The person who's playing respects the audience who wants to read the texts, listen to the music, appreciate the environments and watch the intro and cutscenes to the end. SUBSCRIBED!
Gotta at least admire the brass of those goblins in Gratis - picking a fist fight with God when you're low on the totem pole of random monsters is pretty gutsy.
Uhh, Quintet needed to develop WAY more games on the SNES. This is EASILY one of the most graphically intense and just, downright, utterly beautiful games created in the 16-bit console era. GOOD GRIEF! I remember how SNK used to taunt Nintendo and Sega with the NEO GEO, referring to the superior graphic capabilities of their console - well no offense to fans of it - but this game completely slays a comparable NEO GEO game like Magician Lord, graphically. I used to watch my friend play this game back when it was new and I was always impressed at how Quintet, utilizing the SNES' hardware, made a game that looked like it was developed by Capcom on their CPS-1 arcade board. Our hero is such a wonderfully detailed and animated sprite. Great longplay Parazzing, thanks for sharing.
+Seyron Abbott LOL fuck off, Magician Lord pisses all over this game's graphics, apart from the huge sprites this game doesn't even look that fuckin good compared to most actual good SNES games. Even if you were right, your comparing a game's graphics favourably to an arcade game released 3 years before is as unfair as Actraiser 2 itself.
Zenks ren damn dude calm down. No need to tell the guy to F off. Besides for all the good SNK,s console was nobody care enough to support it anyway. That console,s asking price was outrageous and the games where a C note a pop. Advertisement was next to nothing, and nobody cared to translate the games. The console went nowhere here. So its nothin to get all bent about.
I wouldn’t go as far as to say graphically this is comparable to Magician Lord. There are simply many effects NeoGeo can do that SNES simply cannot. Just facts. Still i understand where you are coming from. I do feel the concept art in AR2 is way better than ML,s. Period. The music is even more captivating. The Devs did their best with that they had. I do feel this game is better than ML as well.
you know what i love about the final battle. there's no HUD its just you and him. Very atmospheric. because you dont which hit will be your last or his.
Always loved this kind of games. Actraiser reminds me a lot of Demon's Crest, one of my all time favorites from the SNES era, only Actraiser is much more unforgiving.
Today I fully understand why 10 year old me played this game shitting my pants in every single stage. This masterpiece is so intense and yet challenging that you better respect the power of gods.
And referring to Super Star Wars games, I didn't mean to say those had the most fluid controls around but they were far more flexible in what your character could do, and both those games and this one are expansive, sprawling platformers with occasionally tricky learning curves. Perhaps Super Metroid-style controls/physics would've been even better here.
An updated version of Actraiser with 2D sidescrolling, upgradeable weapons and the town-building sim would be pretty awesome. They could sell it through the PSN and make a killing.
the only thing i mean ONLY is the lack of sim stages but this is one sourly overlooked game.. it might be one of the best 2d side scrollers ive played on its own despite how very different its also complex. entertaining and worth a reappraisal as a standalone 2d platformer with incredible depth.
In deed, it was a masterpiece of pixelart and glorious themes, that's what i love of the old consoles, they had real ART and not just boring simulators or war-shooters
What I missed about part.2 is probably the reason why I didn't play it you actually are a god in part.1 and you build towns and help people and it gives you power ups, here it's strait up action where you save people, to me yes both are good games but you get attached to the first one because the people there are begging for help and the selfless angel/master or god helps those people in their daily needs, both part.1 and 2 endings are kinda sad in way.
Man when I rented this game as a kid the graphics and sound blew my mind. Great game, one of the few "hard" games that is not a sports game that I actually beat.
for me this game is superb in every aspect. people talking down the music. for me its great. people calling the commands too dificult. its not, they just got alot from the litle resources. if u dig the game every strike gets pretty intuitive. I was never the guy that would finish games like this but I finished this one.
Yeah, I think of Hard mode, this is on par with Super Ghouls and Ghosts. I'm currently working my way through actraiser 2 on Normal. Great experience so far!
This game's environment, art and graphics are excellent. The only problem is the difference in how it plays versus how it looks and sounds. I think the speed and control both seem way stiff and slower than they could be relative to the pace of the games' ambitious plot. The prison level reminds me of the Super Star Wars games and this would've greatly benefited from the control of those games. Still a great game overall, just lots of untapped potential.
i bought this game as soon as i heard it was coming out. i was highly saddened to learn that there wasn't any building of cities in it and that it was all fighting. wish they would have developed something close to the original and not just focus on fighting. sad way to go out on this fantastic game.
I think you never played this game. This game has wonderful graphics and music but the gameplay is pure crap, it is frustrating and the controls are awful.
I hate it that they made this game so hard and also miss the re-Creation elements of the original, but I love the artwork of this game. I also kinda like it that the angel is defeating various sins.
This game was good but not great, because of the horrible slow downs and no city building. It needed the city building and a super fx chip to speed it up.
atheist theological questioning aside its a good game. on that note if god is all powerful can he create a rock so big he cannot lift it? either way he has to fail once.
too true, the first had a lot that was awesome about it, but the second tightened up the action in EXCHANGE for the rest of it, which was a horrible mistake. If only they had a third one that COMBINED the aspects, then that would be sweet
Basically Enix America asked Quintet to do a sequel to appease the american market. Thus it was an action only game starring a muscular angel/master. It was also made more challenging for the same reason.
Dosunceste So basically Enix America was another publisher that didn't have a clue about the American market back then. They even used to believe that anime styled games wouldn't sell, the idiots.
Just think for a second, in 1990 Who buy the games? The parents, not the kids. What kind of parent would ever think their child would love to play a game with a pink haired guy on the box for Christmas? So just remember that we didnt have much preview at the time, the picture on the box use to be the only elements we could rely on. My father brought us Primal Rage once for Christmas and we never stopped playing it.
There was a bug I used to do when trying to pull secret codes, the angel dies in the intro. Meaning it is a script with the game loaded with it, no a recorded gameplay for the intro or animated.
They completely removed the city building aspect from the game. That's the entire reason we played Act Raiser! I was gonna download it for my SNES emulator, but after seeing this I think I'll pass. Glad I checked here first. Great playthrough though thanks.
This game didn't need the SIM aspect to be fun, the challenge alone kept you coming back, you wanted to get through the game to hear the epic music, and to fight the evils Tanzra brought about.
I appreciate this but prefer part one - I never did get this game or see it so that is why I watched. I thought I would like more fighting rounds but apparently the mix with the angel and city growing made the game a whole. Also I finally tried a rom of it but the flying mechanic was funky - not sure if I just needed to get used to it or what but it made it hard to play for me. Thanks and best wishes all :)
The person who's playing respects the audience who wants to read the texts, listen to the music, appreciate the environments and watch the intro and cutscenes to the end. SUBSCRIBED!
Actually, that's usually what a "longplay" is. This is an awesome channel to find them on, though.
Gotta at least admire the brass of those goblins in Gratis - picking a fist fight with God when you're low on the totem pole of random monsters is pretty gutsy.
Uhh, Quintet needed to develop WAY more games on the SNES. This is EASILY one of the most graphically intense and just, downright, utterly beautiful games created in the 16-bit console era. GOOD GRIEF! I remember how SNK used to taunt Nintendo and Sega with the NEO GEO, referring to the superior graphic capabilities of their console - well no offense to fans of it - but this game completely slays a comparable NEO GEO game like Magician Lord, graphically.
I used to watch my friend play this game back when it was new and I was always impressed at how Quintet, utilizing the SNES' hardware, made a game that looked like it was developed by Capcom on their CPS-1 arcade board. Our hero is such a wonderfully detailed and animated sprite.
Great longplay Parazzing, thanks for sharing.
+Seyron Abbott LOL fuck off, Magician Lord pisses all over this game's graphics, apart from the huge sprites this game doesn't even look that fuckin good compared to most actual good SNES games. Even if you were right, your comparing a game's graphics favourably to an arcade game released 3 years before is as unfair as Actraiser 2 itself.
Zenks ren damn dude calm down. No need to tell the guy to F off. Besides for all the good SNK,s console was nobody care enough to support it anyway. That console,s asking price was outrageous and the games where a C note a pop. Advertisement was next to nothing, and nobody cared to translate the games. The console went nowhere here. So its nothin to get all bent about.
I wouldn’t go as far as to say graphically this is comparable to Magician Lord. There are simply many effects NeoGeo can do that SNES simply cannot. Just facts. Still i understand where you are coming from. I do feel the concept art in AR2 is way better than ML,s. Period. The music is even more captivating. The Devs did their best with that they had. I do feel this game is better than ML as well.
Ok, but uhh… doesn’t really have anything else other than graphics, the controls and hitboxes of some of the enemies are really stupid
I really like what they did with the statue during the end credits. Very symbolic and adds closure :3
you know what i love about the final battle. there's no HUD its just you and him. Very atmospheric. because you dont which hit will be your last or his.
Actraiser 2 was alright, but I kinda missed building up towns.
Yeah. I really couldn't get into thus game without that part.
That’s what made it stand out from just another platformer/dungeon crawler... such a shame
Always loved this kind of games. Actraiser reminds me a lot of Demon's Crest, one of my all time favorites from the SNES era, only Actraiser is much more unforgiving.
The Master for Super Smash Bros!
This game is very tough even for skilled players ;) !
Today I fully understand why 10 year old me played this game shitting my pants in every single stage. This masterpiece is so intense and yet challenging that you better respect the power of gods.
This game looks... AWESOME!!!
Actraiser 1 > Actraiser 2. Building the towns were fun.
And referring to Super Star Wars games, I didn't mean to say those had the most fluid controls around but they were far more flexible in what your character could do, and both those games and this one are expansive, sprawling platformers with occasionally tricky learning curves. Perhaps Super Metroid-style controls/physics would've been even better here.
I'd love to see a remake of this game, or at least to continue the series, They were epic!
I wish "retro" indie games would have the insane production value that this has.
I just finished watching this. Loved every moment of it.
this game... the bane of my existence from the ages 5-7
I really wish they would bring this series back.
I've always loved the enemy designs in this game. So unique and unsettling. Great game and superb music.
So many hate on the dropped townbuilding, but I think this game should be appreciated for what it is, a gorgeous platformer.
With a superb soundtrack to go along with it.
It had badass music as well.
The amount of control of the flying mechanic, its a dispplay of hundreds or even thousands of hours perfecting the craft.
The flying mechanics in this game seem really cool.
An updated version of Actraiser with 2D sidescrolling, upgradeable weapons and the town-building sim would be pretty awesome. They could sell it through the PSN and make a killing.
ha, funny enough you got your wish. The remake isn't perfect but it is ok still.
the only thing i mean ONLY is the lack of sim stages but this is one sourly overlooked game.. it might be one of the best 2d side scrollers ive played on its own despite how very different its also complex. entertaining and worth a reappraisal as a standalone 2d platformer with incredible depth.
pushed the snes graphics at the limits
They just completely scrapped the town building aspect? That's a massive letdown.
yeah, i played the first actraiser just because i could build towns, but now.... :C
Yeah it was a massive letdown.
The music in this game was amazing!
This game is still amazing today , but the only thing what sucks that the character was very slow , he should be faster
In deed, it was a masterpiece of pixelart and glorious themes, that's what i love of the old consoles, they had real ART and not just boring simulators or war-shooters
Man, you're invincible!!!
Imma firing my laser at the second boss battle meme has that meme ever gotten old
In the waterfall area of the early game
As in like 12 minutes into the game
What I missed about part.2 is probably the reason why I didn't play it you actually are a god in part.1 and you build towns and help people and it gives you power ups, here it's strait up action where you save people, to me yes both are good games but you get attached to the first one because the people there are begging for help and the selfless angel/master or god helps those people in their daily needs, both part.1 and 2 endings are kinda sad in way.
Man when I rented this game as a kid the graphics and sound blew my mind. Great game, one of the few "hard" games that is not a sports game that I actually beat.
for me this game is superb in every aspect. people talking down the music. for me its great. people calling the commands too dificult. its not, they just got alot from the litle resources. if u dig the game every strike gets pretty intuitive. I was never the guy that would finish games like this but I finished this one.
for me Ghouls 'n Ghosts is much harder
Yeah, I think of Hard mode, this is on par with Super Ghouls and Ghosts. I'm currently working my way through actraiser 2 on Normal. Great experience so far!
The look and feel of this game, even the music reminds me so much if Super Castlevania 4.
honestly its better than that.
Master..you've done it! me: oh just shut up and tell me where else to go
The Dark Souls of the Super Nintendo
Much harder than Dark Souls.
This game's environment, art and graphics are excellent. The only problem is the difference in how it plays versus how it looks and sounds. I think the speed and control both seem way stiff and slower than they could be relative to the pace of the games' ambitious plot. The prison level reminds me of the Super Star Wars games and this would've greatly benefited from the control of those games. Still a great game overall, just lots of untapped potential.
I wish they would have added the village building like the first one
That jump at 11:35 is god damned near impossible.
I suck at this game, but it's still one of the favourites of my collection
i bought this game as soon as i heard it was coming out. i was highly saddened to learn that there wasn't any building of cities in it and that it was all fighting. wish they would have developed something close to the original and not just focus on fighting. sad way to go out on this fantastic game.
Not a bad bit of Actraisin'!
why this series dont continue coming i think mixing action with city management is just awesome
I'd like to see Actraiser remade.
You know what we need? A new ActRaiser game. But one with the Simulation sections as well as the action sections.
im sold this game looks too epic!!
I swear I saw the Altheria boss in a nightmare I had long ago...
this game is really wonderful, the creator of this game have a crazy idea i want to see it in the new generation
I think you never played this game. This game has wonderful graphics and music but the gameplay is pure crap, it is frustrating and the controls are awful.
+Robert S yes i played end finished it, i talk about the scenario and the characters, this gane is really top
I hate it that they made this game so hard and also miss the re-Creation elements of the original, but I love the artwork of this game. I also kinda like it that the angel is defeating various sins.
I really wish they had kept the city building part from the first act raiser.
my god i didnt remember this games music was so great
this game was mad hard
i dont wanna offend you
but the first one is much better in gameplay and music
Never could get this to work, game always froxe when i tried to fight monsters.
I remember this game being ridiculously hard..
This game was good but not great, because of the horrible slow downs and no city building. It needed the city building and a super fx chip to speed it up.
Angels are supposed to be immortal I thought. So why would they be killed like that?
atheist theological questioning aside its a good game. on that note if god is all powerful can he create a rock so big he cannot lift it? either way he has to fail once.
fuck this guy takes forever on the bosses....
too true, the first had a lot that was awesome about it, but the second tightened up the action in EXCHANGE for the rest of it, which was a horrible mistake. If only they had a third one that COMBINED the aspects, then that would be sweet
After watching the first level being beaten, with full HP, I knew this guy is the real deal ._.
Is it ubisoft eterntaiment?
So they decided to make a sequel to an innovative game and then just dropped the innovation.
Basically Enix America asked Quintet to do a sequel to appease the american market.
Thus it was an action only game starring a muscular angel/master.
It was also made more challenging for the same reason.
Dosunceste So basically Enix America was another publisher that didn't have a clue about the American market back then. They even used to believe that anime styled games wouldn't sell, the idiots.
Just think for a second, in 1990 Who buy the games? The parents, not the kids.
What kind of parent would ever think their child would love to play a game with a pink haired guy on the box for Christmas?
So just remember that we didnt have much preview at the time, the picture on the box use to be the only elements we could rely on. My father brought us Primal Rage once for Christmas and we never stopped playing it.
Why would you eliminate the whole "create your city" thing?????
Very good childhood memories
Excellent!You are a beast at this game.
This is still a great game. The only thing missing from this one is the RPG elements of the first game. However, the action scenes are awesome!!.
There was a bug I used to do when trying to pull secret codes, the angel dies in the intro. Meaning it is a script with the game loaded with it, no a recorded gameplay for the intro or animated.
Awesome
They completely removed the city building aspect from the game. That's the entire reason we played Act Raiser! I was gonna download it for my SNES emulator, but after seeing this I think I'll pass. Glad I checked here first. Great playthrough though thanks.
This game didn't need the SIM aspect to be fun, the challenge alone kept you coming back, you wanted to get through the game to hear the epic music, and to fight the evils Tanzra brought about.
"Please dont forget these last words."
1:18:41 - did this scene inspire for: goblin lord (at young age) killed the barbarian?
one of the most understimated game.
A rather clumsy fellow missed the like button.
wait wait wait wait! tell me something please, this is not like the first one, i mean when you protect the village and all, and build stuff and that?
I appreciate this but prefer part one - I never did get this game or see it so that is why I watched. I thought I would like more fighting rounds but apparently the mix with the angel and city growing made the game a whole. Also I finally tried a rom of it but the flying mechanic was funky - not sure if I just needed to get used to it or what but it made it hard to play for me. Thanks and best wishes all :)
THIS LOOKS AMAZING!
***** oh why? what makes it bad?
andoc Thanks for the info.
Actraiser 2 remake Diligence switch coming this year
The demon's in this game always reminded me of the apostles forms from Berserk. :D
ENIX always put good music in there games.
Hard game
How come they didn't continue this game. I loved playing this game!
Definitely more action oriented than the original.
@techbonus
Well, Enix did made some graphical awesomeness... I think Illusion of Gaia and Terranigma look beautiful, not to mention EVO also.
Question: What type of account do you have? I know that for your videos to be this long, you have to have a certain account.
My favorite stage was Stormbrook and I can squash the boss in like 8 seconds (I think was my best time) and no damage
Stormrook is easily the best designed stage. Has the perfect balance between length, challenge, graphics, and it has a sub-boss.
Music excellent as ever.
Is there one clip you uploaded before TH-cam lifted the time limit where you didn't get asked "how do you upload something longer than 10 minutes"?
not gonna i am mad AF that i am just finding out there was a equal to ActRaiser , i loved the first one
It's like Dark Souls for the 16-bit era....
Except this game makes Dark Souls difficulty look like a picnic in the park.
This is ten times harder than Dark Souls
Ok... The music is just not as good as the first game's.
@oriostoteles i also don't recall that " ubisoft present from all the times i played this game on snes and emulator
Wait, u can't help building towns anymore :O
How does your game say Ubisoft? Mines say Enix.
Ubisoft distributed the game in Europe, Enix in Japan and America.
@ShinOnigashima Those are maybe the vest games enix ever did
Meu jogo preferido no Snes, e um dos mais difíceis também
me too man! why did they do that?????????
Easy mode can not acces death heim level of tanzra
That's what I always thought, personally.
2 fucking hours??? worth it...