Dante Inferno: Honest & Precise Prototype Review. The only way for story-driven games to survive?
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- เผยแพร่เมื่อ 24 ส.ค. 2024
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- BGG description -
DANTE: Inferno is a new experience for 1-4 players based on the famous Italian poem: The Divine Comedy by Dante Alighieri. Find, in this new adventure, an incredible fusion of exploration, through the various circles of Hell, and epic battles against hordes of enemies in the best war game style. Devise the safest route to your objectives, or explore the most challenging corners of this dark realm. Engage in fierce battles and strategize using your surroundings.
Based on Alighieri’s masterful vision, find reimagined, unique views on the Inferno, an ever-changing domain full of perils and mystery. Explore this whimsical land through a compelling and deep branching storyline and experience the passage of time as it shapes a new journey for you and your friends. No two gameplays will look the same in this adventure full of surprises. Be prepared to be tested and make decisions that may entirely affect your journey, alter the battles you will face, require you to review your strategy, and even change how Hell itself takes shape before your very eyes. Dive into Alighieri's masterpiece with new epic characters, and see historical figures in a new light, with sides you have never seen before.
#boardgame #dante #inferno
Excellent review! Now I'm even more stoked for this campaign!
Me too, it will be awesome game! After finishing Oathsworn my life was missing some awesome, accessible boss crawler, and here it is!
Thank you for sharing the review! We cant wait for launch!
Same here!
That ultimate box is a great idea. I'm backing it no questions.
Thanks for the review guys! Glad you enjoyed the prototype. I share a lot of the points you made. Especially a more digestible campaign length for a campaign game and the highly dynamic boss fighting that feels streamlined but at the same time still offers enough tactical decision making and strategy.
Hey Andreas, thnx for the prototype :-)
Hi - that’s an interesting response, as I am actually on the fence in buying this game, as the campaign content looks very LIGHT from my perspective, and your comment indicates that you are leaning towards making it lighter.
I'm afraid the game will be too easy. Drunagor was WAY too easy for a party of 4. Even with the QR codes and summoning more monsters.
Thanks a lot for the vidéo! 😊
There will be different difficulty levels and i have already played the updated version that is mentioned in the video and i can tell you its a lot tougher already! Also before it happened to me as well that if things went very well you could focus kill minos before his Wife Pasiphae even entered the Battlefield, but that is no longer realistically possible, even on normal difficulty.
It looks like it has great potential. Looking forward to the campaign - I guess price will be the defining factor for me as Im very interested on the gameplay.
Is it truly 9 chapters only?
I'm not 100% sure but I know the publishers aims to deliver a game you don't need to play for hundreds of ours. Maybe plot will surprise us with sth extra but yea, think about epic adventure you can finish in a few dozen, not hundred, hours. For me it's the main sale point.
@@BeastieGeeks Oh I agree, Oathsworn was around my limit as it took 80h to complete. I really appreciate Dante's approach to faster storytelling chapters, however Oathsworn had 21 encounters, while this one might only have 9, which sounds short for what will likely be an expensive game.
Great review I'm very excited for this one! What kept the game from getting your "Mark of the Beast"?
Hey Sebastien, simple answer- we’re not giving badges for the prototypes. We avoid scoring as well for unfinished games, so that’s why I was calling it „hypes and hopes” score in this video (it’s totally new thing I’m using mostly at our website).
@@BeastieGeeks Ah makes sense!