Showing Progress While Loading Scene | Unity Game Engine
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- เผยแพร่เมื่อ 6 ก.พ. 2025
- Copy code from here-
u3ds.blogspot....
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#sceneload #csharp #progress
Amazing tutorial! Nice and short to the point and no talking! Plus you even included the code in the description BRAVO!! SUBSRCIBED!
Really good video , Keep it up !
Thanks a lot, man!
ty, copy paste the code and instantly working. Good job!!!
This is a great video thank you so much. Just a quick question and probably just me being silly. It works perfectly and also shows my loading bar and background but my bar doesn't move in the game view or remote. Will i only be able to see it if i build and run the game or have I not got it working correctly? Kind regards
brilliant and simple .. thank you
thx you it work!!!!!!😁😁😁😁😁😁😁
Nice!! video is very helpful
Nice bro
how to change scene without using button after a set interval of time?
tysm
Its great, but why didn’t you explain what you wanna do in the description?
Hi is it possible to fake so that the bar loads a bit longer ?
good job
thanks for this tutorial
Doesn't work in Unity 2022.3.10f1
What if i dont want to use button?
Just put the "StartCoroutine" to Start() method, that way on start of the scene it will automatically load the next scene.
How to adjust the speed of loading bae
Bar
Speed will depend on how fast scene loads. You can only control how fast slider moves to the current progress value. For this just multiply a positive value in time.deltatime.
@@Unity3DSchoolspeed is not controlling. i can this plz help
yeahhhh this made the problem worse.
i understand this is for single player games buts theres LITERALLY BLOODY NONE FOR PHOTON 2 AND ITS INFURIATING.
year long project, many issues overcome and fixed. whole characters and AI, controls and combat implemented and full online networking but a FUCKING LOADING BAR??
if it doesn't work for you delete the lines:
asyncOperation.allowSceneActivation = false; and asyncOperation.allowSceneActivation = true;
ok