Am I the only one that finds one enemy very little. I add in my game always 12 every bigger update? And why do you two don't trust eachother to inplement the enemy. It is a cool enemy dough. I love how he turned out!!!
@mar-dev1 Thanks so much for watching! I think it's more about quality than quantity! This is especially true for my game, where balancing is super difficult! 👌 You're right. We could have traded game projects entirely. But I think it's a bit too much to ask someone to learn the in's and outs of your project just for adding one enemy. Plus, implementing the idea made it more fun to surprise one another! 😉
Don't forget to check out ErenCode's video to see the enemy I added to his game! th-cam.com/video/hDnAD1T6DP0/w-d-xo.htmlsi=gBTdh1h7YwnQul5t
I had lots of fun working on this! Thanks for having me part of the channel! 🎉
@@ErenCode Haha, not a problem! It was a blast! :)
great video as usual, funny and interesting :D
Thanks for watching! I'm glad you enjoyed it! :)
Am I the only one that finds one enemy very little. I add in my game always 12 every bigger update? And why do you two don't trust eachother to inplement the enemy. It is a cool enemy dough. I love how he turned out!!!
@mar-dev1 Thanks so much for watching! I think it's more about quality than quantity! This is especially true for my game, where balancing is super difficult! 👌
You're right. We could have traded game projects entirely. But I think it's a bit too much to ask someone to learn the in's and outs of your project just for adding one enemy. Plus, implementing the idea made it more fun to surprise one another! 😉