When i see Doc, all i think is "It'd be so cool if he was a medic." I imagine him being a standard medic that swaps into DPS with his skills with one chunky burst heal, similar to incantation medics but only on skill. We need more male medics. After 4.5 years with only have 4 male medics.
I think reason why he is not Medic is because due the fact R6 operators are humans they don't use arts. Except for Kalt who doesn't even attack herself all offensive Medics deal arts damage.
I love using him as a healing hot drop! Need a high amount healing in a burst, but not continous enough to need healing all the time? Doc is perfect for operators like Jessica alter, that can stay alive, or "buffer" their hp, with a summon And he is a good support, and the deploy on high ground is good too! I like him ;3
Okay, Doc with shalem sounds kinda good, doc helping shalem to put down the weak enemies and shalem dealing with the big ones, plus doc healing him, sounds kinda nice, AND the enemy is the dron! From the summer event, materialist something, am I right?
It irks methat they made Doc "accurate" to R6 by limitng his skill but not Ela as she can recharge mines (probably because she's the shiny 6* I guess?). Make everyone one way or the other but keep it consistent.
6★ privilege do be like that; but even on Ela's case, I think they did try to hold things back for the sake of flavor, she could very well have damage on the mines, I love this batch of operators
the only real issue is that all of Team Rainbow have pretty long redeployment times, so hopefully by the 3rd collab, we'll have someone who has a talent specifically for R6 to decrease redeployment
Frost also recharged her welcome mat in arknight and she is a 5-star. Like their class name, trap master, can’t be one when you don’t have the ability to put down trap
@minerdxxd733 honestly I think finka would be amazing in arknights. She could buff, heal, be a sniper etc. But personally u would love to see the rest of the Spetsnaz
My Take on the Mystery Enemy: Kirsten Wright. Decent RES, medium DEF, deceptively low HP (thanks to her Damage Reduction) and friends of the defender class are actually able to block her while there's still multiple bound balls around.
Wait since when did Bullies have Defender-level DEF???? Anyways, I'm guessing the boss is either Degen or Free Doc being a healer that can be deployed can probably come in handy sometime.
uhhh first guess, Skullshatterer? Or maybe Frostnova? seems in that range? Out of any bosses I've checked the stats of, those aren't I've checked, so lol
i really like docs kit, but my favorite operators really wouldnt get much use out of them as a lot of them are already very good at either keeping things alive or not dying
My favourite from collab this time is... Fuze. 😂 I like that thing CAN attack air. He can just delete any aircraft with machingun . And not only aircraft but ... Anything in front 😅 airborn , levitating or not. And lol this cool man have working machingun 😂 it s enough for me
I found it hella useful to prevent one-shots. Currently i use it on the hammer guys but someone like steam knight or those invis assassins come to mind
@@vonplackus527He does work a lot like a Roberta device. With worse flexibility, but stronger combat capabilities (if you can find the perfect placement). Roberta wins in most scenarios, though. For Doc to come on top it would need to be something crazy like a true damage/arts multihit that one shots most operators even through two barriers.
guys what do you think S1M3 or S2M3? S1 looks better for general usage but I really don't like deployment limit on this skill. while S2 looks less useful in general, but could help surviving friendly fire buffer
I think s1 falls off once you have a more developed account since it's really just a generic high raw/low DPH burst to take buffs and we have a ton of those, many of which are better s2 isn't as useful but it's something only Doc can really do at the moment (gigantic heal and overheal/shield from a melee DPS)
Sadly, he isn't. And I so daymn anticpated him. More than Ela. He has a Def ignore talent, yet he struggles so much against tanky enemies. It's so sad.
@@kiszkjmt8564 DEF ignore is nice but I think Projekt Red's minimum damage is often better. Like its cool that Doc does True damage to enemies wiht 150 Def like the yellow reunion shield guys and other trash wave enemies but Instructors just dont have the stats, target priority, or self-buffs enough to make a flat def ignore really significant. Imagine how good that S1 would be with "Deals at least 30% of attack with each hit" -with 31 hits thats a guarantee of 930% ATK regardless of enemy defense. (Note the hard coded minimum is 5% normally, meaning he would still do 155% of his attack with S1)
His healing giving extra shield meaning...you can use our funny teamkill buffer to buff ranged ops and they will still be alive well and fine
"Doktah, I can't survive that when doctor keeps shooting me!"
Don't worry, I have a solution => Proceeds to shoot the operator with another doc first.
Fun Fact, Heavyrain Talent applies to Instructor with range tile deploy module regardless of if you put them on ranged or not
Doc: the healing is not as rewarding as ze hurting
"cocks pistol"
I'm the uber mensch
Reed: preach, brother
unironically doc s2 works wonders against the event, those hammer enemies that deall a million damage on first hit get countered by him
When i see Doc, all i think is "It'd be so cool if he was a medic." I imagine him being a standard medic that swaps into DPS with his skills with one chunky burst heal, similar to incantation medics but only on skill.
We need more male medics. After 4.5 years with only have 4 male medics.
Like a physical damage Folinic or a reverse Quercus.
@@Anomen77Yeah Folinic and Doc could easily be Abjurers, though it'd be interesting to see Them and Kalt'sit forming their own archetype
Ansel alter when ....
I think reason why he is not Medic is because due the fact R6 operators are humans they don't use arts. Except for Kalt who doesn't even attack herself all offensive Medics deal arts damage.
I love using him as a healing hot drop!
Need a high amount healing in a burst, but not continous enough to need healing all the time?
Doc is perfect for operators like Jessica alter, that can stay alive, or "buffer" their hp, with a summon
And he is a good support, and the deploy on high ground is good too!
I like him ;3
Okay, Doc with shalem sounds kinda good, doc helping shalem to put down the weak enemies and shalem dealing with the big ones, plus doc healing him, sounds kinda nice, AND the enemy is the dron! From the summer event, materialist something, am I right?
It irks methat they made Doc "accurate" to R6 by limitng his skill but not Ela as she can recharge mines (probably because she's the shiny 6* I guess?). Make everyone one way or the other but keep it consistent.
6★ privilege do be like that; but even on Ela's case, I think they did try to hold things back for the sake of flavor, she could very well have damage on the mines, I love this batch of operators
the only real issue is that all of Team Rainbow have pretty long redeployment times, so hopefully by the 3rd collab, we'll have someone who has a talent specifically for R6 to decrease redeployment
Frost also recharged her welcome mat in arknight and she is a 5-star. Like their class name, trap master, can’t be one when you don’t have the ability to put down trap
@minerdxxd733
See ya in 3 years for that.
(I would love to see a part three, though)
Give us Clash as an Arts Defender.
@minerdxxd733 honestly I think finka would be amazing in arknights. She could buff, heal, be a sniper etc.
But personally u would love to see the rest of the Spetsnaz
I love how animefication make him look so much cuter than his og art. Will build him for sure after I'm done with buulding Tachanka
I'm so sad that I still haven't gotten an R6 5 star even tough I got 3 6 stars from the banner
Suffering from success
@@darkvoyager7514 Literally
Mission failed successfully
My Take on the Mystery Enemy:
Kirsten Wright.
Decent RES, medium DEF, deceptively low HP (thanks to her Damage Reduction) and friends of the defender class are actually able to block her while there's still multiple bound balls around.
6:09 Hello there, my "deer" customer-
I really like Doc tho I kinda wish he has a buff like other Instructor, like maybe sharing his Def Ignore with surrounding operators
Damn It Doc, don't keep spawm peek and get shot by Glaz you muppet. Revive me!!
the only bosses i remember having B defence are big flower whos name is too long and kristen
Doc with Doc: kettle drinking
Wait since when did Bullies have Defender-level DEF????
Anyways, I'm guessing the boss is either Degen or Free
Doc being a healer that can be deployed can probably come in handy sometime.
I feel like the enemy boss is frostnova, because she has low defense but high res. But I'm not certain.
Turns out I have never meet that boss yet
Mystery enemy is either Kristen or faust
uhhh first guess, Skullshatterer? Or maybe Frostnova? seems in that range?
Out of any bosses I've checked the stats of, those aren't I've checked, so lol
and kal'tsit has a spine as a lethal weapon
boss secret enemy: Kristen
This was the reason i came back
i really like docs kit, but my favorite operators really wouldnt get much use out of them as a lot of them are already very good at either keeping things alive or not dying
Mystery Enemy:
Im fairly sure its either Degenbrecher or Mandrake?
My favourite from collab this time is... Fuze. 😂 I like that thing CAN attack air. He can just delete any aircraft with machingun . And not only aircraft but ... Anything in front 😅 airborn , levitating or not.
And lol this cool man have working machingun 😂 it s enough for me
the intro only featuring S1 is unfortunately telling
His s2 really shoulda let him use his shotgun it's a fucking waste not letting him use it.
I found it hella useful to prevent one-shots. Currently i use it on the hammer guys but someone like steam knight or those invis assassins come to mind
@@vonplackus527He does work a lot like a Roberta device. With worse flexibility, but stronger combat capabilities (if you can find the perfect placement).
Roberta wins in most scenarios, though. For Doc to come on top it would need to be something crazy like a true damage/arts multihit that one shots most operators even through two barriers.
@@Anomen77 he can shield ranged operators (aak moment)
3:24 This Doc gameplay right there is the one I’m willing to waste my time on.
guys what do you think S1M3 or S2M3? S1 looks better for general usage but I really don't like deployment limit on this skill. while S2 looks less useful in general, but could help surviving friendly fire buffer
I think s1 falls off once you have a more developed account since it's really just a generic high raw/low DPH burst to take buffs and we have a ton of those, many of which are better
s2 isn't as useful but it's something only Doc can really do at the moment (gigantic heal and overheal/shield from a melee DPS)
Is the mystery enemy
.
.
.
.
.
.
.
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Pompeii?
Doesnt that enemy have like 80k health and a billion attack?
Definitely not [Redacted]
I got Elsa 2x in my first 30 pulls and doc and Iana :)
Is the mystery enemy...
Kirsten wright?
The boss look like Pompeii
Is the enemy the Mateo’s Guards (potemkins)
You mentioned his subclass damage buff against enemies blocked by other operators, but you don’t really demonstrate this with his S1.
could the mystery enemy be skullshatterer? I'm probably wrong though, I never look at enemy stats lmao
boss is Kristen from lone trail?
Mystery enemy is Ya?
Did not think Doc could be that powerful against bosses, but I still don't think he's really a great option to build
Sadly, he isn't. And I so daymn anticpated him. More than Ela.
He has a Def ignore talent, yet he struggles so much against tanky enemies. It's so sad.
@@kiszkjmt8564 DEF ignore is nice but I think Projekt Red's minimum damage is often better. Like its cool that Doc does True damage to enemies wiht 150 Def like the yellow reunion shield guys and other trash wave enemies but Instructors just dont have the stats, target priority, or self-buffs enough to make a flat def ignore really significant. Imagine how good that S1 would be with "Deals at least 30% of attack with each hit" -with 31 hits thats a guarantee of 930% ATK regardless of enemy defense. (Note the hard coded minimum is 5% normally, meaning he would still do 155% of his attack with S1)
Is the mystery enemy
Minimalist drone ?
Or Free ?
Frostnova?
Reed alter :D
Patriot
br?
XD