Is the Ninja Vest Any Good in Modern Warfare III? (Full Breakdown)

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 429

  • @SG-4u
    @SG-4u 10 หลายเดือนก่อน +271

    I was disappointed to see the Ninja Vest take away your gloves. So you have a vest that refills your throwing knives, but gives you no ability to get the knives out fast or throw them further. So you might as well take the Demo vest with covert sneakers instead.

    • @yikes6758
      @yikes6758 10 หลายเดือนก่อน +8

      then you lose out on running sneakers or tac pads which can massively benefit a throwing knife playstyle. you're not thinking about your options here

    • @cipherpac
      @cipherpac 10 หลายเดือนก่อน +3

      Honestly having a lot of fun with the Ninja Vest and stalker boots. I don't usually use throwing knives but I like to try the new content when it drops, so I threw knives on my ninja class. Having a blast and will definitely use throwing knives more now regardless of what Vest I'm running

    • @Kdavis8377
      @Kdavis8377 10 หลายเดือนก่อน +2

      If you can’t run some sort of ghost perk AND eod on all classes, you’re at a disadvantage in every game. Can’t use the Ninja vest

    • @Adrian-19-A
      @Adrian-19-A 10 หลายเดือนก่อน

      Gloves are the weakest. I run whatever and do the same

    • @dannieriv5942
      @dannieriv5942 10 หลายเดือนก่อน +1

      A ninja stays hidden right? How am I supposed to stay hidden when I'm always on the map?

  • @Avonzah
    @Avonzah 10 หลายเดือนก่อน +63

    I agree that the footstep audio needs tweaked, but i think the "bone conduction headset" should counter the "covert sneakers". There was always that counter play in the old games with the "awareness" perk and such and i don't think is should be any different here.

    • @billwhipple9039
      @billwhipple9039 10 หลายเดือนก่อน +1

      I'd take awareness but I'd prefer high alert

    • @youngswipe5070
      @youngswipe5070 10 หลายเดือนก่อน +3

      Sitrep pro was the best perk in the OG mw3 countered deady and you could see equipment the campers laid down

    • @Dragoonsoul7878
      @Dragoonsoul7878 10 หลายเดือนก่อน

      You're right, there were ways to counter it which ultimately made the perk useless because anyone who wants footsteps would run the counter perk.

    • @pantiesgonewild358
      @pantiesgonewild358 10 หลายเดือนก่อน

      if bone conduction counter covert sneaks, then how would the sneaks counter the bone conduction

    • @will_9910
      @will_9910 10 หลายเดือนก่อน +1

      @@Vv_JASPER_vV
      There should be a counter for everything.

  • @ashbashtap1987
    @ashbashtap1987 10 หลายเดือนก่อน +66

    4:09 it doesn’t stop moving speed but still kills your turn rate

    • @JeSuisBacon
      @JeSuisBacon 10 หลายเดือนก่อน +6

      Pretty sure the covert sneakers are also bugged and do this too.

    • @WokeFatti
      @WokeFatti 10 หลายเดือนก่อน

      @@JeSuisBaconYeah I noticed that too, I thought they broke stuns, but i think covert sneakers are bugged and are also giving is the movement penalty immunity

    • @dimas2181
      @dimas2181 10 หลายเดือนก่อน +1

      ​@@JeSuisBacon you are right, i run assassin vest and covert sneakers and got this after the update

  • @TaylorMoore42
    @TaylorMoore42 10 หลายเดือนก่อน +23

    I agree, toning down the base footsteps would help solve alot of problems.
    The other thing they should consider is combining some of the other boots to make them stronger. Some of their perks are just far too niche and situational to be worth it by comparison, like The increased mantling speed boots should just be part of lightweight or stalker.

    • @mokshee-e1u
      @mokshee-e1u 3 หลายเดือนก่อน

      @@TaylorMoore42 the increased mantling speed boots should be apart of lightweight because if you're lightweight it makes sense you can mantle faster

    • @TaylorMoore42
      @TaylorMoore42 3 หลายเดือนก่อน

      @@mokshee-e1u looks like they just made everyone mantle faster and removed it as a boot perk in the last huge balance patch.

    • @mokshee-e1u
      @mokshee-e1u 3 หลายเดือนก่อน

      @@TaylorMoore42 oh cool

  • @starlite_lord4321
    @starlite_lord4321 10 หลายเดือนก่อน +39

    Damn, I sure picked the wrong day to start working on my "affected by tactical" camos yesterday! This explains a lot...

    • @RavenMocker_
      @RavenMocker_ 10 หลายเดือนก่อน +3

      Just keep in mind for now, until they fix it, just try to not be in their line of sight when going for it. The enemy will still have trouble turning

    • @piotr78
      @piotr78 10 หลายเดือนก่อน +1

      Just go HC shipment and use only flash and stuns. It's always been a bit of a pain but in HC it's pretty easy

  • @crimsonlotus8004
    @crimsonlotus8004 10 หลายเดือนก่อน +198

    I think the assassin vest should have stayed without a lethal. If you're off the mini map permanently without shooting, you shouldn't be allowed to sit in a corner with a claymore.

    • @AidnTheFurry
      @AidnTheFurry 10 หลายเดือนก่อน +25

      i think you should just be limited to only aggressive lethals (throwing knife throwing star semtex drill charge and frag)

    • @BackupReal
      @BackupReal 10 หลายเดือนก่อน +14

      Who says every Assassin Vest user is using claymores...

    • @desertjane
      @desertjane 10 หลายเดือนก่อน +18

      Naw, people gonna camp regardless if they showing on the mini map or not. People be literally sitting in the open sniping😂😂

    • @BackupReal
      @BackupReal 10 หลายเดือนก่อน +16

      Assassin's Vest only removes Field upgrades, its a nice Vest to use if you want to have a regular COD experience instead of loosing your lethals/tactical or a perk. Camping is not a problem in MWIII

    • @sly0422
      @sly0422 10 หลายเดือนก่อน +9

      @@desertjane is sniping really camping though🤷🏾‍♂️, That’s what they are meant for, now sitting in a corner with a smg or ar thats camping

  • @markpangilinan7770
    @markpangilinan7770 10 หลายเดือนก่อน +13

    In my opinion, I don’t see myself using the ninja vest at all. It doesn’t allow me use my scavenger gloves and it only has two gear slots available. As a result, I’d rather stick with my engineer vest and wait for other vests to come out in the remaining seasons of MW3. Maybe an ICU vest that allows for fast health regeneration time after capping objectives or scoring kills like the quick fix perk from previous two Modern Warfare games that I played back then, but the vest should have the ability to charge either the munitions or med box faster and no other field upgrade, have the tactical slot removed, gain access to using two lethals, plus three gear slots. It would be my ideal vest in the game.

  • @travelerspooks
    @travelerspooks 10 หลายเดือนก่อน +3

    I'm so glad someone with an actual following and influence was able to get this message out - USING COVERT SNEAKERS DOES NOT MAKE YOU SILENT. I cannot tell you HOW many times I've been called a hacker and reported because I used the sound cues of a player landing off surfaces or moving to prone/standing up. Their immediate claim is always "No way you heard that, this guy is cheating" and I have no idea how to explain to these people that you can still hear them moving, you just can't hear the footsteps.

  • @patchadamsv2
    @patchadamsv2 10 หลายเดือนก่อน +7

    Back in Black Ops 1 and 2 days, when headsets were crap and cheap footstep audio was great. But nowadays with the way headsets are super clear and have great clarity, those footsteps come through like I herd of elephants. They just needed tone it down. There's no use for loud footsteps when my headset can hear a needle drop

  • @codemonkeyslikeme
    @codemonkeyslikeme 10 หลายเดือนก่อน +98

    I was so disappointed that this vest doesn’t give u gloves 😡
    If its supposed to be a THROWING SPECIALIST, why isnt there a ordanance glove for throwing them stars and knifes faster and further?!?!?!1?!

    • @jacobmiller6916
      @jacobmiller6916 10 หลายเดือนก่อน +6

      Funny enough it was mentioned when they first announced this but that was a typo which sucks. Edit:meant that it allows gloves but that was a typo which sucks majorly

    • @cillyprodd
      @cillyprodd 10 หลายเดือนก่อน +4

      @@imaquackaholicit’s ninja you don’t need covert

    • @growingoaks
      @growingoaks 10 หลายเดือนก่อน

      @@imaquackaholic I’m surprised they even added it, considering how incredibly strong it is

    • @jacobmiller6916
      @jacobmiller6916 10 หลายเดือนก่อน +1

      @imsidi yeah it would be now that I'm thinking about it. Still blows my mind that your movement is reduced to suppression mines and tear gas when it states your immune to any movement reduction effects

    • @dbrainstorm
      @dbrainstorm 10 หลายเดือนก่อน +2

      I would gladly take a glove slot if they took away one of our weapon slots in return, making it so it has to be a true stealth build with either a pistol or a knife.

  • @BCBtheBeastlyBeast
    @BCBtheBeastlyBeast 10 หลายเดือนก่อน +4

    Lower footstep audio would pretty much stop nobody from using Covert or Assassin without also buffing the other boots as well. Even then I have doubts.

  • @UprisenGaming
    @UprisenGaming 10 หลายเดือนก่อน +18

    It's decent but I already dropped it again... in my opinion the best setup by far for rushing is still Engineer Vest with Commando Gloves, Covert Sneakers, Mag Holster and Ghost plus 2 Stims and the Munitions Box! Been rocking that basically since release, whenever I try something else I inevitably end up going back to this everytime haha

    • @affectiveobserver
      @affectiveobserver 10 หลายเดือนก่อน +4

      A lot of people sleep on the engineer vest. Idk about you but I hope they come out with an even more perk-focused vest.

    • @UprisenGaming
      @UprisenGaming 10 หลายเดือนก่อน +1

      I used to pick the CCT Comms Vest over it but I think having Stims is more important than CCT's radar bonuses, especially on small maps

    • @caseycameron5370
      @caseycameron5370 10 หลายเดือนก่อน

      ​@@affectiveobserveryeah I normally use the demo vest for more knives the engineer vest is incredibly slept on

    • @Hutchyy
      @Hutchyy 10 หลายเดือนก่อน

      Mag Holster is pretty useless on some guns though (see Ace's video on it)

  • @kevo1441
    @kevo1441 10 หลายเดือนก่อน +1

    As a rusher who prioritizes weapon handling above all else, I love the perk because I can now finally use Stalker Boots.

  • @MOZINGO801114
    @MOZINGO801114 10 หลายเดือนก่อน +1

    Excellent video once again. Totally agree with your suggestion of nerfing the base footstep audio. I appreciate the time and production value you put into your videos. Well done bud

  • @evilwookiee7655
    @evilwookiee7655 10 หลายเดือนก่อน +24

    100% agree that base footstep audio is too loud. It could also open up other "downsides" to make other boots more powerful. Better ADS strafe speed balanced by louder footstep audio, etc.

    • @jacksonwagner992
      @jacksonwagner992 10 หลายเดือนก่อน +1

      When I play ranked warzone I can hear the exact floor and direction a dude is walking within like 40meters of me

  • @charlesjames7189
    @charlesjames7189 10 หลายเดือนก่อน +3

    Yes, decrease footstep audio a bit, but I would like to see the bone conduction headset given a buff, too. As of right now, I find it a wasted gear spot when there's EOD, ghost, and cold blood.

  • @trashgodclaire
    @trashgodclaire 10 หลายเดือนก่อน +35

    Does the vest work against the guardian killstreak? That sounds like the most obvious movement slowing effect in the game right now

    • @recklezzmiztakez
      @recklezzmiztakez 10 หลายเดือนก่อน

      People like this so he’ll see this comment cause we need to know

    • @bern1e74
      @bern1e74 10 หลายเดือนก่อน

      Or maybe just try it??

    • @recklezzmiztakez
      @recklezzmiztakez 10 หลายเดือนก่อน

      @@bern1e74 I will I didn’t comment this for me I commented for the people who don’t care to test the things in game but still wanna know. And you can’t say there’s not any of those people cause if there wasn’t @TheXclusiveAce wouldn’t have this TH-cam career he has😂 take your hate elsewhere

    • @bern1e74
      @bern1e74 10 หลายเดือนก่อน

      @@recklezzmiztakezHate??? 😂
      I was just making a suggestion. Calm down. 🤦🏻‍♂️

    • @recklezzmiztakez
      @recklezzmiztakez 10 หลายเดือนก่อน

      @@bern1e74 nobody asked you tho? So why comment😂

  • @ikepigott
    @ikepigott 10 หลายเดือนก่อน +1

    Doing the camo grind, and needing Kills While Sliding - and it is a lot easier with the tac boots and ninja vest to mask your movement

  • @kazkatgamer6722
    @kazkatgamer6722 10 หลายเดือนก่อน +3

    Targeting the base footsteps is a great idea...for console, but pc will and probably already has (as an audio engineering myself) a work around for damping footstep audio pre present in the game.

    • @TheXclusiveAce
      @TheXclusiveAce  10 หลายเดือนก่อน +3

      A lower hard cap on audible range would help combat sound EQ to a degree.

  • @gregw1907
    @gregw1907 10 หลายเดือนก่อน +1

    I agree with your base foot step audio comment. Running around with covert sneakers or the ninja vest is deafening.

  • @RambinoYT
    @RambinoYT 10 หลายเดือนก่อน +1

    What is faster?
    Ninja west with covert sneakers?
    Ninja west with running shoes?
    Infantry west with covert sneakers?
    Like what is the best rush class setup now

  • @massluca0078
    @massluca0078 10 หลายเดือนก่อน +1

    i definitely prefer this perk system to the last one, but it really feels like there is way too much crutch gear. imo you shouldn't be able to equip Ghost vest AND Coverts, or Ninja vest and Ghost. the only way you should be able to combine the two should be with gear and a different vest. its too damn crutch and every other perk suffers because of this system.

  • @FatalFury007
    @FatalFury007 10 หลายเดือนก่อน

    Good idea with targeting base footstep audio. My only fear is people would start to complain that "the audio sucks" because they expect to hear someone coming from 30m away

  • @Dragoonsoul7878
    @Dragoonsoul7878 10 หลายเดือนก่อน +1

    Targeting the base footstep audio wouldn't fix things, because the core issue is how footstep audio and the ttk is exploited.
    Covert Sneakers and Dead Silence are popular because without them a person knows you're coming, can pre-aim which gives them a 200ms advantage and pre-fire on top of this. Having an consistent 200ms advantage is typically 2-4 bullets.
    This is why if Bone Conduction was buffed this just means everyone would run Bone Conduction and it makes movement impossible or worst case like in original MW3 everyone would run the equivalent of Bone Conduction with Covert Sneakers.
    The actual issue is you get footstep audio for free without perks as even a 5-10 meter audio range is more then enough for good camping spots. A perk that compete with Ghost and Flak would be a great balancing tool and because it competes with these there is counterplay as the person may appear on your mini-map or be vulnerable to explosives preventing extreme camping.
    This would give footsteps a healthy place in CoD and remove the need for Dead Silence or Covert Sneakers entirely while still allowing both sides who want their Silence or Noise to win.

  • @biggestman123
    @biggestman123 10 หลายเดือนก่อน +8

    Just reducing base footstep audio would bring so much more diversity to the game I can’t lie.

    • @elg7365
      @elg7365 10 หลายเดือนก่อน +1

      It won't it will make the perks and dead silence redundant

    • @sman14GTA
      @sman14GTA 10 หลายเดือนก่อน

      Diversity? Lol
      There is no reason to run anything other than Ghost and Covert Sneakers.
      MW3 is the most simplest & watered down game in the series.

  • @Shuganuttz
    @Shuganuttz 10 หลายเดือนก่อน

    Stun doesn’t affect your forward or backwards movement at all. Just turning left or right

  • @Adrian-19-A
    @Adrian-19-A 10 หลายเดือนก่อน +2

    I think the other boots are really powerful, but the covert sneakers are a tier above. I think they should leave the boots and foot audio alone. The movement speed and sliding speed from the other boots would be too powerful if they toned down footsteps audio

  • @MWIIexecutioner
    @MWIIexecutioner 10 หลายเดือนก่อน +1

    6:17 this solution is genuis

  • @MuscledRMHv2
    @MuscledRMHv2 10 หลายเดือนก่อน +1

    I'm a lot more happy about the fact they added more maps to 10v10 yesterday :)
    Also really like the new maps Vista and Departures. So far SHGames has released some pretty good new maps.

  • @Real_Beaky
    @Real_Beaky 10 หลายเดือนก่อน +1

    I don't think Covert Sneakers need a nerf. The other boots just need a buff. Specifically the Stalker boots. I don't think they do anything. I use the lightweight boots and they "feel" like the stalker boots + other benefits.

  • @braedonmb
    @braedonmb 10 หลายเดือนก่อน

    I think Shock Stick, Tear Gas, and Killstreak Explosion (during spawn protection) slowdowns are also woryh testing for Ninja Vesg resistances

  • @christophercarlson3183
    @christophercarlson3183 10 หลายเดือนก่อน

    What I was hoping to see before the release of the vest, was that Covert Sneakers would keep being the counter to Bone Cunduction headset, since the express purpose of Covert Sneakers is exclusively making you dead silent. Then on the other hand, Bone Conduction would counter the Ninja vest as it does a lot more things than just specifically make you quiet, so I figured the vest would act like the sneakers to everyone, unless you have Bone Conduction, at which point it's like they don't have either the vest on or the sneakers. It's a shame that they didn't go that route but who knows, maybe they'll change it down the road. 🤷

  • @ZeroKaneko
    @ZeroKaneko 10 หลายเดือนก่อน +1

    Welp my dirty, smelly sneakers stay on for exactly the reason you described, same for assassin vest. Also, I would like to see a change for ninja vest, which assassin vest has, no skulls, at least for melee if the vest is so heavily referencing it as ninja.

  • @TomOBedlam
    @TomOBedlam 10 หลายเดือนก่อน

    What about the lethal grenades? The fire one stuns and the others they added back the movement penalty when you’re hit by ones explosion. Does the ninja vest counter those? That was my big hope for it.

  • @kurokaen1234
    @kurokaen1234 10 หลายเดือนก่อน +1

    I think the assassin vest should not have a gear slot, so no ghost, but u can still do a full stealth set up but you are extremely vulnerable to tacticals and lethals

  • @sIayerz
    @sIayerz 10 หลายเดือนก่อน

    I didn't wanna use it because I thought it was bugged not having gloves. I still prefer running engineer, with 2 stims, 2 gear perks, and covert sneakers. I wish this ninja vest replenished stims rather than throwing knives.
    Also I definitely agree on reducing base footsteps. That's 100% the balance change needed next. Would instantly freshen up the game and create way more variety in classes.

  • @phoenixtilley751
    @phoenixtilley751 10 หลายเดือนก่อน

    Dude, it’s silent running and you can use the shoes to run faster, AND the throwing knife can be used as a melee
    I’m using the WSP smg with movement tip and underbarrel, 20 round mag, no stock.
    These together give you the most hip movement, sprint + tac sprint speed in game.

  • @hypno4430
    @hypno4430 10 หลายเดือนก่อน

    The ninja vest is a really nice alt playstyle, but the assassin vest offers more IMO. It offers 1 of every slot whilst giving ghost and hiding enemy death skulls which I feel is slept on. I know you can still have that by using certain weapons, but being able to have that on every gun is just so dang nice.
    Obvi not gonna put someone down for using an alt playstyle, but I need my scav gloves!

  • @eman_1806
    @eman_1806 10 หลายเดือนก่อน

    Hey Ace, What do u think is the best mobility gun in the game? Meaning what gun is best for those long routes, idk what’s better the Wsp pistol or a knife

  • @TheKirBoi
    @TheKirBoi 10 หลายเดือนก่อน +1

    Yeah default footsteps need to be lowered, it genuinely makes me laugh how often I can actually hear footsteps on maps like Shipment, the coup de grace to the decibel system of background noise. Also I hope the lack of gloves is a bug, disappointing that it doesn't have them.

  • @billwhipple9039
    @billwhipple9039 10 หลายเดือนก่อน +1

    I'm not saying there isn't a vocal minority, but I think the kerfuffle over boots being "useless" is exaggerated, both in terms of whether other boots are actually useless and in terms of how many people use covert sneakers
    I have never used covert sneakers. Not even once to just test them out. I prefer other boots and vests. I also rarely feel like I run into others wearing them. I can hear most players footsteps. It's very rare that I get snuck up on close. Yes, I get shot in the back but usually at range. The only instances I can say for sure where an opponent has been wearing them is the handful of times I've been executed. Almost every single execution has been from someone running covert sneakers
    I don't think there is a problem in the boot category, I think there is a problem with some players needing there footsteps to be silent. There are other perks load outs that you can be just as successful with. No one needs silent footsteps. Certain players want silent footsteps to play the way they want, and in my experience, it isn't a whole hellofalot of them
    I will also acknowledge that I'm a good, but likely not a very good player. There might be a difficulty or skill curve that makes them more necessary when playing in higher skilled lobbies, but I'm willing to bet there are other combinations of perks you can succeed with even in those lobbies

    • @Dragoonsoul7878
      @Dragoonsoul7878 10 หลายเดือนก่อน

      I agree with this, if everyone is expected to run Covert then people aren't listening for noises.
      If people aren't listening for noises Covert does nothing, in turn making the other boots more viable.
      If people are listening enough for Covert to be needed then the issue is Foot Step Audio itself existing.

  • @loboguara5761
    @loboguara5761 10 หลายเดือนก่อน +3

    About footstep noise reduction.
    One thing few people consider, is that many players put in their settings to auto tac sprint when moving forward, and the tac sprint is the loudest footstep noise in the game. So this affects the perception of how loud footsteps are.
    When I play with a class that doesn't have covert sneakers, I use the stalker boots, and with those builds I clear cover corners in tac stance, many people do not hear me coming.
    So if you are not wearing covert sneakers, be mindful of your running settings and habbits.

  • @collossuss10
    @collossuss10 10 หลายเดือนก่อน +1

    Call of duty has become infested with campers for years now. Camping has gone from being a cheap way to play to "Its a legitimate tactic bro". We've gone from spawn camping being a scummy way to get cheap kills and ruin other players enjoyment to no one leaving spawn because they don't know how to move and shoot. They need to leave the footstep hiding perks alone and stop encouraging passive boring gameplay.
    I paid full price for the game I'd like to experience the full map not just a single corner or doorway somewhere.

  • @zanrak3922
    @zanrak3922 10 หลายเดือนก่อน +1

    Does the Ninja Vest remove operator voicelines? I actually really dislike that about the covert sneakers

    • @TheJeverson
      @TheJeverson 10 หลายเดือนก่อน

      Is that why my operator doesn't talk? Always wondered why they never talked and just thought it was a bug tbh

    • @zanrak3922
      @zanrak3922 10 หลายเดือนก่อน

      @@TheJeverson Yep used to think the same thing, but no its a "feature" of the covert sneakers

  • @Simon_Hawkshaw
    @Simon_Hawkshaw 10 หลายเดือนก่อน

    I did try this vest with weapon attachments that reduce movement, and my perception is that the movement nerf was not as noticeable with this vest, but that could just be wishful thinking. Totally silent footsteps are great in a game, but not real-world. If the sound detection distance was reduced and not eliminated, as per your suggestion, I think this would be better for gameplay, imo.

  • @onlineghost9813
    @onlineghost9813 10 หลายเดือนก่อน

    IDk what you mean that the audio in game is too loud... I baerly hear footsteps and im using headsets and streamer settings.

  • @Luckyduck_007
    @Luckyduck_007 10 หลายเดือนก่อน +2

    Hey ACE will you be doing gun guides on the new guns?

    • @TheXclusiveAce
      @TheXclusiveAce  10 หลายเดือนก่อน +3

      Of course! BP50 episode is recorded and will be published tomorrow

  • @devonwolf4425
    @devonwolf4425 10 หลายเดือนก่อน

    Xclusive Ace you missed the wsp stinger update from the season 2 patch notes in the weapons video, just wanted to see how this pistol stacks up now

    • @TheXclusiveAce
      @TheXclusiveAce  10 หลายเดือนก่อน

      The WSP Stinger wasn't adjusted at all for MP.

  • @Collyne07
    @Collyne07 10 หลายเดือนก่อน

    The major reason I run Covert is so that PC players using EQ sound programs and audio enhancers take longer to find me because they can hear a gun reloading from the other side of the map. There are no other shoes perk to run if you’re playing with crossplay on.

  • @chrisgreely5958
    @chrisgreely5958 10 หลายเดือนก่อน

    Agree on the default footstep audio being too loud. That's the crux of the issue.

  • @Stratton1177
    @Stratton1177 10 หลายเดือนก่อน +1

    Dont forget the microwave (Guardian) killstreak for movement speed! Does this affect Ninja vest users??

  • @chubs4998
    @chubs4998 10 หลายเดือนก่อน

    Is the ninja vest immune to movement speed reduction based attachments for your class?

  • @Scuzz1204
    @Scuzz1204 10 หลายเดือนก่อน

    Honestly turning the base footstep audio down would if anything make the issue worse. I know many folks whom have quit/left Warzone due to the footstep audio and how “quiet” it is allowing for many to get a drop when reasonably they should’ve heard them coming. It would reduce the use of covert sneaks potentially but that ain’t Garuanteed as it will always be a superior option to just limiting/removing the audio entirely. In my personal opinion I’d say dead silence in any form should be regulated back to a field upgrade I think that was perfect to handle it risk reward and benefit all in one without it being overly oppressive or game breaking.

    • @TheXclusiveAce
      @TheXclusiveAce  10 หลายเดือนก่อน

      I’m talking 100% about MWIII multiplayer, not Warzone. Battle Royales absolutely need reasonably audible footsteps

  • @Snaggums
    @Snaggums 10 หลายเดือนก่อน

    Does the ninja vest do anything against the movement stunning effect of other things like grenade explosions/killstreak splash damage?

  • @Wyoutside
    @Wyoutside 10 หลายเดือนก่อน

    Totally agree with the default footstep audio. 👍🏻

  • @Anonymous-rd5ew
    @Anonymous-rd5ew 10 หลายเดือนก่อน

    Yesterday I was running the assasin vest, covert sneakers, and the ghost camo that gives you the IFF bonus on stash house and the century turrets still targeted me.

  • @EmpressBrandi
    @EmpressBrandi 10 หลายเดือนก่อน

    Best case I found for the Ninja vest is to use it with an LMG and pair stalker boots with it.

  • @elevenbravo499
    @elevenbravo499 10 หลายเดือนก่อน

    It needs a buff. If you still have to run the tac mask to be immune from the Movement speed reduction from a tear gas grenade they should at least give you 2 gear slots. The tac mask needs a buff too if we're being honest. Bocw had the perfect tac mask.

  • @mlandau2776
    @mlandau2776 10 หลายเดือนก่อน

    What about explosions? Don’t they affect movement too?

  • @PeterMurder
    @PeterMurder 10 หลายเดือนก่อน

    The stun seems to affect turning left and right not so much foward. What ive noticed.

  • @IAmMadMattDog
    @IAmMadMattDog 10 หลายเดือนก่อน +1

    Stun slows down ur aiming look speed, should the ninja vest affect that too as well as movement speed?

  • @ricinuss
    @ricinuss 10 หลายเดือนก่อน

    I belive footstep audio could be quieter. Bone conduction set should be buffed and counter covert sneakers to maybe 50% and buff normal footstep audio to the level of today. Because you have to trade perk slot for that!

  • @gemini7665
    @gemini7665 10 หลายเดือนก่อน +1

    Stalker needs a buff imo - it BARELY makes a difference

  • @RodrigoNascimentoMattos
    @RodrigoNascimentoMattos 10 หลายเดือนก่อน

    this bug with the stun is afectin mouse players to turn! you can only run straight when under the stun effects, its probably buged but id like to know if it would cancel that restraingning with the ninja vest... will try today...

  • @voodooopaque6357
    @voodooopaque6357 10 หลายเดือนก่อน

    I think the salutation for boots is to buff them, make the stalker boots like Modern Warfare 3 and add something on top of climbing boots like no fall damage (if that doesn’t exist already idk)

  • @TTRider88
    @TTRider88 10 หลายเดือนก่อน

    How about the Guardian, Ace? For movement effect.

  • @dark7014
    @dark7014 10 หลายเดือนก่อน

    Ace there is one more bug where mw2 bundle purchased guns death effect is working but nit mw3 guns .

  • @Lordmadara.
    @Lordmadara. 10 หลายเดือนก่อน

    I been using climbing boots day 1 still my favorite boots to use. And yes I agree adjust base footsteps audio.

  • @awepossum1059
    @awepossum1059 10 หลายเดือนก่อน

    What about how lethal equipment like frag grenades sort of stun you when you take damage from them?

  • @gorenaecologist
    @gorenaecologist 10 หลายเดือนก่อน

    Did you test if this vest stops the slowing effect from explosives?

  • @PawpiChoolo
    @PawpiChoolo 10 หลายเดือนก่อน

    Can you make a video about the best tac stance weapons + class builds? Not sure what the best perks and vests are etc

  • @JKCullens
    @JKCullens 10 หลายเดือนก่อน

    I would like to see a gunslinger or operator vest that either allowed you to put more attachments on your stuff or allowed faster swap speed aim down sight speed and reload speed turn the light bringing back the Pick 10 system from Black Ops 2 to where you can just fully built towards a gun fighting class and you dominate just with a well-built gun

  • @adrenalinaddict7127
    @adrenalinaddict7127 10 หลายเดือนก่อน +1

    Yes agree 100% lower footstep base audio

  • @paulkdragon
    @paulkdragon 10 หลายเดือนก่อน

    i noticed you had tactical stance most of the time is there a way to have tactical stance as a default?

  • @tsukuyomi7775
    @tsukuyomi7775 10 หลายเดือนก่อน

    I was wondering why am I struggling so much with camo challenges that required me to stun them and then kill them the stuns are bugged right now?!

  • @SlyGuyJay
    @SlyGuyJay 10 หลายเดือนก่อน

    Hey Ace, love your content and I have been watching you since BO2 released. Can you make a short video regarding the known and glaring in fixed bugs in the game, to get the devs attention?
    For example, there are bugs within gun smith where attachments are improperly rendered, lock other weapon modifications, do not provide the benefits from the attachment description. For example, the Lockwood MK2 does not render the 22.5" EXF ALAMO barrel correctly. If selected, you cannot apply underbarrel attachments, despite this barrel allowing you to do so in MW2 due to it having picatinny/mlok rails. Changing the guard on the Lockwood MK2 also still does not allow you select underbarrel attachments.
    Another one is the 14" BREUN ECHELEON barrel for the M13C. This same exact barrel correctly provides a recoil reduction as stated per the item description when applied to the M13B but does not apply it to the M13C.
    Also for the RAM-7, the SO KLONDIKE-45 LONG BARREL does not apply the recoil, range, and damage benefits as described in the attachment's item description. These are few attachments that I have noticed but I strongly believe there are other bugs within gunsmith and weapon attachments.

  • @InTheMistByTheHills
    @InTheMistByTheHills 10 หลายเดือนก่อน

    As an mouse player I think giving up the glove slot for this vest is too much. I need every little advantage I can get, reducing flinch and sway is too important.

  • @lKnifeNRunl
    @lKnifeNRunl 10 หลายเดือนก่อน

    dont forget the silent melee part its silent alright but the live audio que isnt😂. and with the stuns you cant really turn much tried turing at an angle after stunned but wasnt doing much only straight.
    speaking of live audio ques the signal jammer is too loud and has a big radius when near an explosive giving away your position due to the loud live audio ques. now i alternate between eod and ghost depending on the match with climbing boots

  • @Fortnite_is_Trash
    @Fortnite_is_Trash 10 หลายเดือนก่อน

    with the vest you still turn slow left and right so whats the point?

  • @Pop_Shepski
    @Pop_Shepski 10 หลายเดือนก่อน

    I just started using FLEX in WZ and it’s stupid because that’s how the footsteps should just sound by default (in WZ)

  • @SaylessSuge
    @SaylessSuge 8 หลายเดือนก่อน

    I don’t know if anybody knows this the ninja vest also can’t be seen by using the UAV. I tried it before. Can no one see me. I didn’t even use ghost I’ve been paying attention to it for two months you’re welcome for the update. If not, I guess they might’ve changed it or something thanks for the video. I had to skip it to the end just to make sure. Plus I’ll be using running sneakers too to catch enemy faster

  • @shaundixon8067
    @shaundixon8067 10 หลายเดือนก่อน

    I’ll carry on using assassin vest without a lethal. My SBMM has been insane since s2

  • @limpfish8206
    @limpfish8206 10 หลายเดือนก่อน

    I feel like in terms of getting shit done. Demo, engineer, overkill. These are the best vests to wear. You have access to the most variety of gear, perk, weapon combos.

  • @Peluceus
    @Peluceus 10 หลายเดือนก่อน

    Tbh if you ask me, totally silent movement is a crutch all around. Hipfire running should be the 'yeah totally safe to move around all you want' option while there should be risk with sprinting. Covert sneakers should make everything silent except REGULAR sprinting/running. If you want a fast silent push, you have to alternate movement styles between tac sprinting and hipfire jogging, and be aware of your stamina- but Bone conduction should be able to hear covert tac sprinting at a low level. There's a reason it was made a field upgrade and they just botched the execution. Getting a kill because you're wandering aimlessly and happening across someone who checked your entrance 3 seconds too early and looked away should not be rewarded.

  • @colle240
    @colle240 10 หลายเดือนก่อน

    Thank you the"GOAT" Ace!!! Greetings from Croatia!

  • @truthserum273
    @truthserum273 10 หลายเดือนก่อน

    Hi Ace is anyone else having issues deleting blueprints they have created in armoury, it's completely bugged.

  • @acomputernerd3505
    @acomputernerd3505 10 หลายเดือนก่อน

    The fact you can't use quick grip gloves to throw your knives faster with this vest seems to be pretty counter intuitive.... Why would I not just use the Demolition vest with quick grip gloves, covert sneakers, and ghost/tac mask? I get to regen tacticals too??

  • @ultralance12
    @ultralance12 10 หลายเดือนก่อน

    I thought I found that I was regenerating a 3rd throwing knife through regen. Pretty sure it’ll regen another extra if you don’t use one in 25 sec

  • @mokshee-e1u
    @mokshee-e1u 4 หลายเดือนก่อน

    Tbh the point of the ninja vest is if you want to run different boots but footstep audio in the game should just get reduced in general

  • @xLeechcraftx
    @xLeechcraftx 10 หลายเดือนก่อน

    The glove removal is a pretty big ding against it for me. Honestly makes it not worth using imo. I really wanted to couple it with either scav or ord gloves or so I could maximize knives, but there's just better combos for it while using the sneakers instead.
    As for footsteps, I think toning down base footstep audio a bit is good but I still think bone conduction as a counter perk should be in there too.

  • @CorbyQ
    @CorbyQ 10 หลายเดือนก่อน

    What is the blue gun and build you are using in the video?

  • @ThekappaConvict
    @ThekappaConvict 10 หลายเดือนก่อน

    My honest opinion is yes they should turn down standard footsteps, however all perks should have an easy counter and I feel dead silence is one of them.
    By all means turn down standard footsteps but also make it so either 1 Bone Conduction headset should Eliminate dead silence or at least make is so the gear sway is better heard on peoples clothes, I find this very inconsistent to the point I defo feel some operators do not have this sound I would love @xclusiveace if you could test a few and see if this is in fact true???

  • @gravitybass
    @gravitybass 10 หลายเดือนก่อน +1

    Ditch the stupid gear realism hallucination and put covert sneakers in the same perk category as ghost.

  • @deadarashi6462
    @deadarashi6462 10 หลายเดือนก่อน

    still hoping the give Bone Conduction Headset the ability to hear enemies using Covert Sneakers or Ninja Vest at normal footstep volume

  • @BrandonC6160
    @BrandonC6160 10 หลายเดือนก่อน

    I also think they need to add like a protection once u go into the execution it would be really nice if nobody could kill u or the person u r executing there is nothing more annoying then getting an execution just for someone else to kill ur victim or u get killed thats why they need to make it so nothing can happen to anyone once the execution sequence has started

  • @firedell1031
    @firedell1031 10 หลายเดือนก่อน

    Silent with stalker and strafe builds is CRAZY strong.

  • @DZGenesiszero
    @DZGenesiszero 10 หลายเดือนก่อน

    Pair this with dead silence to free up gost for another perk. Also boots for climbing or running shoes.

  • @MWIIexecutioner
    @MWIIexecutioner 10 หลายเดือนก่อน

    3:03 just like the phantom perk package from MW2 has battle hardened

  • @itsinthebag212
    @itsinthebag212 10 หลายเดือนก่อน

    Does it stop the movement penalty from the Guardian SC?

  • @alexmaurice4274
    @alexmaurice4274 10 หลายเดือนก่อน

    One of the few kits that I’d really want gloves other than the overkill vests. Hmm idk I feel gloves should be on this but u don’t get anything crazy. I mean covert sneakers with ghost vest makes more sense imo