun: medium reload, infinite range, strong to Metal and White, weak to Black Yinyang and B.O.S.Gs
    Freeze Gun: fast reload, freezes monsters, strong to Black and Metal, weak to White Yinyang and B.O.S.Gs
    Super Ballista: very fast reload, strong to Black White Yinyang and B.O.S.Gs, weak to Metal
    Game:
    Castle: has 200 health, does no damage to monsters, gets damaged when monsters leak in
    Rounds: you have 50 rounds to complete.
    Monsters
    Red: very slow and weak
    Blue: a bit faster than Red and summons Red when killed
    Green: a bit faster than Blue and summons Blue when killed
    Yellow: a bit faster than Green and summons Green when killed
    Pink: the fastest monster. summons Yellow when killed
    Black: strong to cannon and shotgun, summons 2 Pinks when killed
    White: strong to Freeze, summons 2 Pinks when killed
    Yinyang: has the same properties as Black and White, summons a Black and White when killed
    Metal: strong to Ballista and Super, summons a Black and White when killed
    Rainbow: as fast as Yellow, summons 2 Yinyangs when killed
    Wooden: has 5 HP, summons 2 Rainbows when killed
    B.O.S.G.: the mother of all monsters, 2 times larger than any monster, has 200 HP, summons 4 Woodens when killed
    Specials
    +dmg to towers: adds an additional 1-3 points of damage to towers
    +random tower: adds a random tower to the castle
    +regrow: makes a monster regen after 5 seconds
    +fortified: makes a monster have twice the health
    +pierce: makes a random tower pierce through 2 layers of monster
    +camo: makes a monster camouflaged
    +camo detection: gives a random tower an a ability to see camo
    +monster: adds a random monster
    Chance:
    Getting a ballista, cannon or shotgun-25%
    Getting a freezegun-20%
    Getting a super ballista-5%
    Encountering a Yinyang round 20-10%
    Encountering a Rainbow round 20-4%
    Encountering a Wooden round 20-0.9%
    Encountering a B.O.S.G round 20-0.1%
    Encountering a Yinyang round 30-1%
    Encountering a B.O.S.G round 50-100%

    • @marblesbattle
      @marblesbattle  2 ปีที่แล้ว +1

      Wow, that sounds really specific. :)
      Is it a carbon copy of some existing game or video? I'm not a fan of straight up copying someone else's work. But if these are your ideas, we could discuss the possibility of collaborations on that.

    • @CsnlGuy_Da_Goadt
      @CsnlGuy_Da_Goadt 2 ปีที่แล้ว

      @@marblesbattle so it is my idea
      Also, B.O.S.G. is short for Big Oversized Slow Goblin
      Also, you can make them as circles with eyes
      Also, monster damage
      Red-1dmg
      Blue-2dmg
      Green-3dmg
      Yellow-4dmg
      Pink-5dmg
      Black-8dmg
      White-8dmg
      Metal-10dmg
      Yinyang-15dmg
      Rainbow-25dmg
      Wooden-50dmg
      B.O.S.G.-insta-kill

    • @Vrboii
      @Vrboii 2 ปีที่แล้ว +1

      This is similar to btd6

    • @CsnlGuy_Da_Goadt
      @CsnlGuy_Da_Goadt 2 ปีที่แล้ว

      @@Vrboii the thing that is not similar to btd6 is that B.O.S.G has a big stick that uses it to destroy towers in 1 hit

  • @bijmayagurung2752
    @bijmayagurung2752 2 ปีที่แล้ว +2

    why red won f

  • @simluator1069
    @simluator1069 2 ปีที่แล้ว

    11:22

  • @IlyasAbdallah-pq7mp
    @IlyasAbdallah-pq7mp ปีที่แล้ว

    👎11:20