It's honestly so refreshing to just witness someone's workflow. No preamble. No fluff. Just productivity, precisely broken down and laid bare for other developers so they can pick up the patterns and things to watch out for. A suggestion for the future. Lots of silent TH-cam channels add some commentary in the closed captions system. Might be useful to add some if there are ever things you're doing on screen that you want to add justifications for. Fantastic work!
This is great! Perfect resource for showing the complete process, order of operations, problem solving, Vim IDE helpers, and tons of Bevy features packed into a very watchable hour.
Huh, Helix editor + VIM-like modal extension for Firefox? How do you deal with the muscle memory whiplash? I've been meaning to try Tridactyl again, but I've been worried about screwing up my Helix muscle memory...
Lol, I am literally just working on a remake of an old DOS flight sim (F117A by Microprose) and am looking for why my query doesn't return any values if I fetch multiple components when your video popped up. Mind you, still don't know why it won't work because in your code it does, but hey.
@@nolann6324 Yeah I have a combination of mutable and immutable components to fetch, but even if I fetch more than 1 it returns empty. I got a question on the bevy discord open at the moment, I hope someone can help me ^_^
Love your videos and this is awesome to watch. You may want to look into these tools as I've found them in my Helix workflow to be game changers Zellij and Yazi both are rust tools for the terminal
This is a great resource for anyone trying to understand Bevy but I wouldn't suggest doing this on your main channel. You should post it on a second channel and link to it via your main content. This format will I'm guessing underperform compared to your main content and hurt your main contents recommend-ability. The algorithm likes analytics. All in all its just my 2 cents. You do You. And yes I found you, your discord, and your channel via a recommendation from youtube.
300 packages for a fully capable game engine is not much, most of these are very low on size and you only need to compile them once per project, it is all very contained so stop crying already.
Source code for you programmer ninjas:
github.com/TanTanDev/not_star_wars
some part of the video are cut up or sped up. (compiling is cut, and some random things I might've gotten stuck on)
That's cheating. 😛
Next time include all the swearing please. 😅 (If any, there must be something)
You know Tantan is a real programmer when the first thing he does after installing dependencies, is copy code from Bevy's repo.
It's honestly so refreshing to just witness someone's workflow. No preamble. No fluff. Just productivity, precisely broken down and laid bare for other developers so they can pick up the patterns and things to watch out for.
A suggestion for the future. Lots of silent TH-cam channels add some commentary in the closed captions system. Might be useful to add some if there are ever things you're doing on screen that you want to add justifications for.
Fantastic work!
man i wish to develop a workflow like that one day, you're so fast and skilled with your keyboard-only navigation
i want to achieve the same!
Start small, you can already do a lot with very few keybindings.
start today, theres a lot you can achieve with vim motions :)
Vim changed everything for me. Took me about 2 weeks and a whole lot of repetition but it's saved me a lot of time since
Tiling Window Managers and Vim really change the game to achieve this.
This is great! Perfect resource for showing the complete process, order of operations, problem solving, Vim IDE helpers, and tons of Bevy features packed into a very watchable hour.
every upload is more and more impressive
You are a legend man, this is going to be super helpful, thanks
That was awesome to see full developement in bevy!
Wow, that "hdr: true" is doing some heavy lifting.
Oh, only had time to watch part of it, but I love this, looking forward to learn from this. Thx Tantan.
Love what you did with the "bevy add bevy"! I always do the same thing. Lol
Wow! Thank you very much for your creativity! It was thanks to you that I began to study rust and bevy
More of this type of content please.
Thank you for this amazing silent tutorial
❤ Bevy, Rust, and Tantan
0:28 "Bevy not found" NOOOOO
You're a coding wizard, holy moly
Check out tsoding daily if you want to see another wizard
Huh, Helix editor + VIM-like modal extension for Firefox? How do you deal with the muscle memory whiplash? I've been meaning to try Tridactyl again, but I've been worried about screwing up my Helix muscle memory...
helix is not so different from vim keybinds
There is this one key on your keyboard where the spring just resonates/rings so much...
suprising ASMR content
Lol, I am literally just working on a remake of an old DOS flight sim (F117A by Microprose) and am looking for why my query doesn't return any values if I fetch multiple components when your video popped up. Mind you, still don't know why it won't work because in your code it does, but hey.
Be careful with parentheses in Query, asking for a tuple or just various struct can lead to different behaviours
@@nolann6324 Yeah I have a combination of mutable and immutable components to fetch, but even if I fetch more than 1 it returns empty. I got a question on the bevy discord open at the moment, I hope someone can help me ^_^
Clicky keyboard is spicy!! 🌶🥵
Thanks, i need this
So satisfying...
nice video, I think you can increase font size and move keyboard to bottom right corner and decrease it's size a little bit.
look at you!!! Keyboard only! Nice man
Love your videos and this is awesome to watch. You may want to look into these tools as I've found them in my Helix workflow to be game changers Zellij and Yazi both are rust tools for the terminal
What window manager is that?, it looks like gnome but it has tiling
Pop os
Hey,
Rly cool video format !
What are thoses flickers on the top of the screen that appear sometimes?
Not a big deal obv just wondering.
'good day
Probably screen tearing.
It seems like a crime against nature for this guy to not talk in a video
Could u make a tutorial series on how to develope a game like this one...
It would be really helpful for all of us
Rust, bevy autocomplete don't work with me in helix. where i could find how to do it ?
i started to use helix follow this video
What keyboard is that? 👀
Absolute madlad😱
AWESOME
Do you know what could be causing the random jitters in your screencap?
yes, we did
trust me i did not do that
❤❤
Let's go!!
🌌⭐🔫
50:12 are you a wayland user by chance?
Why not a terminal file manager like lf?
Can you post your helix config?
whats your helix config?
This is a great resource for anyone trying to understand Bevy but I wouldn't suggest doing this on your main channel. You should post it on a second channel and link to it via your main content. This format will I'm guessing underperform compared to your main content and hurt your main contents recommend-ability. The algorithm likes analytics. All in all its just my 2 cents. You do You. And yes I found you, your discord, and your channel via a recommendation from youtube.
Wow
hmmmm coisa boa
Why not use Shift+Ctrl+N to make new files?
folders***
Intersting
yoo berb
hehe
Maybe you should have put ASMR in the title.
good idea!
I am not against it ... BUT WHYYY all of a sudden THIS?!
this is the rust & bevy is the NodeJS of game developent absolutely horrible. 300+ packages
300 packages for a fully capable game engine is not much, most of these are very low on size and you only need to compile them once per project, it is all very contained so stop crying already.
YIIIIKEEEESS keep telling yourself that lmfao 🤣🤣🤣🤣🤣🤣@@diadetediotedio6918