Demos of the VR Shoes from the XR Experience Event - Thrillseeker, MRTV, and more!

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 69

  • @FreeaimVR
    @FreeaimVR  10 วันที่ผ่านมา +9

    Check out these videos!​
    @ThrillSeekerVR - th-cam.com/video/OpVI6JeH2uA/w-d-xo.htmlsi=kh9AdbxlN07_elOB
    @mixedrealityTV - th-cam.com/video/jUK7Tn4JZSo/w-d-xo.htmlsi=6DSfTpWOKXiAaHDL
    @alphabrovr - th-cam.com/users/shortsfjQNMGi_uvA?si=oo_Qsr0pFeQ2NtnT
    Peter from Haptic Solutions hosted the event - hapticsol.com/
    Curious to learn more? We can't include everything in one video, so check out our website or leave your question below! - www.freeaim.com/

  • @khaledassaf6356
    @khaledassaf6356 10 วันที่ผ่านมา +30

    Can't wait for the consumer version to come out! These are exciting times for VR!

  • @KennylexLuckless
    @KennylexLuckless 9 วันที่ผ่านมา +18

    If it not sell for VR, that will be great for rehabilitation, and for folk that can not get out to much to walk.

    • @torq21
      @torq21 วันที่ผ่านมา

      I was coming to the same conclusion. They really are treadmills for your feet.

  • @SlimbTheSlime
    @SlimbTheSlime 10 วันที่ผ่านมา +14

    All these years of prototyping have been a joy to wait through. These shoes keep getting more and more impressive.

  • @RedSlashAce
    @RedSlashAce 7 ชั่วโมงที่ผ่านมา

    So cool 😀 Thank you again for exhibiting at the event and the shout-out!!!

  • @ExhaleDJ
    @ExhaleDJ 10 วันที่ผ่านมา +8

    Such a cool idea. Can't wait for a consumer model

  • @RicardoPereira-rx2dt
    @RicardoPereira-rx2dt 10 วันที่ผ่านมา +6

    No more smashed faces against the wall!! Can't wait to have my pair of FreeAim VR shoes!

  • @Atommagi
    @Atommagi 10 วันที่ผ่านมา +5

    Looks very promising, looking forward to it!

  • @bobdeclor528
    @bobdeclor528 4 วันที่ผ่านมา +1

    I've been following this for years. I can't wait for release.

  • @alphabrovr
    @alphabrovr 9 วันที่ผ่านมา +1

    Fantastic video! Appreciate the shoutout 🔥

  • @evilsohn
    @evilsohn 10 วันที่ผ่านมา +3

    These are exciting times we live in. This is such a cool idea.

  • @eddiechan5894
    @eddiechan5894 4 วันที่ผ่านมา

    This is looking better and better everyday. i love the concept so much more than a bulky treadmill!

  • @Dindonmasker
    @Dindonmasker 8 วันที่ผ่านมา

    It's nice to see Phia! I miss her virtual reality show videos.

  • @SolipSauce
    @SolipSauce 9 วันที่ผ่านมา

    Been watching development for a while now and I'm really happy to see these close in on release. I think the shoes have major potential as an essential upgrade for VR immersion (especially for those of us with limited play space!).

  • @NamacilHDx
    @NamacilHDx 8 วันที่ผ่านมา +1

    I'm glad to see you guys seem to have really Intrigued thrill seeker nice

  • @brewski2000
    @brewski2000 10 วันที่ผ่านมา +1

    Nice job, glad to hear it went well

  • @torq21
    @torq21 วันที่ผ่านมา

    Exciting stuff!

  • @emimix
    @emimix 9 วันที่ผ่านมา +4

    You must act now-before a Chinese company beats you to market at a fraction of your cost. And trust me, they will. I’ve been following your progress closely, and the window of opportunity is closing fast. It’s time to finalize your work, secure a strong partnership, and launch before it’s too late.

  • @alexmighty693
    @alexmighty693 8 วันที่ผ่านมา

    I was so surprised when i saw these on thrillseekers channel: made me feel like these are gonna be on the market and in my hands in no time.

  • @Blattie
    @Blattie 10 วันที่ผ่านมา +3

    One thing I noticed when I had a Katwalk C was the lack of exploration games that were fun to play with it.
    Skyrim was one of my favorites, but I believe we'll need quality content specifically aimed at these new locomotion methods.

    • @FreeaimVR
      @FreeaimVR  10 วันที่ผ่านมา +2

      We've been happy with existing games (see our gameplay playlist). Exploration games are the best, but I've used them in plenty of shooters too and it's fun. Melee combat games should be better once we have backwards walking implemented.

    • @Blattie
      @Blattie 9 วันที่ผ่านมา

      @@FreeaimVR yeah for me to be able to play "normal" games I'd need forward, backwards and strafing. For running around in skyrim for instance, forward locomotion is good enough :)

  • @TheRealSuperman217
    @TheRealSuperman217 10 วันที่ผ่านมา +2

    So freaking cool

  • @elmaxlife
    @elmaxlife 6 วันที่ผ่านมา +1

    Playing video games while maintaining good health, isn't that the best of both worlds!

  • @DiegoVasquez-m7e
    @DiegoVasquez-m7e 10 วันที่ผ่านมา +3

    Take my money!!!

  • @lurraskea
    @lurraskea 10 วันที่ผ่านมา +1

    Thank you!

  • @ElCanalDelPepsEXE
    @ElCanalDelPepsEXE 10 วันที่ผ่านมา +3

    I need me one of those

  • @MuseNetEnthusiast
    @MuseNetEnthusiast 10 วันที่ผ่านมา +1

    This is awesome

  • @MartydudeVR
    @MartydudeVR 8 วันที่ผ่านมา

    Dude I want to try these SO BAD lol

  • @stevetb7777
    @stevetb7777 10 วันที่ผ่านมา +2

    Can't wait to get the space back from my slidemill!
    Given different gait patterns and postural dysfunctions people have (i.e. feet eversion/inversion) I'm curious if those had to be factored into the software/hardware design.

    • @FreeaimVR
      @FreeaimVR  10 วันที่ผ่านมา +1

      We have lots of different settings, and the pro version can have an offset for walking with your toes pointed out. We're doing our best to make them configurable.

  • @chiboletesophos9392
    @chiboletesophos9392 9 วันที่ผ่านมา +1

    Is there a beep or a haptic feed back or something like that when the battery is going to run out? Or they just shutdown without any warning?

    • @FreeaimVR
      @FreeaimVR  9 วันที่ผ่านมา +2

      @@chiboletesophos9392 Yeah, that's exactly how they work, there is haptic feedback, as well as other alerts when the battery is low, and they wouldn't just suddenly stop mid walk, if the battery is critically low, it will still wait until your standing still before disabling itself.

  • @pancake-g1u
    @pancake-g1u 9 วันที่ผ่านมา +2

    Will they be compatible with VRChat? That’s what I mainly play, and if they do it would be an instant buy for me!

    • @FreeaimVR
      @FreeaimVR  9 วันที่ผ่านมา +1

      VRChat is on our list ot make a video of. It works with any SteamVR game that supports smooth locomtion, so VRChat is supported on SteamVR. For Quest standalone, we should also be able to get it to work.

  • @stevetb7777
    @stevetb7777 10 วันที่ผ่านมา +1

    Looks like people on roller skates for the first time. 😂

    • @FreeaimVR
      @FreeaimVR  10 วันที่ผ่านมา

      @@stevetb7777 it's a bit like that in the way it looks, but the shoes are motorised and after a short time you get used to it and if you listen to what reviewers are saying, they like it.

  • @thespianmask
    @thespianmask 5 วันที่ผ่านมา

    Actually, these should come with a standalone mode for people who live in limited spaces so they have like, very compact walking pads/foldable treadmills but in the form of shoes.

    • @FreeaimVR
      @FreeaimVR  5 วันที่ผ่านมา

      Could you explain more what you mean? We show the frame in this video and plan on shipping one with every pair of VR shoes, and it's our solution for those who have limited space like you're talking about. It's about 1.5m by 1.5m (5ft by 5ft). It's around the arm span of a lot of people. Any smaller than that and lots of people are going to hit their arms on stuff.

    • @thespianmask
      @thespianmask 5 วันที่ผ่านมา

      @FreeaimVR for example, a mode where one can use it like one of those foldable walking pads that function like a slow treadmill even without a VR system connected.

    • @FreeaimVR
      @FreeaimVR  5 วันที่ผ่านมา

      Okay, by standalone you mean using them without VR. Got it. You can already do that. In fact, that's what we do at the start of every demo. We start the user outside of VR for a few minutes, then when they are more comfortable they go into VR.

    • @thespianmask
      @thespianmask 5 วันที่ผ่านมา

      @@FreeaimVR oh! I had assumed is was some type of calibration to calculate the gait of the user. It would be great if it was a dedicated mode.

  • @Boinciel
    @Boinciel 9 วันที่ผ่านมา

    I note that in both locations used for footage, some sort of flooring cover is used. Is this suggested versus just using them directly on the floor to reduce the risk of marring?
    Also, speaking of long-term wear - what is the maximum expected lifespan of the treads? Will these (and the batteries) be user-replaceable (some difficulty expected, of course) or will the shoes need to be sent in for service?

  • @TheRealASN
    @TheRealASN 10 วันที่ผ่านมา +1

    I need a set

  • @Universl_Human
    @Universl_Human 8 วันที่ผ่านมา

    I want these shoes, seems far better than having threadmill which you cant move. Please keep worldwide shipping.

  • @sombody8475
    @sombody8475 10 วันที่ผ่านมา

    Commenting for the algorithm.

  • @selcukhanavcil9931
    @selcukhanavcil9931 10 วันที่ผ่านมา +2

    "Hello, when will the consumer versions be available? Will it be possible to pre-order them soon?

    • @FreeaimVR
      @FreeaimVR  10 วันที่ผ่านมา +4

      We're planning on later this year. Stay tuned.

  • @Samus111-oc8jm
    @Samus111-oc8jm 7 วันที่ผ่านมา

    Hello, I have been follow this project long time ago since one youtuber in spain mentioned, just wanted to ask comparing to business pro version current available, which will be the difference which make dofferences in prices for the future customee version please

  • @Thomas_Voland
    @Thomas_Voland 9 วันที่ผ่านมา

    Do you know which month we can expect the consumer version?

    • @FreeaimVR
      @FreeaimVR  9 วันที่ผ่านมา

      Earliest would be the later half of this year.

  • @treborcd
    @treborcd 9 วันที่ผ่านมา

    When will the price be announced? And is there any risk of injury with these shoes?

    • @FreeaimVR
      @FreeaimVR  9 วันที่ผ่านมา

      We're targetting around $1k for the consumer version. We'll finalize that later this year. Nobody has fallen over with the shoes, in large part because of the frame you see everyone using in this video. Everyone should start out with the frame. You can read more about safety and the price here: freeaim.com/faqs#how-do-they-work-are-they-safe

  • @siegfried19888
    @siegfried19888 9 วันที่ผ่านมา

    When will this come out and will it work with all vr games from meta quest and steam vr ?

    • @FreeaimVR
      @FreeaimVR  9 วันที่ผ่านมา

      All SteamVR games that support smooth locomtion should work. We're working on Quest support, but Meta doesn't have a nice way of implementing it so it involves reaching out to individual game developers.

    • @siegfried19888
      @siegfried19888 9 วันที่ผ่านมา

      @ what’s about steam vr games

  • @beaconofwierd1883
    @beaconofwierd1883 9 วันที่ผ่านมา

    Still looks a bit wonky/not perfect replication of natural walking, but this also looks like the by far best alternative out there (Other than going outside on a big field and physically walk around, but that has other problems).

    • @FreeaimVR
      @FreeaimVR  9 วันที่ผ่านมา +2

      @@beaconofwierd1883 Please understand that this is not the final, finished version. Also what you're seeing is people who are just starting to use VR shoes for the first time. We're working to get review systems out so these influencers can give their impressions after spending more time with it. We have to continually test with lots of people even from the early prototypes, it's called user centric design and it's essential to get continuous feedback on user experience throughout development and we're being open through this process, which is rare. We think it's already very good, certainly good enough to sell some businesses and research labs, where their primary goal is to evaluate new tech. It will get even better, and we're working on machine learning (AI) and other improvements that should be part of the demo by AWE in June. The VR shoes are a tech platform, even once we deliver hardware, we will continue to roll out software improvements. much like self driving tech, the more users we have, the more feedback and data we will have to train and improve the models and other algorithms. The consumer version, by the time it's in the hands of people, will have a lot of these improvements on day 1.

    • @beaconofwierd1883
      @beaconofwierd1883 9 วันที่ผ่านมา

      @ I really hope you can release them on the consumer market soon :) Also, do they currently emulate ”stopping”/inertial forces?
      As in, when you walk forward and then stop, do they push you back to emulate the ”stopping force” when you normally stop? I can’t tell from your videos, sometimes it looks like it does, other times it looks like it just slowly winds down the motors?
      Also, you probably already have this figured out, but in case it helps, are you using a ”minimum jerk” method to estimate where the feet will go? I did a project at university where we predicted the final position of someones hand when reaching objects to each other (with motion capture data) based on the initial half a second or so of the hand movement only using ”minimal jerk” (which becomes a cubic equation, so really easy and fast to estimate). Feels like it should be applicable here too, but adjusted to account for how high you lift your feet when you walk. I understand you don’t want to disclose how it works behind the scenes, but if you haven’t tried that method it could be worth a try since it’s easy to implement and in my experience yields good result :)

    • @MikumiMikumi-li1ok
      @MikumiMikumi-li1ok 9 วันที่ผ่านมา

      @@FreeaimVRThat sounds great! I‘m very interested in your product.

  • @mohsenkhajavinik5661
    @mohsenkhajavinik5661 3 วันที่ผ่านมา

    How much is that??? Does it work with psvr2??

    • @FreeaimVR
      @FreeaimVR  3 วันที่ผ่านมา

      Currently we have our business version for around $4k. For consumers we're targetting a price of around $1k. Currently it only works with SteamVR, but we're working on supporting other platforms like PSVR.

  • @TheInsaneupsdriver
    @TheInsaneupsdriver 10 วันที่ผ่านมา

    If you can't run it's not ready yet.

    • @FreeaimVR
      @FreeaimVR  10 วันที่ผ่านมา +6

      @@TheInsaneupsdriver If you're super fit and want to run flat out for agers, then slidemills would probably be best, but there are many other advantages to the VR shoes. However most ordinary people would get exhausted quickly in slidemills, especially if you expect to game for hours. With the VR shoes, you can walk quickly/slow jog, but you can't run really fast, that's true, but that's unlikely to be an issue for most people because you can scale the speed in VR to go faster, almost like being superhuman. If physical exertion is too much, it's going to limit gameplay, which is a widely reported issue with slidemills.
      Giving the shoes the ability to run fast would result in them being more complex and expensive since suspension of some kind would be needed due to higher forces (that's just an example, there are other reasons too, like robustness and safety). There's a lot of trade-offs in delivering a great experience for as many as possible and bringing that in at an affordable price, not enabling full on running is just part of that decision.

    • @TheInsaneupsdriver
      @TheInsaneupsdriver 10 วันที่ผ่านมา

      @@FreeaimVR YA,.... I'm not ordinary..... that's for sure. Specally after 30 years heavy labor and riding a bicycle 12 to 52 miles every weekday for 7 years straight. I want something i can run and jump and even flip if possible, we aren't even remotely close to that yet short of some huge room sized one. not to mention the headsets themselves not able to track that kind of movement yet.

    • @shojo8708
      @shojo8708 10 วันที่ผ่านมา +4

      Not ready for *you*
      These vr shoes would be perfect for stealthy games like Metal Gear, Espire 1, The Walking Dead Saints & Sinners, and even if you just want to walk around and admire scenery.

    • @TheInsaneupsdriver
      @TheInsaneupsdriver 10 วันที่ผ่านมา

      @@shojo8708 It would be good to put on my 80 year old dad and put him in Google maps VR in his home town in Malta. He'd never go for it though, he hates computers.

  • @jooeyyjn
    @jooeyyjn 9 วันที่ผ่านมา

    Man, what the hell is life going to be in 2050?