Note: the line about skills in meta skills not generating energy are specifically talking about generating energy for other meta skills, i.e, using like 3 cast on minion deaths or 3 cast on crits, our build is NOT affected by this.
@@Bcatkun the bal lightning isn’t giving energy, it is proccing lightning rods which then shock to create energy. And since lightning rod is not socketed inside cast on shock, we should be fine.
I was really hoping they would fix the dodge roll bug where you can’t attack for 4-5 seconds after rolling sometimes. That bug is almost always a breach ending BS death.
this same bug happens when you shoot a projectile into a wall at a weird angle, like if you're in a doorway then all of a sudden you can't attack again for a few seconds
Honestly, the temporalis thing should just be a far node for the chronomancer ascendancy. That item alone is way better than all the chrono nodes combined.
@@Asegard Pathfinder in poe1 is literally the mageblood ascendancy, and it is better than mageblood because it works with unique flasks, and mageblood is still used by most endgame builds and it's the second most expensive unique. So giving chronomancer powerful ways to drastically reduce their cooldowns should be a fair trade to make it at least close as powerful as stormweaver is. Of course with a few adjustments so that you still have scale some cdr.
Armour needs a little more than 15%, not complaining it's a step in the right direction and absolutely welcome but it still leaves more to be desired when compared to energy shield and evasion
I thought they said they were going to add the ability to hot swap from controller to keyboard/mouse?????? I see no mention of it in the patch notes. We need this feature ASAP. Playing on controller feels great but inventory management is god awful.
armor is gonna need a lot more than a 15% effectiveness boost here's hoping this is just a bandaid temp fix and they plan on completely redoing the formula on it in the bigger patch they mentioned
A fix on tornado shot would be nice as well. The random placement of it after throwing it is annoying. (due to several projectiles it chooses a random spot from the place they hit) ID like it to prio the place where im hovering when i press the ability.
They should just remove the “light radius” affix from the pool tbh, and also make it so if you’re “crafting” on a Sorc for example, you can’t roll accuracy or damage with attacks since spells aren’t attacks.
The targeting on Tempest Bell with controllers was rediculous; instead of hitting the monster right in front of you, it would home back to the bell which was 10 meters behind you, effectively not even damaging the enemies next to you until they ran up on your bell. GLAD they fixed that. The Trial of The Sekkema priority fix for selecting Death Crystals is huge too, that got me killed a few times while I was spamming X to interact with the crystal but it would spam my curse skill instead until time ran out because there was an enemy on the screen(prioritized attacking instead of interacting). I have since changed my button layout so interact is L1 with no other skill on there so it doesn't prioritize anything but interacting. Huge improvement in just picking stuff up from changing the buttons this way and not going back to X/Square interact now as it is easy to run, gun and pickup!
Obviously all this is great but I hope they fix the ps specific screen bounds issue. It seems like such a small problem but 15% of my menu UI is chopped off of screen, changing aspect ratio, screen safe zone and ps screen settings has no effect, and apparently this was also a poe one bug. It’s just quite annoying not being to see any menu controls or half of the text at the edge of the screen.
@ it’s an option, but it only moves the HUD elements like the mana/hp pools and map etc. The chat menus and prompts in maps and traders are off the screen no matter what I do. This includes trying a combination of safe area adjustment in game, adjust display area on console itself, and also my monitors aspect ratio, none of this changes where these UI elements are situated for me, always off screen.
Armor is nice, but so little love yet for mace skills. The fixed +seconds on the skills on high pack maps make them basicly unusable, you get nonstop interupted. And although its nice to see some unique buffs, majority requires a divine to get them up the new value... kinda stupid.
7pm CST so excited for patch hope they intend to implement some sort of fix for maps not connecting been staring at this zen moment map for weeks now o>
The crashing, the Fucking crashing… this patch feels good in paper. Went out mapping yesterday… no diff on my side but of course I’m new to maps and have low “magic find”
During a interview after the patch video (darthmicrotransaction hosted), they mentioned a crash that's happening on (I want to say Nvidia cards only) that they couldn't get data for. There are new drivers that apparently fix it, but Nvidia not ggg know why so it won't be fixed properly yet. They were talking about creating a tool, but to turn it on drops 5% of frames or so, so would need clear messaging. If it's not related to that, no idea. If it is, might be better with the new drivers, might be a while before full fix.
@@jdhi5279 i did, and i think i saw some video where it was stated that zoom out would be increased in maps, but cant find info about it now, thats why iam asking. Patch is on friday, that i could find out.
@@jdhi5279 yeah thats what i thought. But thats a big important change, so i dont see how it would be in, and not mantioned in the notes. Guess we will see
Now that I can farn Trial of Chaos 10-room relatively consistently, I can now replace all the runes in my gear for soul cores. So I am very happy with this change.
Yep…changing runes is a no brainer….so right now I may need light res but then find an amulet that takes care of that res….so now I need new boots too?….great change obviously 🎉
can they fix that my character doesnt attack for no reason at all randomly???? i die because i can t attack for few secs and just have to run around, in breaches is a death sentence....
I really really wanna play this game, but everytime I make a character I can never get passed the loading screen on my PC, or if I do and get to the first town, as soon as I go to load into it my PC also crashes, I've done everything I can think of to stop the crashing. It sucks 😕.
over writing runes is just huge, probably the best QoL change, such a ball ache having to change a perfectly good item because of having to juggle your res
hello moxy ty for all ur builds - ice shot is really cool one - (very cool the rage tech on orb - try ad blind aswell :D) i just wanted to u give another thing u might add up as a tech :) - u can ad on bossfight amulet choir of the storms with magintude of shock and exposure + more exposure and what u like (just disable heralds since u dont need em) ah yeah and vaal down ur CoS skills ;) - have a nice one
Ah they didnt fix the bug where the boss in audience with the king will get stuck if he is on the platform when entering the 2nd phase. If that happens you just can’t hit the boss.
I just bought an atziri's acuity yesterday for 1 div with like 26% crit chance, i wonder if i will be able to use a div on it even though it is corrupted. Also wonder how the map changes will work retrospectivly.
Are u still going to cover TFD aswell as there lastest update out aswell. Wish they make it so controller users get the same ui as mouse and keyboard because for some reason using controller on pc gives u console UI
Man, I love your videos always been a huge inspiration! I am still hardcore playing bl3 and ttwl waiting for bl4 to drop. I want to try and become a content creator for bl4, I would love some advice if you had time. Also, I would love to play through some bl3 or ttwl with someone! Hope everything is going well for everyone!
Ppl arent realizing how much 15% is in this game. At 75% armor 15% is double. So If your armor is 75, it should work after the update as its 90 I'm thinking.
Thats a result of the monsters trying to spawn on each other, so they get error messages on the server which tanks the server ms, eventually kicking you out. 15% reduced spawnrate should hopefully help.
Only took them a month past launch to realize Vine Arrow was not slowing anyone... and they called it a bug. Like... NO. You just forgot to implement any slow for it. In fact, not even Maim applied through Vine Arrow slowed any mob. It was just a minor DoT and nothing else! Literally the only use it had was putting Font of Mana in it to regenerate some mana while near it. Also, there's no fix for Bonestorm not being able to hit smaller mobs. Which makes osteomancer and absolute pain to play. Most zones have tiny mobs, and Bonestorm projectiles just literally PASSING THROUGH any and all mobs you weren't pointing at with your cursor the whole cast is just ridiculous. How is it that bow can hit a mob with one projectile but Bonestorm launches a literal wall of ~25 bone spears and they pass through mobs like they're not there? WTF GGG
its because bonestorm doesnt come out from your weapon in front of you. bonestorm spawns above you and comes down. and that means it spawns a little forward. so if you are literally being melee'd by a small creature. it spawns behind that enemy. just get something to deal with them. like bone prison
@@DeputyFish It passes through them even when you shoot Bonestorm at them from half the screen away. The only thing I can do against them is alternate Bone Prison and Detonate Dead
I find it funny they said that 4th ascency is supposed to be a big deal and yet we can boost people to get all ascendency points by being afk in a party . I mean cmon.. xD Its a joke . Let us respec from the current ascendency so we can try other ascendancies without having to reroll.
The patch notes came out today and in the patch notes we can read "we will release this update tomorrow" so hopefully we will have this patch already tomorrow
Woow i thought they would improve waystone drop rates and they are further nerfing it XDDDDD Currently you pop tier 15 get tier 11 out of it then you get tier 8 out of it and run out of waystones despite having all atlas into them and not dying once. I hope they will at least make vomit and blood one shot skills more visible
Waystone sustain is a get good issue...stop dying. Even the devs said they have no issue with sustain. They made it better there's more bosses=more waystones
Bro I’m drowning in t15 waystones I don’t even pick up magic ones anymore, honestly don’t get this complaint at all. Try actually rolling mods on your maps? Idk
They started Early Access with more monsters and they removed them due to complaints….month later they are added back said monsters due to complaints 😂
@ its not only the crashes, i have decent performance PC (at least it always been since i got in 2021) 3060 12GB i5-11400F 16GB RAM SSD Playing other games just perfectly fine. Why in PoE am i having max 100 FPS during idle, 50-70 while running in locations and 20-60 during fights (depens on amount of action)? While Breaches and Altars and any huge mob pack spawn/die is just 20-40 FPS. And all this by playing on mimimum graphic settings, basically not a big difference between max or min
@@usernumber4its a cpu issue, less a out graphics. And its not usually that bad. Are you playing with others? Are you playing a minion build? The more things happening at once, the harder the CPU works.
If the upgrade is worth more than 1div they will, or if they’re in SSF and need the gloves
2 วันที่ผ่านมา
Who cares. Lots of us delete those things. Do you actually realize how many people dont use the trade system and dont give a flying fuck about it. They cant get basic items i nthe game and you are worried about trade prices. This is insane. The only reason you need to trade is because they set drop rates to utilize a trade system instead of actually getting the items in the game. This is exactly what D3 did and it destroyed the game. I expect exactly the same thing here
wont happen despite agreeing that the expectation that you WILL trade for things or simply not get them poe1 had this and 2 will also keep it going the economy in the game dictates pretty much everything the rest is an after thought.
uniques need some work bro theres no reason for most of the boss drop uniques to be 1 ex. Im not saying they need to be utility belt level but they should all be powerful
Note: the line about skills in meta skills not generating energy are specifically talking about generating energy for other meta skills, i.e, using like 3 cast on minion deaths or 3 cast on crits, our build is NOT affected by this.
does this not mean ball lightning in cast on shock does not give energy back to cast on shock? (aka the bossing is bricked for the LA build?)
@@Bcatkun That's how that has worked since launch
@@Bcatkun the bal lightning isn’t giving energy, it is proccing lightning rods which then shock to create energy. And since lightning rod is not socketed inside cast on shock, we should be fine.
luckily the build is not ded :D
@@wrathofthellama4970thanks that makes more sense!
Runes being changeable is maybe the best change in the patch
as a console player i will strongly disagree:))
@@cristianpopescu4484why
@@Evan-yw2qjcuz they get loot filter
@@Evan-yw2qj loot filters are so massive
@ yup
I was really hoping they would fix the dodge roll bug where you can’t attack for 4-5 seconds after rolling sometimes. That bug is almost always a breach ending BS death.
It's fixed. It's in the patch notes.
I am hoping it is, I was on last night and seemed to happen more and more!
this same bug happens when you shoot a projectile into a wall at a weird angle, like if you're in a doorway then all of a sudden you can't attack again for a few seconds
We all signed up to test this thing. Should be fixed, and we should find more to fix
On both crossbow and bow I noticed it a lot.... Pretty rough
thank god switching controllers doesn't disconnect you anymore. that shit was annyoing
I was using it as a log out macro lmao
@@angelknives2843 lol nice
@@angelknives2843 lmao
Why did i never think of this?@@angelknives2843
Why do you need to switch controllers?
Honestly, the temporalis thing should just be a far node for the chronomancer ascendancy. That item alone is way better than all the chrono nodes combined.
Temporalis is a literal end game item. It shouldn't be available like it is right now. The only reason it is available is due to the dupe exploit.
@@Asegard Pathfinder in poe1 is literally the mageblood ascendancy, and it is better than mageblood because it works with unique flasks, and mageblood is still used by most endgame builds and it's the second most expensive unique. So giving chronomancer powerful ways to drastically reduce their cooldowns should be a fair trade to make it at least close as powerful as stormweaver is. Of course with a few adjustments so that you still have scale some cdr.
I also think Gemling Legionnaire as a concept fits a monk better... Just lore-wise I guess
@@Kaaaan55hoenstly it makes one of the best monk builds in the game
@@Grimoires.Ghouls But isn't stat stacking just generally the best (while most expensive) in the game?
Armour needs a little more than 15%, not complaining it's a step in the right direction and absolutely welcome but it still leaves more to be desired when compared to energy shield and evasion
I thought they said they were going to add the ability to hot swap from controller to keyboard/mouse?????? I see no mention of it in the patch notes. We need this feature ASAP. Playing on controller feels great but inventory management is god awful.
armor is gonna need a lot more than a 15% effectiveness boost
here's hoping this is just a bandaid temp fix and they plan on completely redoing the formula on it in the bigger patch they mentioned
15% is kind of a lot. Definitely going to be more viable building armor.
They are completely redoing have said this is a band aid, they're not entirely sure or in agreement on how to revamp it right now.
@ Had/have the same issue in diablo. Just damage reduction in general is a hard equation to get perfect
@@jws2886 i think the only real way to do it is make armour give some sort of flat damage resistance. on top of the % defense
Yes there was a few infinite builds with Cast On that was using a bug that it could indeed generate energy despite it's intended implementation.
A fix on tornado shot would be nice as well. The random placement of it after throwing it is annoying. (due to several projectiles it chooses a random spot from the place they hit) ID like it to prio the place where im hovering when i press the ability.
They should just remove the “light radius” affix from the pool tbh, and also make it so if you’re “crafting” on a Sorc for example, you can’t roll accuracy or damage with attacks since spells aren’t attacks.
Yea but it would make too much sense so the universe itself is against it.
light radius is actually better then ppl realize. It makes you see more on the minimap
@@PhoenixBlackebruh 🪦
@@PhoenixBlackebruh.
The targeting on Tempest Bell with controllers was rediculous; instead of hitting the monster right in front of you, it would home back to the bell which was 10 meters behind you, effectively not even damaging the enemies next to you until they ran up on your bell. GLAD they fixed that.
The Trial of The Sekkema priority fix for selecting Death Crystals is huge too, that got me killed a few times while I was spamming X to interact with the crystal but it would spam my curse skill instead until time ran out because there was an enemy on the screen(prioritized attacking instead of interacting). I have since changed my button layout so interact is L1 with no other skill on there so it doesn't prioritize anything but interacting. Huge improvement in just picking stuff up from changing the buttons this way and not going back to X/Square interact now as it is easy to run, gun and pickup!
Obviously all this is great but I hope they fix the ps specific screen bounds issue.
It seems like such a small problem but 15% of my menu UI is chopped off of screen, changing aspect ratio, screen safe zone and ps screen settings has no effect, and apparently this was also a poe one bug. It’s just quite annoying not being to see any menu controls or half of the text at the edge of the screen.
Is there not a safe zone option on ps5? I think thats what its called
@ it’s an option, but it only moves the HUD elements like the mana/hp pools and map etc. The chat menus and prompts in maps and traders are off the screen no matter what I do. This includes trying a combination of safe area adjustment in game, adjust display area on console itself, and also my monitors aspect ratio, none of this changes where these UI elements are situated for me, always off screen.
Armor is nice, but so little love yet for mace skills. The fixed +seconds on the skills on high pack maps make them basicly unusable, you get nonstop interupted. And although its nice to see some unique buffs, majority requires a divine to get them up the new value... kinda stupid.
I thought I was going to be able to switch freely from controller to keyboard and mouse on pc. Did I misread that?
I must be blind but can i use my mouse and keyboard to sort my stash while using a controller as my main way to play??
Was removing the tiers on gear intended? Along with the affixes and implicit headers. Also, the ranges of the stats on the gear?
7pm CST so excited for patch hope they intend to implement some sort of fix for maps not connecting been staring at this zen moment map for weeks now o>
Do you know something about those game crashing fixes? Do you know if some of those are related to loading map crash?
The crashing, the Fucking crashing… this patch feels good in paper.
Went out mapping yesterday… no diff on my side but of course I’m new to maps and have low “magic find”
When does the patch drop`? Can we soom out more inside maps now?
During a interview after the patch video (darthmicrotransaction hosted), they mentioned a crash that's happening on (I want to say Nvidia cards only) that they couldn't get data for. There are new drivers that apparently fix it, but Nvidia not ggg know why so it won't be fixed properly yet.
They were talking about creating a tool, but to turn it on drops 5% of frames or so, so would need clear messaging.
If it's not related to that, no idea. If it is, might be better with the new drivers, might be a while before full fix.
You could just look at the notes or watch the dev videos 😂
@@jdhi5279 i did, and i think i saw some video where it was stated that zoom out would be increased in maps, but cant find info about it now, thats why iam asking.
Patch is on friday, that i could find out.
@baldis12 fair enough. They did say they fixed how zoomed in it was. Not sure if it made it in this patch but they did mention it.
@@jdhi5279 yeah thats what i thought. But thats a big important change, so i dont see how it would be in, and not mantioned in the notes. Guess we will see
what happens to unique item that is corrupted, does it mean we will never be able to use divine orb on them to update the stats?
Now that I can farn Trial of Chaos 10-room relatively consistently, I can now replace all the runes in my gear for soul cores. So I am very happy with this change.
but later can we change soul cores for runes?
Yep…changing runes is a no brainer….so right now I may need light res but then find an amulet that takes care of that res….so now I need new boots too?….great change obviously 🎉
can they fix that my character doesnt attack for no reason at all randomly???? i die because i can t attack for few secs and just have to run around, in breaches is a death sentence....
Alva can gamble in my hideout???? NOOOOOOOOOO IM GOING BROKE
Will you update the ice shoot build? Do you think cast on crit still working after the patch?
I really really wanna play this game, but everytime I make a character I can never get passed the loading screen on my PC, or if I do and get to the first town, as soon as I go to load into it my PC also crashes, I've done everything I can think of to stop the crashing. It sucks 😕.
i hope my shattering conc will be fine witout the bow skill stat on quiver
over writing runes is just huge, probably the best QoL change, such a ball ache having to change a perfectly good item because of having to juggle your res
hello moxy ty for all ur builds - ice shot is really cool one - (very cool the rage tech on orb - try ad blind aswell :D) i just wanted to u give another thing u might add up as a tech :) - u can ad on bossfight amulet choir of the storms with magintude of shock and exposure + more exposure and what u like (just disable heralds since u dont need em) ah yeah and vaal down ur CoS skills ;) - have a nice one
@Moxsy Bro are you planing of keep making content about TFD?
Was there a debuff on characters or equipments? My health and stats just suddenly dropped a good amount.
If you buy some cosmetics from shop in poe1, can you transfer it to poe2? or was it only the cosmetics u bought before poe2 release?
I was hoping that they would fix the witches demon form on Console so I can use my auras but I didn't see nothing about that
you can use your auras, you just need to set them to weapon slot 2 w/ your demon form
They also fixed the soul core bug, bought 500 before patch released projected to make 15div.
Hope one of those client crash fixes included the ones I am having while changing maps.
really wish we could improve the quality on concoctions and weapon swap them
Ah they didnt fix the bug where the boss in audience with the king will get stuck if he is on the platform when entering the 2nd phase. If that happens you just can’t hit the boss.
Man I’m early this time, we gonna enjoy this patch!
Not really they just fucked my build I spent the last 3 days making
^so just respec it’s cheap
On any game my fastest reflect dodge is shift
But default shift is split item
Everytime im doing split my character keep rolling dodge😢
When will the reset come? And is that coming with a new league, also will we be able to migrate our characters from standard to there ?
Hey moxsy so that .ean the lighting dead eye is no good anymore
I just bought an atziri's acuity yesterday for 1 div with like 26% crit chance, i wonder if i will be able to use a div on it even though it is corrupted. Also wonder how the map changes will work retrospectivly.
Corrupted = can't do anything on it
will it update uniques in stash or just new drops?
New Drops or Divine them
Unfortunately ive had to read the patch notes myself. None of the creators think the controller changes are important and that is frustrating
Are u still going to cover TFD aswell as there lastest update out aswell. Wish they make it so controller users get the same ui as mouse and keyboard because for some reason using controller on pc gives u console UI
Yup jumping in today
Man, I love your videos always been a huge inspiration! I am still hardcore playing bl3 and ttwl waiting for bl4 to drop. I want to try and become a content creator for bl4, I would love some advice if you had time. Also, I would love to play through some bl3 or ttwl with someone! Hope everything is going well for everyone!
I'm so excited about the runes being able to be changed so now you can fine tune your build 🙂. Wondering what time the patch will release today?
in the first line of patch they say they will launch patchTOMORROW. Exacty date is unknown though.
got sucked into the torchlight season but it might time to return
hopefully the next 10 rares i identify dont have reduced attribute requirements. like 99% of my rares pre patch.
Ppl arent realizing how much 15% is in this game. At 75% armor 15% is double. So If your armor is 75, it should work after the update as its 90 I'm thinking.
Bow class weakened drastically.
When does this release ?
Does the mk to controller swap come into effect? No clear answer..
When does this patch go live?
Friday New Zealand time
@@Moxsywich technically in a hour and a half is Friday NZT....could be anytime today/this evening ( its 6am for me)
I was hoping to see Breach server disconnect problem where you loose everything.
Thats a result of the monsters trying to spawn on each other, so they get error messages on the server which tanks the server ms, eventually kicking you out.
15% reduced spawnrate should hopefully help.
Only took them a month past launch to realize Vine Arrow was not slowing anyone... and they called it a bug. Like... NO. You just forgot to implement any slow for it. In fact, not even Maim applied through Vine Arrow slowed any mob. It was just a minor DoT and nothing else! Literally the only use it had was putting Font of Mana in it to regenerate some mana while near it.
Also, there's no fix for Bonestorm not being able to hit smaller mobs. Which makes osteomancer and absolute pain to play. Most zones have tiny mobs, and Bonestorm projectiles just literally PASSING THROUGH any and all mobs you weren't pointing at with your cursor the whole cast is just ridiculous. How is it that bow can hit a mob with one projectile but Bonestorm launches a literal wall of ~25 bone spears and they pass through mobs like they're not there? WTF GGG
its because bonestorm doesnt come out from your weapon in front of you.
bonestorm spawns above you and comes down. and that means it spawns a little forward.
so if you are literally being melee'd by a small creature. it spawns behind that enemy.
just get something to deal with them. like bone prison
@@DeputyFish It passes through them even when you shoot Bonestorm at them from half the screen away. The only thing I can do against them is alternate Bone Prison and Detonate Dead
@@ytubestolemyhandle i havent had that issue.
So Painter's Servant is going to be insane for demon form witches.
im level 95 and have like 300 hours. STILL NO LEVEL 20 SKILL GEM...... :D
If you’re unaware they only drop from lvl 82 mobs (Tier 16 + corrupted + irradiated
^Or in breachstones it’s ilvl82 they also drop
I just did my first lvl 82 zone and got a rank 20 gem. Are they really that rare?
@@Sweetguy1821Yes
Has anyone been able to get item filter la fo work on console i been trying for aboot 2 hours cant get any to load up on console
I find it funny they said that 4th ascency is supposed to be a big deal and yet we can boost people to get all ascendency points by being afk in a party . I mean cmon.. xD Its a joke . Let us respec from the current ascendency so we can try other ascendancies without having to reroll.
What does economy reset entail?
New characters on new servers
Big changes, man! Several annoying things that will be fixed. Finally.
when is the patch
The patch notes came out today and in the patch notes we can read "we will release this update tomorrow" so hopefully we will have this patch already tomorrow
I wish theyd get rid the xp penalty. Especially with how loooong the last few lavels take
When is the patch coming out??
Read patch notes
Hopefully they fixed the horrible lag when you play coop
No one is using supercharged slam anymore... Leveling or end game... Yeah let's need the range!
Woow i thought they would improve waystone drop rates and they are further nerfing it XDDDDD Currently you pop tier 15 get tier 11 out of it then you get tier 8 out of it and run out of waystones despite having all atlas into them and not dying once. I hope they will at least make vomit and blood one shot skills more visible
Waystone sustain is a get good issue...stop dying. Even the devs said they have no issue with sustain. They made it better there's more bosses=more waystones
They have improved the drop rate. Reduced amount dropped by bosses but you get more bosses?
@@mattdrifts i said im not dying at all ;)
@@willojames9910 The bosses were in 1/4 maps already just some couldnt contain them or whatever. How did you calculate that net will be positive?
Bro I’m drowning in t15 waystones I don’t even pick up magic ones anymore, honestly don’t get this complaint at all. Try actually rolling mods on your maps? Idk
nice vid thanks
That is a huge nerft to metas, if you have crit meta now the skill if it crits won't give you energy meaning alooooot less skills spam...
Read the pinned comment D1 yapper they already didn't do that
not the way it works
They started Early Access with more monsters and they removed them due to complaints….month later they are added back said monsters due to complaints 😂
Fixed stitched demon demon form bug sadge 😢
Demon form still crashes in hitting the time recal traps in sanctum
This one hurts.
I was literally watching the livestream 30min ago , how are u finished a video already????
most streamer will have an editor
When is the Patch online? Because for ps5 nothing's there yet
Is the patch out now?
Patch is out Friday New Zealand time
Time? @@Moxsy
was weird to see them rip off so much from diablo but then leave out being able to change runes lol.
No one rips off of Diablo. They havent made a good game in 25 years.
iam dreaming of a death harp with 300 dmg
U misst the most important for minions..... :'D they dont need to wait for revive when die because the distance from U :D
Release yet??
If not mf build, where are you farming it?
90% builds are just stats :0
Bruh, you need divine ore to update the unique are a stupid move by GGG
No buff to warrior no buff to Chrono..sucks .... Big time ....
YAY! a respawn for encounter that I will never do, amazing
seriously
Get good then
What, you want personalized patches that only apply to you specifically? Be more selfish please...
Why? Even if you don’t find citadels which is way easier now, it’s like 3div for the fragments. Any ok lvl 90+ char can do it
@@Atmosfe4rWell, with this approach i wish GGg success, diablo is way ahead because its accessible to masses not hardcore playerbase that play 16h day
My 300 widowhail and pathfinder are now useless
wtf? game struggles from optimization and devs adding 50% more monsters?!!
Console? Haha
@@mattdrifts PC wym? Its common issue for many
I'm surprised at how many people complain about crashes, I have only had one crash and it was on the day after release. Hasn't happened since
@ its not only the crashes, i have decent performance PC (at least it always been since i got in 2021)
3060 12GB
i5-11400F
16GB RAM
SSD
Playing other games just perfectly fine.
Why in PoE am i having max 100 FPS during idle, 50-70 while running in locations
and 20-60 during fights (depens on amount of action)? While Breaches and Altars and any huge mob pack spawn/die is just 20-40 FPS. And all this by playing on mimimum graphic settings, basically not a big difference between max or min
@@usernumber4its a cpu issue, less a out graphics. And its not usually that bad. Are you playing with others? Are you playing a minion build? The more things happening at once, the harder the CPU works.
How he abandoned tfd
LoL
finally nerfeds the shades
They buffed plaguefinger gloves but you need a divine orb to upgrade. Who in their mind would use a divine on a unique which is worth one exalt.
If the upgrade is worth more than 1div they will, or if they’re in SSF and need the gloves
Who cares. Lots of us delete those things. Do you actually realize how many people dont use the trade system and dont give a flying fuck about it. They cant get basic items i nthe game and you are worried about trade prices. This is insane. The only reason you need to trade is because they set drop rates to utilize a trade system instead of actually getting the items in the game. This is exactly what D3 did and it destroyed the game. I expect exactly the same thing here
wont happen despite agreeing that the expectation that you WILL trade for things or simply not get them poe1 had this and 2 will also keep it going the economy in the game dictates pretty much everything the rest is an after thought.
Most people care about the trade economy. Trade is a big selling point for many PoE players.
The patch dropped?
9/10 I'm satisfied
Nah they did temporalis dirty
Is 10 uses per second bad? I cant click that fast
@ ye missread when patch notes came out. it dosent matter lol
uniques need some work bro theres no reason for most of the boss drop uniques to be 1 ex. Im not saying they need to be utility belt level but they should all be powerful
the only reason they are 1ex is for the chance shard too 😂 would be 1 transmute otherwise
They literally just got some work. What is the point of your comment?
Who tf has 600 div to reroll uniques? xD
are they saying to use a divine to upgrade a 1 ex or cheaper items xD
Yes, because they clearly won't be 1ex anymore.. common sense
Wooo moxsy
1st, I can now die a good life
So tldr basically no more CO builds