Reworked Imperial Warlord Ground Rosters Explained! | Empire at War Expanded: Thrawn's Revenge 3.2

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  • เผยแพร่เมื่อ 4 ต.ค. 2024
  • Taking a look at the new roster lineups for the Imperial Warlord factions coming in Empire at War Expanded: Thrawn's Revenge 3.2 on ground.
    Space Roster: • Reworked Imperial Warl...
    (Ground text version will be pinned in a comment later this afternoon. Also I said the ZC roster was playable in Reunification, but I meant Deep Core conflict)
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ความคิดเห็น • 161

  • @CoreyLoses
    @CoreyLoses  3 ปีที่แล้ว +78

    (I said the ZC roster was playable in Reunification, but I meant Deep Core conflict)
    Zsinj:
    Army Trooper
    Raptor
    EVO Trooper
    Raptor Scout Bike
    Repulsor Scout
    Chariot
    PX-10
    ULAV
    AT-AA
    AT-AP
    A9 Fortress
    Rogue Squadron APC
    IDT
    SPMA-T
    Pentastar:
    Army Trooper
    Enforcer
    Guardian Protectorate Agent
    Army Commando
    Some Sort of Dark Jedi
    AT-PT
    TIE Mauler
    AT-DP
    Century Tank
    Republic AA Vehicle
    C10 Siege Tower
    B5 Juggernaut
    Gaba-18
    Nemesis Gunship
    Imperial Heavy Artillery (GB)
    Maldrood:
    Army Trooper
    Jumptrooper
    Navy Commando
    Speeder Bike 74-Z
    AT-RT
    ISP
    2m Saber
    Swift Assault
    AT-AA
    A5 Juggernaut
    RTT/ITT
    INT-4 Interceptor
    MAAT
    Imperial Missile Arty (FC)
    Eriadu:
    Army Trooper
    Army Special Missions
    Army Commando
    64-Y Sled
    AT-MP
    Imperial 1-L
    Imperial 1-M
    Imperial 1-H
    AT-AA
    AT-AT
    PX4
    Flashblind
    Lancet
    Imperial Artillery (GB)

    • @alexgaelsotorodriguez3870
      @alexgaelsotorodriguez3870 3 ปีที่แล้ว +7

      The Navy Commandos are the ones from the Force Unleashed or the ones from Dark Forces?

    • @cr90captain89
      @cr90captain89 3 ปีที่แล้ว +3

      @corey loses i do have a question when the vong come out in icw, will there be adjustments to the ships to reflect tech advancements in both republic and imperial navies? stuff like shield strength, or turbolaser power output?
      i feel this is important as that was a key component of the vong war, since they have dovin basals that negate any damage unless they overcharged their weapons to overcome said basils.
      i know this is a long way off but i feel, the need to ask how this will be implemented into the mod if at all.
      thank you for your time.

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว +9

      The Vong coming doesn't make everyone else's ships more powerful, no. There are some additional classes that become available from the Vong War period, but you're misunderstanding how dovin basals worked and how their tech changed. They didn't need to outfit ships with more powerful turbolasrs or something. The thing with dovin basals is they'd absorb individual projectiles regardless of strength. In most cases the Galactic Alliance strategies involved powering *down* weapons so they could essentially fire blanks and while those blanks were being absorbed, they'd be able to make the basals too busy to absorb the other shots. That's why X-Wings' big tech advancement wasn't more powerful cannons during the war, but skewing the aim so they wouldn't converge instead, and why TIE Fighters worked in pairs. Not for more overall power, but to make the basals too busy to respond. Aside from just having the Vong shields work differently from the other units, the per-ship adjustments made there aren't something that EaW can represent well, or that frankly matter at scale.

    • @cr90captain89
      @cr90captain89 3 ปีที่แล้ว +2

      @@CoreyLoses i was talking about tech advancements in general. im sorry if ive mis conveyed that question. i was thinking about the technologies adapted to the imperial remnants and new republics ships during that time period.
      things like daala's crystal tech being adapted into all imperial ships going forward against the vong, or adapting shields to resist dovian basils ability to strip shields from a ship later in the war.
      ( isd's were considered obsolete by the time the invading vong force arrived and war started)
      those sorts of minor tweaks / features.
      from your comment i am going to guess that vong ships will have the same shield system that other factions have?
      may i ask how blank shots will factor into this?
      regardless thank you for your time and patience

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว +3

      Well again, I think you're overestimating how a lot of that changed, and most of it doesn't matter at EaW's scale. Certainly not the the point of having every ship have multiple variants based on small changes that ultimately cancel our against each other anyways. It's just not worth doing and wouldn't be noticeable. You're also still somewhat misrepresenting and misunderstanding how that went. The galaxy was pulling old ships out of being mothballed because they needed every vessel they could get. They definitely weren't all being upgraded with tech improvements.
      And no, Vong ships will not use the same shields as everyone else.
      There will also not be some extra ztutterfire setting for ships. The Vong shields effects and projectile cancellation will be balanced around how much ships shoot. Again, a lot of this stuff is less relevant on the scale of EaW and doesn't really make sense to try to make a ton of variants of ships or extra weird effects to make an arm's race that ultimately just cancels itself out and is negligible at command-scale. These were specific ship-level tactics against a specific enemy, not a technological revolution in how every ship was outfitted, especially in a game.where you're also still fighting non-Vong.

  • @iratepirate3896
    @iratepirate3896 3 ปีที่แล้ว +101

    I like the Stormtrooper idea. The EU made clear that Stormtrooper corps was in chaos after Endor.

    • @zaleost
      @zaleost 3 ปีที่แล้ว +17

      In general I'm rather interested in the idea of what happens when a Warlord faction grows large enough that they are pretty much the main imperial faction.

    • @antonisauren8998
      @antonisauren8998 3 ปีที่แล้ว +6

      Rather every warlord clad everyone and their mother in stormtrooper armor. ;)

  • @aidanfedorochko3728
    @aidanfedorochko3728 3 ปีที่แล้ว +144

    It’s nice to see the development of the warlords to keep things unqiue.

    • @aidanfedorochko3728
      @aidanfedorochko3728 3 ปีที่แล้ว +13

      @Calvin McFalls Probably in ruins after they blew up all my ground forces, medics, and technicians and drop them out of sky.

    • @jaydengraham8303
      @jaydengraham8303 3 ปีที่แล้ว +1

      Yikes

  • @knightofarnor2552
    @knightofarnor2552 3 ปีที่แล้ว +92

    I am so hype to see the Force Unleashed enemies being integrated

  • @thedatatreader
    @thedatatreader 3 ปีที่แล้ว +43

    This is the most anticipated update for me so far. Since the mod came out, I'd wondered why the Raptors were just reskinned stormtroopers when they were supposed to be "elite troops", and since I hadn't researched the rest of the factions, I had no idea what they even used.
    I look forward to the "legitimacy" feature as well as seeing what each warlord plays like.

  • @jawwer00
    @jawwer00 3 ปีที่แล้ว +34

    Zinj (seemingly) losing the AT-AT means that the mandalorian Canderous assault tanks will now have a genuine niche to fulfill in someone's roster.
    This is really nice, because save for the Hapan beta cruiser, all the influence units felt like jumping through hoops to get downgrades of what you already had.
    The Pentastar is interesting in terms of them being reliant of fighters in space, but their ground roster being top heavy.
    Also, that Imperial gov. tease at the end is giving me a stiffy.

    • @personthing88
      @personthing88 3 ปีที่แล้ว +1

      I disagree with the Bakura SD just due to the support role it can play (2 of them can take out a Golan 1)

    • @jawwer00
      @jawwer00 3 ปีที่แล้ว

      @@personthing88 or you can use a pair of MC40s, or a victory

    • @personthing88
      @personthing88 3 ปีที่แล้ว +1

      @@jawwer00 Yeah of course but if you want something different a Bakura SD can be a fun thing to play with.

  • @spencerjensen1993
    @spencerjensen1993 3 ปีที่แล้ว +19

    I have always liked having the hellfire droid in the Pentastar alignment. It was great for defending planets on the ground if one had something to tank for them.

  • @JPOGers
    @JPOGers 3 ปีที่แล้ว +23

    The Nemesis gunship is going to be so badass

  • @reversemudkip8798
    @reversemudkip8798 3 ปีที่แล้ว +10

    Glad to see you looking at galactic battlegrounds for units

    • @alukenbachauthor
      @alukenbachauthor 3 ปีที่แล้ว +2

      Right? I also am eager to see if they're going to add in Wookie loyalty units because we KNOW that the wookies straight up stole and repurposed imp tech and combined their own to make guerilla warfare on the imps do or die.

  • @joelmaynard5590
    @joelmaynard5590 3 ปีที่แล้ว +21

    I am excited however I have one nagging feeling about legitimacy. Will it provide other units besides Stormtroopers? Zsinj more or less made the raptors the core of his army and him getting Stormtroopers seems like getting a redundant infantry type. It makes sense for every other faction though and it will be useful for every other warlord.

    • @fleebogazeezig6642
      @fleebogazeezig6642 3 ปีที่แล้ว +2

      Corey’s quote about the Eriadu Authority being the only warlord faction with direct access to the AT-AT seems to imply that the AT-AT will be a part of the legitimacy system, it’s also probably safe to assume that things like the AT-ST and maybe even some space units will be a part of legitimacy as well.

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว +13

      Legitimacy doesn't just exist as a way to get Stormtroopers, no.

    • @joelmaynard5590
      @joelmaynard5590 3 ปีที่แล้ว +2

      ​@@CoreyLoses Thank goodness, you guys were one step ahead on this one.

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว +2

      @@fleebogazeezig6642 warlords won't get access to AT-AT or AT-ST through legitimacy, they can get some after absorbing existing units, but no production

  • @mateuszbobr531
    @mateuszbobr531 3 ปีที่แล้ว +8

    I'm so hyped! Thanks for your amazing work!

  • @grandadmiralmitthrawnuruod5011
    @grandadmiralmitthrawnuruod5011 3 ปีที่แล้ว +17

    Question: In my latest NR playthrough I noticed that Pentastar Alignment did not expand its borders, which is actually in line with their "canon" policy.
    Did you actually implement personalities for the AI factions?

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว +14

      Yep, unless cruel is on most factions have their own specific AI types.

    • @grandadmiralmitthrawnuruod5011
      @grandadmiralmitthrawnuruod5011 3 ปีที่แล้ว +5

      @@CoreyLoses That's some great attention to detail.
      Excited for more!

    • @NiiRubra
      @NiiRubra 3 ปีที่แล้ว +7

      Yeah, it's pretty cool, another example of this sort of behavior (feel free to ignore the rest of this comment if you don't want to get spoiled on it) is the Eriadu Authority being somewhat... incompetent, like intentionally incompetent, they are meant to be losing to the New Republic despite them having a more favorable position (one unified territory vs the NR's split territory in the galactic "south") and that is indeed how it plays out a lot of times.

  • @jonashemmingsson7301
    @jonashemmingsson7301 3 ปีที่แล้ว +4

    Great to see Navy Commandos and the MAAT being added.

  • @norwegionaire
    @norwegionaire 3 ปีที่แล้ว +6

    Im so excited

  • @mattheweppley
    @mattheweppley 3 ปีที่แล้ว +1

    So excited, wow! The legitimacy mechanic is ingenuous - you guys are brilliant!!! :-)

  • @kR-qj7rw
    @kR-qj7rw 3 ปีที่แล้ว +3

    Yeees zsinj already played a but like that with the infantry main force and a few long range support vehicles helping

  • @RAVEN-fd7ik
    @RAVEN-fd7ik 3 ปีที่แล้ว +4

    Keep up the great vids cant wait :D

  • @soontir_fel1816
    @soontir_fel1816 3 ปีที่แล้ว +1

    Love the new roster Corey!
    I have an idea for supplementary infantry for the warlords.
    certain warlord factions being able to hire certain auxiliary units
    Zsinji and the maldrood hire underworld soldiers, Pentastar opening up old cis factories, and Eriadu conscripting militia.
    I think it would be interesting to see how many imperial force were diluted in the quality of troopers until they reach that certain threshold of legitimacy to call upon better imperial units to their side.
    Or reaching certain influence on a particular planet to unlock special units from there.
    Keep up with the fantastic work and can't wait to start a new campaign for the update.

  • @grantferris2176
    @grantferris2176 3 ปีที่แล้ว +2

    That nemesis gunship model is epic

  • @DIEGhostfish
    @DIEGhostfish 3 ปีที่แล้ว +2

    Zsinj getting the ULAV makes sense, but I don't recall it much as a being really direct infantry support or transport. They seem too fast for that.

  • @MarcMagma
    @MarcMagma 3 ปีที่แล้ว +18

    Will the AI's playstyle reflect the unit-type-focus (e.g. AI Zsinj focusing more on infantry)?

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว

      They will just get better infantry

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว +18

      Each faction has its own AI personality. A lot of this is an emergent property of the rosters though, rather than something that necessarily needs reinforcement with further AI edits.

    • @rmcgowa1987
      @rmcgowa1987 3 ปีที่แล้ว

      I noticed Zinj's ai at the moment seems to be quite suicidal they will waste all their ground forces on an attack they can't win were as the other warlords seem to retreat when they know they're going to lose

  • @zingbop4069
    @zingbop4069 3 ปีที่แล้ว +2

    Great stuff, I really appreciate the inclusion of ideas from Galactic Battlegrounds and Force Commander- some of the unit designs in those games deserve more love and attention! Also works well with the notion that the galaxy is a huge place, and regional units could be unique (á la Order 66 scene in RotS).

  • @keno9636
    @keno9636 3 ปีที่แล้ว +1

    Ah yes! Exactly what I've been waiting for!
    Playing most factions got boring quickly because they were just the same. Now it becomes more interesting! You actually have to base your tactics on the units available to you

  • @christopherpetzold8210
    @christopherpetzold8210 3 ปีที่แล้ว +10

    Is it only going to be stormtroopers for the legitimately mechanic you unlock?

    • @zaleost
      @zaleost 3 ปีที่แล้ว +4

      He mentioned that the Eriadu Authority was the only one with direct access to the AT-AT, which implies the others might be able to gain access to it as well through a similar means to the Stormtroops.

  • @commanderwookiecopc806
    @commanderwookiecopc806 3 ปีที่แล้ว +3

    Looks cool

  • @Devastator21
    @Devastator21 3 ปีที่แล้ว +2

    Cool i can't wait for this

  • @skye1840
    @skye1840 3 ปีที่แล้ว +14

    But how can the warlords be empire clones if they don't have Stormtroopers, Corey pls fix please and thank you.

    • @somerandompersonidk2272
      @somerandompersonidk2272 3 ปีที่แล้ว +1

      I have no idea, I'm still wondering how Zsinj's empire can truly be Zsinj's empire without the sovereign.

    • @kR-qj7rw
      @kR-qj7rw 3 ปีที่แล้ว

      Yo girl, when dinos ?

    • @skye1840
      @skye1840 3 ปีที่แล้ว

      @@kR-qj7rwWhen we get to them love.

    • @kR-qj7rw
      @kR-qj7rw 3 ปีที่แล้ว

      @@skye1840 Oh then Ill wait for my beloved D I N O S

  • @VaciliNikoMavich
    @VaciliNikoMavich 3 ปีที่แล้ว

    Awesome!! Looking forward to this indeed ^_^

  • @alexgaelsotorodriguez3870
    @alexgaelsotorodriguez3870 3 ปีที่แล้ว +1

    The landing shuttle for the Raptors should be the Y-4 transport, although I understand this not being a priority

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว

      Yeah, landers are not priority

    • @alexgaelsotorodriguez3870
      @alexgaelsotorodriguez3870 3 ปีที่แล้ว

      @@nemesis1st Agree, but they still add immersion

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว

      @@alexgaelsotorodriguez3870 gameplay with actual units much more important :p

    • @alexgaelsotorodriguez3870
      @alexgaelsotorodriguez3870 3 ปีที่แล้ว

      @@nemesis1st Of course, but the mod ought to look polished too.

  • @JayTheGam3r
    @JayTheGam3r 3 ปีที่แล้ว +1

    Good stuff 🔥

  • @WhoTookPlockrock
    @WhoTookPlockrock 3 ปีที่แล้ว +3

    I am GAR for Heavy Artillery.

  • @ericklecorbeau8341
    @ericklecorbeau8341 3 ปีที่แล้ว +5

    I have a question. Why are the stormtroopers at the same price and unit cap than the imperial army for the pentastar alignment ? Is it going to change ?

    • @meisterproper8304
      @meisterproper8304 3 ปีที่แล้ว +1

      Same for imperial remnant

    • @josiahshangrila7322
      @josiahshangrila7322 3 ปีที่แล้ว

      Because the company is the same overall power (though there are more army troopers in the company to make this true). Ground doesn't have too much room to vary the power of different companies because they can only be 1 pop (with 2 for certain extreme cases)

    • @kR-qj7rw
      @kR-qj7rw 2 ปีที่แล้ว

      If you read the text ou can see that army troopers come in far larger numbers with Les powerful guns you pay rhe same but army troopers are cheaper you get more for the same price, but have Less health and are weaker

  • @afancypirate7754
    @afancypirate7754 3 ปีที่แล้ว

    seeing the corner of that huge ship in the background, but not getting a better shot of it was so infuriating. I reeeeaaalllly want to see what it is. I assume its either the assertor or the mandator III

    • @skye1840
      @skye1840 3 ปีที่แล้ว

      If you mean the one that appears at roughly 00:15 that's the Modified Mandator 3; Aramadia for the Yevethans. It's featured in the ship roster video

    • @afancypirate7754
      @afancypirate7754 3 ปีที่แล้ว

      @@skye1840 i do not remember hearing or seeing that in the video, but i will go back and watch again

  • @zero5496
    @zero5496 3 ปีที่แล้ว +1

    finally, the ground battle is the only thing the kept me from continuing to play, I just can't enjoy the ground battle when it's just AI rushing you and all you need to do is camp and mow them down and clear the rest

  • @brendonbewersdorf986
    @brendonbewersdorf986 3 ปีที่แล้ว

    I'm so stoked for this

  • @reversemudkip8798
    @reversemudkip8798 2 ปีที่แล้ว

    Glad to see galactic battlegrounds units getting added in

  • @KaiserMattTygore927
    @KaiserMattTygore927 3 ปีที่แล้ว

    I love the Galactic Battlegrounds redemption.

  • @redenginner
    @redenginner 3 ปีที่แล้ว +1

    Kind of sad to see the LATTI and AT-TE leaving Pentastar tbh

  • @GermanOlle
    @GermanOlle 3 ปีที่แล้ว +1

    Looks and sounds very good so far, great! So no more stormtrooper companies for these factions? Just the simple army troops? Pity... :(

    • @kingwaffleton1774
      @kingwaffleton1774 3 ปีที่แล้ว +2

      I’d reckon the normal stormies are still in the Empire faction

    • @kR-qj7rw
      @kR-qj7rw 2 ปีที่แล้ว

      You talking mad shit for the raptor troopers

  • @revanchers1307
    @revanchers1307 3 ปีที่แล้ว +1

    the siege tower does it have a rotating turret i hope so it looks really cool

  • @StarBornMichael
    @StarBornMichael 3 ปีที่แล้ว +8

    Nice Zero Command.

  • @darthironhand4353
    @darthironhand4353 3 ปีที่แล้ว +2

    Will Eriadu have the A6 still? I may have just missed it, but I don't think I heard you say that.

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว +3

      No, hero unit/possibly starting forces

  • @DIEGhostfish
    @DIEGhostfish 3 ปีที่แล้ว

    Geev Pentastar Gladiators please, they need to be in the same faction as the Carrrier Praetor mang.

  • @timpanzee3334
    @timpanzee3334 3 ปีที่แล้ว

    The siege tower is a CHONKY boi

  • @Redditor6079
    @Redditor6079 2 ปีที่แล้ว

    I know some assets are used from FractalSponge in space, but is there a chance we could see more of his ground forces concepts in game sometime in the future?

  • @FjolnirSyverson
    @FjolnirSyverson 2 ปีที่แล้ว

    Love this game

  • @Jannis366
    @Jannis366 3 ปีที่แล้ว +3

    But the eriadu authority still has the a6 juggernaut right?

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว

      No, hero unit/possibly starting forces

    • @Jannis366
      @Jannis366 3 ปีที่แล้ว +4

      @@nemesis1st ah damn i really liked having a6 convoys on the field

  • @CT-th4gy
    @CT-th4gy 3 ปีที่แล้ว

    The problem is that many of them are missing proper anti tank

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว

      Like who? And what are you counting as anti-tabk if you think any of them are lacking it?

  • @Justin-hn1oj
    @Justin-hn1oj 3 ปีที่แล้ว

    Very epic

  • @cimcity1863
    @cimcity1863 3 ปีที่แล้ว +1

    If storm troopers are being limited in production in TR would it make sense to have clone trooper production locked to Kamino in FotR with every other barracks producing defense force troopers?

    • @rmcgowa1987
      @rmcgowa1987 3 ปีที่แล้ว

      no because there were other cloning facilities besides Kamino they only showed Kamino in the movies and series

    • @cimcity1863
      @cimcity1863 3 ปีที่แล้ว

      @@rmcgowa1987 It's more to demonstrate the ratio of clones to droids, since there were only around 3 million ish clones throughout the war. Also doesn't make sense for planets like Muunilist or Geonosis to just straight up make clones the week after they've been conquered.

    • @rmcgowa1987
      @rmcgowa1987 3 ปีที่แล้ว

      @@cimcity1863 I'm talking about specific cloning worlds for example Wayland if they were to make it so you could only create clones on cloning worlds then it shouldn't just be Kamino is what I'm saying

    • @papapalps2415
      @papapalps2415 3 ปีที่แล้ว

      @@cimcity1863 No, there weren't. There were, verifably, more then 3 million clones in the Clone Wars even the very sources that state this contradict it with the content itself. Dialogue from faillable in universe characters doesn't override basic logic, nor the content of the media itself.

    • @cimcity1863
      @cimcity1863 3 ปีที่แล้ว

      @@papapalps2415 Argue all you want on what the actual number was I don't care. The number will still come out to be millions in the single digits. In addition if you only start off with 200k clones at the beginning of the war you most definitely need regular people to fight against a droid army that can be manufactured in weeks. Even further the few millions of clones that do come up later won't have the bodies needed to occupy/ defend entire planets. A single country on Earth could hold more people than that. So you still need regular people to fight.

  • @DIEGhostfish
    @DIEGhostfish 3 ปีที่แล้ว +1

    AT-DP? Wouldn't it be the AT-AR in Legends?

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว +3

      Both the At-Dp and AT-Ar exist in Legends, with some differences. AT-DP as it exists in Legends was the most suitable option.

    • @DIEGhostfish
      @DIEGhostfish 3 ปีที่แล้ว +1

      @@CoreyLoses There's some slight differences(Ball chin gun vs non ball) but AFAIK the DP never showed up in anything till after the reset. Or was this one of those later little handbook thinks like the Boundy Hunter Code that tried to mesh both?

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว

      It was the Imperial Handbook, which the publisher explicitly stated as being Legends and which backported a couple things.

    • @DIEGhostfish
      @DIEGhostfish 3 ปีที่แล้ว +1

      @@CoreyLoses Ah yeah the handbook series was in a very weird place. I actually got the special edition version of the imperial one, think I lost it in the move. I've still got the special box it came in that plays the imperial march when you open it though. Book's like 50% "Let's reprint the WEGd6 Imperial Sourcebook without the RPG parts" which is great because ISBs were getting expensive on the secondhand market.
      They did mess up when illustrating the space version of the Prefab Garrison base. When the description said "Connected at the bases, navy controls the top army controls the one pointed down at the planet" that implied the bases were against each other as if the opposite garrison were the "Ground", not hip to hip like they drew, that just gives it a massive blindspot.

  • @TheRealKiRBEY
    @TheRealKiRBEY 3 ปีที่แล้ว

    If only I could actually play the mods

  • @DarthVisari805
    @DarthVisari805 3 ปีที่แล้ว

    7:54 necron simbol on the door?

  • @finalisaether5862
    @finalisaether5862 3 ปีที่แล้ว

    I'm a civil servant Of MI6.

  • @calamity6259
    @calamity6259 3 ปีที่แล้ว

    i always enjoy TR but mid game theres so much to process my pc? maybe the game not sure but it lags so bad its nearly unplayable

  • @lejosh2174
    @lejosh2174 3 ปีที่แล้ว +1

    Is Arndall Lott losing the Skilled Admin I trait for AT ATs since Greater Maldrood cant build it anymore?

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว +1

      Lott not even GM hero anymore, now he's legitimacy reward

    • @lejosh2174
      @lejosh2174 3 ปีที่แล้ว

      @@nemesis1st thanks nemesis

  • @nickjames9743
    @nickjames9743 3 ปีที่แล้ว

    Thissss is siccccckkkk

  • @nicholastaylor6599
    @nicholastaylor6599 3 ปีที่แล้ว +2

    so will the PA not have the ATTE's or LAAT anymore?

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว

      No

    • @nicholastaylor6599
      @nicholastaylor6599 3 ปีที่แล้ว

      @@nemesis1st damn

    • @nicho2328
      @nicho2328 3 ปีที่แล้ว +1

      Time to mod it back in >:)

    • @fleebogazeezig6642
      @fleebogazeezig6642 3 ปีที่แล้ว

      @@nemesis1st will it be possible to get some clone wars units as part of a story event or something similar?

    • @baconcommando2454
      @baconcommando2454 3 ปีที่แล้ว

      @@fleebogazeezig6642 You can get them from abandoned factories on some maps.

  • @alexgaelsotorodriguez3870
    @alexgaelsotorodriguez3870 3 ปีที่แล้ว

    Will Zero Command be playable in the future? I presume not

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว

      We don't plan to make them playable currently.

  • @glomibabel1894
    @glomibabel1894 2 ปีที่แล้ว

    can you make spider walker ?

  • @lightspeedvictory
    @lightspeedvictory 3 ปีที่แล้ว

    What’s the name of the heavy speeder the eriadu authority gets alongside the lancet for air support? Can’t seem to find it on wookieepedia. Also, what Doug mean by the fact that the other warlord factions can get the AT-AT indirectly? And does that also include the AT-ST as well?

    • @fleebogazeezig6642
      @fleebogazeezig6642 3 ปีที่แล้ว

      I’m guessing it ties into the legitimacy mechanic similar to how you get stormtroopers.

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว +2

      Flashblind air speeder

    • @lightspeedvictory
      @lightspeedvictory 3 ปีที่แล้ว

      @@nemesis1st thx

  • @fixyou2111
    @fixyou2111 3 ปีที่แล้ว

    Is there a Date for the 3.2 already ?

  • @thomasnys5957
    @thomasnys5957 3 ปีที่แล้ว

    What about the siege tower how will it function is it tanky or not really and does it have more weapons then just the big rotating turret?

    • @nemesis1st
      @nemesis1st 3 ปีที่แล้ว +1

      C10 pretty much AT-AT tier armor, even little bit more, heavy av turret and two light av guns on sides

  • @heavyarms55
    @heavyarms55 3 ปีที่แล้ว +3

    I don't want to make this a "let's hate on new canon" comment, but look at all the content that existed! And these are just Imperial ground units! Corey and his team aren't pulling these units out of their asses. These are things that existed in various media over the years. I can't understand why they wouldn't draw a bunch of these into the newer games, shows and movies. There's been a handful, but barely a drop in the bucket.
    I simply refuse to believe they are unaware of them. So I wonder if there's weird licensing agreements or something that get in the way? There must be some reason. And there's so many of them, I can't imagine them just not liking ALL of them. Surely taking an existing asset would be easier than making one up from scratch all the time, right?

    • @philloraptor8205
      @philloraptor8205 3 ปีที่แล้ว

      Canon Imperial ground units aren't actually in a bad shape compared to Legends, a lot of stuff was brought over due to mobile games, like the INT-4, 2-M and AT-MP, and some of those also got referenced later.
      One thing to keep in mind is that some missing ones may be recognizable, but weren't actually prevalent in Legends either. For example the MAAT and Nemesis Gunship both only appeared in TFU and its associated media. Most notably the ITT gets featured way heavier in Canon than it did in Legends, even though it originated there.

  • @Slidecurry
    @Slidecurry 3 ปีที่แล้ว

    When is the release of the Mod?

  • @phantomfunds608
    @phantomfunds608 3 ปีที่แล้ว

    the lag lol

  • @Milankov94
    @Milankov94 3 ปีที่แล้ว

    That FPS tho..

  • @DrPepper_V1
    @DrPepper_V1 3 ปีที่แล้ว

    Is the Siege Tower based off a necron monolith?

    • @CoreyLoses
      @CoreyLoses  3 ปีที่แล้ว

      It's an official design, as are all of the new units introduced in this video. I personally done see much if a resemblance there.

    • @DrPepper_V1
      @DrPepper_V1 3 ปีที่แล้ว

      @@CoreyLoses Just asking because I saw the Necron symbol on the bottom middle of it lol

    • @philloraptor8205
      @philloraptor8205 3 ปีที่แล้ว

      @@DrPepper_V1 It isn't a Necron symbol on the door, it shares some aspects with it (though not that many, lines around a circle aren't really that variative of a design in the first place). It is based on the Endor bunker doors.

    • @DrPepper_V1
      @DrPepper_V1 3 ปีที่แล้ว

      @@philloraptor8205 Oooooo

  • @Speedster___
    @Speedster___ 3 ปีที่แล้ว

    1:55 No pin?

  • @StarBornMichael
    @StarBornMichael 3 ปีที่แล้ว +4

    No stormtrooper meme, please, Corey, that wasn't good.

  • @baochau3259
    @baochau3259 3 ปีที่แล้ว +3

    First

  • @militaryhistorian302
    @militaryhistorian302 3 ปีที่แล้ว +2

    First!

  • @COMPNOR
    @COMPNOR ปีที่แล้ว +1

    Ground battles in this game, whether with Corey's mods or otherwise, are still absolute cancer.