You can tell that Geoff and Sean were happy, it was the best moment of the show 2:03 Sean "... maybe more ambitious" Geoff "here we go..." both laughing immediately after. What a magic moment that was. Thanks Geoff for bringing Sean on the Stage.
@@bigdukethestank Geoff did that 10 years ago in VGX2013 when he first heard what NMS was, at this time he didn't do it with the same intention after 10 years of relation in the media. You can tell just by looking at him.
@@BuffiestFluff He absolutely does, through a lot of hate he truly turned No Mans Sky around through sheer passion to the game. Blame Sony for overhyping a game with only a handful of devs at the time.
@@LibraDeer It wasn't just Sony. Sean himself made definitive claims about features that weren't part of the original release. Maybe early on enough you could "argue" he was just optimistic, but he didn't know when to be quiet or set realistic expectations. He didn't know when to stop talking.
redeemed for what ?releasing a technical marvel of a great game and brining it to the level of perfection over time . Other companies give up .Hello Games gets to work.
@TwoPuyo what's funny is people don't realize we got the game we were originally promised. the only one they fell flat on was multiplayer because he assumed the game was so vast that it would be unlikely for anyone to run into each other .
I actually think the odds that this wont be a repeat of NMS's release is high. 1. The team has grown in numbers since NMS's release 2. They are significantly more experienced in making these types of games. So their ambition is now actually backed up by the skillset to make it happen.
They have already bungled their marketing up on day 1 though, considering their Steam page seems to imply MMO-like functionality and people are running away with that line to think this is a persistent world that players can freely change and meet up in, like a Minecraft server hosting hundreds of thousands of people. The hype around this is already reminiscent of NMS, the above was an exact thing that happened with NMS hype.
@justanormalguy4885 See that moon over there? You can fast travel to it. Light No Fire will put Starfield to shame. Hell NMS largely has and its pushing ten years old.
My favourite Sean moment was TGA 2020. Where No Man's Sky won best ongoing game, and he was in the middle of drinking a beer when he won it, and you can see the "Oh shit, really?" in his face.
@@GG-cn6es "bro come on we got to move" "wait guys, i cant do anything for maybe couple of minutes" "why?" "iam falling from top of the mountain and waiting to reach the ground"
I think at this point they have secured financing for development of their games without ties and deadlines made by publisher, so they can make the game at their own pace. Also the engine and development pipelines should have been matured enough to get them working efficiently and faster. The odds should be good on this one.
@@ScionStorm1 and they've mentioned that they've been working on Light No Fire for 5 years now before even showing a trailer, completely unlike No Man's Sky.
I'm also sure Sean realizes just how lucky he and is team are to be given a second chance. People respect No Man's Sky because they turned the game around and made it even better than what was originally promised for not a dime extra. If the game releases with about the same breadth of content with a fantasy spin it will be a really fun multiplayer adventure to play with friends.
2:07 I love that after a decade we can poke fun at Sean overpromising and overhyping No Man's Sky prior to release, because there is an implicit understanding that Hello Games and Sean have redeemed themselves and went so far beyond even the initial, overhyped vision of NMS that it's now okay to joke about it. I'm sure they learned a LOT from NMS and how to deliver projects, manage timelines and expectations. And even if it doesn't initially live up to hype, they'll just release update after update after update until it satisfies everyone. They've earned the confidence.
It was pretty interesting seeing them take a jab at No Man's Sky and for the whole vibe not to get awkward after that. Like you said it's unspoken at this point that Hello Games got their shit together. No bad blood over it, you love to see it
After playing modern no mans sky i do think that this time this game will have a way better first impression 😅 the team has really grown a lot and this time they dont have corporate pressure on them.
Geoff and Sean are both a little trolly, and im all for it. Even if we go down the NMS route with this game with steady major updates, im cool with it. As long as they continue to pursue their ambitious goals, the game will be a driving force for more developers to reach for more ambitious goals. Thats what we need, not 20 new battle royales, hero shooters, etc. Even though i was pissed when NMS first came out, they stuck with it, and while it never achieved non-instanced multiplayer, they improved it immensely, and it also served as an example for other developers to set bigger goals.
@purefoldnz3070 youre missing the point of the comment. I'm referencing the whole crapfest that happened with NMS, anyone who spends their money without due research is an idiot. I'm not saying go preorder the game, I'm saying I'd rather see a company try for something ambitious and put an honest attempt to achieve it, versus CoD MW3 + enhanced on the PS6. I absolutely felt scammed by pre-ordering NMS, but they certainly made up for it over time. You can be positive and hyped without opening up your wallet.
I see "mmo" said in a few comments when describing the game. I think its important to note that on Steam the game is listed as single player with online co-op. I suspect that the multiplayer will be very similar to the way No Man's Sky multiplayer works with a mostly single player experiance allowing for the creation of co-op groups and shared instances with others up to a player limit as long as multiplayer is enabled in your settings. Base building will probably be the similar as well where you claim and area and upload it to the server so it then persists into others worlds as long as they have multiplayer enabled. If I recall correctly they kind of tested the one planet concept in one of the NMS expeditions and forced everyone to create a base on one planet. Though I could be completely wrong but I dont see why they would change it much when they have proven it to work in NMS.
@liamloxley1222 did you just talk yourself into a circle? Like you just repeated what OP said lmao Here's to hoping I can turn off multiplayer to avoid the ravenous rats of online survival that will surely not play for 3 weeks straight after release and grief everyone else lmao
@liamloxley1222 Currently in NMS "you can build entire settlements and communities on the planet(s) and meet people out in the wild." I think the devs and much of the player base of NMS consider NMS to have a functioning multiplayer experience (though it can be buggy at times especially around new mission based content). I just don't think people should expect a traditional MMO experience and for this game I just think we are going a refined version of what is in NMS. When did the current NMS multiplayer system get implemented? 2019 with the Beyond update 2.0. When was Expedition 3, Cartographers, where they forced everyone on a single planet? 2021. For any update in NMS over the last 5 years, some elements I think could be used in this new game. To me it is pretty clear this game has the DNA if not the bone structure of NMS...and why not do work that benefits both projects and use the released project to test the one in development... efficient if this is the case. Edit: In fact, Expedition 3, is one of the ones they are going to rerun for December, along with others that are very community, story and exploration focused...
This is the game that Name Man's Sky paved the way for. Getting over 10 years of experience in a game that by all accounts was a head of its time, to now putting it all on one planet. It sounds awesome.
I love seeing this guy. I like his awkwardness too. It's very relateable. I will never forget how they got out of that initial shit storm after no man's sky launched. I think they are good people who care about the games they create & I love that.
It’s amazing that they have developed this for 5 years and it certainly didn’t felt like they were short on manpower for the past 5 years, with so much updates on NMS.
This game seems nothing less than incredible. I really hope that this works and we play this game for years. Imagine this kind of game with 10 years of updates and content at No Man's Sky level of quality.
No Man's Sky had a rough take off, but I have not seen so much love poured in the same game throughout the years. It is one of my favorite games of all time. Can't wait for Hello Games next creation.
This man is a dreamer like Peter Molyneux. Such people are in short supply in today's industry. So they can promise a lot, lie a little, but the main thing is that they create unique and interesting projects. Sean Murray could have shut down support for No Man'S sky, due to fair criticism from players, but no, he was releasing free updates.
Yeah although Sean Murray has proven in the last 10 years that with some time he can actually deliver on quite a few of his dreams and he has proven he will stick to his game which is worth a lot nowadays. while Peter...well... i guess he likes his NFT Scams
Peter Molyneux had one genius idea 35 years ago. He’s never made anything since to match Populous and Populous 2, but that hasn’t stopped him promising the Earth and delivering ever-paler imitations of his own past glories. Sean Murray started out as the new Peter Molyneux with his extravagant promises that didn’t match reality, but where Molyneux would have just abandoned the game and moved on to the next set of promises, Murray stuck with it and worked to deliver on what he’d promised. I agree that the games industry needs dreamers and visionaries, but if they only promise and never deliver, as Molyneux has been doing for decades now, that’s no use to anyone. Murray has become the anti-Molyneux, a dreamer who screwed up totally but showed how to redeem himself and his dreams by actually delivering them. He’s spent seven and a half years giving us every reason to think that this new game will live up to his promises. (Time will tell whether it does!)
Some people see him as a liar and tell the good to be true game. But for me he is a man that dont quit. I can expect the released product gonna be rough at the beginning but with time i believe its gonna be better.
@@esaedvik Man get over it, it was years ago, the game has been redeemed, and there's been many videos into what led up to the "lies" such as a their studio being flooded and losing lots of work. Check out the video The Engoodening of No Mans Sky
1. The engine from NMS is there 2. Animation & Graphic assets from NMS is there 3. More team & better Experience from NMS They won't fully start from scratch, and could work on better content for base game I still won't pre-order but I'll put this on my watchlist
Definitely not charismatic as other presenters but we all know this guy knows how to code. 10 years of NMS without any paid dlc. He is all about full send on an experience
The juxtaposition of the two promotional strategies makes it glaringly obvious which game has depth: Bethesda showed literally all of the coolest stuff to tease the game. They left little to the imagination and that caused gamers to assume there would be more complexity to it. Disappointment ensued. Hello Games just showed us the smallest possible glimpse of this game, only enough to understand the fundamental ideas of it and it’s already abundantly clear that it is jam packed with content and features. You can see which developers love their jobs and actively play their own games.
@@GrumpyBottomthats because one game isn’t finished, also the starfield vs no mans sky or apparently hello games debate is silly. star-field is still a good game, the shooting is great the 0 g is great the side missions and ship building are really good exploration when it is handcrafted is fantastic, its just the planets are super boring, which really tarnishes the experiance, but the quality of the good moments is still way higher than anything in no mans sky or provably this game so no need to compare they offer different things. There all kinda disappointing.
@expressrobkill Starfield isn't a good game. It's a mediocre game at best with so many issues to boot. Most of the misc quests are fetch quest, the main story is terrible and just a fetch quest. Only two fiction quest are best quest in the whole game. The gunplay could be better and melee sucks. Illusion of choice so it has no replay value for an RPG. Bad writing and bad face animations, terrible ending, bad new game plus, unlikable characters, etc.
from being poor game with no content , to litterly becoming one of the best space games ever, hello game outdone themselves with no mans sky. and here they are hyping us up again with another ambitous game. Thank you Hello Games
@@caelblanch2737 it's clearly built on NMS tech so I doubt it'll be that bad. seems like they've had a long time to acclimate to this sort of development.
Sean has come a long way, but my man still needs a little more help dealing with on stage anxiety I know the feeling, the moment the anxiety trickles in and your thoughts and speech go all over the place. Sure he kinda fell apart at the end, but he kept it together longer than I have. At least Geoff noticed and helped, probably knew what would happen if Sean’s anxiety spiraled any further
Oof yeah I have it too and I can see it in his eyes and mannerisms. Extreme Anxiety is like living in your own personal hell that no one else can really understand. It's horrible and I wish it were easier to fix
Comments section here is full of cynics who’ve been living under a rock the past decade. The only reason NMS was a launch failure was because Sony rushed the release-watch Internet Historian’s video on NMS for the full story-and since then Hello Games not only redeemed themselves through dozens of free updates, but have literally become the industry benchmark for any gaming studio’s redemption arc. This new title has already been in development more than twice as long as NMS was at the first reveal. There’s no distribution pressure, the studio is moderately bigger and much more experienced, and they’re clearly taking all design lessons learnt from a decade of working on NMS to a new level. If anything, given what happened last time, they’ll probably end up over-delivering if anything. As to Murray’s dishonesty back then- sure, but in a way he had to fall on his sword as a result of immense pressure from Sony. To think this would happen twice is ridiculous. Bewildering that there still exists a minority of gamers who still aren’t aware of how reliable and passionate a gaming studio Hello Games has become. This comments section is something else
This, also the fact that HelloGames HQ got flooded despite Sean claiming that they lost no progress, im more inclined to believe that it was a huge setback. This time around they can delay their game all tuey want since they have no deadline.
I really hope we can make our own servers/worlds, I understand it's an mmo but it will fill up eventually with a healthy playerbase, unless the world gen is infinite, but if I understood they mean it's just a planet
If he's actually making something as big as earth than there will be plenty of space for everyone. We literally all live on one planet, and not even a fraction of the entire population of earth will be playing this game concurrently.
I think you underestimate how big an earth-sized planet is.. We have 8 billion people on Earth now, and there are still tons of stuff we haven't even explored yet.
No Man's Sky's big reveal trailer at the VGX awards came out less than 2 years after they started working on a prototype. Light No Fire has already been in development 5 years. They've learned their lesson.
Has anyone here played NMS lately? This is one of the few dev companies that actually fix their games and make them better. Rockstar, Larian, Cdpr and Hello are the only companies that make decent quality games that get serviced usually for free for years after. Just be happy it’s not an EA microtransaction. Regardless of how this game releases I KNOW for a FACT he will 100% continue to work on this game and improve it greatly. You can’t say that about many game companies
Todd sold 5 of those. And one of them he sold 7 times. And then he was sold to Microsoft. While Sean made one and gives updates for free. Believe me, Todd feels fine.
@@neolynxer no hate, playing skyrim to this day. I meant that because you can explore the planet freely. In starfield there are only specific landing places with small maps.
@@madbigborz Not specific, not small; you can actually explore the whole planet in Starfield, and all the landing tiles are connected; they just don't let you walk between two tiles for some reason.
nah its like no man skys multiplayer where its technically the same world however they aint in all one massive server meaning the only signs of people you are likely to see are the settlements or if theres a multiplayer hub like the space anomoly
You can tell that Geoff and Sean were happy, it was the best moment of the show 2:03 Sean "... maybe more ambitious"
Geoff "here we go..."
both laughing immediately after. What a magic moment that was. Thanks Geoff for bringing Sean on the Stage.
Pretty sure that was Geoff mocking him to his face
@@bigdukethestank Geoff did that 10 years ago in VGX2013 when he first heard what NMS was, at this time he didn't do it with the same intention after 10 years of relation in the media. You can tell just by looking at him.
@@bigdukethestank
It was obviously just good-natured banter, no idea how you can interpret that as mocking unless you're autistic.
"first REAL open world game" sean my guy i love you, really punching below the belt with those technicalities
Sean has no reputation to stand by, despite NMS being improved. I'll trust it when it launches.
@@BuffiestFluffHe does
@@unioneye1087”he gets there in the end” doesn’t apply for “new titles”
@@BuffiestFluff He absolutely does, through a lot of hate he truly turned No Mans Sky around through sheer passion to the game. Blame Sony for overhyping a game with only a handful of devs at the time.
@@LibraDeer It wasn't just Sony. Sean himself made definitive claims about features that weren't part of the original release. Maybe early on enough you could "argue" he was just optimistic, but he didn't know when to be quiet or set realistic expectations. He didn't know when to stop talking.
Man it feels good to see this guy back on stage again with his company fully redeemed and respected.
redeemed for what ?releasing a technical marvel of a great game and brining it to the level of perfection over time . Other companies give up .Hello Games gets to work.
@@TheOneAndOnlyTBash It's not the game. It's the promises.
@TwoPuyo what's funny is people don't realize we got the game we were originally promised. the only one they fell flat on was multiplayer because he assumed the game was so vast that it would be unlikely for anyone to run into each other .
@@TheOneAndOnlyTBash Really that ugly dinosaur video that went viral was part of the promise?
@@TheOneAndOnlyTBashit wasn’t like that at release though was it? And people paid a full triple a title price for it.
Sean has gotten really good at answering questions in a public environment and especially at a high profile event such as TGA.
yeah. he's gaining his confidence after years
He's still a little shy but he's doing good.
I actually think the odds that this wont be a repeat of NMS's release is high.
1. The team has grown in numbers since NMS's release
2. They are significantly more experienced in making these types of games. So their ambition is now actually backed up by the skillset to make it happen.
They're also not beholden to a publisher, which is the main difference.
@@asmosisyup2557 NMS wasn't published by Sony or anyone but probably them being put at Sony's e3 didn't help them.
Its made by 12 people tho
idk, if its happen to be released like NMS. i think i still gonna buy it tho, i believe the game will get better and better after years
They have already bungled their marketing up on day 1 though, considering their Steam page seems to imply MMO-like functionality and people are running away with that line to think this is a persistent world that players can freely change and meet up in, like a Minecraft server hosting hundreds of thousands of people.
The hype around this is already reminiscent of NMS, the above was an exact thing that happened with NMS hype.
My boy Sean came on stage and threw punches at Todd. Definitely my favorite acoustic person.
Friendship with Todd has ended, now Sean is my best friend
Todd went all "see that moon over there?"
And Sean is giving us what we all want "See that mountain over there?"
They really are two sides of the same coin
Bro Sean is now coming for Skyrim, run todd
@justanormalguy4885 See that moon over there? You can fast travel to it.
Light No Fire will put Starfield to shame. Hell NMS largely has and its pushing ten years old.
Sean is still so adorable awkward, it´s makes me smile. hello Games, you have come a long way... I wish you all the best for the future
My favourite Sean moment was TGA 2020. Where No Man's Sky won best ongoing game, and he was in the middle of drinking a beer when he won it, and you can see the "Oh shit, really?" in his face.
This gave me goosebumps. Sean Murray you bad boy.
"Not videogame mountains, real mountains that are miles high."
YES YES YES This is what I've been waiting for since I was a kid!
@@GG-cn6es
"bro come on we got to move"
"wait guys, i cant do anything for maybe couple of minutes"
"why?"
"iam falling from top of the mountain and waiting to reach the ground"
I think at this point they have secured financing for development of their games without ties and deadlines made by publisher, so they can make the game at their own pace. Also the engine and development pipelines should have been matured enough to get them working efficiently and faster. The odds should be good on this one.
Especially since they've tripled their staff in the last 10 years.
@@ScionStorm1 and they've mentioned that they've been working on Light No Fire for 5 years now before even showing a trailer, completely unlike No Man's Sky.
I'm also sure Sean realizes just how lucky he and is team are to be given a second chance. People respect No Man's Sky because they turned the game around and made it even better than what was originally promised for not a dime extra. If the game releases with about the same breadth of content with a fantasy spin it will be a really fun multiplayer adventure to play with friends.
The only man I'll believe when he says he can make something that "has no boundaries".
2:07 I love that after a decade we can poke fun at Sean overpromising and overhyping No Man's Sky prior to release, because there is an implicit understanding that Hello Games and Sean have redeemed themselves and went so far beyond even the initial, overhyped vision of NMS that it's now okay to joke about it. I'm sure they learned a LOT from NMS and how to deliver projects, manage timelines and expectations. And even if it doesn't initially live up to hype, they'll just release update after update after update until it satisfies everyone. They've earned the confidence.
It was pretty interesting seeing them take a jab at No Man's Sky and for the whole vibe not to get awkward after that. Like you said it's unspoken at this point that Hello Games got their shit together. No bad blood over it, you love to see it
After playing modern no mans sky i do think that this time this game will have a way better first impression 😅 the team has really grown a lot and this time they dont have corporate pressure on them.
Geoff and Sean are both a little trolly, and im all for it. Even if we go down the NMS route with this game with steady major updates, im cool with it. As long as they continue to pursue their ambitious goals, the game will be a driving force for more developers to reach for more ambitious goals. Thats what we need, not 20 new battle royales, hero shooters, etc. Even though i was pissed when NMS first came out, they stuck with it, and while it never achieved non-instanced multiplayer, they improved it immensely, and it also served as an example for other developers to set bigger goals.
here we go again. Remember kids dont get on the hype train until the game comes out.
@purefoldnz3070 youre missing the point of the comment. I'm referencing the whole crapfest that happened with NMS, anyone who spends their money without due research is an idiot. I'm not saying go preorder the game, I'm saying I'd rather see a company try for something ambitious and put an honest attempt to achieve it, versus CoD MW3 + enhanced on the PS6. I absolutely felt scammed by pre-ordering NMS, but they certainly made up for it over time. You can be positive and hyped without opening up your wallet.
I will take this, AND 20 new battle royales thank you
I see "mmo" said in a few comments when describing the game. I think its important to note that on Steam the game is listed as single player with online co-op. I suspect that the multiplayer will be very similar to the way No Man's Sky multiplayer works with a mostly single player experiance allowing for the creation of co-op groups and shared instances with others up to a player limit as long as multiplayer is enabled in your settings. Base building will probably be the similar as well where you claim and area and upload it to the server so it then persists into others worlds as long as they have multiplayer enabled. If I recall correctly they kind of tested the one planet concept in one of the NMS expeditions and forced everyone to create a base on one planet. Though I could be completely wrong but I dont see why they would change it much when they have proven it to work in NMS.
@@liamloxley1222MMORPG
“We’re going to let everyone play in it together” sounds very MMO to me, though I do remember Sean’s ambition and excitement getting him in trouble…
@@liamloxley1222where did you get that information?
@liamloxley1222 did you just talk yourself into a circle? Like you just repeated what OP said lmao
Here's to hoping I can turn off multiplayer to avoid the ravenous rats of online survival that will surely not play for 3 weeks straight after release and grief everyone else lmao
@liamloxley1222 Currently in NMS "you can build entire settlements and communities on the planet(s) and meet people out in the wild." I think the devs and much of the player base of NMS consider NMS to have a functioning multiplayer experience (though it can be buggy at times especially around new mission based content). I just don't think people should expect a traditional MMO experience and for this game I just think we are going a refined version of what is in NMS. When did the current NMS multiplayer system get implemented? 2019 with the Beyond update 2.0. When was Expedition 3, Cartographers, where they forced everyone on a single planet? 2021. For any update in NMS over the last 5 years, some elements I think could be used in this new game. To me it is pretty clear this game has the DNA if not the bone structure of NMS...and why not do work that benefits both projects and use the released project to test the one in development... efficient if this is the case. Edit: In fact, Expedition 3, is one of the ones they are going to rerun for December, along with others that are very community, story and exploration focused...
All my support and goodwill to this Dev. You give your heart. Kudos!
I hope Sean Murray and team are aware of the respect they’ve earned. Man made a mistake, put his head down and corrected it ten times over. Good shit.
Agreed I’m here after the last update. I never bought the game from the straight hate the game got at first but now I almost feel obligated to.
Looking forward to this piece of art.
This is the game that Name Man's Sky paved the way for. Getting over 10 years of experience in a game that by all accounts was a head of its time, to now putting it all on one planet. It sounds awesome.
Poor Sean Murray, he clearly doesn't like social settings but they keep using him as their spokes person.
I love seeing this guy. I like his awkwardness too. It's very relateable. I will never forget how they got out of that initial shit storm after no man's sky launched. I think they are good people who care about the games they create & I love that.
Can't help but love the guy
Huge respect for this guy
You can see how much this guy has learnt in the way he tampers expectations immediately now
It’s amazing that they have developed this for 5 years and it certainly didn’t felt like they were short on manpower for the past 5 years, with so much updates on NMS.
The underdog himself. Sean!
Sean the 🐐
"We have a small team working on one of the most ambitious games in world history." - Yep, that sounds like Hello Games.
This game seems nothing less than incredible. I really hope that this works and we play this game for years.
Imagine this kind of game with 10 years of updates and content at No Man's Sky level of quality.
This has to be the biggest come back for a game👏👏
No Man's Sky had a rough take off, but I have not seen so much love poured in the same game throughout the years. It is one of my favorite games of all time. Can't wait for Hello Games next creation.
I can't wait for Light no Fire! Woo-Hoo! ❤❤❤ I saw the trailer, if it comes to PlayStation I'm getting it 100% ❤😊
This man is a dreamer like Peter Molyneux. Such people are in short supply in today's industry.
So they can promise a lot, lie a little, but the main thing is that they create unique and interesting projects.
Sean Murray could have shut down support for No Man'S sky, due to fair criticism from players, but no, he was releasing free updates.
Yeah although Sean Murray has proven in the last 10 years that with some time he can actually deliver on quite a few of his dreams and he has proven he will stick to his game which is worth a lot nowadays.
while Peter...well... i guess he likes his NFT Scams
*IS still releasing free updates. It's pretty nice.
@@ChimerFoxand continues to do so
Peter Molyneux had one genius idea 35 years ago. He’s never made anything since to match Populous and Populous 2, but that hasn’t stopped him promising the Earth and delivering ever-paler imitations of his own past glories. Sean Murray started out as the new Peter Molyneux with his extravagant promises that didn’t match reality, but where Molyneux would have just abandoned the game and moved on to the next set of promises, Murray stuck with it and worked to deliver on what he’d promised.
I agree that the games industry needs dreamers and visionaries, but if they only promise and never deliver, as Molyneux has been doing for decades now, that’s no use to anyone. Murray has become the anti-Molyneux, a dreamer who screwed up totally but showed how to redeem himself and his dreams by actually delivering them. He’s spent seven and a half years giving us every reason to think that this new game will live up to his promises. (Time will tell whether it does!)
Crazy that it has been 10 years already.
Some people see him as a liar and tell the good to be true game. But for me he is a man that dont quit. I can expect the released product gonna be rough at the beginning but with time i believe its gonna be better.
I mean, he's proven that he's both. Someone doesn't have to be EITHER "good" OR "bad"..... they can be both. As a matter of fact, most of us are both.
"And tell the good to be true game" literally wtf are you talking about? Did you have a stroke?
@@billyfraiser6298he didn't say "bad" you don't really even know what he said either
So just don't lie or release the game when it has even a fraction of the things you promise or show at previews and trailers.
@@esaedvik Man get over it, it was years ago, the game has been redeemed, and there's been many videos into what led up to the "lies" such as a their studio being flooded and losing lots of work. Check out the video The Engoodening of No Mans Sky
Looks great! Hoping for a VR/PSVR2 version at some point!
1. The engine from NMS is there
2. Animation & Graphic assets from NMS is there
3. More team & better Experience from NMS
They won't fully start from scratch, and could work on better content for base game
I still won't pre-order but I'll put this on my watchlist
I think this is the beginning of the SAO time line, Sean is the villain
Can't wait for next year!
Man, i love sean murray.
2013: Sean Murray
2024: Fawn Murray
Nice ship at the end of the trailer .... cant wait..... sean ❤❤❤
Still appears like the dude you playing games with who always knows the best strats
Definitely not charismatic as other presenters but we all know this guy knows how to code. 10 years of NMS without any paid dlc. He is all about full send on an experience
I still really love it and enjoy it too!!!!!
Already better than Starfield
Not really an accomplishment tbh.
The juxtaposition of the two promotional strategies makes it glaringly obvious which game has depth:
Bethesda showed literally all of the coolest stuff to tease the game. They left little to the imagination and that caused gamers to assume there would be more complexity to it. Disappointment ensued.
Hello Games just showed us the smallest possible glimpse of this game, only enough to understand the fundamental ideas of it and it’s already abundantly clear that it is jam packed with content and features.
You can see which developers love their jobs and actively play their own games.
@@GrumpyBottomthats because one game isn’t finished, also the starfield vs no mans sky or apparently hello games debate is silly. star-field is still a good game, the shooting is great the 0 g is great the side missions and ship building are really good exploration when it is handcrafted is fantastic, its just the planets are super boring, which really tarnishes the experiance, but the quality of the good moments is still way higher than anything in no mans sky or provably this game so no need to compare they offer different things. There all kinda disappointing.
A better comparison would be Skyrim. And this game will never top Skyrim.
@expressrobkill Starfield isn't a good game. It's a mediocre game at best with so many issues to boot. Most of the misc quests are fetch quest, the main story is terrible and just a fetch quest. Only two fiction quest are best quest in the whole game. The gunplay could be better and melee sucks. Illusion of choice so it has no replay value for an RPG. Bad writing and bad face animations, terrible ending, bad new game plus, unlikable characters, etc.
God damnit Sean let's do this again I'm ready.
True gamers made games for us, they deserve everything good
What a redemption ark ❤
This game should have been called No Man's Earth
I think "No Man's Land" has a ring to it for some reason
@@loldoctorOh yeah that's a good one too
I know what you're thinking, yes, he's going it again, yes, the audience knows it, we all know, and yet, here we are.
from being poor game with no content , to litterly becoming one of the best space games ever, hello game outdone themselves with no mans sky. and here they are hyping us up again with another ambitous game.
Thank you Hello Games
The shy boy rules.
Can't wait for NMS '24 updates & Light No Fire looks the Naz.
OMG, HE DID IT AGAIN 😮
I am so excited for a new shitshow lmao
I do hope it's good on release though
@@caelblanch2737 it's clearly built on NMS tech so I doubt it'll be that bad. seems like they've had a long time to acclimate to this sort of development.
I just hope they learned their lesson and release the game with depth this time.
Thank God this guy has learned a little bit of PR skill (I hope)
Sean Murray could GET👏🏻IT👏🏻!!!!!!
Bro, that face of I got yo trust back, please buy my over promise again and I’ll make it real after 😂
Sean has come a long way, but my man still needs a little more help dealing with on stage anxiety
I know the feeling, the moment the anxiety trickles in and your thoughts and speech go all over the place. Sure he kinda fell apart at the end, but he kept it together longer than I have.
At least Geoff noticed and helped, probably knew what would happen if Sean’s anxiety spiraled any further
Oof yeah I have it too and I can see it in his eyes and mannerisms. Extreme Anxiety is like living in your own personal hell that no one else can really understand. It's horrible and I wish it were easier to fix
''This is a game i would like to keep updating 10 years from now..''
thats a really big claim. but all the power to Hello Games and Murray.
8 years and No Man's Sky has yet to skip a 3 months update cycle.
LET'S FUXING GOOOO!!!!
All the best to the team. I hope they really pull it off this time. Good luck! ❤
This whole conversation feels like a todd howard roast.
optimized NMS 1st after adding all that content, from 63fps to 27, sean
Im down. Sean got this!
love sean, just as awkward as in the nms interviews
Even if it sucks at release. We know it will be fixed
Comments section here is full of cynics who’ve been living under a rock the past decade. The only reason NMS was a launch failure was because Sony rushed the release-watch Internet Historian’s video on NMS for the full story-and since then Hello Games not only redeemed themselves through dozens of free updates, but have literally become the industry benchmark for any gaming studio’s redemption arc.
This new title has already been in development more than twice as long as NMS was at the first reveal. There’s no distribution pressure, the studio is moderately bigger and much more experienced, and they’re clearly taking all design lessons learnt from a decade of working on NMS to a new level. If anything, given what happened last time, they’ll probably end up over-delivering if anything.
As to Murray’s dishonesty back then- sure, but in a way he had to fall on his sword as a result of immense pressure from Sony. To think this would happen twice is ridiculous.
Bewildering that there still exists a minority of gamers who still aren’t aware of how reliable and passionate a gaming studio Hello Games has become. This comments section is something else
W glazing
This, also the fact that HelloGames HQ got flooded despite Sean claiming that they lost no progress, im more inclined to believe that it was a huge setback. This time around they can delay their game all tuey want since they have no deadline.
Was actually having intense deija vu for a minute there
I really hope we can make our own servers/worlds, I understand it's an mmo but it will fill up eventually with a healthy playerbase, unless the world gen is infinite, but if I understood they mean it's just a planet
If he's actually making something as big as earth than there will be plenty of space for everyone. We literally all live on one planet, and not even a fraction of the entire population of earth will be playing this game concurrently.
Well, if it's any comfort, it's not described as an MMO, it's described as a co-op game on its Steam page.
It's not an mmo
I think you underestimate how big an earth-sized planet is.. We have 8 billion people on Earth now, and there are still tons of stuff we haven't even explored yet.
Should I come back in the year 2033 when their 18th free redemption patch comes out?
lets hope we dont meet in 3 years in the comments if the game isnt finished
Our boi sean and his awkward interviews
tell me lies tell me sweet little lies
new genre of games
Open World Planet
Is Everest the project name?
Cross our fingers that he's learned from his initial mistakes.
I see a lot of Todd Howard in him
Cube World
Feel it should be called No Mans Land...huh? huh??? :D
best man without social skills. not sure why he is still so cute.
if this happens to be another flob then internet historian is gonna have a field day lol
It can't be happening again. please.
no way they do us dirty twice 😂😂😂
It's happening again, and we all know it. The audience knows it.
Oh it's happening
No Man's Sky's big reveal trailer at the VGX awards came out less than 2 years after they started working on a prototype. Light No Fire has already been in development 5 years. They've learned their lesson.
Has anyone here played NMS lately? This is one of the few dev companies that actually fix their games and make them better. Rockstar, Larian, Cdpr and Hello are the only companies that make decent quality games that get serviced usually for free for years after. Just be happy it’s not an EA microtransaction. Regardless of how this game releases I KNOW for a FACT he will 100% continue to work on this game and improve it greatly. You can’t say that about many game companies
no single player or private servers tho ? i dont do MMO with rando's
It’s planet sized, you probably won’t bump into people often
@@ProjectMoff well i just dont want other random people at all in NMS i always turned all multiplayer options off.
Todd sweating now 😂
Todd sold 5 of those. And one of them he sold 7 times. And then he was sold to Microsoft. While Sean made one and gives updates for free.
Believe me, Todd feels fine.
@@neolynxer no hate, playing skyrim to this day. I meant that because you can explore the planet freely. In starfield there are only specific landing places with small maps.
@@madbigborz Not specific, not small; you can actually explore the whole planet in Starfield, and all the landing tiles are connected; they just don't let you walk between two tiles for some reason.
2kliksphilips straightforward analysis approach was wild@@harrasika
@@R3TR0J4N Yes. Dude is the goat
16 times the detail
I came with my popcorn to watch him nervously over promise and embellish his next gigantic empty room simulator.
Redeemed 10 times over. They have nothing to prove.
Agreed. This comments section is populated by absolute morons.
They still have to prove that they can launch a game this big in a proper state without any missing features.
"Shit, here we go again."
He can't keep getting away with this
Getting away with what? The game hasn’t been released yet.
have bad memories from NMS.. i hope they will be doing good this time
inb4 same launch as no mans sky
Man, i hope it's good, lol.
uh oh
Fool me once...
But seriously, hopefully they can pull this off.
Is it mmo?
nah its like no man skys multiplayer where its technically the same world however they aint in all one massive server meaning the only signs of people you are likely to see are the settlements or if theres a multiplayer hub like the space anomoly
Mmo?
It feels like all the comments are aiming for public access journalism. Y'all have amnesia!
Man
the man is a pathological liar; take everything he says with a mountain of salt
I felt like he was aware that a lot of people can consider his words as lie again