Houdini Tutorial: Rock Sliding with FLIP simulation
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- เผยแพร่เมื่อ 2 ต.ค. 2024
- Link to last tutorial: • Houdini Tutorial: DRIN...
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In this tutorial I repurpose a setup from my last tutorial to create a rock sliding on a lake with water splashing around it.
Got a project in mind? Reach out via my website or the studio's. Let's chat!
Website: www.pascalwiem...
Studio Website: infiniteterrai...
Great tutorial! Thanks for going into details. Will you be uploading the project file somewhere?
You can find them on Gumroad and Patreon :)
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The pioneers used to ride these babies for miles!
Hi! I would love a detailed tutorial. I like your knowledge of Houdini and your setups are good to learn from. Did you comp in NUKE?
everything you need to know is in the tutorial before this one. If you watch that and this one you should be good to go :)
I did not have to do any comping on this just some slight color adjustments etc :)
Initial thought when i saw this - where is the whitewater/foam? But pls dont get it wrong, we really appreciate your hard work in doing this amazing tutorials! 😅
oh yeah that would definitely be the next step tho! :D
Good job bro!🎉
Thanks 🔥
Thank you
Hey, nice job. Where did you make the final comp with the background? Inside houdini or nuke or fusion? Thx
It’s all rendered in Houdini. no comp. I show the hdri setup at the end.
@@PascalWiemers oh okay! i tought the hdri was only used for Lighting the scene. i'll watch again :)
It took care of the lighting as well as the ice appearance and the environment :) @@ArtStractStudio
woahh. cool!!
can you do this inside blender?🤔
You can probably apply the same concepts to blender and try to get it there. I used to use blender a fair bit but I would rather do simulation heavy things in Houdini.
@@PascalWiemers thanks for replying bro🙂