whenever i watch one of these videos it becomes abundantly clear what the #1 characteristic of an elite player is: incredibly fast mental processing speed. mechanics, aim, game knowledge, all of it pales in comparison to being able to process and react quickly
Being able to completely neutralize Sym and Junk, and also being able to easily take out flyers put Juno in my top 3 favorite characters and took the place of Lucio in my lineup. Such a fun character, I'm expecting some nerfs, but she'll still be fun.
I use mortars in defensive mode too... Shooting it when you see if multiple teammates are in low health... It's a gamble though, you might not save them...
@@0li-0li28I dare to say that the mortars are the principal "offensive" ability of juno... tracking people and giving them "free" 85 dmg is a strong finisher, a way to make flying enemies ground for a bit. it is an overall "position displacement" tool... as well as healing teammates for almost half their life instantly, I dare to say that if you nerf the mortars, you may kill the hero
Everyone else is(marginally) worse. I feel the same in masters vs diamond because players rely more on healing as opposed to playing cover and using the passive in diamond
Well the ult moves in the direction you’re currently pointing. I always use it if my team mates are low or if I feel like I’d be able to kill a few enemies
it's actually okay to use juno ult selfishly, like bap window. if you can angle it to benefit your team, go for it, but don't be afraid to just use it for yourself on the flank or your other support against a flanker. you'll get plenty of benefit 👍
My decision making is the first 15s of this video, use my buttons on Dva cus no one else matters. Crazy how every season there’s been a tank or two that’s completely busted to all fuck but Tank players will say their role is weak when in reality it’s just not fun so we end up in this terrible feedback loop forever. Anyway, when are we nerfing suzu
Because none of her standard abilities ARE that impactful. Speed ring is great I'm sure in organized play or at higher tiers where people will fall back when the ring gives them that opportunity, or chase when they need to secure a kill, or engage all at once, BUT for the average player, who plays solo queue and is NOT at the highest ranks, your team mates will NOT use it to all that much effect most of the time. The ability all on it's own does not do anything to swing a team fight, it's entirely out of your control and the best you can hope for is that maybe they use it to do something they wouldn't have been able to otherwise. Compare that to damage boost, res, discord, anti heal, suzu etc. ALL those and more have DIRECT impacts on the team fight, and don't rely on your team making good use of them, because their impact is already there. Even torpedos, fall really short of having consistent value. Enemies weave in and out of cover while you try to lock, which takes forever, and your allies may also move out of LOS while you channel the lock on. Then once you've shot the torpedos the enemy has a second chance to evade the torpedos as they move relatively slowly. In the time it took to fire the torpedos, and taking into account all the missed targets, many times you could have done more just shooting. And don't forget, her torpedos, when they DO hit, accounts for a good chunk of her damage and most of the time it's relatively worthless chip damage kind of like a Moira orb thrown towards the enemy team. It looks good padding the scoreboard, but it's not particularly useful damage when it's just being fired off in the poke phase just because you aren't pressing a more useful button at that time.
whenever i watch one of these videos it becomes abundantly clear what the #1 characteristic of an elite player is: incredibly fast mental processing speed. mechanics, aim, game knowledge, all of it pales in comparison to being able to process and react quickly
This is literally what I have been studying this semester 😂 decision making 😂 is great
Love the educational style vids💕
juno is so fun tbh. if she needs to carry heals she can and the speed ring is good in so many ways.
Being able to completely neutralize Sym and Junk, and also being able to easily take out flyers put Juno in my top 3 favorite characters and took the place of Lucio in my lineup. Such a fun character, I'm expecting some nerfs, but she'll still be fun.
I use mortars in defensive mode too... Shooting it when you see if multiple teammates are in low health... It's a gamble though, you might not save them...
I think a nice QOL could be slightly faster lock on for teammates
@@ehjhey7nah it’s okay as is since it locks on to whoever ur closest to anyways just a matter of positioning atp
@@0li-0li28I dare to say that the mortars are the principal "offensive" ability of juno... tracking people and giving them "free" 85 dmg is a strong finisher, a way to make flying enemies ground for a bit. it is an overall "position displacement" tool... as well as healing teammates for almost half their life instantly, I dare to say that if you nerf the mortars, you may kill the hero
Can you do something like this with kiriko as well? This was very educational
I have some, but they are a bit older th-cam.com/video/8uHgqAsTIEg/w-d-xo.html & th-cam.com/video/G9H2bfraK0M/w-d-xo.html
Thank you for telling me what to think.
Ml7 you are my legend
I love junos movement!
I have downloaded the video and will study the content. Thx
Thx for the video
What would be a good counter composition?
can someone explain to me why i was plat and now i am in gold 4 and the games are so much harder than my plat games?
Because you weren’t meant to be in plat
because ur not that much better than gold players even tho u thought u were
@@cr1zzzle I literally carried two thirds of the games we won.
Everyone else is(marginally) worse. I feel the same in masters vs diamond because players rely more on healing as opposed to playing cover and using the passive in diamond
@8:14
Me to her when she’s being shy:
I LOVE YOU ML7!
I still don’t know when to properly use Juno’s ult. My teammates just don’t stand in it or the enemy ult to counter mine. Idk what to do 😅😅
Well the ult moves in the direction you’re currently pointing. I always use it if my team mates are low or if I feel like I’d be able to kill a few enemies
it's actually okay to use juno ult selfishly, like bap window. if you can angle it to benefit your team, go for it, but don't be afraid to just use it for yourself on the flank or your other support against a flanker. you'll get plenty of benefit 👍
Who stole the color from the subtitles 😭
YIPPEEEEEE
Lemme try ...
3 ... 2 ... 1
It didn't work for me
My decision making is the first 15s of this video, use my buttons on Dva cus no one else matters. Crazy how every season there’s been a tank or two that’s completely busted to all fuck but Tank players will say their role is weak when in reality it’s just not fun so we end up in this terrible feedback loop forever. Anyway, when are we nerfing suzu
hi
I feel like Juno is so strange. She's fun to play and actually does a lot, but she doesn't /feel/ that impactful to play. I don't know what it is.
Because none of her standard abilities ARE that impactful. Speed ring is great I'm sure in organized play or at higher tiers where people will fall back when the ring gives them that opportunity, or chase when they need to secure a kill, or engage all at once, BUT for the average player, who plays solo queue and is NOT at the highest ranks, your team mates will NOT use it to all that much effect most of the time. The ability all on it's own does not do anything to swing a team fight, it's entirely out of your control and the best you can hope for is that maybe they use it to do something they wouldn't have been able to otherwise. Compare that to damage boost, res, discord, anti heal, suzu etc. ALL those and more have DIRECT impacts on the team fight, and don't rely on your team making good use of them, because their impact is already there.
Even torpedos, fall really short of having consistent value. Enemies weave in and out of cover while you try to lock, which takes forever, and your allies may also move out of LOS while you channel the lock on. Then once you've shot the torpedos the enemy has a second chance to evade the torpedos as they move relatively slowly. In the time it took to fire the torpedos, and taking into account all the missed targets, many times you could have done more just shooting. And don't forget, her torpedos, when they DO hit, accounts for a good chunk of her damage and most of the time it's relatively worthless chip damage kind of like a Moira orb thrown towards the enemy team. It looks good padding the scoreboard, but it's not particularly useful damage when it's just being fired off in the poke phase just because you aren't pressing a more useful button at that time.
First, brazilian
@@luisaugustoventorin2817 third, brazilian too!!
Am I the only one who hate th medi blaster sound? For me so annoying to listen.
yes you are the only one