@@hereforthememes2351 Looks like the conquer game mode, the amount of spawn points gained is proportional to the forces you have on the board meaning that if the opponent has a materiel advantage you get more points than them to spawn in units. Unless they were completely out of a crucial unit there’s still a chance for a comeback I’d say. Plus I mean that’s literally playing the game, I’d view leaving early as more toxic tbh
Oh hey my deck again. Aero-Engie leader my beloved
lol
I don’t even know what game this is as a matter of fact I don’t like games like this. But for some reason I absolutely love these.
happy you enjoyed it.
what you mean by 60 points after killing something? you dont get that on income or victory points, you mean the cost trade of killing it?
ya cost of trading.
Good game, the opponent should have surrendered rather than dragging it on.
I haven’t watched the full video but I feel like that goes against the point of the game not to play until completion, right?
@---capybara--- no, you can acknowledge that you won't be able to overpower your opponent in this game once you're severely weakened due to bad trades
@@hereforthememes2351 Looks like the conquer game mode, the amount of spawn points gained is proportional to the forces you have on the board meaning that if the opponent has a materiel advantage you get more points than them to spawn in units. Unless they were completely out of a crucial unit there’s still a chance for a comeback I’d say. Plus I mean that’s literally playing the game, I’d view leaving early as more toxic tbh
@---capybara--- bro I literally played this dude in ranked and he won't surrender even when it's clear he won't be able to catch up 😉
@@hereforthememes2351 Fair enough, that sounds frustrating
Please, PLEASE, it's "high-mott-shootzen" not hetschutzen
lol I will try.