I'm pretty sure it was supposed to be a Beluga whale and the story being passed down changed it into blue ghoul whale. It's a reference to Beluga whales being seen in the Boston harbor in 2012
@@LurkingLeviathanit’s crazy that the Scarface game made me more afraid of the ocean… than the literal radiation, mutation, and apocalyptic game, with mutated aquatic creatures already presented.
@@LurkingLeviathanThat kinda makes sense actually. Beluga and Blue Ghoul when spoken verbally do sound pretty similar. Given the average education of citizens in the post apocalyptic america, it wouldn't surprise me if someone retelling the story had no idea what a Beluga was, and or misremembered it as Blue Ghoul.
@@KarpetBurnthat’s exactly it. They have no reference to a beluga whale. I can see it, an old timer who was alive pre war telling a child how he once saw a Beluga whale in the Boston harbor. And all the kid heard was “Blue Ghoul whale” which isn’t at all the first time that kind of thing happened in the fallout universe. It happens a lot, in fact I’ve been playing new Vegas recently and I swear I’ve heard a lot of examples though I can’t think of it off hand. Think of Novac for example. They actually thought the town was called Novac. But it’s just a worn down No Vacancy sign lol
The dolphins don’t always have open stomachs from attacks, sometimes it’s from the gasses in the stomach expanding and exploding. You can melee some intact dolphins and cause their stomachs to explode open
Instead of leaving the sea completely empty, all they had to do is add a couple of scripted events like when you are in deep water a big life form swims away in the distance. Since visibility is very low in the sea, this would surely create the fear of the unknown which is a Lovecraft concept. There is no doubt developers love Lovecraftian elements. This could have been the perfect opportunity
Right, atleast some randomized silhouette scripted events when it rains that would effect the waves when the silhouette would dive back in. Or even some kind of mutated whale noises if you stayed on the shores long enough.
One of the reasons I disliked 4 amongst numerous reasons. Ocean next to the map and nothing.... not even anything in the distance. They even did the Far Harbor sea that was empty, that's insane...
Personally i feel like their was a lot of missed opportunities with the ocean in general, I feel like Boston would have been a good opportunity to do a side quest that was a reference to the Shadow of insmoth, with everything in the Ocean being used for a lot of world building.
That makes a scary amount of sense since fallout 76 outright said that eldritch beings were let into the fallout world when the bombs dropped. So I guess radiation is connected to the eldritch beings somehow. This series has gotten strange.
@@rolay7730 The more Eldritch elements of the fallout world were present before the war it just seems like the radiation seems to make people more susceptible to the effects of it.
@@The_Alt_Vault Well one of the moth man worshipers said in a holotape that the bombs were what actually let in like the bombs were a door. Before the bombs people got visions of the a moth man, after mothmen have completely taken over and are 100% real. I honestly think that in story, radiation connects the fallout world to eldritch abominations. That is why there were signs of them before the bombs, radiation was everywhere because they used it for everything when gas ran out. But the bombs were a much bigger doorway for them.
@@rolay7730 This makes me wonder if the Zetans are somehow involved with the eldritch beings. As I think it seems more then likely the Zetans were the instigators of the the bombs dropping.
Fallout 5 in Hawaii...That would be an interesting change of scenery. And its position midway between the US mainland and China would make it an interesting setting, as well.
Eh I would prefer a fallout set in Louisiana because instead of a mostly flooded paradise a mostly flooded south would be cool mutated gators and skeeters plus all the snakes and I can imagine what Bethesda would do with the voodoo areas of the swampland in Louisiana
Both ideas are great. I personally think that snowy, icey mountains are a good scenery too. You could add some interesting gameplay mechanics including blizzards (and a freezing system which means you have to keep your character warm), a advanced hunting system and foot signs in the snow to track enemies or that allow enemies to track you. In the Fallout lore, Canada got annexed by the US, am I right? Combine that with a nuclear winter. It could contain some stoneage-like aesthetics and some new giant creatures who are waiting for prey from under the frozen surface of mountain lakes or something. From a survival game perspective, this could be the most challenging scenery. Sorry for bad english.
@@unknown-dq6df yeeeees as someone who’s from the south texas to be specific seeing fallout games in more southern states would be so cool and I think a fallout in Texas could have a pretty cool desert landscape like the Mojave but with some cities like Houston or Austin and imagine southern outlaw like raiders or maybe an entire faction like that
They scrapped a lot of ideas in the ocean, they even did the rescue diver suit and there are perks that allow you to breath under water and become invisible under water, they just didn't have time to see it all through. I think the same goes for all the buildings that can't be entered, they just couldn't do it all.
It's actually something else. They had an entire campaign as a ghoul for New Vegas but it made the game too large for consoles. So it was consoles that limited their ability to do things and not time or a lack of creativity.
Its strange that the whale skeleton would wash up on the beach. Usually when a whale dies, it very slowly sinks to the bottom of the ocean, feeding thousands of different species as it falls. There's even a species of worm that eats the bones. Maybe the skeleton ended up on the beach because something ate the meat before it could sink?
@@sgt1418 this is most likely the case, most mirelurks are shore bound even queens pick deep water near shore, could of easily been attacked as they drift in from ocean water. In this way they could of been "dragged in" but majority of cases would most likely scavenger attacks as they wash up.. Everything from gulpers/mirelurks to common human scavs like raiders trappers etc would find a washed up whale a huge bonus.
Idk, but a beached whale wouldn't last a day in the world of fallout. Mirelurks aside, there's still giant insects, deathclaws, yao guai and super mutants. And all of them would quickly descend on what is basically a free buffet.
Half destroyed cities and old factories with multiple floors half submerged would have been great. The way that power armor walks on the floor would have been a good way for combat to work but the water would have to be more clear and less green and walking speed somehow sped up or it would become very tedious and boring. I can see walking on the floor with your headlamp lighting the way with possible unknown kraken like creatures overhead as such a fun feature.
Easy fix. Put a mod on power armor with some turbines or something to help propel you through the water. There's already jetpacks, and they're in a coastal city. Not unbelievable.
To me one of the most disappointing things about Fallout 4 was the lack of much content in the oceans. I sincerely hope if the next Fallout game is centered on a coastal city, they return to the cut ideas from F4.
There are some rumors and evidence of fallout five being in New Orleans. Something about Bethesda trademarking Fallout New Orleans as a title of theirs.
I feel like the whole dangerous Oceans thing wasnt totally thought up yet during the creation of Fallout 3 because of the numerous characters who supposedly came to the capital wasteland from oversees. It always struck me as odd that such a journey was even possible in the fallout world
@Nero Wynn there's probably going to be a Pirate Faction that uses Old cruise ships and Warships to conquer the Oceans, That way Bethesda's gets a chance to explore a "Waterworks" scenerio in the fallout Lore
@Nero Wynn you need collosal manpower construct the ships, , stable economy to produce all materials to make the ship or to trade for materials you cant produce, you have to have people who are able to make ship sail its not as easy as going down the coast line you need navigators who know ocean currents,star maps and weather patterns (consedering rad storms are a thing crossing ocen is even harder than in the old days) And if you want to have it be powered and not a sail you need smart people who know how to fix machines and you need to take these valuable people and send them hoping they dont die, rebel or decide to fuck it and stay over the ocean Commenwealth is in too much of turmoil to produce ships and are fragmented D.C is a shit hole that cant even feed its self NCR and legion might have right infrastucture to produce ships mann them and supply them for the voyage but they are in a war economy more concerned with eachother than what might be over the ocean
@@ambustio9807 or you can reuse old war vessels and ships I mean in fallout 3 you basically go to a town built into a military aircraft carrier and in 4 they're plenty of abandoned ships so it's not out of the possibility that have working vessels the only caviat is how they would have gotten the nuclear fuel or fuel in general to power it.
If there was a Fallout in a Florida setting, the first thing you'd see upon exiting the spawn location would be a Post-Apocalyptic Floridian riding a Deathclaw, arms crossed, straight face, chasing a pack of Mr. Handy robots. No words said by any of them. All you would hear is just an intense effort of each Mr. Handy trying to catch their breath, and the stomping of the tamed Deathclaw.
In the real world, algae blooms have been reducing oxygen levels in the oceans. But far from creating dead zones, they've actually created new niches where aquatic creatures adapted to low-oxygen environments, like jellyfish, can thrive. Jellyfish numbers have exploded worldwide. Environmental niches never remain empty for long; something will adapt to take advantage of them.
@@NoJusticeNoPeace As far as I know most underwater organisms produce CO2, with the exception of phytoplankton, algae produce most of the worlds oxygen.
“Water levels are universally hated” Subnautica would like to have a word. The only reason people hate underwater levels is the slow movement speed, low visibility, and excessively limited air supply. If the game provided some sort of scuba gear that allowed the player to move quickly with a decent air supply it wouldn’t be hated.
Low visibility and slow movement are definitely not the factors people hate. People hate water levels because of the controls always being poor and hard to maneuver, and restrictions on combat, and yes, the air supply limit has always been annoying too. Duke Nukem 3D got around this somewhat by including scuba gear, but even that ran out of air somewhat quickly.
Like Bud said, restrictions on combat are probably the #1 reason. You can have as many guns as you like on dry land, but as soon as you go underwater you're extremely restricted in your offensive/defensive capabilities. If you're "lucky" you'll be allowed a harpoon gun or a pistol at most.
I dont know if it counts as canon but fallout 4 had at one point a quest about a ghoul whale/shark, there is still a model of it, i think it was in the same quest as the scrapped underwater vault
@@thanosj3div401 to be fair this video was such a nothing burger i couldn't be bothered to watch it and i'm reading the comments now to find out if anything interesting was revealed.
The coolest thing about the water is that you can walk along the bottom in power armour like a spaceman. Walking to spectacle island in power armour is completely possible.
Now that's a catchy thumbnail. I was looking for something to watch and 20 minutes have passed and I was still looking for something to watch. I saw this video and its thumbnail, a simple but curious question I had never given a thought about. I was immediately interested. Sir, you have my attention.
When I first started playing Fallout 4 I was hesitant to explore the oceans because my severe thalassophobia made me really scared that a mirelurk would swim up to me while on the sea floor.
first time i played NV i was actually scared of going in Lake Mead because i thought their has to be something in there, but nope, and it always felt like a missed opportunity.
@@Wildcard-Jack-47 i think it would be cool but after giving it some thought, we all know it would turn into a durpy mess because its Bethesda. Just imagine Subnautica when the creatures get too close to the surface and their just spazing out of the water. Thats what it would be like.
I wonder what sharks, giant octopus, eels and saltwater crocodiles mutated into I have always felt that exploring the oceans in fallout would turn it into a horror game, imagine you're swimming at the surface and all of a sudden you see a pair of glowing eyes beneath you and it's getting closer and as it gets closer you realise it's far bigger than you could comprehend and then it stops a few meters away and you realise it's a giant eel kinda like that scp named anantasesha.
Imagine how awesome an underwater base would be. The Chinese nuclear submarine was cool in Fallout 4 but I remember wondering if there might actually be some kind of hidden underwater enclave base or something. I was very disappointed to see that Bethesda didn't do more with the underwater areas in Fallout 4.
It would've been cool to see a massive Chthulu-like creature either as a boss or in the distance seemingly as tall as the sky and the closer you get to it the more the player character will die similar to radiation poisoning but in this case, going crazy instead.
I love Lovecraft, but the character should die from radiation poisoning rather than going insane. A giant walking nuclear dumpsite fits into the Fallout universe better than a cosmic horror creature
I was playing fallout 4 for the first time recently, and in the few times I entered the water in power armor, I imagined walking along the sea floor like an oldschool metal-helmeted diving suit, and thought it would be cool to utilize that for underwater travel if there were any points of interest.
Super dissapointing how little there is under the water in Fo4. There's not much in the older ones either, but Fo4 seems to hint at it with water breathing perks and mirelurk cakes. There's maybe one or two quests where they're useful but even then you can usually just rush through without any water breathing buffs.
You know, if they base the next Fallout game on Hawaii, then they would have to explore the ocean so much more. I think the idea of having to travel across the ocean from island to island could work really well. They could add a workbench for boats right from a raft to a small dingy with a mounted harpoon gun. Fishing could be introduced as well. Each island could have 1 or 2 vaults on it but then Hawaiʻi has like 5. You could have a major plot for the player character then there's sub plots on each island. Maybe Niʻihau has an Institute base under it, and the reason no one goes there is because it's home to 4 'bosses'. You could have several 'bosses' across all islands. Rather than just doing Raiders, Gunners, etc. Maybe there are tribes you can join on each island. I feel like making up a plan for this now.
You could also introduce some other factions, I like the concept of the cargo ship in FO4 that has ghoul raiders speaking norwegian, basically its a bunch of stranded sailors unable to communicate with the locals. Maybe have like one islands harbor fortified and occupied by a faction of idk, Australian seamen, stranded there after their freighter went dead, or have a small deserted island with a Chinese Navy vessel grounded on/near it, sort of a mix between the Shi and General Zao.
seeing how people on the fallout universe catalog all this different species under a single name gave me an idea and idk if it's actually being made before, i was thinking about a zoology mod in which u get tasked with correctly cataloging and documenting wastealnd creatures, i might get on writing and researching this preping for whenever the next main fallout game comes out and crossing my fingers they don't actually implement that on their next game lol tho that'll actually be pretty cool if they did
I think the lack of travel stems mostly from the fact that the world was nuked to hell. You typically need a good reason to travel to somewhere else, especially something as unknown as the other side of the world. With limited food and water supply, the unknown danger of the sea, it'd be impractical for most groups to do it. And of course you need to know boats and sailing, not a lot of folks around to learn from.
Despite that there are characters that have traveled the entire American Wasteland coast to coast (our good ole friend Harold) and even the oceans from Europe to America (our less than good ole friend Tenpenny who in fact claimed it was worse over there...Imagine that). Not to mention the overused BoS and Enclave who know how to utilize aircraft and build them...I'm sure they can work and build aquatic vehicles heck the latter had an HQ on the water. Wonder if they have? Not like they would tell us "inferior" common wandering Wastelanders.
They did it over 500 years ago (nearly 800years in FO4). And they had no idea what they were going to find. The people of the commonwealth would at least know about Europe and would even have old maps with shipping routes. I can definitely see the Enclave sending an expedition and possibly the Brotherhood. With as quickly as the world ended there would be plenty of ships out at sea when it happened and those ships could still be sea worthy. But until the writers of the games decide what to do we can only guess.
@@SanchoPlisken I mean, yes we have been doing it for hundreds of years, but the Fallout World is very...altered, to put it lightly. With Bethesda's take on it, we do have actual Old Gods, Aliens, Ghosts and Cosmic Horrors. We cannot fathom what could dwell in the deep, dark, depths of the sea. We barely fathom it in real life. With the nukes hitting and we do get talk rumors/legends of Ghoulified Whales, who knows what other ghoulified/mutated monstrosities are in sea to attack ships. The Ocean might just be too dangerous venture into. Plus there's taking into account that there's no telling how bad the storms could be out at sea.
@@Tomha An old oil tanker made it from San Francisco to an oil rig 175 miles off the coast and back in fallout 2. Maybe the Pacific is safer? And yes 175 miles is a lot less than “across the Atlantic”. But in fallout 4 it’s a bit of a catch 22 in that there’s absolutely nothing in the waters, yet everyone “says” ,and the fact no group actually does it, “proves” that travel by water is very dangerous.
I mean, Farharbor adds alot of amphibious mutated creatures. And so far as i know, if you go far out into the water in Far Harbor, you can spot a gaint mirelurke queen ... i mean even gaint for a mirelurk queen.
@@unknown-dq6df Am, so far as i know there is only a mod. I never saw anybody haveing a gaint battle with a sea monster in Fallout 4 without a mod before.
When I was a child I stood on a massive crab and it lifted me in the water slightly. That moment instilled a permanent fascination on topics like these within me.
Fallout 5: Detroit. Set in the metro Detroit area, from collapsing heavily industrial areas to ruined suburbs and Detroit itself. Contrasted by an explorable lake saint claire (lake in-between erie and Huron) with boat travel between the various grassy islands and weed beds that pirate raiders have set up water world like strongholds on. Canadian border is a stone trow away and could be a source of contention. The bridge between Detroit and Canada could be a center piece of conflict. Mutated fresh water fish like pike, sturgeon, and muskie or water snakes provide a more creative approach to aquatic enemies. Mutated wolves, bears, mountain lions, and wolverines migrate from the upper peninsula in search of food (humans) stalk the inner city areas. Survivors set up massive automobile death matches in wrecked sports stadiums (motor city theme) allowing for land vehicles as well. Swarms of irradiated mayflies (fish flies) breach the surface of the lakes every so often and swarm the city and your settlements must be defended.....just throwing some ideas out there.
No, the stomach wounds on those dolphin things look more like something burst out of the stomach than something bit into it. Xenomorph stlye. Just look at the ribs. That would explain why these things have a massive stomach wound yet are otherwise intact. Anything which managed to kill them would have eaten more than their bellies
I've always thought that at least some of them was just decomposing, whales and such do often explode when decaying.(due to gas buildup inside) (also hence why the intact ones explode when you shoot them)
Fun fact: A lot of fallout 4's ocean is random boats, which I actually like. It gives that waterworld feel where people thought they would be safer on the waters, even with crops and such.
Well deep sea gigantism can start from a large number of factors, but is a real explanation needed for why everything in _fallout_ has turned into giant mutated behemoths in any given environment?
It might be possible for coral reefs to remain, depending on how close to they are to the surface and how much they're affected by the general mutations of the wasteland as in real life most animals should be dead by radiation, but i'm assuming FEV might affect mutations? And as a side-note, fev, being a virus and virus's being meant for humans, might have a side effect of making creatures bipedal like so many wasteland creatures exposed to it already, so you might see a coral and jellyfish trying to crawl on land, maybe in smaller islands without human residence to constantly hunt them down, we might start seeing sentient yet primitive life coming from the sea or other wilderness lands that don't have human threats. But the fact that there's so many dolphin corpses washed up on show to begin with, the fish population must be thriving somehow, maybe plankton and algae mutated as we,, although its harder to say what the radiation effects on plant life is also; i don't think vault 120 was made because maybe, there's already an infamous 4chan vault called vault 120. don't read it.
Just one point to make viruses aren't exclusively for humans. All animals can catch viruses for example aids originated in chimpanzees and covid likely came from bats. While the fev was designed with humans in mind your initial statement implies all viruses are
“And as a side-note, fev, being a virus and virus's being meant for humans,” Nope, viruses affect pretty much every living thing we’ve identified, possibly including viruses themselves (although it’s debatable whether they’re alive). Even if you were saying FEV was made to solely affect humans, a) I’m not sure that’s true and b) viruses jump from species to species fairly commonly. It’s common enough that scientists skip the being afraid that such a thing could happen step and go straight to how to combat it. “might have a side effect of making creatures bipedal” Centaurs exist, and even if they didn’t, it’s a virus which induces rapid evolution in others. Why would it guide it, and even if it would guide it (beyond somehow ensuring that they all evolve into the same new thing) why would its effects be consistent? It’s a virus, they aren’t exactly known for being static targets, it’s why eligible people can get flu vaccines every year. It’s not that they lose all protection from it, it’s that this year’s flu is different enough from last year’s and next’s that the vaccinations are not interchangeable. If FEV existed we’d all be SCREEEEWWWWED…
i like the idea of things becoming bipedal, im just picturing coral reefs slowly turning human shaped but still being stuck at the bottom of the sea so while youre walking through from low light you just see all these human like shadows in the distance in varying poses, would certainly add to the fear and mystique of the ocean
Since they never call it that, the answer is no dude. They are references, easter eggs even.. they call them Ug-Qualtoth or in 76, The Interloper What makes it not a reference or easter egg is for them to directly call it by cthulhu
I think it’s meant to be an FEV experiment. Swan prior to becoming super mutant was stated to have his intelligence increase so it’s possible that since octopi are already super intelligent that it became sentient. Also Cthulhu is a dragon with an octopus face not just an octopus
It could be an experiment that escaped and became more dangerous when the bombs dropped and thrived for 200 years and became something similar to Cthulhu
Hawaii would be a great location for a fallout game. You have so many cultures and history coming together that they could really go any route they wanted and there are so many urban legends and creature they could reimagine.
In both TES and Fallout, I feel no fear when going into the oceans, which is normally a huge issue for me as I have Thalassophobia (fear of deep and open water). But because I know 100% that literally nothing will happen, I don't feel the fear that I feel in 99% of other situations.
Slaughterfish are an issue in rivers where you can't see them because of the rapids (up to level 10). Fallout 3 has a few water ares that are mirelurk infested, but yeah. For the most part they should have just made the water kill you instantly as a border (since they never do anything with it).
I really wish they had included more of water related stuff, especially the creatures. I mean, we see the weird dolphin thingies on the beaches, but man, do I wish the rumors about the Ghoul Whale were true...
I'm not even halfway thru - Mirlurk Kings have a sonic ranged attack tho, don't they, and those dolphy/whaley bois- well, dolphins have some kinda natural sonar, if I'm remembering correctly? and whalesongs... so I do believe a Mirelurk King could hunt such creatures with ease, as they have a natural weapon to counter and capitalise on their naturally enhanced senses. Now I'm gonna roll back two mins and pay attention. Cheers! 😆🙏
I'm really really supremely very super happyglad that there aren't giant underwater monsters... just watching you swim thru those dank depths around mostly-harmless rocks and coral gives me the heebie-jeebies. I love scary stuff but I hate that XD
The first time I played Fallout 4 my english wasn't exactly perfect (it still isn't, but back then it was worse), so when I heard about the Glowing Sea I thought it was an actual portion of the coastline that got unusually irradiated when the bombs fell. I was a bit disappointed.
I'd love to see an Fallout game set outside America, or at least away from the mainland. Maybe Hawaii, they could not only have the known islands to explore, but create new fictional land masses formed from volcanic activity and US weapons testing; just an idea.
@Machine Ambassador It would be nice but atlas, extremely unlikely. We’ll have Fallout: Empire (Nickname for New York), before we have the series take place in different country, like China before Brazil comes to the table as a candidate for its setting. But there’s nothing stopping someone writing a fanfic as such
@@lookbehindyou2549 Considering that Europe and the Middle East tore each other apart before the Great War, i can only imagine that South America got exploited by the US for its natural resources, or destroyed each other for said resources.
@@fiddler9804 Could imagine for some states, but not for others like oil-rich Venezuela. Tho we don’t have much in hand of the situation South America was before the war. I doubt some them would go to war with their neighbors, likely dealing with internal strife, coups of there own. The U.S would focus more of say resource “rich” countries mentioned above, either outright invading them like Mexico and Canada or installing a puppet government which is more likely than sparing troops that otherwise are needed for the War.
Perhaps the diluting effect of the sea water on radiation allowed the life to more readily undergo ghoulification similar to the one vault in fallout new vegas which exposed its residents to a small amount of radiation overtime causing almost the entire population to become ghouls which didn't normally happen.
I'm of a mixed mind here. On the one hand it would be a larger area to explore and enjoy. On the other hand...well, I've got a mod that adds the RU556 and you find it on a barge a short swim from Fort Strong. That short swim bothers me more than anything else in Fallout 4 and it's the only time I use console commands.
8:51 That's true. I just gained access to the perk that makes you immune to radiation from bodies of water almost at the begining of my recent run. With that I was able to get to the railroad HQ ealry and much easier than my brother; just because I swimmed near the shore instead of going through that part of the city near good neighbor.
4:09 Those aren't bite marks, those are the result of corpses bloating and exploding, since the insides of cetaceans are very well sealed, so gasses can't leak out like in a land animal.
Something else mentioned in Fallout 2: the Shi have a large fishing industry in San Francisco, and Control Station Enclave apparently heavily polluted the coast of Baja, to the point where coastal life was almost wiped out
If the game Maneater is anything to go by, mutated marine life would be terrifying to deal with. All it takes is a little mutagen and even a pre mature forcibly c sectioned baby shark can become an apex predator Megalodon, with elemental abilities including radiation beam attacks. With all the irradiated debris, people, ghouls, Super Mutants and creatures ending up in the water, mutated marine creatures are a guarantee. Would explain why boats in Fallout stick to as near the shallow waters as possible, they would end up lunch for giant sea creatures in the deeper water.
I think we should mention that huge skeleton you can find in the water, in Point Lookout, when diving underneath one of the buoys, too. I was terrified after discovering it, but the empty oceans are fairly disappointing. Hope there'll be something there in future installments. I'm too thalassophobic to actually encounter it, but it being there, could be cool.
Ah man, that's a shame the underwater stuff was cut, but it was probably cut because they didn't want to deal with the janky difficulty of making underwater combat work, which is unfortunate because truthfully it wouldn't have been that hard to implement if they had used a little engine trickery. Could have made a couple of requests that required you to get unique power armor upgrades for both weight and oxygen, so eventually you could walk along the bottom of the ocean to access the vault in the power armor. Could still have the kraken battle by basically just copying the Dragon battles in skyrim, but with a giant squid instead of a dragon, and a "flying" squid works underwater, it just makes it look like its swimming.
They could do so much more with the ocean. Imagine part of the map dedicated to an area similar to in the movie Water World. Where you maybe have to traverse ocean or great lakes to reach another part of the map. Have it where you have to repair/maintain and upgrade your boat or ship. Plan out defenses against pirate raiders and sea monsters. Maybe scary underwater abandoned cities or towns where the old residents evolved into Creatures from the Black Lagoon.
With the whale/dolphin creatures, I always sort of assumed, that with how the stomach injuries looked, that someone ate its way out of them which is why we find so many on the shores.
Potential names: Fallout: Pacific Rig Fallout: Stranded in the Atlantic Also, you could add quests in a different form, with there being holotapes to find, and that's how quests start. Or you could receive quests from a long-distance communication with characters on the mainland.
When I first played Fallout, I was hoping the water would have irradiated sharks or something. But nothing. The only thing dangerous about water is the radiation.
I do agree that it would be cool to see more of the water with it hopefully being in a future fallout game but if not then at least a future expedition. also if they ever did do under water stuff I would love it for there to be a suit of power armor that specializes in being under water, that could use propellers to help move around in the water and use weapons that could work under water instead of only sinking to the bottom and not able to draw weapons like every other power armor.
i always talk a big game about how its disappointing there is not more aquatic monsters, but i would literally fucking shit myself if a shark attacked me in fallout water
I’m hoping in the next Fallout we get more in the way of Red Chinese forces. We never get adequate coverage of pre-war US-Sino conflicts in the modern games; so randomly coming across a whole fleet of sunken Chinese subs/ships would be cool as hell.
@@jayvang7490 you lost me on the Chinese vault. Maybe that would’ve occurred in say, Beijing, or Nanjing; but not on the Alaskan front. It would however, be cool to see some Chimera tanks outside the Anchorage Sim, and maybe some Crimson Dragoon ghouls. There is a lot that could be done with Red Chinese forces that doesn’t involve a weird drilling platform and billions in gold. Fallout has gotten away from compelling, and gritty story; and gone to overly absurd and frilly.
My guess that the oceans are mostly intact. Because the nuclear detonations were targeted on land. Only the shallow bodies of water like lakes and rivers are affected by mutation. And like UV lights, nuclear radiation can't reach that far in the ocean depths.
@FilthyDankWastemanFabuless Well they use sea water as coolant for Nuclear Reactors, the ocean actually dilutes radioactive dust. And it's not like FEV is airborne or waterborne or anything. Sure the shallow parts would be affected as we saw on the dead mutated dolphins along the Boston harbor area. But the deep would still remain untouched. So the notion of having sea monsters of mythical proportions like the Kraken, Ghoul Whales, or whatever would be impossible unless done by a third party factor like undersea vault experiments or whatnot. But by solely by Nuclear Radiation? I highly doubt it.
I’m terrified of water stuff in video games (thanks LoZ) and I always really wanted some freaky sea monsters. Even if it were a washed up one that was dead, or maybe you could see something huge swimming or jumping out of the water and catching a bird from far away. I was hoping Far Harbor would be more like that but 😅
Interesting that fish have survived. I'm sure some species were hardy enough to survive. I think I remember the Courier or another character in New Vegas asking something along the lines of "what the hell is a fish" so I wonder how common they really are. Or, if they are still common, but given that most water seems to still be radioactive, a lot of people don't see them often.
Humans too busy killing each other and fending off attacks from land dwelling mutants? Better believe the sea critters had time to multiply and mutate into horrifying monstrosities
They could of done something in the capital wasteland, by rivet city all the way to point lookout. Lake mead forsure. I agree fallout 4 was there chance to shine. By the way that part in Banjo-Kazooie made me hate the ocean for life.😅👍
The lack of sea life is why I appreciate the "Kaiju of The Commonwealth" mod, which causes Godzilla to arise from the ocean and attack Spectacle Island.
There is also another problem with ocean in F4. In first Fallout oceans was said to have been reduced by fairly huge amount, lowering sea level by many metres, and exposing vast masses of sea shore. As such, cities that have shallow coast should be disjoined from water. Ps: marchants in Fallout were supposed to use bramins not as pack mules but as ox's that were pulling cargo carts, in Fallout made from car parts.
thats how they were originally but it is said they eventually used less carts unless they had to and just started packing on the Brahmin I assume it was due to more brahmin being available or due to selective breeding maybe both
The bombs were aimed at cities, and not water. So i would assume, that deep water, and far water got very little taint from the radiation. Since there are creatures that survived the whole thing we can assume that Earth had no total ecologic catastrophe from the event. So no water world from the southern, and northern poles melting down. So i would assume, that the Oceans in deep water are similar to as they were.
i would think so, but some nukes are fired from submarine so i think some broken submarine that carries nuke which got disabled/broken are being left in the ocean and slowly releasing radiation over the 2 century, but i guess the damage is mainly near US and china, not sure about russian tho.
What if it's not something attacking the dolphin like creatures, and their corpses ending up on shore, but something gestating in the creatures and exploding out with their corpses washing up on shore...
11:13 Prior to being scrapped, Longfellow used to run with a crew who were to become Far Harbor’s original cannibals, the Wharf Rats, with many of them even sporting similar coats to his along with details such as peglegs, harpoon bandoliers, giant hooks, and so on, while sailing aboard what was believed to be one of the last working freighters which during his personal mission would be crashed along the shoreline of Far Harbor as his former crew are put to rest after having gone mad from the fog.
I got excited when first playing through fallout4, i thought the glowing sea would ACTUALLY BE a glowing sea. I would have to board a boat and deal with horrible radioactive acid rain hurricanes. Like when NPCs said that radioactive storms blew in from the glowing sea. I was thoroughly disappointed 😔 The fish and plants people eat are obviously radiated, the reason it probably hurts the player and not the villagers is that the villagers and NPCs grew up and evolved in the waste land to adjust to the rads, but the player has not.
It'd be cool if a fallout title to be based in Hawaii or even Alaska. Imagine seeing the two states that both would've seen combat during the great war. Especially with Alaska that likely still has scars of Frontline combat there. Plus they both have/are archipelagoes that would be great for aquatic mutated abominations.
Its such a bummer to know that all of this was planned and is therefore real but will never be seen by any of us. Would be so cool for them to do a late aquatic-DLC but we all know that thats not going to happen.
My fear of entering the water the first time in F4 can only be matched by my disappointment in realizing it's perfectly safe.
Mutant Menagerie adds:
Ghoul Sharks
Dolphins
Ghoul Whales
Small Squid
...And Fish
for me it was as disappointing as entering the strip for the first time. :|
@@winter7360 how can that be disappointing tho? You wanted a strip and you got a strip
@@Fur4all A stripped down Strip. I guess.
@@winter7360 blame Bethesda
The fact that Far Harbour kept teasing a giant ghoul whale without any payoff is criminal
I'm pretty sure it was supposed to be a Beluga whale and the story being passed down changed it into blue ghoul whale. It's a reference to Beluga whales being seen in the Boston harbor in 2012
@@LurkingLeviathanit’s crazy that the Scarface game made me more afraid of the ocean… than the literal radiation, mutation, and apocalyptic game, with mutated aquatic creatures already presented.
@@LurkingLeviathanThat kinda makes sense actually. Beluga and Blue Ghoul when spoken verbally do sound pretty similar. Given the average education of citizens in the post apocalyptic america, it wouldn't surprise me if someone retelling the story had no idea what a Beluga was, and or misremembered it as Blue Ghoul.
Even Resident Evil had a giant zombie whale at one point in Revelations.
@@KarpetBurnthat’s exactly it. They have no reference to a beluga whale. I can see it, an old timer who was alive pre war telling a child how he once saw a Beluga whale in the Boston harbor. And all the kid heard was “Blue Ghoul whale” which isn’t at all the first time that kind of thing happened in the fallout universe. It happens a lot, in fact I’ve been playing new Vegas recently and I swear I’ve heard a lot of examples though I can’t think of it off hand. Think of Novac for example. They actually thought the town was called Novac. But it’s just a worn down No Vacancy sign lol
The dolphins don’t always have open stomachs from attacks, sometimes it’s from the gasses in the stomach expanding and exploding. You can melee some intact dolphins and cause their stomachs to explode open
Omg awesome. News things always to be discovered!
That's honestly realistic
Thankyou for telling me
Exploding beached sea mammals is a really common occurrence.
@@Aaron-mj9ie just a small critique but I feel like he didn't take it into consideration when making this video
Bethesda: perfect at making scary-looking water areas that are completely safe
Instead of leaving the sea completely empty, all they had to do is add a couple of scripted events like when you are in deep water a big life form swims away in the distance. Since visibility is very low in the sea, this would surely create the fear of the unknown which is a Lovecraft concept. There is no doubt developers love Lovecraftian elements. This could have been the perfect opportunity
Right, atleast some randomized silhouette scripted events when it rains that would effect the waves when the silhouette would dive back in. Or even some kind of mutated whale noises if you stayed on the shores long enough.
Should've put a radiated megaladon out there
No doubt at all. Just finished a mission inspired by lovecrafts work. The one in the mine
One of the reasons I disliked 4 amongst numerous reasons. Ocean next to the map and nothing.... not even anything in the distance. They even did the Far Harbor sea that was empty, that's insane...
I would literally shit my pants and never go in the water again
Personally i feel like their was a lot of missed opportunities with the ocean in general, I feel like Boston would have been a good opportunity to do a side quest that was a reference to the Shadow of insmoth, with everything in the Ocean being used for a lot of world building.
That makes a scary amount of sense since fallout 76 outright said that eldritch beings were let into the fallout world when the bombs dropped. So I guess radiation is connected to the eldritch beings somehow. This series has gotten strange.
@@rolay7730 The more Eldritch elements of the fallout world were present before the war it just seems like the radiation seems to make people more susceptible to the effects of it.
@@The_Alt_Vault Well one of the moth man worshipers said in a holotape that the bombs were what actually let in like the bombs were a door. Before the bombs people got visions of the a moth man, after mothmen have completely taken over and are 100% real. I honestly think that in story, radiation connects the fallout world to eldritch abominations. That is why there were signs of them before the bombs, radiation was everywhere because they used it for everything when gas ran out. But the bombs were a much bigger doorway for them.
@@rolay7730 when the worshipers of Atom can be connected to the Moth man cult
@@rolay7730 This makes me wonder if the Zetans are somehow involved with the eldritch beings. As I think it seems more then likely the Zetans were the instigators of the the bombs dropping.
The best underwater experience I've had in a land game was in Assassin's Creed Black Flag. Sharks are plenty dangerous, and there be treasure.
Was awesome and terrifying to see a giant squid fight a sperm whale fight in the distance
*thar be treasure
Dang thanks for reminding me about Black flag bout to go finish my whale hunting outfit
@@aquapb893 I never found that!
@@Ironislander4302 dont know the exact location but check all the dive spots out in the ocean
Fallout 5 in Hawaii...That would be an interesting change of scenery. And its position midway between the US mainland and China would make it an interesting setting, as well.
Eh I would prefer a fallout set in Louisiana because instead of a mostly flooded paradise a mostly flooded south would be cool mutated gators and skeeters plus all the snakes and I can imagine what Bethesda would do with the voodoo areas of the swampland in Louisiana
Both ideas are great. I personally think that snowy, icey mountains are a good scenery too. You could add some interesting gameplay mechanics including blizzards (and a freezing system which means you have to keep your character warm), a advanced hunting system and foot signs in the snow to track enemies or that allow enemies to track you. In the Fallout lore, Canada got annexed by the US, am I right? Combine that with a nuclear winter. It could contain some stoneage-like aesthetics and some new giant creatures who are waiting for prey from under the frozen surface of mountain lakes or something. From a survival game perspective, this could be the most challenging scenery. Sorry for bad english.
@@unknown-dq6df That would be pretty cool
@@henryneubert7798 Interesting!
@@unknown-dq6df yeeeees as someone who’s from the south texas to be specific seeing fallout games in more southern states would be so cool and I think a fallout in Texas could have a pretty cool desert landscape like the Mojave but with some cities like Houston or Austin and imagine southern outlaw like raiders or maybe an entire faction like that
They scrapped a lot of ideas in the ocean, they even did the rescue diver suit and there are perks that allow you to breath under water and become invisible under water, they just didn't have time to see it all through. I think the same goes for all the buildings that can't be entered, they just couldn't do it all.
Right the game would have been crashing like a drunk driver on 3 wherls
Hahaa wheels
@@theyreoutthere.huntinggear sounds like a reliant robin whit extra steps
It's actually something else. They had an entire campaign as a ghoul for New Vegas but it made the game too large for consoles. So it was consoles that limited their ability to do things and not time or a lack of creativity.
@@thewalkingcrow8946 Obsidian made that game not Bethesda. Obsidian also had a very limited time to make the game. I think they had a year or maybe 2.
Its strange that the whale skeleton would wash up on the beach. Usually when a whale dies, it very slowly sinks to the bottom of the ocean, feeding thousands of different species as it falls. There's even a species of worm that eats the bones. Maybe the skeleton ended up on the beach because something ate the meat before it could sink?
They couldve become stranded and then picked clean by scavaging creatures
@@sgt1418 this is most likely the case, most mirelurks are shore bound even queens pick deep water near shore, could of easily been attacked as they drift in from ocean water. In this way they could of been "dragged in" but majority of cases would most likely scavenger attacks as they wash up.. Everything from gulpers/mirelurks to common human scavs like raiders trappers etc would find a washed up whale a huge bonus.
Idk, but a beached whale wouldn't last a day in the world of fallout. Mirelurks aside, there's still giant insects, deathclaws, yao guai and super mutants. And all of them would quickly descend on what is basically a free buffet.
I doubt the devs thought of this lol
Random encounter in Fallout 2 is a whale carcass in the middle of the desert
Half destroyed cities and old factories with multiple floors half submerged would have been great. The way that power armor walks on the floor would have been a good way for combat to work but the water would have to be more clear and less green and walking speed somehow sped up or it would become very tedious and boring.
I can see walking on the floor with your headlamp lighting the way with possible unknown kraken like creatures overhead as such a fun feature.
Easy fix. Put a mod on power armor with some turbines or something to help propel you through the water. There's already jetpacks, and they're in a coastal city. Not unbelievable.
Aquatic model power armour maybe?
-Submersible Power Armor Redux
-Shin Red Death
-Mutant Menagerie
-Your choice of Underwater combat mod and Water overhaul mod
I agree with you
walking underwater on uneven debris littered ground in a super heavy suit of power armour kinda should be tedious lol
To me one of the most disappointing things about Fallout 4 was the lack of much content in the oceans. I sincerely hope if the next Fallout game is centered on a coastal city, they return to the cut ideas from F4.
Wherever we are in fallout 5 that is, still I would've been interested to see a ghoul whale pop up in fhe ocean or a sentient octopus
@@BanishedSilentShadow3318 Bethesda should hire you
Sadly Bethesda scrapped a underwater vault
There are some rumors and evidence of fallout five being in New Orleans. Something about Bethesda trademarking Fallout New Orleans as a title of theirs.
If it takes place in Galveston texas then the water itself will be the maps border
I feel like the whole dangerous Oceans thing wasnt totally thought up yet during the creation of Fallout 3 because of the numerous characters who supposedly came to the capital wasteland from oversees. It always struck me as odd that such a journey was even possible in the fallout world
@Nero Wynn yeah but how would those ships fair with radioactive rain and sea monsters? It’s feasible but like idk
@Nero Wynn there's probably going to be a Pirate Faction that uses Old cruise ships and Warships to conquer the Oceans, That way Bethesda's gets a chance to explore a "Waterworks" scenerio in the fallout Lore
@Nero Wynn you need collosal manpower construct the ships,
, stable economy to produce all materials to make the ship or to trade for materials you cant produce, you have to have people who are able to make ship sail its not as easy as going down the coast line you need navigators who know ocean currents,star maps and weather patterns (consedering rad storms are a thing crossing ocen is even harder than in the old days)
And if you want to have it be powered and not a sail you need smart people who know how to fix machines and you need to take these valuable people and send them hoping they dont die, rebel or decide to fuck it and stay over the ocean
Commenwealth is in too much of turmoil to produce ships and are fragmented
D.C is a shit hole that cant even feed its self
NCR and legion might have right infrastucture to produce ships mann them and supply them for the voyage but they are in a war economy more concerned with eachother than what might be over the ocean
@@ambustio9807 or you can reuse old war vessels and ships I mean in fallout 3 you basically go to a town built into a military aircraft carrier and in 4 they're plenty of abandoned ships so it's not out of the possibility that have working vessels the only caviat is how they would have gotten the nuclear fuel or fuel in general to power it.
@@ambustio9807 " you need collosal manpower construct the ships", As if the Brotherhood of Steel isn't making gigantic airships.
If there was a Fallout in a Florida setting, the first thing you'd see upon exiting the spawn location would be a Post-Apocalyptic Floridian riding a Deathclaw, arms crossed, straight face, chasing a pack of Mr. Handy robots. No words said by any of them. All you would hear is just an intense effort of each Mr. Handy trying to catch their breath, and the stomping of the tamed Deathclaw.
florida man would probably have a throne made out of the skulls of super mutants
@@danielthecake8617behemoth skulls
In the real world, algae blooms have been reducing oxygen levels in the oceans. But far from creating dead zones, they've actually created new niches where aquatic creatures adapted to low-oxygen environments, like jellyfish, can thrive. Jellyfish numbers have exploded worldwide. Environmental niches never remain empty for long; something will adapt to take advantage of them.
dont algae produce oxygen?
@@CrazyDutchguys Algae blooms block sunlight from penetrating the surface, which stops underwater organisms from converting CO2 to oxygen.
@@NoJusticeNoPeace As far as I know most underwater organisms produce CO2, with the exception of phytoplankton, algae produce most of the worlds oxygen.
@@NoJusticeNoPeacethe blooms decaying is what consumes the oxygen in the water.
Nature abhors a vacuum
“Water levels are universally hated”
Subnautica would like to have a word.
The only reason people hate underwater levels is the slow movement speed, low visibility, and excessively limited air supply. If the game provided some sort of scuba gear that allowed the player to move quickly with a decent air supply it wouldn’t be hated.
And the pant shitting fear for those of us unfortunate bastards with Thalassophobia
Low visibility and slow movement are definitely not the factors people hate. People hate water levels because of the controls always being poor and hard to maneuver, and restrictions on combat, and yes, the air supply limit has always been annoying too.
Duke Nukem 3D got around this somewhat by including scuba gear, but even that ran out of air somewhat quickly.
Like Bud said, restrictions on combat are probably the #1 reason. You can have as many guns as you like on dry land, but as soon as you go underwater you're extremely restricted in your offensive/defensive capabilities.
If you're "lucky" you'll be allowed a harpoon gun or a pistol at most.
No need for all that with the aqua perk
@@endorolfgreenwolf5265 perfect 🥰
I imagine there are still Ships or U-Boats with Pre-War Crew (Ghouls) around or giant Ghoul Whales or so much other stuff
I dont know if it counts as canon but fallout 4 had at one point a quest about a ghoul whale/shark, there is still a model of it, i think it was in the same quest as the scrapped underwater vault
We have Ghoulrillas, dont see why we cant have ghoul whales
@@temoma52 where the fuck are those???
@@temoma52 We have Ghoulrillas cause like Humans, they are Primates, this potentially extends to all Primates which is horrifying to think about.
Yangtze
The massive squid was planned. It was even textured. In the files there's a squid file that has textures. No modle tho
Thanks for repeating what the youtuber was saying
@@thanosj3div401 to be fair this video was such a nothing burger i couldn't be bothered to watch it and i'm reading the comments now to find out if anything interesting was revealed.
It was gonna be a overseer in a underwater vault in fallout 4 that was cut, there's a group attempting to use the old files to make a mod.
The coolest thing about the water is that you can walk along the bottom in power armour like a spaceman. Walking to spectacle island in power armour is completely possible.
And very boring.
@popguy2815 yeah the power armor needs water propellers with boosters, and a new weapon that shoots homing missiles underwater.
Now that's a catchy thumbnail. I was looking for something to watch and 20 minutes have passed and I was still looking for something to watch. I saw this video and its thumbnail, a simple but curious question I had never given a thought about. I was immediately interested. Sir, you have my attention.
When I first started playing Fallout 4 I was hesitant to explore the oceans because my severe thalassophobia made me really scared that a mirelurk would swim up to me while on the sea floor.
Dale pfp
Real understands real 😭
I understand your pain I played subnautica
@@maxamillionjazzhands4034 I always just skipped that part of the mission in the console
*Imagine what stuff like blue whales and giant squid turned into*
That's a great topic to cover. I've always thought it was a shame not much wad done with lake mead.
first time i played NV i was actually scared of going in Lake Mead because i thought their has to be something in there, but nope, and it always felt like a missed opportunity.
Yea the most they did is have lake lurkers there but having a sea monster there would have been cool
@@Wildcard-Jack-47 i think it would be cool but after giving it some thought, we all know it would turn into a durpy mess because its Bethesda. Just imagine Subnautica when the creatures get too close to the surface and their just spazing out of the water. Thats what it would be like.
@@The_Alt_Vault true but I can dream of well made fallout atleast
@@Wildcard-Jack-47 we all can and one day maybe Fallout will be bought by someone who can make a game that dose more than just working.
Singing crabs called Sebastian, what else?
Dr. Zoidberg?
Unda da sea!
I wonder what sharks, giant octopus, eels and saltwater crocodiles mutated into I have always felt that exploring the oceans in fallout would turn it into a horror game, imagine you're swimming at the surface and all of a sudden you see a pair of glowing eyes beneath you and it's getting closer and as it gets closer you realise it's far bigger than you could comprehend and then it stops a few meters away and you realise it's a giant eel kinda like that scp named anantasesha.
Imagine how awesome an underwater base would be. The Chinese nuclear submarine was cool in Fallout 4 but I remember wondering if there might actually be some kind of hidden underwater enclave base or something. I was very disappointed to see that Bethesda didn't do more with the underwater areas in Fallout 4.
It would've been cool to see a massive Chthulu-like creature either as a boss or in the distance seemingly as tall as the sky and the closer you get to it the more the player character will die similar to radiation poisoning but in this case, going crazy instead.
l like giant monsters
l like to kill giant monsters,
But a monster that is there just to cause fear and nothing more is frustrating...
Random gun mods go!!!
oh yes and then giant dragons and magic spells !
I love Lovecraft, but the character should die from radiation poisoning rather than going insane. A giant walking nuclear dumpsite fits into the Fallout universe better than a cosmic horror creature
And this is why game companies shouldn't listen to fans
I was playing fallout 4 for the first time recently, and in the few times I entered the water in power armor, I imagined walking along the sea floor like an oldschool metal-helmeted diving suit, and thought it would be cool to utilize that for underwater travel if there were any points of interest.
Super dissapointing how little there is under the water in Fo4. There's not much in the older ones either, but Fo4 seems to hint at it with water breathing perks and mirelurk cakes. There's maybe one or two quests where they're useful but even then you can usually just rush through without any water breathing buffs.
@@SineN0mine3 In FalloutNV there is Milelurk Soup, and the oceans are just as empty
You know, if they base the next Fallout game on Hawaii, then they would have to explore the ocean so much more. I think the idea of having to travel across the ocean from island to island could work really well. They could add a workbench for boats right from a raft to a small dingy with a mounted harpoon gun. Fishing could be introduced as well. Each island could have 1 or 2 vaults on it but then Hawaiʻi has like 5.
You could have a major plot for the player character then there's sub plots on each island. Maybe Niʻihau has an Institute base under it, and the reason no one goes there is because it's home to 4 'bosses'. You could have several 'bosses' across all islands. Rather than just doing Raiders, Gunners, etc. Maybe there are tribes you can join on each island. I feel like making up a plan for this now.
That would be a good idea and Hawaii has a lot of water surrounding it there could be more aquatic animals we can see that have been mutated
You could also introduce some other factions, I like the concept of the cargo ship in FO4 that has ghoul raiders speaking norwegian, basically its a bunch of stranded sailors unable to communicate with the locals.
Maybe have like one islands harbor fortified and occupied by a faction of idk, Australian seamen, stranded there after their freighter went dead, or have a small deserted island with a Chinese Navy vessel grounded on/near it, sort of a mix between the Shi and General Zao.
What's in the water of Fall Out? The setting of Bioshock...
I hate how right you are
seeing how people on the fallout universe catalog all this different species under a single name gave me an idea and idk if it's actually being made before, i was thinking about a zoology mod in which u get tasked with correctly cataloging and documenting wastealnd creatures, i might get on writing and researching this preping for whenever the next main fallout game comes out and crossing my fingers they don't actually implement that on their next game lol tho that'll actually be pretty cool if they did
Sounds like pokedex
A game set in Hawaii would be a great way to explore what the ocean has to offer.
Or maybe the Philippines.
@@suacemanaquiatan9380 BoS Phillipines Division
I think the lack of travel stems mostly from the fact that the world was nuked to hell. You typically need a good reason to travel to somewhere else, especially something as unknown as the other side of the world. With limited food and water supply, the unknown danger of the sea, it'd be impractical for most groups to do it.
And of course you need to know boats and sailing, not a lot of folks around to learn from.
Despite that there are characters that have traveled the entire American Wasteland coast to coast (our good ole friend Harold) and even the oceans from Europe to America (our less than good ole friend Tenpenny who in fact claimed it was worse over there...Imagine that). Not to mention the overused BoS and Enclave who know how to utilize aircraft and build them...I'm sure they can work and build aquatic vehicles heck the latter had an HQ on the water. Wonder if they have? Not like they would tell us "inferior" common wandering Wastelanders.
They did it over 500 years ago (nearly 800years in FO4). And they had no idea what they were going to find. The people of the commonwealth would at least know about Europe and would even have old maps with shipping routes. I can definitely see the Enclave sending an expedition and possibly the Brotherhood. With as quickly as the world ended there would be plenty of ships out at sea when it happened and those ships could still be sea worthy. But until the writers of the games decide what to do we can only guess.
@@SanchoPlisken I mean, yes we have been doing it for hundreds of years, but the Fallout World is very...altered, to put it lightly. With Bethesda's take on it, we do have actual Old Gods, Aliens, Ghosts and Cosmic Horrors. We cannot fathom what could dwell in the deep, dark, depths of the sea. We barely fathom it in real life.
With the nukes hitting and we do get talk rumors/legends of Ghoulified Whales, who knows what other ghoulified/mutated monstrosities are in sea to attack ships. The Ocean might just be too dangerous venture into. Plus there's taking into account that there's no telling how bad the storms could be out at sea.
@@Tomha An old oil tanker made it from San Francisco to an oil rig 175 miles off the coast and back in fallout 2. Maybe the Pacific is safer? And yes 175 miles is a lot less than “across the Atlantic”. But in fallout 4 it’s a bit of a catch 22 in that there’s absolutely nothing in the waters, yet everyone “says” ,and the fact no group actually does it, “proves” that travel by water is very dangerous.
Especially if locations like that giant irradiated area in Boston exist in the ocean. A rad ocean storm would demolish a boat.
I mean, Farharbor adds alot of amphibious mutated creatures. And so far as i know, if you go far out into the water in Far Harbor, you can spot a gaint mirelurke queen ... i mean even gaint for a mirelurk queen.
I know what your talking about isn’t that red one I forgot it’s name but it’s part of a mission where you kill it’s young and it attacks the harbor
@@unknown-dq6df Am, so far as i know there is only a mod. I never saw anybody haveing a gaint battle with a sea monster in Fallout 4 without a mod before.
@@MeowMeowMeowMeowMeowMeowMeowww nah. It’s one of the missions in far harbor.
the red death...its eyes glow really intensly, in the fog surrounding far harbour, it can appear HUGE..in actuality its the size of a house cat..
I felt really bad about about shooting the red death.
When I was a child I stood on a massive crab and it lifted me in the water slightly.
That moment instilled a permanent fascination on topics like these within me.
I legit got clawed by one as a kid too! Made me hate them forever.
Fallout 5: Detroit. Set in the metro Detroit area, from collapsing heavily industrial areas to ruined suburbs and Detroit itself. Contrasted by an explorable lake saint claire (lake in-between erie and Huron) with boat travel between the various grassy islands and weed beds that pirate raiders have set up water world like strongholds on. Canadian border is a stone trow away and could be a source of contention. The bridge between Detroit and Canada could be a center piece of conflict. Mutated fresh water fish like pike, sturgeon, and muskie or water snakes provide a more creative approach to aquatic enemies. Mutated wolves, bears, mountain lions, and wolverines migrate from the upper peninsula in search of food (humans) stalk the inner city areas. Survivors set up massive automobile death matches in wrecked sports stadiums (motor city theme) allowing for land vehicles as well. Swarms of irradiated mayflies (fish flies) breach the surface of the lakes every so often and swarm the city and your settlements must be defended.....just throwing some ideas out there.
Thats just detroit normally.
The main focus point should be the fact NCR 100% owns the llace because like you said "its a stone throw awway from canadas borders"
No, the stomach wounds on those dolphin things look more like something burst out of the stomach than something bit into it. Xenomorph stlye. Just look at the ribs. That would explain why these things have a massive stomach wound yet are otherwise intact. Anything which managed to kill them would have eaten more than their bellies
I've always thought that at least some of them was just decomposing, whales and such do often explode when decaying.(due to gas buildup inside) (also hence why the intact ones explode when you shoot them)
I guess If it’s been beached literally anything could of started to eat it but my first thought is it had exploded due to build up of gasses tbh
Probably just exploding like Bloated whales
They are decomposing and when you shoot or stab them they explode because of the pressure inside of them.
@@Yutiradon but isn't that more because of size tho?
I’m glad the devs for Fallout Miami are expanding on Fallouts Marine life.
Lakelurks in New Vegas use the same everything as the Fallout 3 Mirelurk Kings.
Fun fact: A lot of fallout 4's ocean is random boats, which I actually like. It gives that waterworld feel where people thought they would be safer on the waters, even with crops and such.
If food has become scarce in the oceans, then Deep-sea gigantism could be a thing throughout the entire ocean now..
Well deep sea gigantism can start from a large number of factors, but is a real explanation needed for why everything in _fallout_ has turned into giant mutated behemoths in any given environment?
It might be possible for coral reefs to remain, depending on how close to they are to the surface and how much they're affected by the general mutations of the wasteland as in real life most animals should be dead by radiation, but i'm assuming FEV might affect mutations? And as a side-note, fev, being a virus and virus's being meant for humans, might have a side effect of making creatures bipedal like so many wasteland creatures exposed to it already, so you might see a coral and jellyfish trying to crawl on land, maybe in smaller islands without human residence to constantly hunt them down, we might start seeing sentient yet primitive life coming from the sea or other wilderness lands that don't have human threats. But the fact that there's so many dolphin corpses washed up on show to begin with, the fish population must be thriving somehow, maybe plankton and algae mutated as we,, although its harder to say what the radiation effects on plant life is
also; i don't think vault 120 was made because maybe, there's already an infamous 4chan vault called vault 120. don't read it.
Just one point to make viruses aren't exclusively for humans. All animals can catch viruses for example aids originated in chimpanzees and covid likely came from bats. While the fev was designed with humans in mind your initial statement implies all viruses are
“And as a side-note, fev, being a virus and virus's being meant for humans,”
Nope, viruses affect pretty much every living thing we’ve identified, possibly including viruses themselves (although it’s debatable whether they’re alive). Even if you were saying FEV was made to solely affect humans, a) I’m not sure that’s true and b) viruses jump from species to species fairly commonly. It’s common enough that scientists skip the being afraid that such a thing could happen step and go straight to how to combat it.
“might have a side effect of making creatures bipedal”
Centaurs exist, and even if they didn’t, it’s a virus which induces rapid evolution in others. Why would it guide it, and even if it would guide it (beyond somehow ensuring that they all evolve into the same new thing) why would its effects be consistent? It’s a virus, they aren’t exactly known for being static targets, it’s why eligible people can get flu vaccines every year. It’s not that they lose all protection from it, it’s that this year’s flu is different enough from last year’s and next’s that the vaccinations are not interchangeable. If FEV existed we’d all be SCREEEEWWWWED…
i like the idea of things becoming bipedal, im just picturing coral reefs slowly turning human shaped but still being stuck at the bottom of the sea so while youre walking through from low light you just see all these human like shadows in the distance in varying poses, would certainly add to the fear and mystique of the ocean
@@TheAfker A giant talking coral polyp selling torpedos just appears in front of you.
Is there a chance that “sentient octopus” is Cthulhu? I know the fallout universe has other references to lovecraft
Since they never call it that, the answer is no dude. They are references, easter eggs even.. they call them Ug-Qualtoth or in 76, The Interloper
What makes it not a reference or easter egg is for them to directly call it by cthulhu
That would be cringe af
I think it’s meant to be an FEV experiment. Swan prior to becoming super mutant was stated to have his intelligence increase so it’s possible that since octopi are already super intelligent that it became sentient.
Also Cthulhu is a dragon with an octopus face not just an octopus
That would be interesting. Make it a heavily mutated, FEV ridden octopus with high intelligence. Might even have telepathetic powers.
It could be an experiment that escaped and became more dangerous when the bombs dropped and thrived for 200 years and became something similar to Cthulhu
Hawaii would be a great location for a fallout game. You have so many cultures and history coming together that they could really go any route they wanted and there are so many urban legends and creature they could reimagine.
Not as a base game it wouldn't be real fallout.. but maybe a dlc
Swimming around the outside of Far Harbour is the safest way to navigate.
Also, there are fish 🙂
I always assumed most sea life retreated to deeper waters, so areas close to shore are relatively safe, ocean travel is almost guaranteed to be deadly
There was that one "boss" from that f04 expansion, where you had to hunt down that baby mirelurk with red glowing eyes... that was fun times
I remember that
I thought it was adorable, I wish I could have kept it at a settlement.
In both TES and Fallout, I feel no fear when going into the oceans, which is normally a huge issue for me as I have Thalassophobia (fear of deep and open water). But because I know 100% that literally nothing will happen, I don't feel the fear that I feel in 99% of other situations.
Slaughter fish?
@@Sephlock discount piranhas dont scare me, octopi and shrimp scare me. too many legs...
@@Tacdelio I will alleviate your fear. Octopuses don’t have any legs, just arms.
Slaughterfish are an issue in rivers where you can't see them because of the rapids (up to level 10). Fallout 3 has a few water ares that are mirelurk infested, but yeah. For the most part they should have just made the water kill you instantly as a border (since they never do anything with it).
Far harbor sure has alot of underwater junk , creepy as hell there swimming the depths
I would love a "DLC" where you visit an underwater city/facility (like Bioshock inspired), and get to see some insane leviathan sized ocean life.
I really wish they had included more of water related stuff, especially the creatures. I mean, we see the weird dolphin thingies on the beaches, but man, do I wish the rumors about the Ghoul Whale were true...
Better question, what creatures will try and devour Zao on his journey back to his homeland?
We just get a book in a latter game that details Zao fighting hordes of sea monsters on his way home
imagine zao fighting the sentient squid while at sea
@@graysonfrost6774 Chinese mad lad ghoul who just wants to go home stood on top of his submarine cutting his way through tentacles with a sword
@@The_Alt_Vault TESTICLES?????
@@graysonfrost6774 god i love auto correct
I'm not even halfway thru - Mirlurk Kings have a sonic ranged attack tho, don't they, and those dolphy/whaley bois- well, dolphins have some kinda natural sonar, if I'm remembering correctly? and whalesongs... so I do believe a Mirelurk King could hunt such creatures with ease, as they have a natural weapon to counter and capitalise on their naturally enhanced senses.
Now I'm gonna roll back two mins and pay attention. Cheers! 😆🙏
I'm really really supremely very super happyglad that there aren't giant underwater monsters... just watching you swim thru those dank depths around mostly-harmless rocks and coral gives me the heebie-jeebies. I love scary stuff but I hate that XD
Damn bro you really cover the best topics, the big channels don't really cover this kinda stuff but you never fail to pick and interesting one
The first time I played Fallout 4 my english wasn't exactly perfect (it still isn't, but back then it was worse), so when I heard about the Glowing Sea I thought it was an actual portion of the coastline that got unusually irradiated when the bombs fell. I was a bit disappointed.
I'd love to see an Fallout game set outside America, or at least away from the mainland. Maybe Hawaii, they could not only have the known islands to explore, but create new fictional land masses formed from volcanic activity and US weapons testing; just an idea.
Given all the references to the Battle of Anchorage, an Alaska Fallout would be pretty cool. So would a Fallout set in China.
@Machine Ambassador Fallout France or Brazil?
@Machine Ambassador It would be nice but atlas, extremely unlikely. We’ll have Fallout: Empire (Nickname for New York), before we have the series take place in different country, like China before Brazil comes to the table as a candidate for its setting. But there’s nothing stopping someone writing a fanfic as such
@@lookbehindyou2549 Considering that Europe and the Middle East tore each other apart before the Great War, i can only imagine that South America got exploited by the US for its natural resources, or destroyed each other for said resources.
@@fiddler9804 Could imagine for some states, but not for others like oil-rich Venezuela. Tho we don’t have much in hand of the situation South America was before the war. I doubt some them would go to war with their neighbors, likely dealing with internal strife, coups of there own. The U.S would focus more of say resource “rich” countries mentioned above, either outright invading them like Mexico and Canada or installing a puppet government which is more likely than sparing troops that otherwise are needed for the War.
Perhaps the diluting effect of the sea water on radiation allowed the life to more readily undergo ghoulification similar to the one vault in fallout new vegas which exposed its residents to a small amount of radiation overtime causing almost the entire population to become ghouls which didn't normally happen.
I'm of a mixed mind here. On the one hand it would be a larger area to explore and enjoy. On the other hand...well, I've got a mod that adds the RU556 and you find it on a barge a short swim from Fort Strong. That short swim bothers me more than anything else in Fallout 4 and it's the only time I use console commands.
8:51
That's true. I just gained access to the perk that makes you immune to radiation from bodies of water almost at the begining of my recent run. With that I was able to get to the railroad HQ ealry and much easier than my brother; just because I swimmed near the shore instead of going through that part of the city near good neighbor.
4:09 Those aren't bite marks, those are the result of corpses bloating and exploding, since the insides of cetaceans are very well sealed, so gasses can't leak out like in a land animal.
Something else mentioned in Fallout 2: the Shi have a large fishing industry in San Francisco, and Control Station Enclave apparently heavily polluted the coast of Baja, to the point where coastal life was almost wiped out
If the game Maneater is anything to go by, mutated marine life would be terrifying to deal with. All it takes is a little mutagen and even a pre mature forcibly c sectioned baby shark can become an apex predator Megalodon, with elemental abilities including radiation beam attacks. With all the irradiated debris, people, ghouls, Super Mutants and creatures ending up in the water, mutated marine creatures are a guarantee. Would explain why boats in Fallout stick to as near the shallow waters as possible, they would end up lunch for giant sea creatures in the deeper water.
I think we should mention that huge skeleton you can find in the water, in Point Lookout, when diving underneath one of the buoys, too. I was terrified after discovering it, but the empty oceans are fairly disappointing. Hope there'll be something there in future installments. I'm too thalassophobic to actually encounter it, but it being there, could be cool.
Ah man, that's a shame the underwater stuff was cut, but it was probably cut because they didn't want to deal with the janky difficulty of making underwater combat work, which is unfortunate because truthfully it wouldn't have been that hard to implement if they had used a little engine trickery.
Could have made a couple of requests that required you to get unique power armor upgrades for both weight and oxygen, so eventually you could walk along the bottom of the ocean to access the vault in the power armor. Could still have the kraken battle by basically just copying the Dragon battles in skyrim, but with a giant squid instead of a dragon, and a "flying" squid works underwater, it just makes it look like its swimming.
This is Bethesda. Even if they could implement underwater combat well, it wouldn't happen because they're lazy
Most likely another victim of the pointless settlement system.
They could do so much more with the ocean. Imagine part of the map dedicated to an area similar to in the movie Water World. Where you maybe have to traverse ocean or great lakes to reach another part of the map. Have it where you have to repair/maintain and upgrade your boat or ship. Plan out defenses against pirate raiders and sea monsters. Maybe scary underwater abandoned cities or towns where the old residents evolved into Creatures from the Black Lagoon.
Fallout northland were you can go out on lake superior and fight some giant sea beast would be fun.
With the whale/dolphin creatures, I always sort of assumed, that with how the stomach injuries looked, that someone ate its way out of them which is why we find so many on the shores.
Imagine a fallout game like subnautica. You're trapped on a oil rig and it's like your home base, with nothing but ocean around
Potential names:
Fallout: Pacific Rig
Fallout: Stranded in the Atlantic
Also, you could add quests in a different form, with there being holotapes to find, and that's how quests start. Or you could receive quests from a long-distance communication with characters on the mainland.
Fallout: Below the Surface
When I first played Fallout, I was hoping the water would have irradiated sharks or something. But nothing. The only thing dangerous about water is the radiation.
I do agree that it would be cool to see more of the water with it hopefully being in a future fallout game but if not then at least a future expedition. also if they ever did do under water stuff I would love it for there to be a suit of power armor that specializes in being under water, that could use propellers to help move around in the water and use weapons that could work under water instead of only sinking to the bottom and not able to draw weapons like every other power armor.
"Old Greg is canon." - Todd Howard probably
i always talk a big game about how its disappointing there is not more aquatic monsters, but i would literally fucking shit myself if a shark attacked me in fallout water
I know what you're thinking.
Here comes Ol' Peg, he's an irradiated ghoul fish.
But you don't know him. You don't know what he's got.
I’m hoping in the next Fallout we get more in the way of Red Chinese forces. We never get adequate coverage of pre-war US-Sino conflicts in the modern games; so randomly coming across a whole fleet of sunken Chinese subs/ships would be cool as hell.
If they make Fallout title set in Alaska it'd be cool to have a Chinese created vault or other Chinese pre-war tech.
@@jayvang7490 you lost me on the Chinese vault. Maybe that would’ve occurred in say, Beijing, or Nanjing; but not on the Alaskan front. It would however, be cool to see some Chimera tanks outside the Anchorage Sim, and maybe some Crimson Dragoon ghouls. There is a lot that could be done with Red Chinese forces that doesn’t involve a weird drilling platform and billions in gold. Fallout has gotten away from compelling, and gritty story; and gone to overly absurd and frilly.
@@jayvang7490 have you played the fallout 3 dlc operation anchorage
look up Japanese spider crabs before questioning giant lobsters etc.
theyre apparently extremely delicious, but no one will buy them lol.
@Nero Wynn I've been told that Coconut crabs do not taste good. Don't know about Spider Crabs but they are indeed huge.
My guess that the oceans are mostly intact. Because the nuclear detonations were targeted on land.
Only the shallow bodies of water like lakes and rivers are affected by mutation. And like UV lights, nuclear radiation can't reach that far in the ocean depths.
@FilthyDankWastemanFabuless Well they use sea water as coolant for Nuclear Reactors, the ocean actually dilutes radioactive dust. And it's not like FEV is airborne or waterborne or anything.
Sure the shallow parts would be affected as we saw on the dead mutated dolphins along the Boston harbor area. But the deep would still remain untouched. So the notion of having sea monsters of mythical proportions like the Kraken, Ghoul Whales, or whatever would be impossible unless done by a third party factor like undersea vault experiments or whatnot. But by solely by Nuclear Radiation? I highly doubt it.
I’m terrified of water stuff in video games (thanks LoZ) and I always really wanted some freaky sea monsters. Even if it were a washed up one that was dead, or maybe you could see something huge swimming or jumping out of the water and catching a bird from far away. I was hoping Far Harbor would be more like that but 😅
Nothing, just low-poly geometry
Would've loved a Waterworld type DLC for the next Fallout game.
I mean I'm absolutely terrified of the ocean, just watching you swim around underwater makes me anxious, but it is a massive missed opportunity.
Interesting that fish have survived. I'm sure some species were hardy enough to survive. I think I remember the Courier or another character in New Vegas asking something along the lines of "what the hell is a fish" so I wonder how common they really are. Or, if they are still common, but given that most water seems to still be radioactive, a lot of people don't see them often.
Could you imagine an Enclave base underwater? They may yet return in massive force
Humans too busy killing each other and fending off attacks from land dwelling mutants? Better believe the sea critters had time to multiply and mutate into horrifying monstrosities
I’m guessing dunwitch and china subs and also enclave stuff and maybe a navy boat like the nucleas
They could of done something in the capital wasteland, by rivet city all the way to point lookout. Lake mead forsure. I agree fallout 4 was there chance to shine. By the way that part in Banjo-Kazooie made me hate the ocean for life.😅👍
this was my first question when i started far harbor
The lack of sea life is why I appreciate the "Kaiju of The Commonwealth" mod, which causes Godzilla to arise from the ocean and attack Spectacle Island.
There is also another problem with ocean in F4. In first Fallout oceans was said to have been reduced by fairly huge amount, lowering sea level by many metres, and exposing vast masses of sea shore. As such, cities that have shallow coast should be disjoined from water.
Ps: marchants in Fallout were supposed to use bramins not as pack mules but as ox's that were pulling cargo carts, in Fallout made from car parts.
thats how they were originally but it is said they eventually used less carts unless they had to and just started packing on the Brahmin I assume it was due to more brahmin being available or due to selective breeding maybe both
The bombs were aimed at cities, and not water. So i would assume, that deep water, and far water got very little taint from the radiation. Since there are creatures that survived the whole thing we can assume that Earth had no total ecologic catastrophe from the event. So no water world from the southern, and northern poles melting down. So i would assume, that the Oceans in deep water are similar to as they were.
i would think so, but some nukes are fired from submarine so i think some broken submarine that carries nuke which got disabled/broken are being left in the ocean and slowly releasing radiation over the 2 century, but i guess the damage is mainly near US and china, not sure about russian tho.
In addition to sea monsters, we could have seen raider clans try their hand at piracy.
That would be so cool
Creation Engine cant even make a stable horse cart, can you imagine trying to make a boat work with that pile of junk engine?
@@JimJamTheAdmin it'd be fun to see the glitches at least
Well technically there could be something crazy in the ocean but nobody ever lived to tell the tales hopefully the tv show does
What if it's not something attacking the dolphin like creatures, and their corpses ending up on shore, but something gestating in the creatures and exploding out with their corpses washing up on shore...
Idek which would be more terrifying 🤣
No reason fo 4 didn’t have a underwater vault and a power armor that was like a diver suit
Could the "sharlphins" be only the females, who's offspring ripped their way out of them? Sharks and dolphins do have live births.
most animals are born alive
Nah, that's gasses imploding them
Just an idea I'm throwing out there...Fallout in Hawaii...radioactive volcanoes, custom boat to travel between islands, plenty of aquatic life, etc.
Imagine a game like Subnautica but you're dealing with mutated marine life.
Lol, I was actually just thinking this. If subnartica and fallout dev's shares ideas.
Animals like man-eater will be interesting in fallout universe
11:13 Prior to being scrapped, Longfellow used to run with a crew who were to become Far Harbor’s original cannibals, the Wharf Rats, with many of them even sporting similar coats to his along with details such as peglegs, harpoon bandoliers, giant hooks, and so on, while sailing aboard what was believed to be one of the last working freighters which during his personal mission would be crashed along the shoreline of Far Harbor as his former crew are put to rest after having gone mad from the fog.
I got excited when first playing through fallout4, i thought the glowing sea would ACTUALLY BE a glowing sea. I would have to board a boat and deal with horrible radioactive acid rain hurricanes. Like when NPCs said that radioactive storms blew in from the glowing sea. I was thoroughly disappointed 😔
The fish and plants people eat are obviously radiated, the reason it probably hurts the player and not the villagers is that the villagers and NPCs grew up and evolved in the waste land to adjust to the rads, but the player has not.
It'd be cool if a fallout title to be based in Hawaii or even Alaska. Imagine seeing the two states that both would've seen combat during the great war. Especially with Alaska that likely still has scars of Frontline combat there. Plus they both have/are archipelagoes that would be great for aquatic mutated abominations.
Its such a bummer to know that all of this was planned and is therefore real but will never be seen by any of us. Would be so cool for them to do a late aquatic-DLC but we all know that thats not going to happen.
Make a Fallout Game on the Ocean. Cobbled together ships against giant mutated sharks, whales, and others.