Yog, unkilliax, and Aman are all very potent hits that can immediately answer whatever you summon for your opponent (barring like exactly zilli into reska), so I don't think you're ever too worried about it
Aman'thul is only 7 cost, but if that's your highest cost minion then Rest In Peace allows you to summon it for cheap and remove the minion you summoned for your opponent plus another one. Or as somebody already mentioned if Yogg is your highest cost minion then you summon a Yogg for cheap and take the minion you summoned for your opponent.
Most tourists in this expansion don't make a lot of sense, very few cards seem useful in the second class. The biggest exception in my opinion is the DH-Priest tourist but then the pain priest cards *only* make sense in DH and not in Priest. The old dual-class cards were usually played in both classes, I'm not sure about this tourist mechanic.
Another expansion as a Priest main and.... disappointed with the set. A 'pain package' that's actually better for DH and not really anything but clunky for Priest. Clunky control cards that are symmetrical and high cost. No dragons. The two legendaries are solid. Tomorrow's Hunter card reveal better have some really strong synergies for Priest's Tourist card or else Priest is gonna stay stuck in 'meh ville'. No focused synergies yet again.
Priest keeps its spot as the most unsynnergistic class in HS. The class design strikes me as a dumping ground for designs that couldn't find a home in any other class. Priest cards often seem very powerful during previews, but never come together for a satisfying game experience because they're not designed to work together in a satsifying way. EDIT: This pain package seems designed to give Overheal Priest some synergy, but it won't work. It never does with Priest.
The Priest package wasn’t designed for Priest is the answer you’re really looking for. The majority of them are Thrillseeker Aranna support for Demon Hunter.
@@MinoriGaming Yeah, that's always how it seems to go, even after two high-profile class overhauls. Once I figured out the "dumping ground" dynamic, I never looked back.
@@OrthodoxRabbiBillClinton I was saying that idea of giving a minion a sort of pseudo windfury is too situational. You need at least 2 minions, both of them need to stick, one needs to be notably stronger than the other, neither can be frozen, there can't be a taunt in the way with the ability to kill the first one, Frost Trap cannot be on the field unless you have a third minion to set it off... there's just a lot of shit that can go wrong. As for the idea of "oh you just switch an enemy strong minion and a friendly small minion" though. Yes, that IS less situational, but if that was worth playing, then we would have seen the Origami cards from Whizbang's Workshop get played in literally any decks.
Well, I love tourist concept at first. Many classes released before seems synergised between 2 classes. But the priest one is very unsynergise and worse it seems designed for DH not for priest. I just hope they could design cards that feel good to play on their own class and feel synergised when playbon tourist deck.
Yeah, I can't stress how disappointed I am with the Priest package here. Demon Hunters are making out like a bandit with LOTS of DH synergy. Priests themselves? Well, lets see if the 'Hunter' package we see tomorrow will do anything with the Voljin Hunter Tourist because as it stands, priests are looking pretty sad as right now.
Making a deck where Aman'Thul and Yogg are your highest cost minions is insanely easy. It's harder not to do such a deck. So whatever RIP summons it gets erased or stolen instantly. Just for 3 mana 2 times a game, which is insane.
Oh, they actively change their states based on what's currently at the top! I disnt initially realize tgat. I thought it locks their form into whatever was at the top at the time of Battlecry. That explains why Twilight Medium can tweak it
Giving priest burst makes their drafon extra turn legendary (zurimi?) way more threatening, I think. You basically need one nightshade tea during the game at any time, discover zurimi(?), your sauna regulars and acupunctures (which priestnis really good at) and you got 22 extra damage kind of free for your extra turn. Combined with the 4/6 taunt that costs one less for each 1 mana card you played, that will be 30. I know: it seems like much has come together, but I feel like priest is good enough at filtering, that there might be a combo-deck using this self-damage-cards more than an aggrodeck.
@@pokefanxerneas5800 Just wanted to say I appreciate you describing your tone and intention. 😊 Those things are easily misunderstood with text communication, and I wish more people followed your example.
could Rest In Peace be an aggro card with giants? if there is a way to get a giant killed fast enough you could get a giant and they get a 4 drop. might not work now, but could in the future with the right giants/tutors.
Regis since you get insight and get cards/gameplay early can you confirm if "Sensory Deprivation" had his pants on the entire time the card art was being made? Or was it a last minute effort?
It’s basically a reprint of Wrathguard from TGT. Of course, that card was famously Fucking Abysmal even during a time where minion burn wasn’t as insanely strong as it is now.
This is likely the most nitpicky take I'll ever have, but man I hate how the pain cards seem to have zero coherence flavor-wise. Why does sensory deprivation give you a copy of a minion? What does a sauna regular have to do with dealing damage to yourself? Acupuncture isn't just mindless pain, the guy in the artwork even looks relaxed as hell!
Have you ever wondered if blizzard scams you by making false claims? Yes, because the definition of scam is this, declaring one thing and doing another, very serious when there is money involved. For example, the cards that say "random" are lying, there are algorithms that decide which cards to choose, for example not ALL the cards with assault but only those that the blizzad itself decides periodically, and among these there are algorithms that favor one of the two players, in this way Blizzard balances the game artificially and favors those who give it money based on who doesn't pay, for example it has created a specific arena for those who never pay using gold, where it only throws in these players together with certain categories such as TH-camrs who buy accounts full of gold to chain draft and make "incredible arena" videos, this thing is even declared and admitted by blizzard itself which thus admits to manipulating everything as it wants and cashing in your dollars in exchange, to millions of dollars, yes you understand, you pay, you get scammed, you get stressed and the only one who laughs in your face... is your beloved blizzard... 😂😂🤣🤣…dear blizzard I will write the truth in every social network, in every corner of the web, me and all those who understood like me
If Yogg is your highest cost minion, you can play Rest In Peace and steal their best minion... Which is cool and cute.
Aman'Thul can just poof it way as well.
Yog, unkilliax, and Aman are all very potent hits that can immediately answer whatever you summon for your opponent (barring like exactly zilli into reska), so I don't think you're ever too worried about it
Amanthul goes crazy with rest in peace
“I gotta go faster” video is almost the exact length of the rest of them lol.
My guess is that there was less editing.
Oh nice, Demon Hunter gets a second package of cards basically
Aman'thul is only 7 cost, but if that's your highest cost minion then Rest In Peace allows you to summon it for cheap and remove the minion you summoned for your opponent plus another one. Or as somebody already mentioned if Yogg is your highest cost minion then you summon a Yogg for cheap and take the minion you summoned for your opponent.
Most tourists in this expansion don't make a lot of sense, very few cards seem useful in the second class. The biggest exception in my opinion is the DH-Priest tourist but then the pain priest cards *only* make sense in DH and not in Priest.
The old dual-class cards were usually played in both classes, I'm not sure about this tourist mechanic.
Another expansion as a Priest main and.... disappointed with the set. A 'pain package' that's actually better for DH and not really anything but clunky for Priest. Clunky control cards that are symmetrical and high cost. No dragons. The two legendaries are solid. Tomorrow's Hunter card reveal better have some really strong synergies for Priest's Tourist card or else Priest is gonna stay stuck in 'meh ville'. No focused synergies yet again.
Priest keeps its spot as the most unsynnergistic class in HS. The class design strikes me as a dumping ground for designs that couldn't find a home in any other class. Priest cards often seem very powerful during previews, but never come together for a satisfying game experience because they're not designed to work together in a satsifying way.
EDIT: This pain package seems designed to give Overheal Priest some synergy, but it won't work. It never does with Priest.
The Priest package wasn’t designed for Priest is the answer you’re really looking for. The majority of them are Thrillseeker Aranna support for Demon Hunter.
Wish they had kept the copy theme from murder at castle nathria it was fun and strong, nobody likes overheal and pain is more warlock flavor
@@MinoriGaming Yeah, that's always how it seems to go, even after two high-profile class overhauls. Once I figured out the "dumping ground" dynamic, I never looked back.
100% agreed. Sad Priest main here as well.
@@FreneticEfreet 😉
Vol'Jin letting you kind of give something "Windfury" is going to get a lot of people... assuming the card is played at all in an aggro deck
It will be played strictly for the tourist keyword but will have moments of extreme swing occasionally
For sure there’s otk potential with Zarimi
Way too specific of a situation to be reliable whatsoever, especially in Priest.
@@MinoriGaming friendly small minion vs enemy big minion is a specific condition? You can also swap your own strong minions with attacking minions
@@OrthodoxRabbiBillClinton I was saying that idea of giving a minion a sort of pseudo windfury is too situational.
You need at least 2 minions, both of them need to stick, one needs to be notably stronger than the other, neither can be frozen, there can't be a taunt in the way with the ability to kill the first one, Frost Trap cannot be on the field unless you have a third minion to set it off... there's just a lot of shit that can go wrong.
As for the idea of "oh you just switch an enemy strong minion and a friendly small minion" though. Yes, that IS less situational, but if that was worth playing, then we would have seen the Origami cards from Whizbang's Workshop get played in literally any decks.
Well, I love tourist concept at first. Many classes released before seems synergised between 2 classes. But the priest one is very unsynergise and worse it seems designed for DH not for priest.
I just hope they could design cards that feel good to play on their own class and feel synergised when playbon tourist deck.
9:50 arrana only deals damage during YOUR turn, not your opponents 🤦♂️
Good luck at the doctor bud. Nice review as always. Nice to see priest get cards that are good that arent thief priest cards.
Yeah, I can't stress how disappointed I am with the Priest package here. Demon Hunters are making out like a bandit with LOTS of DH synergy. Priests themselves? Well, lets see if the 'Hunter' package we see tomorrow will do anything with the Voljin Hunter Tourist because as it stands, priests are looking pretty sad as right now.
Sensory Deprivation is one of those cards that will occasionally be insane off Discover but you never put it in a deck.
So at 20 or less health, Sensory Deprivation is pseudo Mind Control but 4 mana less? (Though it will trigger Death Rattles and things).
Accupuncture is a nerf target . Demon hunter being able to just 16 damage for 2 mana with the legendary on board is absurd
you mean 7 mana. Aranna costs 5.
Making a deck where Aman'Thul and Yogg are your highest cost minions is insanely easy. It's harder not to do such a deck. So whatever RIP summons it gets erased or stolen instantly. Just for 3 mana 2 times a game, which is insane.
That and Unkilliax which, sure it got nerfed, but if you can reliably resurrect it… still might be worth it.
These demon hunter cards look great!
Isn't sensory deprivation just a 6 cost mind control? Seems reasonable
8:30 I have no idea, but if dredge is in this rotation (doubt it) this medium card would be insane
Tourist is the best way for them to force people to play cards with niche and situational abilities
Oh, they actively change their states based on what's currently at the top! I disnt initially realize tgat. I thought it locks their form into whatever was at the top at the time of Battlecry. That explains why Twilight Medium can tweak it
Rest in peace should have made them come back and be unable to attack. You get a titan, and they get an 8/8 that can't attack. Plus flavor.
Titan abilities are considered “attacks.” They interact with Freeze the same way. A “Can’t Attack” Titan wouldn’t be able to use its abilities
@@MinoriGaming ty for the info
Giving priest burst makes their drafon extra turn legendary (zurimi?) way more threatening, I think. You basically need one nightshade tea during the game at any time, discover zurimi(?), your sauna regulars and acupunctures (which priestnis really good at) and you got 22 extra damage kind of free for your extra turn.
Combined with the 4/6 taunt that costs one less for each 1 mana card you played, that will be 30.
I know: it seems like much has come together, but I feel like priest is good enough at filtering, that there might be a combo-deck using this self-damage-cards more than an aggrodeck.
Edit: I also think brain masseuse is a 5 star card for the aggro reasons. Giving dh a 1mana 2/4 seems super scary to me.
Yes! Finally some support for Mischief Maker
Doesn’t Priest get a tourist class with weapons? That makes it easier to get the payoffs with hurt on your own turn stuff.
Vol'jin looks sick!
Always forgetting, if a priest card say "hunter tourist", it means priest can use hunter cards... Right?
That's right yes
@@elbachiriredoine3499Just to add on. It is just hunter cards in THIS SET. I capitalised not to be rude but to place emphasis on those words.
@@pokefanxerneas5800 Just wanted to say I appreciate you describing your tone and intention. 😊 Those things are easily misunderstood with text communication, and I wish more people followed your example.
If u can switch stats with volgin himself he could always be handy
Same thoughts. It doesn't say "choose 2 OTHER minions"
The Origami minions from Whizbang saw negative play and do exactly that.
@@MinoriGaming totally different volgin is more flexible
could Rest In Peace be an aggro card with giants? if there is a way to get a giant killed fast enough you could get a giant and they get a 4 drop. might not work now, but could in the future with the right giants/tutors.
The designers d not know how to make priest cards
I know you mostly rate cards based on Standard, but Rest in Peace is two extra Neptulons in big priest, which I'm... not looking forward to.
Turn 7 Marin, Turn 8 Narain, see that the top card of your deck is Reno, Yogg, Amanthul, and so on...Play Wand...profit...
Regis since you get insight and get cards/gameplay early can you confirm if "Sensory Deprivation" had his pants on the entire time the card art was being made? Or was it a last minute effort?
My Wild Shadow Priest deck about to be even more aggressive
Narain soothfancy is great.
How does Sensory Deprivation not also silence?
so we can take alex and turn it into a 1 cost, set opp to 15 health. and copy 1 cost deal 4 with new legendary and pip get more hmm lol
Can Vol'jin be a target himself to swap with others?
I wonder can chillin voljin trader itself
Voljin kinda just annoys flood paladin, given the turn 3 8/8s
Damn these pain priest cards looks great for demon hunter, moreso than priest.
This is like the worst set ive seen for priest like.. tf? I was really looking forward for some good cards cause I actually like priest
Rest in peace will be awful against death knight, they will steal your stuff probably
Brain Masseuse is so bad if not on turn 1 though, so much risk
It’s basically a reprint of Wrathguard from TGT. Of course, that card was famously Fucking Abysmal even during a time where minion burn wasn’t as insanely strong as it is now.
This is likely the most nitpicky take I'll ever have, but man I hate how the pain cards seem to have zero coherence flavor-wise. Why does sensory deprivation give you a copy of a minion? What does a sauna regular have to do with dealing damage to yourself? Acupuncture isn't just mindless pain, the guy in the artwork even looks relaxed as hell!
Hunter tourist? 😢
Have you ever wondered if blizzard scams you by making false claims? Yes, because the definition of scam is this, declaring one thing and doing another, very serious when there is money involved. For example, the cards that say "random" are lying, there are algorithms that decide which cards to choose, for example not ALL the cards with assault but only those that the blizzad itself decides periodically, and among these there are algorithms that favor one of the two players, in this way Blizzard balances the game artificially and favors those who give it money based on who doesn't pay, for example it has created a specific arena for those who never pay using gold, where it only throws in these players together with certain categories such as TH-camrs who buy accounts full of gold to chain draft and make "incredible arena" videos, this thing is even declared and admitted by blizzard itself which thus admits to manipulating everything as it wants and cashing in your dollars in exchange, to millions of dollars, yes you understand, you pay, you get scammed, you get stressed and the only one who laughs in your face... is your beloved blizzard... 😂😂🤣🤣…dear blizzard I will write the truth in every social network, in every corner of the web, me and all those who understood like me
Was I actually first?
No it was me 😂
No, it was your mom
nahim
First comment lesssgooooo