In this video, I briefly explain how I made the setup of Dynamic normals in my Nyra rig: www.artstation... Another great example of similar technique by David Vercher: • Blendshapes & Animated...
I found this video by chance 4 years after you made it, and I am amazed by it. I love your technique, and how you explained everything was so simple that I think I could even replicate this in Blender.
There's an addon bringing back the tension maps for that kind of stuff now in Blender. It adds weight paint to altered vertices as in a stress simulation and then you put your wrinkle normal map to show up in theses painted areas
I found this video by chance 4 years after you made it, and I am amazed by it. I love your technique, and how you explained everything was so simple that I think I could even replicate this in Blender.
this info is so good it still makes sense after 5 years - definitely gonna try this in blender
Geniously! Thank you so much.
Nice,thank you for sharing.
Thanks you. that was a very useful information.
Brilliant. thank you so much
There's an addon bringing back the tension maps for that kind of stuff now in Blender. It adds weight paint to altered vertices as in a stress simulation and then you put your wrinkle normal map to show up in theses painted areas
thanks! unfortunately, I don't work with blender at the moment, but I've seen a lot of cool stuff!
incredible, thanks for the tutorial
Nice! I remember this from Osipa's "Stop Staring" book, back in the day...
you could make a tutorial how you connect wrinkle maps to a blendshape or control to drive it, something more detailed please
there are plenty of those already, so I'm not planning on it
Software name?
Autodesk Maya