Overdrive Booster is better than hyper propellant, IMO. It's worth boosting on high value targets that you need dead immediately. Such as incoming oppressors, praetorians, menaces, stingtails, etc. I also like to use overdrive booster for the electricity bonus dmg when I quickly swap from tagging an enemy with the Stubby. It's very lethal.
@@Drevoed Thank you. As for why I don't take bug repellent, you don't really need it when you're playing off turret EM discharge. It's unnecessary. So I take more platforms.
The only things different about my keybinds are: Q and Z for primary/secondary Side mouse buttons for my utility items(turrets/platforms) Left ALT for terrain scanner Scroll wheel for jump(also bound to spacebar).
Wouldn’t running 21211 be better for the shard diffractor because you get the 33% damage boost added for electricity to the first damage upgrade? Just curious on your thoughts on the efficiency.
Probably. I just ran out of ammo significantly faster every time I took damage. Maybe I'm just bad at managing my ammo and I'm boosting too much. There's not really a significant difference in value between taking ammo vs damage. It essentially comes down to burst dps vs. more total damage. With ammo you get a little more total damage plus the fire + electricity mods, a little more efficient. At least, that's how I looked at it. So you're probably right. The burst damage option could be better.
Thank you for giving us the walkthrough for last week's dive. I only beat it with a full team and not everyone made it to the pod in the end.
Nice run as usual good to see you agan in DRG brother also what do you think about sezon 5? Is there will be a new challenge for players like you?
Season 5 looks great. Hazard 5 plus looks fun as well. So I'm pretty excited about what we're getting.
Damn you are clean, how do you hover down to the minehead in the first stage?
Hover Boots. It's an active perk. It is VERY useful for situations like that.
What is overdrive worth R'ing on? Are those enemies a big enough problem to warrant taking over any green?
Overdrive Booster is better than hyper propellant, IMO. It's worth boosting on high value targets that you need dead immediately. Such as incoming oppressors, praetorians, menaces, stingtails, etc. I also like to use overdrive booster for the electricity bonus dmg when I quickly swap from tagging an enemy with the Stubby. It's very lethal.
he’s back
Very well done! Why do you bring so much platforms if you're barely using any?
@@Drevoed Thank you. As for why I don't take bug repellent, you don't really need it when you're playing off turret EM discharge. It's unnecessary. So I take more platforms.
Would be able to show your keybinds at some point in one your videos? Also can’t wait to see your videos of the new mission in season 5
The only things different about my keybinds are:
Q and Z for primary/secondary
Side mouse buttons for my utility items(turrets/platforms)
Left ALT for terrain scanner
Scroll wheel for jump(also bound to spacebar).
Wouldn’t running 21211 be better for the shard diffractor because you get the 33% damage boost added for electricity to the first damage upgrade? Just curious on your thoughts on the efficiency.
Probably. I just ran out of ammo significantly faster every time I took damage. Maybe I'm just bad at managing my ammo and I'm boosting too much. There's not really a significant difference in value between taking ammo vs damage. It essentially comes down to burst dps vs. more total damage. With ammo you get a little more total damage plus the fire + electricity mods, a little more efficient. At least, that's how I looked at it. So you're probably right. The burst damage option could be better.
@@phat-Rat I’ve had pretty good luck with the burst damage personally. Btw love your runs man thanks for making vids 👍