How an Elevator Fixed my Game

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

ความคิดเห็น • 329

  • @Deynum
    @Deynum  ปีที่แล้ว +42

    To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/Deynum/. The first 200 of you will get 20% off Brilliant’s annual premium subscription.

    • @jevilreformed
      @jevilreformed ปีที่แล้ว

      Cool

    • @myrmatta1
      @myrmatta1 ปีที่แล้ว +3

      Ayyy congrats on the sponsor!

    • @Usenowgamer
      @Usenowgamer ปีที่แล้ว

      Can't believe you got a sponsor!

    • @LegsOmega
      @LegsOmega ปีที่แล้ว

      bezier curves........

  • @yitebluebug3346
    @yitebluebug3346 ปีที่แล้ว +238

    That last part honestly makes it seem like this could be a great horror game, lol.

    • @cutestcreeper569
      @cutestcreeper569 ปีที่แล้ว +15

      Having secret lore rooms seem like a cool place to have horror stuff in.

    • @decorativewingdings
      @decorativewingdings ปีที่แล้ว +5

      I love secret lore rooms so much

  • @chrono9503
    @chrono9503 ปีที่แล้ว +409

    Oh my god. You should make a marker sword made of like, 4 markers connected together. The first melee weapon in the game.
    Fufill our dreams.

    • @godslayer9000
      @godslayer9000 ปีที่แล้ว +25

      Make pencils and rubber bands either drop from enemies and be randomly generated in the furniture.
      Combine four pencils and two rubber bands to make a knife
      If you collect more pencils along the way you have the choice to upgrade your knife to a sword.
      Collect even more rubber bands and now you can make a crossbow.
      It would add a whole new layer of gameplay to the run, as you get more powerful as the run goes on, and don't just keep using the multicolor minigun forever.

    • @derp_ree9209
      @derp_ree9209 ปีที่แล้ว +3

      ​@@godslayer9000 That is a great idea!

    • @devswears
      @devswears ปีที่แล้ว +8

      those lightsabers i made in the 1st grade lol

    • @chrono9503
      @chrono9503 ปีที่แล้ว +6

      @@devswears the dark side of the force is a pathway to abilites some consider to be... unnatural

    • @MoonLmao
      @MoonLmao ปีที่แล้ว

      This has been suggested at least twice on the discord server.

  • @XenoTheEnergized1339
    @XenoTheEnergized1339 ปีที่แล้ว +35

    Now that you have elevators you have to add a sequence in which the elevator breaks and falls down to a lower floor, which could be a boss fight

  • @sillylegs2274
    @sillylegs2274 ปีที่แล้ว +35

    For the death animation, I think it would be pretty cool if you made them burst into a pile of money which then slowly floated down for you to pick up, it would fit pretty well with your game. I'm not sure if there would be anything to buy though.

    • @SupToast
      @SupToast ปีที่แล้ว +7

      Yeah that would be very fitting! Maybe there will be an event on a random floor that's named loan day. On loan day they drop more money maybe? 🤔

  • @Macklan
    @Macklan ปีที่แล้ว +89

    That opening animation is hilarious! I’ve been loving the series and you’ve even inspired me to try coding! Keep up your great and unique content!

  • @mathijsfrank9268
    @mathijsfrank9268 ปีที่แล้ว +6

    For the tiny gun you could make a single animation frame where the front of the barrel expands to the size of the tv (you could also have the tv sticking out of it partially). Now it looks a bit off when a tv appears out of nowhere.

  • @Gigantaphobia
    @Gigantaphobia ปีที่แล้ว +6

    You should make the enemies drop their ties then the player could use the ties as a currency to buy things on hr rooms or vending machines

  • @Eclipsegamedev
    @Eclipsegamedev ปีที่แล้ว +54

    I like how the videos have some production quality
    Its nice these devlogs grew without losing its style

  • @Foiperdue
    @Foiperdue ปีที่แล้ว +27

    Office ARG HORROR REAL?!
    Jokes asides, this is really fun to watch! Seeing you add and fix to smoothen out your game is always a treat!! Keep up the good work :)

  • @tarantula0071
    @tarantula0071 ปีที่แล้ว +2

    and just like that, a weirdly aggressive office game now has *LLOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE*

  • @Tsea200
    @Tsea200 ปีที่แล้ว +3

    at this stage i have now watched every one of your devlogs deynum and I can say that I have thoroughly enjoyed them. Cant wait for the next one. Very noice!

    • @Deynum
      @Deynum  ปีที่แล้ว +1

      Thank you very much! Incredibly noice!

  • @elicenyne
    @elicenyne ปีที่แล้ว +1

    I can’t believe you would add such a SCANDALOUS thing as WALLS

  • @filippogiulietti3836
    @filippogiulietti3836 ปีที่แล้ว +6

    If reception is the room that spawn at the beginning of a new floor, you could use it as an hub for the player (with receptionists as shop, dialogues etc...).
    It's also interesting that reception has two exits to choose between, and you could play with that, too... :D

  • @Cybercerialdestroyer
    @Cybercerialdestroyer ปีที่แล้ว +2

    You should add desks to the center of the room but make them like the tables from enter the gungeon (pushable,breakable, and can be used for cover) this way you add more enemies to rooms or make them stronger with out being unfair

  • @GoldCauld4832
    @GoldCauld4832 ปีที่แล้ว +1

    The second you mentioned a laptop, I had the idea of a laptop boomerang - and now I'm imagining killing office workers with a laptop of all things

  • @gregcalvin4337
    @gregcalvin4337 ปีที่แล้ว +1

    "and thats just bread" ive been eating sandwiches wrong.

  • @CrzzyCat
    @CrzzyCat ปีที่แล้ว +23

    Oh my god, i loved the intro animation! It warmed my little animator heart, haha!

  • @tuxat_
    @tuxat_ ปีที่แล้ว +2

    A chain of paperclips would make a great whip/flail

  • @wazaDev
    @wazaDev ปีที่แล้ว +9

    The intro animation and the last bit are absolutely golden

  • @the_real_sharkbait
    @the_real_sharkbait ปีที่แล้ว +2

    When you make your trailers for the game they should be like office tours

  • @RockyMulletGamedev
    @RockyMulletGamedev ปีที่แล้ว +11

    Awesome devlog, the intro animation was really funny and that VHS tour was really cool haha

  • @JhonCarp
    @JhonCarp ปีที่แล้ว +2

    Looks awesome! One tip for looping projectiles - you should try scaling/animating the shadow below the flying tv to get smaller as it reaches the peak of its flight :)

  • @chrono9503
    @chrono9503 ปีที่แล้ว +14

    Wow, this dev cycle is really fast. Very impressive.

  • @elissamni
    @elissamni ปีที่แล้ว +2

    about the objects in the middle of the room, you could add a feature like throwing the object out of the way when you roll towards it! it could be a great feature, you could for example throw a desk and then use it for protection

  • @BestBoi8
    @BestBoi8 ปีที่แล้ว

    I love how on the thumbnail it makes you think the important thing is the thing inside the elevator, but it's actually just the elevator itself

  • @that_Random_Cake
    @that_Random_Cake ปีที่แล้ว +1

    Hey, Here is a random weapon idea I had for the next DevLog.
    The name is the Watch the gameplay mechanic it would have is you would be able to stop time for how many ever enemy's you have killed as a example (1 kill= 1 sec)
    and the whole screen would go grey *except for your character* and there would be a distortion effect over the screen. as you freeze time you will be able to shoot bullets with time's on it as a example ( you shoot out the time 1:00 to 12:59) there would also be a animation on the clock where the hand spins around to different place's.

  • @holiestgarbage
    @holiestgarbage ปีที่แล้ว +1

    Amazing devlog! The videocuts and the editing is really well done

    • @holiestgarbage
      @holiestgarbage ปีที่แล้ว

      The Music fits the theme of office so well, its just deam good. The faster and slower music, 👌

  • @jazzaniahtennyson1009
    @jazzaniahtennyson1009 ปีที่แล้ว +1

    0:48 thats a wish sandwich my friend

  • @SpikeStudio
    @SpikeStudio ปีที่แล้ว +7

    The editing for this video is incredible, and the game itself is starting to really take shape. Cant wait to see where it goes!

  • @shavranotheferanox7809
    @shavranotheferanox7809 ปีที่แล้ว +6

    i feel like it would make sense that there would be more obstacles as you get higher in the building, sortof increasing the difficulty? dunno, the rooms all feel so same-y if you only decorate the rooms with filing cabinets

  • @sword_god8438
    @sword_god8438 ปีที่แล้ว

    This great! I have some suggestions that can help improve the game:
    1: Destroyable objects, seeing as how the Computer Gun is now added, there should be some destroyable objects scattered around the map. This would make the gun feel even more satisfying seeing the monitor crush tables/drawers.
    2: Death Animations: it's probably on your agenda, but still.
    3: More specialized rooms, there should be more specialized rooms in this game with different environments for players to interact with. It would feel boring going from room to room doing the exact same thing with the exact same aesthetics. Maybe have 1-2 special rooms on each floor. Say a security office, staff canteen, roomed offices (not offices), etc. Maybe also put some rarer enemies then them. Either way, it should help spice up the gameplay as the player moves room to room.
    4: Seeing through walls, I really like the introduction of pillars as seen in 7:57, I feel like there should be more of them (seeing as how many rooms are very open and pillars would make sense) and you can use it as cover against enemies.

  • @edd.16
    @edd.16 ปีที่แล้ว

    Here's an idea for the game:
    -You can find *paper clips* around the map
    -These paper clips are used to lock pick *locked doors* around the office that lead you to secret rooms, or, well, janitor closets in order to find treasure or really good weapons

  • @CursorMcInternet
    @CursorMcInternet ปีที่แล้ว

    new weapon: glasses
    • gonna function like a boomerang
    • it breaks after it was thrown
    new enemy: walter (blured vision)
    • gonna have glasses
    • will attack when he has glasses
    • able to steal his glasses
    • walks around randomly while trying to find a new set of glasses
    • holds a suitcase (with a brick inside)

  • @jaysonangelbelmes3255
    @jaysonangelbelmes3255 ปีที่แล้ว +1

    You should make a mini boss called "the receptionist". It will summon employees to attack you using the pa system!

  • @MrTrash
    @MrTrash ปีที่แล้ว +1

    I love the spinning screen! You should scale the shadow down and up with the same curve you use for launching the screen so it actually looks like it flies up because otherwise it can be difficult seeing when it will land and understand it's position in the room

  • @superfastscyphozoa
    @superfastscyphozoa ปีที่แล้ว +1

    You should add desks to the middle of rooms, but have the ability to dodge roll over them or push them over, using them as cover or something

  • @sirdumpybear
    @sirdumpybear ปีที่แล้ว +1

    Instead of a gun, you should be able to pick up a tv and strap it to your back or something, then throw it. I also think it should shatter when it hits the ground, that way it doesn't just stay there forever.

  • @blackout00784
    @blackout00784 ปีที่แล้ว +1

    i just started watching the devlogs of this game and
    please tell me you're planning some kind of weapon combos, like using the printer gun and then using the stapler gun to staple them all together and do concentrated damage or something that would be cool. i think.

  • @RainGOATED
    @RainGOATED ปีที่แล้ว +2

    Im happy for your first sponsor!

  • @atraunam3223
    @atraunam3223 ปีที่แล้ว +2

    Love to see the progress being made, perhaps akimbo stable guns could be another fun weapon to add? and a fax machine that shoots pieces of paper very quickly but they have exceddingly random trajectories.

  • @ThatChichi
    @ThatChichi ปีที่แล้ว +6

    I'm so happy for you you got your first sponsor!!!🎉🎉🎉🎉

  • @aw1lt
    @aw1lt ปีที่แล้ว +3

    Wow elevators

    • @Deynum
      @Deynum  ปีที่แล้ว +2

      Did you just give me 2 quid, just to say "wow elevators" lol

    • @aw1lt
      @aw1lt ปีที่แล้ว +1

      @@Deynum elevators are cool

  • @mrblosh_69
    @mrblosh_69 ปีที่แล้ว +1

    I am so happy that the you are still working hard on the game and I already can’t wait for the next devlog! Will definitely buy the game when it is released!

  • @vladimirvikentije5202
    @vladimirvikentije5202 ปีที่แล้ว +1

    You could add treasure (storage) rooms. dead end rooms with box in the middle, that's how the player would get new weapons

  • @CC1.unposted
    @CC1.unposted ปีที่แล้ว +1

    0:29 The game loop and main thing of game is a smart device and a programing language!

  • @davidgajic5765
    @davidgajic5765 ปีที่แล้ว +2

    wow, the video quality really went flying, great work deynum, great work!

  • @GreatestFilmaker
    @GreatestFilmaker ปีที่แล้ว +1

    maybe add some camera shake during the elevator ride

  • @chayseleishman8064
    @chayseleishman8064 ปีที่แล้ว

    Ideas for death animations for enemy’s
    Bob falls over on his face and leaves a few cracks on the floor from his size
    Greg drops his coffe and corks into the fetal position and cries
    Steve can either fall on his back or slip on water from his jug if he’s holding one or not
    Also new enemy idea
    George is simple enough and can randomly wield one of any weapon you’ve made and has a chance to drop it

  • @un54394
    @un54394 ปีที่แล้ว

    I think it will look cool once the "TV" hits the ground, the circuits inside the tv will pop out of the monitor. But, I'm starting to watch your devlogs again!

  • @gluglux
    @gluglux ปีที่แล้ว +1

    that's brilliant.

  • @thomasdevl6144
    @thomasdevl6144 ปีที่แล้ว +1

    When launching the tv its shadow should shrink when it's high in the air. It would sell the effect even more. It looks a bit weird right now

  • @evanchilson9829
    @evanchilson9829 ปีที่แล้ว

    I was JUST watching your last devlog yesterday wondering when the next one would come out. Talk about good timing haha

  • @ZTimeGamingYT
    @ZTimeGamingYT ปีที่แล้ว +2

    Parabolae are vertical cuts of a cone observed from a two-dimensional perspective. Random fact. Anyways, great and hilarious video!

  • @EXPSanity
    @EXPSanity ปีที่แล้ว

    Couple ideas for weapons:
    Mechanical pencil: shoot out led, but if you press like E or something you can extend the led, and if you line it up properly you can stab multiple enemies
    Phone: more of an item, once activated you can call an enemy, temporarily distracting them. You can do this either 1-4 times depending on the enemy and some random chance thing

  • @emstocks7271
    @emstocks7271 ปีที่แล้ว

    One thing that stood out to me in the Office Tour was the lack of death animations.

  • @cheesymcnuggets
    @cheesymcnuggets ปีที่แล้ว +2

    You should make a gun that’s made out of connector pens, im not sure how popular they are in your country but in Australia, kids love connector pens and we would clip them together to make them look like guns, it’s a core childhood memory for me

    • @PhantomGato-v-
      @PhantomGato-v- ปีที่แล้ว

      Omg so many people are recommending connector pens Id love to see one as a kiwi!

  • @MonkeThief
    @MonkeThief ปีที่แล้ว +1

    as far as desk in the center of the rooms go, you could try pushing the player back and shake the desk (like spilling paper)); or make it gungeon style where you could flip desk and roll over them

    • @MonkeThief
      @MonkeThief ปีที่แล้ว

      also, as far as doors go; there could be a animation to kick a door and it to go flying across the room

  • @PinkNinjaKitty50
    @PinkNinjaKitty50 ปีที่แล้ว

    I absolutely love the game so far, one little thing is I think the enemies should have a more satisfying and dramatic death animation. Just having them instantly vanish when they die isn’t as satisfying as having them… say explode or crumble or something. Keep up the good work!

  • @thememe4u
    @thememe4u ปีที่แล้ว

    The "Office Tour pt. 2" video at the end would make a great advertisement for this game, it was great

  • @totally_not_a_possumlmao254
    @totally_not_a_possumlmao254 ปีที่แล้ว +1

    I think that the player could only hold one or two weapons and all of the other weapons can be in the elevator so you would have to choose your weapons for a floor. Maybe a good endless mode???

  • @trohantr0553
    @trohantr0553 ปีที่แล้ว

    You should make crazy death animations, like Greg the runner when he dies if he’s running could trip and fall/slide across the floor. Bob could go super sain and explode or even fall into pieces like legos or dissolve into paper, things like that. Also when the enemies get hit you should animate some form of a reaction

  • @GirusBetterThanVirus
    @GirusBetterThanVirus ปีที่แล้ว +1

    A Sandwich without anything inside it is just BREAD?!?!?! You learn something new everyday...

  • @randomguy1190
    @randomguy1190 ปีที่แล้ว +1

    can you please add a pencil holder grenade that fires pencils when it lands.

  • @meredithmora4131
    @meredithmora4131 ปีที่แล้ว

    You should add a storage room that acts like a treasure room where you can find new weapons instead of them just being on the floor, it could also contain upgrades like a tie for agility or something

  • @mybalsitch
    @mybalsitch ปีที่แล้ว

    a fun feature would be making the player be able to throw their weapons at the enemies, allowing them to pick up random office equipment and swinging it at to attack and stun enemies

  • @moutaarde
    @moutaarde ปีที่แล้ว

    In the little elevator room where you wait to load you should add a panel next to the door where you can push the buttons to select your floor

  • @troligtvisme
    @troligtvisme ปีที่แล้ว

    Idea for further improve the TV grenade. One type of it could be a stun, so when it lands on the ground it will show a bluescreen on the display and have blue circle coming out and stunning those near :)

  • @perssontm1628
    @perssontm1628 ปีที่แล้ว

    I suck at pixelart, almost more than regular art. But your fun creations gave me some motivation to try and learn some more of it :)

  • @xcm-1848
    @xcm-1848 ปีที่แล้ว

    i think it needs a death animation for when bob and greg die

  • @atiedebee1020
    @atiedebee1020 ปีที่แล้ว

    Instead of a parabola you vould also give the projectile an initial velocity and decrease that by a certain amount each tick simulating gravity

  • @octa-pie
    @octa-pie ปีที่แล้ว +1

    5:00 it's called a crt

  • @Candi101
    @Candi101 ปีที่แล้ว +2

    2:12 why don't you just have the player slide over the tables? Also this part is Not related but, how much of this do you think you could recreate in let's say 2 months

  • @Shanobrowno
    @Shanobrowno ปีที่แล้ว

    Love the devlogs! Quick suggestion though, I think you should keep the tables in the center of some rooms. Just add functionality to them to spice up gameplay. Like flipping the tables over to block projectiles?

  • @perplexedon9834
    @perplexedon9834 ปีที่แล้ว

    I definitely think you should add destructible stacks of paper or plants or desks and machines or something to fill out the middle of the room. Rolling through them and breaking them would make the environment feel more real and intractable without getting in the way. If you let attackers/projectiles break them then it adds a strategic element of using the environment for one off blocking or obstacles to work around.

  • @PomuLeafEveryday
    @PomuLeafEveryday ปีที่แล้ว

    Reminds me a lot of a game called Yuppie Psycho, worth checking out if you want an absurd game set in an office building

  • @dazcarrr
    @dazcarrr ปีที่แล้ว +2

    this feature is really bringing your game to new heights

  • @tfgshhbui3048
    @tfgshhbui3048 ปีที่แล้ว +1

    Could you add death animations and rag dolls of the corpses after they die?
    I feel like that would just make the game hilarious
    Idk, great work on it though.

  • @CupidGTag
    @CupidGTag ปีที่แล้ว

    it needs death animations, collectibles, and alot of replayability and its solid
    also bosses, which are quite literally your bosses, IE managers or the ceo

  • @h-man7620
    @h-man7620 ปีที่แล้ว

    That ending part really caught me off guard.
    Wouldn’t be surprised if that plot points added to the end game.

  • @wweeeee
    @wweeeee ปีที่แล้ว +1

    You know it’s going to be a good day when daynum uploads

  • @fabiankrajewski3147
    @fabiankrajewski3147 ปีที่แล้ว +1

    POV: you watched it to laptop tv gun section, suddenly mom calls you to tell you she is buying a laptop

  • @CutItInHalf
    @CutItInHalf ปีที่แล้ว

    You could do an enemy death animation like they fall apart to piles of paper.
    I think it would suit your non-violent-looking game)
    And it would add some more ridiculousness

  • @eneseryilmaz8135
    @eneseryilmaz8135 ปีที่แล้ว

    Amazing work, I think you could add short timer on TV screen when it's landing

  • @murrayscreations8659
    @murrayscreations8659 ปีที่แล้ว +1

    Love you man! Keep up the amazing work❤

  • @esbensomething1164
    @esbensomething1164 ปีที่แล้ว +1

    What if the monitor/grenade`s screen cracked on impact, just a little idea

  • @tseb668
    @tseb668 ปีที่แล้ว

    The editing goes crazy

  • @crazyinsanepenguin
    @crazyinsanepenguin ปีที่แล้ว

    Suggestion: a large maze room made out of cubicles. I get confused about which way goes where in some offices so maybe that feeling could be recreated as an actual maze, potentially with a couple enemies or a secret room or item or something

  • @smth35
    @smth35 ปีที่แล้ว

    The office tours really turning into an ARG

  • @stuewert8372
    @stuewert8372 ปีที่แล้ว

    you could make a sticky note weapon that kinda acts like a land mine but splatters ink or something from it to stun or deal damage to the enemy

  • @Skeffles
    @Skeffles ปีที่แล้ว

    Wow the TV grenade looks fantastic when fired. Looks a bit funny coming out of such a small gun though 😁
    Keep up the great work.

  • @upstairs_lime7905
    @upstairs_lime7905 ปีที่แล้ว

    add rooms that don't have enemies, but things like puzzles like mazes. would love to see it.

  • @HoodedOlive
    @HoodedOlive ปีที่แล้ว +9

    Lovely editing. The pacing is excellent. Good luck with the game :)
    Also if you don’t add a potato peeler weapon this game will fail. This is the truth

    • @Willow_I_Guess
      @Willow_I_Guess ปีที่แล้ว

      a potato peeler in an office lol

  • @omegagamer9465
    @omegagamer9465 ปีที่แล้ว

    You know, a character that breaks the fourth wall like at the end would be pretty cool

  • @heh263
    @heh263 ปีที่แล้ว +1

    You should make death animations for when you kill the enemies in the game, or at least make it more obvious that they died, because right now it looks like they just disappear and have the exact same glow thingy as when they just take damage.

  • @randomguy1190
    @randomguy1190 ปีที่แล้ว +2

    We need elevator music and a random chance for another person to enter and press a button. Please.

  • @the_watermelon
    @the_watermelon ปีที่แล้ว +1

    Melee weapon idea! A mouse flail that you spin around yourself using the wire and hit enemies with the mouse

  • @michaelholmes924
    @michaelholmes924 ปีที่แล้ว

    Might seem like an extra, but I think making the decorations get destroyed would add a lot to the theme and fun. Papers flying about, decks breaking, computer falling and blue screening. Also an hr employed named linda who throw the book at you would be hilarious.

  • @dj-murlock
    @dj-murlock ปีที่แล้ว

    only upon seeing the elevator sprite did i realize how much Yuppie Psycho has rotten my brain.

  • @thatboxlion
    @thatboxlion ปีที่แล้ว

    Not sure if you were planning to do this already but you should add a red outline to bobs fists when he’s attacking