*The hair option shown on 13:10 of Transfer Skin Weights was removed. Instead, you can use the "Create Hair, Brows, Beard" function to proceed. manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3.4/08_Creating_Custom_Assets/Creating-Custom-Smart-Hair.htm
Thanks for the useful information on hair. Could you do one in the future about Toon Hair that has spring bones? I can't find one anywhere and it's driving me crazy. I'm talking about female hairstyles for long toon hair vs male hair that just follows the head.
YES...PAINT WEIGHT MAPS....BLACK AT THE ROOT AND WHITE AT THE TIPS..........IT HAS TO BE A GRADIENT......SLOW FADE....... . OR TAKE IT TO MAYA....AND ADD JOINTS AND BIND TO MESH.......THEN PAINT ON WEIGHTS......JUST LIKE CC3 TRANSFER WEIGHTS OPTIONS 😇
At 3:42 When he is creating the hair, how is he able to get bo back and edit every single piece of hair. Everytime i release the stroke the mesh becomes uneditable.
Great tutorial! What format are you using in substance to bring in the model with the textures? I always have to reassign them by hand in substance painter.
Good tutorial, but what about capes/cloaks/hats/armour/belts? your miss a massive selection of artists out because there isnt any decent tutorials on this subject.
*The hair option shown on 13:10 of Transfer Skin Weights was removed. Instead, you can use the "Create Hair, Brows, Beard" function to proceed.
manual.reallusion.com/Character_Creator_3/ENU/3/Content/Character_Creator_3/3.4/08_Creating_Custom_Assets/Creating-Custom-Smart-Hair.htm
Keep them coming. This is exactly what I am looking for. Thank Goodness!!!!!
This hair was very stylish!
Thanks for the useful information on hair. Could you do one in the future about Toon Hair that has spring bones? I can't find one anywhere and it's driving me crazy. I'm talking about female hairstyles for long toon hair vs male hair that just follows the head.
How would you go about adding physics to hair like that? Is there a way to make it move with animation?
YES...PAINT WEIGHT MAPS....BLACK AT THE ROOT AND WHITE AT THE TIPS..........IT HAS TO BE A GRADIENT......SLOW FADE.......
.
OR TAKE IT TO MAYA....AND ADD JOINTS AND BIND TO MESH.......THEN PAINT ON WEIGHTS......JUST LIKE CC3 TRANSFER WEIGHTS OPTIONS 😇
At 3:42 When he is creating the hair, how is he able to get bo back and edit every single piece of hair. Everytime i release the stroke the mesh becomes uneditable.
How does he create the eyewbrows?
thanks bro.
How do you have half a metal? When importing the metallic into CC.
hi please for me when open character creartor then GUI FAILED PLZ SOLVE THIS ANSWER
How you doing this, this is so complex. I can't believe
Great tutorial! What format are you using in substance to bring in the model with the textures?
I always have to reassign them by hand in substance painter.
Future reference, drop the “dread”. They are locs.
Wtat software you use for this
How do I get rid of the eyelashes? He has gotten rid of them but doesn't show how.
Use healing brush to paint the head texture on photoshop
Good tutorial, but what about capes/cloaks/hats/armour/belts? your miss a massive selection of artists out because there isnt any decent tutorials on this subject.
Wow he turned into Jonah Hill at the end!
I'm not kidding u sound like rayn reynolds
that music....