Reynor vs. HeRoMaRinE - ESL SC2 Masters: Spring 2024 Europe Regionals - Playoffs

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 33

  • @niquil7800
    @niquil7800 7 หลายเดือนก่อน

    Thanks for the cast!

  • @ESLArchives
    @ESLArchives  7 หลายเดือนก่อน +1

    Subscribe to our channel: th-cam.com/channels/XQexglLCaJyTImYLmSO9Ng.html

  • @ryanwilson5842
    @ryanwilson5842 7 หลายเดือนก่อน +7

    They need to add a slighttttt delay to pickup into medivac+others units like it, it seems.

    • @hetaresgaming7771
      @hetaresgaming7771 7 หลายเดือนก่อน +1

      I think Ghosts are a more prevalent issue in both TvZ and TvP.

  • @naumanjaved5927
    @naumanjaved5927 7 หลายเดือนก่อน +3

    I've never played but I'm curious. If the zerg is producing such mass quantities of lings and you've got the ability to build a few firebats to bolster the marines for the push... why is that not worth it?

    • @mfranco25881
      @mfranco25881 7 หลายเดือนก่อน +4

      Firebrats are not in sc2. They are a broodwar unit. If you mean hellbats, they do make in 2 base pushes but they fall off as the zerg unlocks banelings which massacre them. At that point, splitting is much more cost effective than hellbats

    • @Aistories-kc6fb
      @Aistories-kc6fb 7 หลายเดือนก่อน +1

      Because banelings exist and its usually ling bane that destroys firebats because firebats clump up really easily and are harder to split without stim that plus it takes away factory time unless you build extra factories add add-ons, plus tanks and widow mines also do great splash damage and aren't as vulnerable to banelings, widow mines can get godshots to annihilate a qaurter of the zerg army while tank can take so many banelings that it actually feels good to have a zerg player waste banelings to blow up tanks. Firebats dont have as much splash if there are banelings.

    • @naumanjaved5927
      @naumanjaved5927 7 หลายเดือนก่อน

      So like I was thinking like a bit the opposite... like you use the hellbats more like a slow pushing unit with the marines up front and you kinda use the hellbats like a staggered slow advance front like individuals or groups of two.

    • @Legitifyable
      @Legitifyable 7 หลายเดือนก่อน

      @@naumanjaved5927 He had hellbats in game 2. Basically any Terran who keeps their initial hellions alive will end up using them as hellbats in a followup push (that's why Heromarine had them). It's not worth it to make more, because you'd rather have tanks off of 1 factory and either double tank or mines off of 2 factories. Hellbats don't get as much value as tanks or mines.

  • @ThomasDeegancool
    @ThomasDeegancool 7 หลายเดือนก่อน +3

    Reynor about to get spanked in GSL

  • @MasterSwisher
    @MasterSwisher 7 หลายเดือนก่อน +4

    Terran OP

  • @KaiPRoberts
    @KaiPRoberts 7 หลายเดือนก่อน +7

    Marine medivac is still way too strong for how much effort it takes to do damage. Zerg gets amazing surrounds, takes out the back line, and still just loses to mass marine walking straight in. It's really boring to even watch.

    • @MasterSwisher
      @MasterSwisher 7 หลายเดือนก่อน

      I feel like it's been this way since 2015

  • @remeokits
    @remeokits 7 หลายเดือนก่อน

    How come zerg dont make a bunch of ovwrseers to stop production of units during a fight. And why not have a suicide unit design to attack overlords to prevent zergs production? Any thoughts might change up the way the game is played bring in new players.

    • @justsaying102
      @justsaying102 7 หลายเดือนก่อน

      Yes why not send lots of 200 resource units (Overseers) to their doom just to slow down a 150 resource production facility for 30 seconds? (Sarcasm). It's not like this strategy is easily counterable with missile turrets, vikings, marines, or anything else that shoots up.

    • @judjudersawn2596
      @judjudersawn2596 7 หลายเดือนก่อน

      @@justsaying102 He said during a fight. Anything is possible to counter but during a fight it might work. You took his words out of context and bring up the simplest possible counter play imaginable (hur dur some things shoot up) just to defeat the idea that someone came up with something interesting. Pretty pathetic behavior.

    • @ryanongtengco9070
      @ryanongtengco9070 7 หลายเดือนก่อน

      ​​@@judjudersawn2596 I appreciate this reply to the reply. 😊

  • @alptug
    @alptug 7 หลายเดือนก่อน

    This is exactly how i lose but slower :)

  • @kristianl.christiansen3915
    @kristianl.christiansen3915 7 หลายเดือนก่อน +13

    Balance seems a bit off

    • @Gumbi1012
      @Gumbi1012 7 หลายเดือนก่อน +3

      Reynor played from Korea.

    • @herenowatthemoment
      @herenowatthemoment 7 หลายเดือนก่อน

      Learn to play

    • @Danielviomusic
      @Danielviomusic 7 หลายเดือนก่อน

      Exactly my thoughts. And PvZ is in an even worse state. Too many nerfs to zerg at this point.

  • @gilachess
    @gilachess 6 หลายเดือนก่อน

    Disappointed. Was rooting for Reynor :(

  • @fj418
    @fj418 7 หลายเดือนก่อน

    Reynor should brag less and practice more

  • @thechessplayer8328
    @thechessplayer8328 7 หลายเดือนก่อน

    a rare case where a zerg player loses

  • @Product566i
    @Product566i 7 หลายเดือนก่อน +4

    Seems like Italian player is in a bad shape now

    • @jakubkrchnak5172
      @jakubkrchnak5172 7 หลายเดือนก่อน +10

      Or the fact that he is in Korea rn and played on 250 ping.

    • @dizzydwarf5782
      @dizzydwarf5782 7 หลายเดือนก่อน

      He is sucking from some time now. I think he gonna lose badly in korea

    • @arthurduara6243
      @arthurduara6243 7 หลายเดือนก่อน

      Why doesn't he go home to play from there?

    • @justarandompelican5253
      @justarandompelican5253 7 หลายเดือนก่อน +1

      @@arthurduara6243He is playing kn the GSL.

    • @041นายอิศรานาคฤทธิ์
      @041นายอิศรานาคฤทธิ์ 7 หลายเดือนก่อน

      ​@@arthurduara6243He is going to play Code S there. practicing with Pro-Korean is always nice.