Well done! I've been wondering hw to build Aqua, and you definitely nailed this. Taking Religion as a skill solely for blackmail on fellow deities is brilliant. Say it with me, "Eris pads her chest". Protector Asimar was also a good idea; a incarnated goddess is close enough to a demi-god for flavor purposes. Whining and begging CAN count as persuading. I can't believe I hadn't thought of it. Finally, one can take a shot every time you say "spell" as long as it is a shot of water.
Fun fact, in Pathfinder, the Goddess of the dead, Pharasma, does have the Water Domain as one of hers. I think it might be because of the "River of Souls". Konosuba might also have one, hence why Aqua is a death goddess.
Makes sense! Rivers (or water) as a boundary between life and death is a common thing in myth too, see the Greek Styx and the Buddhist sanzu no kawa, but I hadn't made that connection!
It's a decent subclass. I think the problem is it overlaps too much with cleric mechanically and thematically, but Cleric also gets to be a full spellcaster with access to better healing spells
@@Ubermensch9240 well for one, more options isn't a bad thing. It also gives warlock a subclass with healing abilities, as well as one that's stereotypically "good." Most of the others are neutral to evil, even the Archfey is more chaotic. But also, despite their overlap, there can be a world of difference between the relationship between a cleric and their deity and a warlock and their patron. Being a cleric implies a degree of worship or service (in general). A warlock/patron relationship can certainly be the same, but it can also be unwilling, unknowing, even adversarial. Not to mention the celestials that aren't gods. A mortal makes a bet with a god. To make sure the bet is fair, the god provides certain abilities and advantages to the mortal. The child of a god meets their absent divine parent, who wishes to earn their favor so they ply the child with gifts and advice. Heck, maybe a unicorn taught you the magic of friendship. All of those i would call celestial warlocks without being clerics.
Well done! I've been wondering hw to build Aqua, and you definitely nailed this.
Taking Religion as a skill solely for blackmail on fellow deities is brilliant. Say it with me, "Eris pads her chest".
Protector Asimar was also a good idea; a incarnated goddess is close enough to a demi-god for flavor purposes.
Whining and begging CAN count as persuading. I can't believe I hadn't thought of it.
Finally, one can take a shot every time you say "spell" as long as it is a shot of water.
Ah yes, one of the core tenets of the axis faith. Eris pads her chest indeed.
Fun fact, in Pathfinder, the Goddess of the dead, Pharasma, does have the Water Domain as one of hers. I think it might be because of the "River of Souls". Konosuba might also have one, hence why Aqua is a death goddess.
Makes sense! Rivers (or water) as a boundary between life and death is a common thing in myth too, see the Greek Styx and the Buddhist sanzu no kawa, but I hadn't made that connection!
We need more Celestial Warlock builds.
It's a decent subclass. I think the problem is it overlaps too much with cleric mechanically and thematically, but Cleric also gets to be a full spellcaster with access to better healing spells
@@Dragonfly9078 Then why make the subclass at all?
@@Ubermensch9240 well for one, more options isn't a bad thing. It also gives warlock a subclass with healing abilities, as well as one that's stereotypically "good." Most of the others are neutral to evil, even the Archfey is more chaotic.
But also, despite their overlap, there can be a world of difference between the relationship between a cleric and their deity and a warlock and their patron. Being a cleric implies a degree of worship or service (in general). A warlock/patron relationship can certainly be the same, but it can also be unwilling, unknowing, even adversarial. Not to mention the celestials that aren't gods.
A mortal makes a bet with a god. To make sure the bet is fair, the god provides certain abilities and advantages to the mortal.
The child of a god meets their absent divine parent, who wishes to earn their favor so they ply the child with gifts and advice.
Heck, maybe a unicorn taught you the magic of friendship.
All of those i would call celestial warlocks without being clerics.
@@Dragonfly9078 Now THAT is an answer I can accept.
Looking it up, "Water Domain" does appear to be in 5e, but I'm really new to D&D, so I could be wrong...
Nah that’s homebrew
Loviu