INFINITE ROOTS in Mythic Boss Rush Level 180 - Hearthstone Mercenaries

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 25

  • @whysohardtofmakename
    @whysohardtofmakename ปีที่แล้ว +3

    Found an interesting interaction, if you got 2 celestials with the celestial protection, and got spectral kitty with Yuen, you can finish the bounties faster by constantly increasing their attacks and forcing them to attack plus use their abilities.

    • @locogato3488
      @locogato3488 ปีที่แล้ว

      I used it too, very useful. Niuzao can get Spectral Kitty too.

  • @PentadConsulting
    @PentadConsulting ปีที่แล้ว

    Thank you for doing these. I have completely quit HS but was pretty much only playing Mercs before I stopped (f2p is nearly impossible and NOT enjoyable in HS any longer). This gets me a nice fix so I'm not tempted to fire it back up.

    • @ToraAnbu
      @ToraAnbu ปีที่แล้ว

      F2p is completely possible in Battlegrounds, Mercenaries and Arena. That’s 3 gamemodes that are 100% f2p.

    • @PentadConsulting
      @PentadConsulting ปีที่แล้ว

      @@ToraAnbu Yup, but as a whole I've just lost interest. Never enjoyed BG/Arena and the time sink for Mercs is absolutely insane.

    • @ToraAnbu
      @ToraAnbu ปีที่แล้ว

      @@PentadConsulting understandable 🙏🏼

  • @smeatar
    @smeatar ปีที่แล้ว

    I'm worried about how long some of these battles will go on as you climb to higher levels. Does the game still disconnect if a fight takes longer than 30 minutes?

  • @Alpr1010
    @Alpr1010 ปีที่แล้ว +1

    How do you go past level 100? I'm starting to clear them but I don't see how you do 105+.

    • @OldGuardian
      @OldGuardian  ปีที่แล้ว +1

      Your maximum level is the your highest clear from previous week + 40 levels.

  • @koragg4193
    @koragg4193 ปีที่แล้ว +4

    Reporting again with the results of my lv 197 fire comp. Got a full completion in 13 turns this time. I did throw my first run because i was watching OG's balance changes review while doing it but the second run went pretty well.

    • @dloban
      @dloban ปีที่แล้ว +1

      Amazing, 13 turns is a great result! Could you please share what fire comp are you using? Also, how much renown does it take to upgrade the comp to level 197?

    • @TH-bl5wl
      @TH-bl5wl ปีที่แล้ว +2

      It is more helpful if you share the level of key abilities and equipments like Geddons Mark of conflagration.

    • @ChanGardeningToolPark
      @ChanGardeningToolPark ปีที่แล้ว +2

      Got a 248 fire comp, but I'm slowly shifting my renown to another build. Fire just has too many weaknesses. Highly doubt it'll be strong at 300+ level runs.
      Got a 200 celestial team and 60,000 renown left to play around. Unfortunately, not many people can make high-level guides on the best comps bcz of how restrictive renown makes experimenting.

    • @koragg4193
      @koragg4193 ปีที่แล้ว

      @@TH-bl5wl All useful abilities and treasures lv 25, rest at lv 15. Standard equipements. Comp is CHADgar Geddon Rag ChiJi Cookie Medivh (the health buffs from the bench are essential for getting past the first fight then all you need is 1 fire treasure and you're set)

    • @ChanGardeningToolPark
      @ChanGardeningToolPark ปีที่แล้ว

      @@florinbenga retarded, not wealthy

  • @palpeter6475
    @palpeter6475 ปีที่แล้ว

    Dear @OldGuardian,
    After the immense changes in Mercenaries, I think there is another topic you might eventually cover: PvP. I know that you don't play PvP and talk about it for a long time. In an older video you said the reason: maxed and un-maxed Mercenaries are very different in power level and usability, and you won't be able to give useful advice and strategy for all kind of players, who may have mostly maxed or un-maxed Mercenaries. However, with the recent stop of adding new Mercs, this situation changed drastically.
    So far a player was forced to max all mercenaries to compete, because the addition of new Mercs could change the meta any time - but now the meta will freeze forever, much like constructed Classic. Players should be successful in PvP by maxing only a handful of their Mercs (I would say no more than about 3 full comps, ~20 Mercs out of more than a hundred, some of them even may be useful in Boss Rushes) - especially when they have reliable advice on which ones they should max. It is also worth mentioning that because of the lack of players, you can frequently run into computer opponents - this probably wouldn't change even if all Mercenaries-players started to play PvP too.
    I hypothesize that all these things will make PvP more or less some special kind of PvE, much more like a puzzle than a duel. What is more, the daily and monthly rewards (big chunk of coins and even free packs) might make PvP, at least if you aim for lower ranks, an effective source of coins, and thus, renown for Boss Rushes.

    • @locogato3488
      @locogato3488 ปีที่แล้ว

      In the update announcement they said they would sometimes do bug fixes and balance changes when necessary. It's not completely abandoned and frozen like Classic.

  • @JohanNordlund
    @JohanNordlund ปีที่แล้ว

    Bwonsamdi, Balinda and Geddon made the first fight quite easy :) Could even kill them off in the end to maximize the probability for celestial protection. And Bwon is best not even leveled anything.

    • @evgeny7689
      @evgeny7689 ปีที่แล้ว +1

      Could you specify please how you use this combo and with which equipment?

    • @ASPhylactery
      @ASPhylactery ปีที่แล้ว +1

      @@evgeny7689 Use the Irrefusable Deal (Arena Contender Equip), where he takes no damage and bounces the board back to hand. Frost Elemental's freeze will carry on the next turn, and you'll summon a new one with Balinda as battlecry. Thus you can potentially freeze all enemies. After third bounce the deal will have 1turn CD.

    • @evgeny7689
      @evgeny7689 ปีที่แล้ว

      @@ASPhylactery thanks!

    • @JohanNordlund
      @JohanNordlund ปีที่แล้ว

      @@evgeny7689 exactly as @ASPhylactery said; just need to survive the first round pretty much. The adds tend to die to Geddon (at least mine at lvl 23 on the extra combo damage) about the same turn as you cant use bounce back with Bwon any more. Then just let Y'Sharj kill off Balinda/Geddon/Bwon and get the celestials on board (I use Nizau/Chi/Xuen), shield up and kill him.

  • @arnoldbreuer
    @arnoldbreuer ปีที่แล้ว

    20 Turns with level 134 comp. Get the treasure: Can't touch this from Nemsy!!! 20K spended on Renown. And upgrade Cho with Patience for sure. Make sure not to attack to early with the Boggy's. Make them you're protection or attackers.
    CKSAuzESC091Y2hpZSBUaW1lGAEiQQoJCJMDEKgDOKoICgkI7gIQ7wI4gAcKCQiYAxC6AzjFCAoJCNgCEOsCOOQGCgkImQMQvgM40AgKCAgjENIDOMwBKAE=
    #

    • @andreashobby
      @andreashobby ปีที่แล้ว

      intresting as well - which level you are using Patience and what are the stats of it ?

    • @arnoldbreuer
      @arnoldbreuer ปีที่แล้ว

      @@andreashobby Tnx, Level 20 should do it (myself up to 30 stats are +55/+110) and the treasure patience is as much sufficient. But get the abbility up first