Thanks~ They still require proper timing when using them on bipeds due to being locked in place when firing, because otherwise you'll be wide open for counterattacks, but overall they're quite alright even after the guidance nerf, and they work more than fine as occasional stagger buildup / combo finishers.
Thanks~ Melee cancels are a good concept in theory, however they're not always practical because depending on weapon/booster/generator setups, they can potentially backfire when facing experienced players. That's mainly due to different speed levels and quickboost reload times that medium/light ACs usually rely on, with the chance of leaving you either out of energy after a while if you're getting kited for too long, or open to counter attacks in case of a missed hit, not to mention shield users that can easily pop up a barrier at the last moment in order to negate all your efforts to perform a proper slash/shot. Don't get me wrong though, it can still be a viable movement tactic depending on enemy builds, it's just that most people usually learn how to deal with faints after they've seen it happening a couple of times, given that they're skilled enough to quickly get down the dodge timing.
Honestly I just kinda run my special Catapult 621 MW varient... spring chicken, tian quang torso, finder eye, Nacht Arms, laser shotgun left hand, gatling right hand, laser cannon left shoulder, 20 pack vert missiles, the Alula boosters and Aorta gen with wlt 0001 FCS...
@@dragonslayerfox PS5, and as much as I'd love to pvp, well shitty internet would lag me so much FromSoft would kick me again mid match... If you ever played DS3 and invade-encountered a red haired pyromancer girl who loved to send out a soul arrow at random between Fireball, Lightning Spear and using the Dragonslayer sword-Spear, but they'd suddenly either stop in place long enough for you to absolutely wreck them, or they just disappear with the message saying they disconnected, 50/50 that it was me... Unzahabisokenzrome or Desencralten was typically the name of the avatar...
I wanted to use the Laser blade lunges for movement and faint purposes at first, but after coming up with the secondary weapons and tuning the final setup, i decided to stick with mainly keeping the distance instead of getting close unless necessary, especially because the double spin attack is vertically limited and doesn't have the tracking of other weapons like the Pulse blade. Not sure if Kikaku works on the Laser blade's double spin reach too, since i haven't tested that, but i guess that the booster could be eventually changed depending on playstyle.
Once again, you’ve chosen a masterful piece of music. Gundam witch from Mercury. I believe this one is called liberation from the curse
i think this one should be the main theme actually, just not the opening one. "liberation from the curse" should be a different song entirely~
Damn you made those Needle Launchers work flawlessly
Thanks~
They still require proper timing when using them on bipeds due to being locked in place when firing, because otherwise you'll be wide open for counterattacks, but overall they're quite alright even after the guidance nerf, and they work more than fine as occasional stagger buildup / combo finishers.
Real nice build man, swapped laser blade with coral blade other than that banger
Very cool weapon combo👍🏾 Maybe throw in some melee cancels?
Thanks~
Melee cancels are a good concept in theory, however they're not always practical because depending on weapon/booster/generator setups, they can potentially backfire when facing experienced players.
That's mainly due to different speed levels and quickboost reload times that medium/light ACs usually rely on, with the chance of leaving you either out of energy after a while if you're getting kited for too long, or open to counter attacks in case of a missed hit, not to mention shield users that can easily pop up a barrier at the last moment in order to negate all your efforts to perform a proper slash/shot.
Don't get me wrong though, it can still be a viable movement tactic depending on enemy builds, it's just that most people usually learn how to deal with faints after they've seen it happening a couple of times, given that they're skilled enough to quickly get down the dodge timing.
Honestly I just kinda run my special Catapult 621 MW varient... spring chicken, tian quang torso, finder eye, Nacht Arms, laser shotgun left hand, gatling right hand, laser cannon left shoulder, 20 pack vert missiles, the Alula boosters and Aorta gen with wlt 0001 FCS...
What do you play on? I'm down to face your build if you'd like to face my lw and mw.
@@dragonslayerfox PS5, and as much as I'd love to pvp, well shitty internet would lag me so much FromSoft would kick me again mid match... If you ever played DS3 and invade-encountered a red haired pyromancer girl who loved to send out a soul arrow at random between Fireball, Lightning Spear and using the Dragonslayer sword-Spear, but they'd suddenly either stop in place long enough for you to absolutely wreck them, or they just disappear with the message saying they disconnected, 50/50 that it was me... Unzahabisokenzrome or Desencralten was typically the name of the avatar...
@jakeforgey5378 ah ok, we can give it a try if you ever want to attempt.
Nice Video
Just curious, why kikaku? Didnt see you use the blade lunge once. Why not something like flugel for better vertical thrust and QB
I wanted to use the Laser blade lunges for movement and faint purposes at first, but after coming up with the secondary weapons and tuning the final setup, i decided to stick with mainly keeping the distance instead of getting close unless necessary, especially because the double spin attack is vertically limited and doesn't have the tracking of other weapons like the Pulse blade.
Not sure if Kikaku works on the Laser blade's double spin reach too, since i haven't tested that, but i guess that the booster could be eventually changed depending on playstyle.
Javelin alpha is my favorite launcher! Feels so good to use. I like how you make it work in this build. Catches people off guard a lot.
What's the music name? It sounds good.
Don't remember the name, but it's the main theme from Gundam Witch from Mercury
Is this on PC and if so, are you willing to provide the share code? 😮
I'd like to, but i'm afraid it's on PS5, sorry 😅
whats the ps5 share code then?@@Arcane_Fenriel
the share ID should be: QT59V3VDZ5V4
have fun~ 👋
@@Arcane_Fenrieldoesn’t seem to work, is their another code?
I've updated the share details again, just to be safe: QT59V3VDZ5V4
I plan to make something similar, AC: Crovus_fenrir