Exterior Lighting in Arnold - Getting Started in 3DS Max 2021 (part 9)

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  • เผยแพร่เมื่อ 25 ต.ค. 2024

ความคิดเห็น • 37

  • @JoaoTavares-u7w
    @JoaoTavares-u7w 9 หลายเดือนก่อน

    I am an architecture student and love this channel. Thanks for it

  • @aeonstyle032
    @aeonstyle032 6 หลายเดือนก่อน

    What an epic ending! Great work! Thank you very much!!!

  • @chris-non-voter
    @chris-non-voter 3 หลายเดือนก่อน

    Excellent video - brilliantly done. Thank you.

  • @AhsanSLK
    @AhsanSLK 3 ปีที่แล้ว +7

    It was the best one as i have been looking for “arnold exterior lighting” tutorials now for last 3 months. Really impressive explanation of all the aspects. Just bravo 👏. Subscribed now.

    • @AFTutorials
      @AFTutorials  3 ปีที่แล้ว +1

      Thank you, glad you liked it.

  • @hemangishrivastava1956
    @hemangishrivastava1956 ปีที่แล้ว

    Thankyou so much ! These tutorials are a blessing!
    The best i have come across, paid or free.
    Your knowledge about 3ds max and everything related is so immense and incredible.
    I not only feel encouraged but also so inspired while watching these videos.

  • @imagencreativadigital
    @imagencreativadigital 3 ปีที่แล้ว

    That crash was an epic ending. Thanks for the great value in your content!

  • @anjingpariahanimeme4666
    @anjingpariahanimeme4666 3 ปีที่แล้ว

    I have subscribed. Thank you for your patience in the explanation. They are easy to understand and show all possible odd and ends for each features.

  • @LanaMRahim
    @LanaMRahim 2 ปีที่แล้ว

    One of the best tutorials!! Thank you for your effort

  • @onzkicg
    @onzkicg 3 ปีที่แล้ว +1

    Thanks so much! I learned a lot from your very detailed & patient explanation.

  • @KarelChytilArt
    @KarelChytilArt 2 ปีที่แล้ว

    Thanks, sir. Also good that We can use that tips in many softwares with Arnold.

  • @mittu123vik
    @mittu123vik 2 ปีที่แล้ว

    Thank you, really informative and to the point...

  • @cgimadesimple
    @cgimadesimple 11 หลายเดือนก่อน

    nice light for Arnold :)

  • @abbasalahmdi7260
    @abbasalahmdi7260 3 ปีที่แล้ว +2

    Helpful tutorial thanks.

  • @M_Jedi1961
    @M_Jedi1961 2 ปีที่แล้ว

    Thank you,I love you!!!

  • @shokubutsunokaori4411
    @shokubutsunokaori4411 3 ปีที่แล้ว +1

    thank you for the video!

  • @swandarkart2752
    @swandarkart2752 3 ปีที่แล้ว +1

    great vid sir

  • @annafinnegan3840
    @annafinnegan3840 3 ปีที่แล้ว

    Thank you so much for this video it has been a big help to me, please keep up the great work, I to have subscribed ....:)

  • @akashsarkar1989
    @akashsarkar1989 9 หลายเดือนก่อน

    In which format do we need to save our sketchup file so that it can be opened in 3ds max?

    • @AFTutorials
      @AFTutorials  9 หลายเดือนก่อน

      simply save it as a regular "skp" file. Maybe it only works if you save it not as the latest version. I am still using "2017 make"

  • @PandaJerk007
    @PandaJerk007 3 ปีที่แล้ว

    I love that advice at 7:42 to lock your rendering camera! I would always activate another view and then started rendering it by accident :)

  • @laurynasdvareckas7654
    @laurynasdvareckas7654 3 ปีที่แล้ว

    Thanks Great tutorials ;) I have a problem that when Arnold finishes rendering the render image gets desaturated and darker as if some filter is being applied in post.

  • @80sOGRE
    @80sOGRE 2 ปีที่แล้ว

    Frustrating ! all my point lights are showing up as big sharp edged light spheres in reflective surfaces, in the renders. can anyone please help me ? when i turn down the exposure they show as dull grey spheres. why is the light spread showing up like this in renders ?

  • @janetayancheva6469
    @janetayancheva6469 2 ปีที่แล้ว

    Hey, i have tried to use a sketchup file in Max, but when i import it everything is like one object. Do you know how can i ungroup it to use the different objects? Thank you in advance :))

    • @AFTutorials
      @AFTutorials  2 ปีที่แล้ว

      That is normal. Import it in steps, use components in Sketchup or as I sometimes do: use different colors in Sketchup that turns into different Material-IDs in Max and you can easily adress them in polygon sublevel of the mesh. Max loves large geometries instead of lots of objects.

  • @visuals_by_candy
    @visuals_by_candy 3 ปีที่แล้ว +1

    Thank you very much for the great tutorial!Subscribe now!

  • @onzkicg
    @onzkicg 3 ปีที่แล้ว

    How to adjust shadow direction like sun?

    • @AFTutorials
      @AFTutorials  3 ปีที่แล้ว

      I do not understand the question. The position of the light defines the direction of the shadow.

  • @namecannotbeblank3070
    @namecannotbeblank3070 3 ปีที่แล้ว

    where can i find the modelling tutorial for this exterior....

    • @AFTutorials
      @AFTutorials  3 ปีที่แล้ว

      That is a 3d model, that I got from the 3d warehouse of SketchUp. In the beginning I am explaining how to get it.

    • @namecannotbeblank3070
      @namecannotbeblank3070 3 ปีที่แล้ว

      @@AFTutorials Ok thanks mate. Have a great and safe year ahead❤️

  • @sekuremakine8853
    @sekuremakine8853 3 ปีที่แล้ว

    Haben Sie Deutsche version auch ?

    • @AFTutorials
      @AFTutorials  3 ปีที่แล้ว

      Ich fürchte nicht. Die 3DStudio Max Tutorials gibt es nur in Englisch.

    • @sekuremakine8853
      @sekuremakine8853 3 ปีที่แล้ว

      @@AFTutorials ok dankeschön guten Erfolg

  • @nikitalaza
    @nikitalaza 3 ปีที่แล้ว

    💎💎💎💎