@@ThanetianGaming Question. Do you know if the mod has a setting for when the apocalypse starts, similar to the setting for electricity and water shutoff? Would be cool if it could happen any time between the first and the seventh day to make it more unpredictable. I'm absolutely looking forward to this mod's release (though very patient for it because I know how much work it must be). It already looks like there's a lot of mechanics that create emergent storylines with NPCs. And I can imagine at some point after the apocalypse, driving through the area where you saw it all start and seeing the zombies and bodies of NPCs would be an incredibly immersive thing to experience.
Your channel is very underrated, I love your videos! The music you've chosen for your intro and outro is also perfect. I've had that song on a loop these past few days.
When Indie Stone go to make the NPC build, they really should hire Slayer.
@@AEGIPAN101 definitely
@@ThanetianGaming Question. Do you know if the mod has a setting for when the apocalypse starts, similar to the setting for electricity and water shutoff? Would be cool if it could happen any time between the first and the seventh day to make it more unpredictable.
I'm absolutely looking forward to this mod's release (though very patient for it because I know how much work it must be). It already looks like there's a lot of mechanics that create emergent storylines with NPCs. And I can imagine at some point after the apocalypse, driving through the area where you saw it all start and seeing the zombies and bodies of NPCs would be an incredibly immersive thing to experience.
@@AEGIPAN101 Currently there are no options (aside from managing bandit spawns). I'm not sure I'd this is going to change.
@@ThanetianGaming That's fair, the way it seems to work now is damned good as is
I actually can't wait for this mod to release, I enjoy all of the game play I watch of it!
@@CamTheMan-id7qx soon hopefully
How were you able yo play if its yet to be released?@ThanetianGaming
@theMcWOPPER I got early access. I'll drop a comment in my community tab when I know a general release date.
Your channel is very underrated, I love your videos! The music you've chosen for your intro and outro is also perfect. I've had that song on a loop these past few days.
@@paulliberi thank you very much :)
Discovered your channel and binged both the Day One and Week One videos already. Please keep them coming!
@@hukuando thank you and will do
I've just binged this whole series, I'm loving every video! Keep it up :D
@@alexiswright1286 thank you 😊 More to come
Merry Christmas, Thanetian! Love the series!
@@KonstantinStraile and to you. Have a good one!
Honestly this mod would be awesome in the vanilla game
I love this crazy mod and I love how ... lively NPCs seem pre-apocalypse even in this early mod stage. Many thought-out features it seems.
NOT FANNY D:
So sad!
Hoping this mod come soon
Such good ending ❤
...
@@atomicman8557 thanks
6:59 🤣🤣🚅
Cool
@thesmilyguyguy9799 ty
is this gonna be b42 compatible when it comes out
@@the_chickenator9521 I imagine so. The author, Slayer, has already made the bandits mod part of it b42 compatible.
pooh sticks?!?!?! we usd to use bendy sticks for a game of shitty shotty
@@garethburke8806 I'm not going to ask how you play that one!
i love the thumbnails
@@DownAlero1 thanks
lol same first view like and comment like on video before)
brother what settings do you use for the first days and so it slowly stars instead of jumping right into the apocalypse?
@@justaguyhere2397 it's the week one mod. It's in development but should hopefully be out soon.
its a mod, not settings, mod's not out yet however