UPDATE: 🟣 Killing Spree now restores HP equal to 15% of your hero's lost HP. No longer scaling with max HP anymore. Like and subscribe for more videos like these! 😎
Killing Spree vs Quantum Charge: A Clash of Talents Killing Spree and Quantum Charge are both Tier 3 talents in Mobile Legends: Bang Bang, each offering unique advantages that can significantly impact gameplay, depending on your hero and playstyle. Killing Spree * Effect: Restores HP and increases movement speed after killing an enemy hero. * Best for: Heroes with strong burst damage and high kill potential, such as assassins and fighters. * Pros: Provides a burst of sustain and mobility after securing a kill, allowing you to chase down enemies or escape danger. * Cons: Relies on securing kills to activate its effects, which can be less consistent in team fights or against tanky opponents. Quantum Charge * Effect: Restores HP and increases movement speed after basic attacks. * Best for: Heroes with high attack speed and sustained damage output, such as marksmen and hypercarries. * Pros: Offers consistent sustain and mobility throughout the game, making it ideal for farming and pushing lanes. * Cons: Its effects are less impactful in short bursts compared to Killing Spree, and it may not be as effective in team fights where sustained damage is less crucial. Which one is better? Ultimately, the best choice between Killing Spree and Quantum Charge depends on your hero's strengths, your playstyle, and the specific situation in the game. * If you prefer aggressive play and high-risk, high-reward tactics, Killing Spree can be a powerful tool to snowball your lead and dominate the game. * If you prioritize consistent sustain and mobility, and prefer a more methodical approach to the game, Quantum Charge is a solid choice. Additional Considerations: * Team Composition: Consider your team's overall strategy and the roles of your teammates when choosing a talent. * Enemy Team: Analyze the enemy team's composition and playstyle to determine which talent will give you the best advantage. * Map Objectives: Factor in the importance of map objectives like Turtle and Lord, as these can influence your decision-making process. Remember, the best way to determine which talent is right for you is to experiment with different heroes and playstyles.
Quantum charge performs way better than killing spree. The downside of killing spree is that if you failed to snowball from the start. its only used for the heroes that can snowball right from the beginning. Its just good for the Early game, later on its useless in the late game despite it wont have much benefit later on in the game. Quantum charge on the other hand may have low heal but its way better because you either can escape or chase enemies better. Plus this emblem doesn't fail for being the best despite its amazing speed for the hero. Quantum charge is goat You can use killing spree if you want but remember if you have a good start, killing spree would work. (Sorry for my bad explanation nice vid btw)
@@jengmeiru Your comment is exactly spot on. Both Quantum Charge and Killing Spree have the same functions, but with different requirements to activate. One basic attack and Quantum Charge activates, whether normal or enhanced, and whether you tap a normal basic attack or cast a skill that counts as a basic attack. On the other hand, Killing Spree activates by killing a hero. But if you never get kills, it's useless.
I'd say killing spree good for assain hero and good in team fights to get savage whether quantam charge is better for mm but it's very complicated to say mm has their own emblem also some fighter uses Markman weakness finder to slow enemy and reduce attack it's better to always use pro emblem set up
@@subhankarmaji1188 Pro Emblem Setups can be stupid. Much better if you and you alone should create your own emblem setup that you think is best for your heroes. Quantum Charge is not only good for marksmen. It can also be used by heroes of any role. That's how versatile Quantum Charge is, on top of the fact that one basic attack on any enemy can activate the heal and mov spd boost from the talent. Killing Spree only activates when you kill an enemy. Zero kills mean that Killing Spree is useless and you need to change your talent, unless you use Martis or Brody.
@@subhankarmaji1188 The possible assassin hero that can use Quantum Charge is Ling. The rest of the assassins commonly use Lethal Ignition (in the case of let's say Benedetta, Fanny, or Gusion) or Temporal Reign (in the case of Nolan). It's true that some fighters use Weakness Finder. That's in the case of Sun. What about if you say Argus? Or Zilong? They're better off with Quantum Charge. But the Weakness Finder does not reduce the enemy's attack. It reduces the enemy's attack speed instead.
@@myopiamlbb and I always use my custom emblem but with jut get some idea from pro set up like for miya needs movement so keeping that changing other two one
@@subhankarmaji1188 At least Quantum Charge has the highest mov spd bonus. Great for chasing enemies or escaping. Killing Spree has a lower mov spd bonus than Quantum Charge. The thing that Killing Spree excels, though, is the heal on kill having the highest amount of HP restored, and it is the only emblem without CD. But again, you have to have kills to activate Killing Spree. If you have zero kills all throughout the game, then what's your point equipping the Killing Spree? At least one kill can activate its effects. And is it possible to get at least one savage per game with Killing Spree? Depends on the player, not on the emblem.
UPDATE: 🟣 Killing Spree now restores HP equal to 15% of your hero's lost HP. No longer scaling with max HP anymore.
Like and subscribe for more videos like these! 😎
Amazing video, I can tell the hours put into this video andthe editing :)
Killing Spree vs Quantum Charge: A Clash of Talents
Killing Spree and Quantum Charge are both Tier 3 talents in Mobile Legends: Bang Bang, each offering unique advantages that can significantly impact gameplay, depending on your hero and playstyle.
Killing Spree
* Effect: Restores HP and increases movement speed after killing an enemy hero.
* Best for: Heroes with strong burst damage and high kill potential, such as assassins and fighters.
* Pros: Provides a burst of sustain and mobility after securing a kill, allowing you to chase down enemies or escape danger.
* Cons: Relies on securing kills to activate its effects, which can be less consistent in team fights or against tanky opponents.
Quantum Charge
* Effect: Restores HP and increases movement speed after basic attacks.
* Best for: Heroes with high attack speed and sustained damage output, such as marksmen and hypercarries.
* Pros: Offers consistent sustain and mobility throughout the game, making it ideal for farming and pushing lanes.
* Cons: Its effects are less impactful in short bursts compared to Killing Spree, and it may not be as effective in team fights where sustained damage is less crucial.
Which one is better?
Ultimately, the best choice between Killing Spree and Quantum Charge depends on your hero's strengths, your playstyle, and the specific situation in the game.
* If you prefer aggressive play and high-risk, high-reward tactics, Killing Spree can be a powerful tool to snowball your lead and dominate the game.
* If you prioritize consistent sustain and mobility, and prefer a more methodical approach to the game, Quantum Charge is a solid choice.
Additional Considerations:
* Team Composition: Consider your team's overall strategy and the roles of your teammates when choosing a talent.
* Enemy Team: Analyze the enemy team's composition and playstyle to determine which talent will give you the best advantage.
* Map Objectives: Factor in the importance of map objectives like Turtle and Lord, as these can influence your decision-making process.
Remember, the best way to determine which talent is right for you is to experiment with different heroes and playstyles.
Quantum charge performs way better than killing spree. The downside of killing spree is that if you failed to snowball from the start. its only used for the heroes that can snowball right from the beginning. Its just good for the Early game, later on its useless in the late game despite it wont have much benefit later on in the game.
Quantum charge on the other hand may have low heal but its way better because you either can escape or chase enemies better. Plus this emblem doesn't fail for being the best despite its amazing speed for the hero.
Quantum charge is goat
You can use killing spree if you want but remember if you have a good start, killing spree would work.
(Sorry for my bad explanation nice vid btw)
@@jengmeiru
Your comment is exactly spot on. Both Quantum Charge and Killing Spree have the same functions, but with different requirements to activate.
One basic attack and Quantum Charge activates, whether normal or enhanced, and whether you tap a normal basic attack or cast a skill that counts as a basic attack. On the other hand, Killing Spree activates by killing a hero. But if you never get kills, it's useless.
I'd say killing spree good for assain hero and good in team fights to get savage whether quantam charge is better for mm but it's very complicated to say mm has their own emblem also some fighter uses Markman weakness finder to slow enemy and reduce attack it's better to always use pro emblem set up
@@subhankarmaji1188
Pro Emblem Setups can be stupid. Much better if you and you alone should create your own emblem setup that you think is best for your heroes.
Quantum Charge is not only good for marksmen. It can also be used by heroes of any role. That's how versatile Quantum Charge is, on top of the fact that one basic attack on any enemy can activate the heal and mov spd boost from the talent.
Killing Spree only activates when you kill an enemy. Zero kills mean that Killing Spree is useless and you need to change your talent, unless you use Martis or Brody.
@@subhankarmaji1188
The possible assassin hero that can use Quantum Charge is Ling. The rest of the assassins commonly use Lethal Ignition (in the case of let's say Benedetta, Fanny, or Gusion) or Temporal Reign (in the case of Nolan).
It's true that some fighters use Weakness Finder. That's in the case of Sun. What about if you say Argus? Or Zilong? They're better off with Quantum Charge.
But the Weakness Finder does not reduce the enemy's attack. It reduces the enemy's attack speed instead.
@@myopiamlbb but they can't go with teamfight with quantum charge or get savage they aren't cc heroes
@@myopiamlbb and I always use my custom emblem but with jut get some idea from pro set up like for miya needs movement so keeping that changing other two one
@@subhankarmaji1188
At least Quantum Charge has the highest mov spd bonus. Great for chasing enemies or escaping.
Killing Spree has a lower mov spd bonus than Quantum Charge. The thing that Killing Spree excels, though, is the heal on kill having the highest amount of HP restored, and it is the only emblem without CD.
But again, you have to have kills to activate Killing Spree. If you have zero kills all throughout the game, then what's your point equipping the Killing Spree? At least one kill can activate its effects.
And is it possible to get at least one savage per game with Killing Spree? Depends on the player, not on the emblem.