I'm laying here in the dark trying to sleep when memories of strained breathing through a clogging gas mask came unbidden, the lighter flicks and I opened youtube knowing I would find this without having to search for it. Good. I may sleep again.
Those bottles on the floor are extremely hard to see, the small reflection being the only way, besides knowing how vanilla classic 'Doom' tends to behave.
@@francoplajsThis is probably due to the fact that at the end 2 barons of hell should have appeared in those columns; killing them would have opened the way further, but they were not there
Wow, the more I see of this mod, the more I think I like it better than something like Brutal Doom. Feels a bit slower paced, and less chaotic. Which I know is the opposite of what makes Doom Doom, but I like the difference this mod offers.
I wonder if you can run this with the Unloved Doom mod it seems they'd mesh very well together, though granted it has some enemies in it like the Heretic golems and chainsaw zombies
Just letting you know that I think I might have found an incompatibility. I'm using version 2.0.23 of LID. I was playing yesterday and everything was fine. Today, I decided to download the latest version of GZDoom so I could play the newest version of Brutal Doom; went back to play Doom 1 in LID after I played a little of Brutal Doom, and every time I tried to load a game in LID it just freezes me out. Could you possibly fix it in the next patch of LID? Edit: I ran Doom 2 just fine in LID, but running Doom 1 is an issue. I'm suspecting something is up with the d2-in-d1-v3.pk3 file.
I wish there was a way to, like, save the possessed civillians. Get some free goodies and all that. Also, how come they didn't have those transformations in Blood? That would've made killing them almost mandatory. One last thing: Are all these possessed civilian transformations different? I usually had to contend with the ones that bent over backwards and walked on all fours.
There are only 2 types of possessed people. In future updates, it will be possible to exorcise a ghost from a possessed and get something good for it. For example, an increase in karma, which will affect something.
You get an ability from different artifacts. An example is the super strength meele attack. The only negative I know is that you need to pick it up in dangerous anomalies
Another lost in darkness play through? I’ll make some popcorn! 🍿
i love your content specially in bed before to sleep
Thanks!
I'm laying here in the dark trying to sleep when memories of strained breathing through a clogging gas mask came unbidden, the lighter flicks and I opened youtube knowing I would find this without having to search for it. Good. I may sleep again.
Whatever floats your boat 😅
Awesome!! DOOM lost in Darkness👍Thank YOU
Thank you!
Those bottles on the floor are extremely hard to see, the small reflection being the only way, besides knowing how vanilla classic 'Doom' tends to behave.
Very cool gameplay! It is too bad that due some bug you couldn't completed it. Lost In Darkness is one of my fav Doom mode.
Thanks! Yeah its a great mod!
@@francoplajsThis is probably due to the fact that at the end 2 barons of hell should have appeared in those columns; killing them would have opened the way further, but they were not there
Killer soundtrack for this one
awesome job for creating those textures
this is my daily entertainment these days!
Nice
As always an impressively masterful gameplay and scary immersive wad :) The only thing that bothers me in this is why doomguy looks so FAT? :D:D:D
Thanks! It's not meant to look like "Doomguy". It's meant to look like me!😂
I hope there’s another videos coming up soon. Hope you’re doing OK.
All good! Thanks! I'm working on a new video. Playing a longer game right now. That's why it takes a little extra time.
@@francoplajs all good take your time
Wow, the more I see of this mod, the more I think I like it better than something like Brutal Doom. Feels a bit slower paced, and less chaotic. Which I know is the opposite of what makes Doom Doom, but I like the difference this mod offers.
I’d love a slower paced Doom, but with all of the content and improvements Brutal Doom offers
They're going for two completely different things, comparing them seems silly. They might as well be two different games entirely.
Also
>furry
@@jambone4464 Yup, you caught me.
@@jambone4464 You had it going well, then you just had to, I presume, stoop low.
missed opportunity to call this "Knee Deep In Darkness"
☝️
Cool❤
I feel like the perfect wad for this mod would be one like a haunted house or an abandoned scp facility.
True
52:32 Lol. Arrived
I wonder if you can run this with the Unloved Doom mod it seems they'd mesh very well together, though granted it has some enemies in it like the Heretic golems and chainsaw zombies
Good idea! I might have to check if it works👍
If STALKER and Doom had a love child 🤙🏻👍🏻
I hope everything’s doing well over there
Yea thanks! Still playing and recording 👍
@@francoplajs no rush I was just checking lol also very excited about it still can’t wait to see what it is
Have you seen the little demonstration of Lost in Darkness 2.1?
Now i have! Looks very cool! Will definitely play it 👏
i used the medium difficulty, its a realy painful.
Just letting you know that I think I might have found an incompatibility. I'm using version 2.0.23 of LID. I was playing yesterday and everything was fine. Today, I decided to download the latest version of GZDoom so I could play the newest version of Brutal Doom; went back to play Doom 1 in LID after I played a little of Brutal Doom, and every time I tried to load a game in LID it just freezes me out. Could you possibly fix it in the next patch of LID?
Edit: I ran Doom 2 just fine in LID, but running Doom 1 is an issue. I'm suspecting something is up with the d2-in-d1-v3.pk3 file.
I wish there was a way to, like, save the possessed civillians. Get some free goodies and all that.
Also, how come they didn't have those transformations in Blood? That would've made killing them almost mandatory.
One last thing: Are all these possessed civilian transformations different? I usually had to contend with the ones that bent over backwards and walked on all fours.
Yea, the one on all fours is dangerous... I have met two different ones. Don't know if there are any more.
There are only 2 types of possessed people. In future updates, it will be possible to exorcise a ghost from a possessed and get something good for it. For example, an increase in karma, which will affect something.
@@-PRO-log- NICE!
Also, do you mind having a bestiary pdf that we can look at?
@@mobileterrarian3653 Maybe I'll make some kind of bestiary
1:31:54 *shut up
Yo, just wondering what ge artifacts do and their draw backs? I don't know much about it
You get an ability from different artifacts. An example is the super strength meele attack. The only negative I know is that you need to pick it up in dangerous anomalies
How did you do the installation?
Check out my guide how to install mods in the community tab 👍
1:52:04 haha))
😂
You are using itens without showing the item selection. How?
Editing it out
@@francoplajs Interesting.
Amazing gameplays!
Thanks mate!
@@francoplajsYou really tried. But sometimes I was wondering what items you have
48:23 Shit
Chaos 😂
What's the monks language? O.o
@@zonab.g.3122Don't know. Maybe Latin. In update 2.1 they will speak Russian
Grezzo due2 ist besser!