Great tutorial, do you plan on making more complex tutorials, like a real life car? Models that involve complex surface modeling using lofts for example. Wish you the best! Good luck.
@@LucasLEFUR Thank you! And yes, the plan is to have foundation courses to get artists used to Plasticity. The next course will be about the basics of vehicle design and modeling. A lot of tutorials jump into a complex car and overwhelms a lot of people. So I’ll teach core principles that use lofts, patches and square. After that it will be spaceships and then a complex futuristic car.
Great tutorial, do you plan on making more complex tutorials, like a real life car? Models that involve complex surface modeling using lofts for example. Wish you the best! Good luck.
@@LucasLEFUR Thank you! And yes, the plan is to have foundation courses to get artists used to Plasticity. The next course will be about the basics of vehicle design and modeling. A lot of tutorials jump into a complex car and overwhelms a lot of people. So I’ll teach core principles that use lofts, patches and square. After that it will be spaceships and then a complex futuristic car.
@@OkotoLabs Sick!