@Ro-Scale Sandbox I have a Creation on this game that has had so many friends build. I call it "TeamWork" The entire map was made by friends and myself. I even named the Areas that were made in the creation
The delete menu and spawning trains is broken. Sometimes, when you click to spawn a train it doesn';t work, but when you click again, it spawns both at the same tim,e causing them to both clip and couple into eachother and glitching out across the map, works with both "trains" and "extras" , the delete menu doesn't scroll down far enough for all trains, and the shown trains should be shown in order of which was spawned first, the menu also shows all players even when you select a player, causing even more chaos in the delete menu. The datastores are down right now, but the game does not handle an error from the datastore API, so you should add something within the script that essentially allows an API timeout, and removes the "saving parts" that appear at the hitbox of the track, there should also be a warning shown to the player that the DATASTORE failed, or some similar error to let the player know that the save was not successful, not everyplayer will know to look in the f9 menu, or what the errors mean.
Can you fix the gap inbetween ramp tracks? Also On the part of spawn showcasing the omega station V2 there are slanted switches like |/ how do you get that?
Could you guys add more of the awvr trains like 1206 and the lashup Grey trains and the other awvr paint jobs I’m begging to make a awvr layout but need the engines
Fun fact: You can swear in the kick reason when vote-kicking a player. For example, the F word can be said. Test it on one of your server-mates next time you play RSS. (please say Keep when doing so or you just kicked a friend) *SIGNALSORBAYPLEASEDONTREMOVETHISFEATUREIBEGYOU*
Make an update where you add overheard electric train cables for corner rail pieces and switching track pieces, it’s very annoying you can only put electric train cables on straight regular tracks
The quickbuild gui that appears above wherever you build is extremely annoying, it should not show up at all until you enable it. This isn't a bad game, but the amount of bugs that would be found by basically playing the game is a bit concerning, please do test your game as if you were players to be able to find such easy to come across bugs. Another comment I made discusses two issues with deleting and spawning. However I also feel the GUI is quite cluttered and not very optimised or user friendly, with too many menu pages and very large buttons, instead of 1 - 20 individual buttons for straight tracks, why not a single button where you type in an amount, with the default prompt text being enter a value between 1 - 20, although I think the value should go between 1 and 32. I feel that there should be more curve options, similar to the above, a single button with a text input box, for different radius curves, the ones featured in the ro-scale track packs should be within the game I also feel that tracks should be able to "snap" together by using the track snap handles already present in the default ro-scale tracks, which would help for people who use smaller rotation or grid values I think this can be a much better game than it is already, I just feel its lacking a lot of , to me anyways, obvious features. The spawn menu should be transferred to the spawn pieces, where you clikc a surface button on the flat part which brings up a spawn gui to spawn at THAT specific spawnpoint, making multiple spawnpoints possible and useful! This would help for multiplayer with many players making their own spawning depots / yards without interference with the already existing spawner(s) I think the same should be put in place for the extras spawners, with a button instead of a clientside gui, it would just be more user-friendly and I also think that the spawning gui should be improved alongside this, with similar pieces, ie multiple unit locos and middle coaches, being grouped together into a pack, where you have, on the spawn menu, groups of coaches, you click the button, and you have every related coach for a specific multiple unit or train operator / type of coach for coaches / carriages / wagons I apologise for the large textwall but I really do want to see this game be improved, as right now it feels very bodged (rushed and made to work, not to be efficient) and I really do feel like you guys can improve the game if you tried, its a nice game as it is and updates have been good, but just these few changes would DRASTICALLY improve the game and I would be very glad to see these changes made!
this just a idea: add more speed trains aka TGV POS: 357 mph. ... CRH380A Hexie: 302 mph. ... Shanghai Maglev: 268 mph. ... HEMU-430X: 262 mph. ... Fuxing Hao CR400AF/BF: 260 mph. ... Frecciarossa 1000: 245 mph. those some ideas! EDIT:shanghai maglev would need a complete different track tho
sir i can wait 24 minutes before my pizza gets here
Congratulations for 1k subscribers ro scale sandbox!
OMG I LOVE THE TRAILER!
Yep
agreed.
Nothing less than the best
@Ro-Scale Sandbox
I have a Creation on this game that has had so many friends build.
I call it "TeamWork"
The entire map was made by friends and myself.
I even named the Areas that were made in the creation
cant wait until the premiere starts
Dang I miss old RSS locos and stuff
Cant wait!
The delete menu and spawning trains is broken. Sometimes, when you click to spawn a train it doesn';t work, but when you click again, it spawns both at the same tim,e causing them to both clip and couple into eachother and glitching out across the map, works with both "trains" and "extras" , the delete menu doesn't scroll down far enough for all trains, and the shown trains should be shown in order of which was spawned first, the menu also shows all players even when you select a player, causing even more chaos in the delete menu.
The datastores are down right now, but the game does not handle an error from the datastore API, so you should add something within the script that essentially allows an API timeout, and removes the "saving parts" that appear at the hitbox of the track, there should also be a warning shown to the player that the DATASTORE failed, or some similar error to let the player know that the save was not successful, not everyplayer will know to look in the f9 menu, or what the errors mean.
Can you fix the gap inbetween ramp tracks? Also On the part of spawn showcasing the omega station V2 there are slanted switches like |/ how do you get that?
the gap between the tracks still worked well
if it’s not, you should use the slope fixer
I was building a map in RO Scale Sandbox when I saw this notification pop up
I LOVE ITT
Could you guys add more of the awvr trains like 1206 and the lashup Grey trains and the other awvr paint jobs I’m begging to make a awvr layout but need the engines
Fun fact: You can swear in the kick reason when vote-kicking a player.
For example, the F word can be said. Test it on one of your server-mates next time you play RSS. (please say Keep when doing so or you just kicked a friend)
*SIGNALSORBAYPLEASEDONTREMOVETHISFEATUREIBEGYOU*
I've played this game since it came out. Look how much it's grown! They invented ro scale narrow guage!
.
Same
Que a la próxima tenga sonido el cruce de ferrocarril plis!!
This is great!
You ain't a fakebonnet you are a warbonnet cuz fakebonnets have Santa Fe words on them.
@@MPRail Fakebonnets are in the 700 series and the have the BNSF red logo
We need some old locos and new ones instead only new
Make an update where you add overheard electric train cables for corner rail pieces and switching track pieces, it’s very annoying you can only put electric train cables on straight regular tracks
also add that your cables with automatically connect to each other (make a setting for that)
0:45 me when I'm high
Add Australian trains on australia day 🇦🇺 aswell as making train uncollidable because the RFL AC4400CW Is always falling down
I hope they add realistic train crashes... for reasons I wont say...
can you make more polish trains please?
Yes
New Camera?
COOL! will u make some russian trains pls?
hell yea
The quickbuild gui that appears above wherever you build is extremely annoying, it should not show up at all until you enable it. This isn't a bad game, but the amount of bugs that would be found by basically playing the game is a bit concerning, please do test your game as if you were players to be able to find such easy to come across bugs. Another comment I made discusses two issues with deleting and spawning.
However I also feel the GUI is quite cluttered and not very optimised or user friendly, with too many menu pages and very large buttons, instead of 1 - 20 individual buttons for straight tracks, why not a single button where you type in an amount, with the default prompt text being enter a value between 1 - 20, although I think the value should go between 1 and 32.
I feel that there should be more curve options, similar to the above, a single button with a text input box, for different radius curves, the ones featured in the ro-scale track packs should be within the game
I also feel that tracks should be able to "snap" together by using the track snap handles already present in the default ro-scale tracks, which would help for people who use smaller rotation or grid values
I think this can be a much better game than it is already, I just feel its lacking a lot of , to me anyways, obvious features. The spawn menu should be transferred to the spawn pieces, where you clikc a surface button on the flat part which brings up a spawn gui to spawn at THAT specific spawnpoint, making multiple spawnpoints possible and useful! This would help for multiplayer with many players making their own spawning depots / yards without interference with the already existing spawner(s)
I think the same should be put in place for the extras spawners, with a button instead of a clientside gui, it would just be more user-friendly and I also think that the spawning gui should be improved alongside this, with similar pieces, ie multiple unit locos and middle coaches, being grouped together into a pack, where you have, on the spawn menu, groups of coaches, you click the button, and you have every related coach for a specific multiple unit or train operator / type of coach for coaches / carriages / wagons
I apologise for the large textwall but I really do want to see this game be improved, as right now it feels very bodged (rushed and made to work, not to be efficient) and I really do feel like you guys can improve the game if you tried, its a nice game as it is and updates have been good, but just these few changes would DRASTICALLY improve the game and I would be very glad to see these changes made!
Thats right, I love this kind of game, but its so buggy and there should be way more Buildings and decos
Your next update should be rusty tracks a New bridge and more city buildings new trains and that’s it
they have it already in the unadded place
e
im building a northern US based freight and passenger subdivision map!
Epic
I Have a Question.. Adding Images is Avalable in this game like. i want to put ' Philippines flag on the Block '' ..
holy shit 2 hours pog
Ohhhh i love ur game So much
When your going to add CSX in the game?
can you guys please increase the save data?
this just a idea: add more speed trains aka
TGV POS: 357 mph. ...
CRH380A Hexie: 302 mph. ...
Shanghai Maglev: 268 mph. ...
HEMU-430X: 262 mph. ...
Fuxing Hao CR400AF/BF: 260 mph. ...
Frecciarossa 1000: 245 mph.
those some ideas!
EDIT:shanghai maglev would need a complete different track tho
speed train will be hard to control on slope since it’s gonna bounces and derail
@@dattienngo662 yes
i you want,i could try making a maglev in my testing game.My user is ryantayjh28 is you would like to add me.
Can you added N&W 1218 and N&W 2156 and N&W 2050 in ro-scale sandbox please
can you please fix the height settings button i press e or q and it wont go up or down ;-;
and maybe an undo button :)
I'm working on some sort of map. I connected it to not added trains area and omega station v2
Hey man this is not a. Hate comment but can u show us a tutriol
how to co builder in Mobile/pc?
Please fix the saving for mobile when i save something and load it every single part is in 1 place like the middle
I like this game
When you guy will fix the atomic train?
how you make brick walls
Can you add Thomas and Friends
You should do a tutorial on the quick build menu because JESUS CHRIST I CAN'T UNDERSTAND ANYTHING
Yay there’s new updates now in 2024
Whenn will new updaten in ro scale sandbox ??
you should also maybe built the Baldwin S-12
Well not totally not random stuff you always like trains and super 8 you just make everything
Make so the trains can be saved and GET ME THE SUMMER TRAINS OR YOU MOVE THEM SO EVERYONE CAN USE IT!!!!!!!!!!!!!!!!!!!!!!!
i cant switch pages on train selection help please bruh ._.
It would be nice if you add ships
pls fix the bug boy please it won’t spawn.i hope ur aware of this bug!
l play your game and it is cool
maybe consider bringing back the russian steam train
Guys, i will make the largest world with using lots of models
am say swear
NO DONT SAY SWEAR
AAAAAAAA
Ro scale sandbox how to add cars
please ad spral turns and sea vichles that arent ocean liners
E
Can you please put a f7 in the game
Do railfaning on this game
May I apply for admin?
how do you build
The bell in my game won’t work
I make twin tower in that game
add Canadian Pacific locomotives
How do i save my map on Ro sandbox
How do you save your game in ro scale sandbox?
There’s a save option in the game, just click on the green arrow on the left side and then click the save option and then it will save all your work
@@thundersonic342 ok thanks
HOW YOU DELETE TRAINS?
Bro fix the Raise track, my train can't move thought then it stuck, fix the game or we expose
Use the slope fixer
Please add Caltrain!!
Can you add indonesian train like emdgt38ace
Map names. Now
Lol
I want discord link
Ya
there are some annoying bugs though
2:01?
I cant spwan train
Update train Indonesian🇮🇩🙏
Add CPTM
EEEEEEEEEEE
cmoknnnn