Thank you, ❤ This is a high level of transparency, now I realize how much I love what I am hearing! I pay my respects to all of you! I have the patience. It's common to feel frustrated and patient simultaneously, but we must act maturely and maintain patience for a more improved game!
Remember when No Man's Sky released in 2016 and it was shitted on for months left and right? Look at it now. Game development takes time... a long time. I'm certain this will be such a gem in the future.
Mara back on screen was really good to see. Thanks for it. Countless questions were answered and critical questions were not avoided. It was really exciting what was explained about the roadmap and the future of the game. Unfortunately, the typical internet and social media trolls were also in the chat. But they didn't let themselves get carried away and paid attention to the real community. Would like to see more of this in the future. Personally, after the stream, I'm now even more excited about Update 0.2 and the future of the game.
You guys are good by me as long as you don't give up. After a few year your game will be one of the best even at the pace you're going at. And I'm in no rush I will come back each patch until it's competitive with my other fav games like tarkov etc.
I’ve heard lots of complaints about the timeline being so far out and releasing very slowly, but the explanation at the beginning is incredibly valid to keep the integrity of the vision and the game. I am hoping for a great future with this game!
This game is quite an experience. Lot's of people complaining about the slow progress, but after playing Hell Let Loose for 4K hours, with rushed, broken, and weak updates from T17, it's a breath of fresh air to hear a dev studio taking the community requests to heart and taking their time in perfecting the issues. This is what long term gamers want. If they manage to fix the Nvidia and FSR crashing then many could enjoy the higher frame rate. But I know people who have beaten the game with a 1080ti, and dips into the 40fps in Tiger Bay. The future of this game is far more exciting than any title coming out soon. The only crime committed that could help all gamers, is Nvidia not releasing drivers with Frame Gen support for 30 series and lower. MFG is on the right track with Gray Zone. A punishing experience that isn't built for the weak.
I think the upcoming progress on the game has the potential to be amazing and outstanding. I guess the speed of development will loose a fraction of players on the way to full release, but nevertheless fans will stay. And in my opinion there are already plenty of (extraction) shooters or games in general which are thrown on the market way too quick for the sake of fast money. I like the approach with GZW and your dedication for details. I'm excited to see how development will continue and can't wait to have features like the rogue operator implented in the game.
Man the level of honesty you guys bring is a complete game changer to this industry. Thank you very much! Not to mention the effort you put into making things right. Many many thanks to you and to the dev team. I wish I could buy you all a beer.
I can imagine that it probably is pretty tough to read and hear all the hate that is coming towards you from gamers that are a little bit spoiled. Dont´t bother tho. Everyone knows that you -had- to release it in pre-alpha. Everyone knows you have just ~20% in the game, and we are all looking forward for the next big updates. Gaming industry is tough, but I personally think that you are one of the few good ones left. Keep going, GZW will turn out as one of the best shooters ever created.
You guys are doing phenomenal with this game. Take your time and get it right that’s where a lot of big name games are getting it wrong. I will gladly wait however long awaiting your updates.
**We NEED Stealth Kills / Knife Takedowns ** (animated for different Stances - Low & High , from the Back / Front) -Knife / Hatchet Runs would be really fun if this was implemented. -Other Stealthy ideas would be Crossbow / Bow. **** Keep up the good work ! I'm cheering for you !
Great stream! All of the questions were answered/briefed, I hope we see content like this more often to keep the community in the loop. I wish you luck and the future development and I hope Day Night update drops soon.
-please add some reward for every session achivements after wipe, so you start with even more than standart starter pack(supporter edition pack - same standart one). maybe even lvl 2 for some traders as a bonus, or unique recipes, unique outfit, bonus reputation - of course all of that not for free, but for taken effort and time. -auction trade between players with rare parts, materials for craft, etc. ? -random encounters aka fallout
Wow very honest answers - I have a lot of respect for the developers and their passion for the game - I love the game - rubber banding is my only issue, but its seems to be pissing Marek off also, like he stated in the interview - So I believe him when he says he is trying to resolve it. keep up the good work guys. Focus on server and rubber banding and I think it will help with players being more positive towards the game.
Dear Madfinger Games, I hope this message finds you well. I wanted to reach out and express my disappointment in the fact that Dead Trigger 2's storyline has not been updated. As a loyal fan of your games, I was looking forward to the continuation of the story and I am saddened that it has not been given the attention it deserves. Please consider addressing this issue as it would greatly enhance the overall gameplay experience for your devoted players. Thank you for your time and for creating such amazing games. Sincerely, A loyal Madfinger Games fan.
Furthermore with the new content just try to keep a good balance between realism and enjoyable gameplay. Maybe some stuffs are relaistic but if it will kill the gameplay it just doesn't worth to implement that way. Keep up the good work guys.
I like the comments of not trying to rush things out to protect employee health. You guys sold a ton of units already, so you guys can take your time and do it right. Just don't quit on it, and make it something fresh. Not DayZ, but not Tarkov. Your own thing.
Thanks for interacting with us! I personally want to see more modularity with weapon manipulation. Example: high/low ready, high/low port. Also, the character walking with the weapon pointed forward and ready at all times feels very unnatural. The default should be gun down unless I press aim or fire to point it forwards and aim with sight or point fire.
Comments have no idea how much work games take. 3 years is perfectly fine. The game came out pretty early, ppl bitched. Now you guys want to put in good work, ppl bitch. Literally can't win. Ppl would bitch if you said 6 months or 1 year or 2 years. Just do the work you gotta do and it will work out in the end if you put good effort in.
I love you guys. I have the base game, but THIS CONTENT has convinced me to buy the supporter's addition. For the next video, please bring back in-game content. We understand you have a long way to go. There is nothing to hide we fucking love you.
This is the best survival tactical game out there except one small problem your AI literally has FKN wallhacks / AIMBOT so for solo players its impossible to finish missions its too much guys please tone down the AI power its way way way too much.
So, it's confirmed, there will NOT be sharing of quests? Mara just said "Nope, no sharing." Was that a lost-in-translation thing or is that just that clear, we all (4 of us that play together regularly) have to kill, and then rekill, and then rekill, and then rekill the same dude, before even that first person can move on to the next quest because we are all questing together. Why does that make sense!?
Will there be any armoured vehicles travelling between the LZs in the future, into which we can put our loot, and if such a vehicle reaches the base / checkpoint, the loot will be in our hiding place. but to make it not too easy, such a vehicle / convoy could be attacked
Its merit based, so you have to take a gameplay test, and you get small buffs depending on your performance. Nothing game breaking hopefully, but id like to see faster reloads, faster mag packing, longer hold breath time, proximity loot identifiers, less stamina consumption for jumping (never sprint time), stronger immune system, etc. Just fair buffs to make certain actions less debilitating without ruining the decision making and gameplay process between players
I am here for the long run! I mean, I waited 10 friggin years for 7Dtd to release, EFT is not finished … I can wait and we will see how things are doing. I got 90 hours out of 0.1 - which is fine for me. Maybe another 50 out of 0.2, who knows. That’s a lot value for money when it comes to gaming, IMO.
you gotta watch out for that survivorship bias with stories of people surviving 20+ bullets. compare the number of stories you can find like that to the number of people killed in action. thats the target chance you should aim for with AI and players surviving ridiculous numbers of rounds. it should definitely happen with certain guns, ammo, and ranges for those calibers, but not nearly as often and in such situations as it does currently. its really a perfect storm kind of situation, so i wish you all the best of luck figuring out that balance. thats a massive number of factors to account for
watch the bigfry video... 5 years is too long not in a waiting sense but a game development sense... things can go wrong and change.. things can go RIGHT & change... it's TOO early to really know what path this game is going to take... honestly they ONLY did this to shut people up probably. i can nearly PROMISE you that this "roadmap" WILL change for the better or worse. either support the game in the long run, or dont. - updates will come & people will demand changes the devs may end up having to take priority over "roadmaps" its almost naive to think that this is definitive after all we've seen from the industry, consumers & creators alike.
@ANDYBARLOTV in 5 years by the time this game is "finished" we will already have unreal engine 6 and at least 1 strong competitor against this game. But that roadmap is very concerning...
@@brendancorey5097 yeah i dont fully believe the map since life just changes... but at the same time even if somehow this worked out 100 percent and was delivered point for point... a lot of whats promised doesn't seem that much exciting and seems like the game is starting to suffer an identity crisis lol I know this is super random since its somewhat sci/fi but "the forever winter" comes out in a few weeks (a new extraction... think helldivers meets EFT.) looks pretty promising.
AI, All you need to change is simple. 1. AI Hears you 2. Looks for you 3. Shoots at you. That's it... Not simply shoot a full mag in the location of sound. Need to have shooting set on sight. The big 3 lol HEAR,SEE,SHOOT
Okay, "The Strauss Company" killed me... but other than that I remain an extremely happy owner of the Supporter Edition after this. 8) A taky držím palce sousedům! Zdar jak Brno!
Delta force hawkops runs near flawlessly. And its on Unreal Engine 5. So thats just not true. Unreal engine 5 also has the most easily edited production environment for live service
@@brendancorey5097 EXTREMELY VALID Point. I was more trying to show that unreal engine 5 makes editing the production environment much faster and more seemless. Just a small observation is all.
Its an alpha. You guys need to introduce updates often enough to keep players interested. Even if aomethings broken, we get it, thats why its an alpha. Let us test and provide feedback, but we need more frequent updates!
its fair, if u guys burn out it will take even longer time and create bad product. I see you u guys are tired every stream so I think you work hard as it is hahah, keep up the good work :D
please break the last task into parts. for one death to be enough, resetting the quest is absurd. if the AI works so badly, it's frustrating. the aimbot in the game is big. I play on an xbox controller. if the npc sees through the trees and shoots one headshot. or he won't even turn around and kill me. it's total nonsense. have such a last task. if AI will be ok. I don't have a problem with that thx
I get the small team and it taking Time to push updates out, but I feel a couple of these updates should be pushed together or pushing 3 updates a year instead of 2 and push for 2026 1.0. But while waiting for these major updates we shouldn’t have to wait for performance and AI updates with majors ones. These should be worked on and pushed out monthly, especially performance. I haven’t played the game in months cause I can’t do later missions cause the performance is just unplayable, I don’t get why performance and AI updates aren’t pushed out regularly. That’s crazy. And I’m not talking about low end pc’s. I have a higher end pc and the later Game area’s are unplayable
Hello we al know ur still working on the game but we are allready in love with the game at least i,m the only thing i would like is that the M16 rifle comes in the game and the posebiliti to sneak up a ai to knife kill him untill now they just tutn around and shoot you,we need a finishing move to kill them ore cars and motors where you can drive in like ghost recon wildlands. but that what would like. ur doing ur thing im waiting for ur progress and Loving the game the milsim gameplay. keep up the Good Work guys and girl.
I get that maybe 1 in 1000-5000 might survive 20 body shots or a head shot, but that doesn’t mean that person can take the shots and shoot back. To up that in the game for realism just doesn’t make sense. And no one is asking you to add 500 dev’s to team with the money we gave you. But to me and what I’m hearing is your team is learning as they go and not very confident with UE5, maybe take some of that money and hire 25-50 dev’s who are well versed in UE5 to help with the project. You’re not sounding very confident that you can deliver what you’re showcasing, and we are prob looking at a 2029 1.0.
Could they just make the game playable on my RX 6650 XT even in the lowest settings ? I wish I could play this game, but if you don't have a 4080, 4090 and abore, is impossible to play
I have a 4080super and it runs at around 55 fps on high. And 60 on all lows. This game just needs optimized for ddr4 systems. I have a friend with identical build but ddr5 and he gets around 120fps on high. Its a memory issue.
Thank you, ❤
This is a high level of transparency, now I realize how much I love what I am hearing!
I pay my respects to all of you!
I have the patience.
It's common to feel frustrated and patient simultaneously, but we must act maturely and maintain patience for a more improved game!
Remember when No Man's Sky released in 2016 and it was shitted on for months left and right? Look at it now. Game development takes time... a long time.
I'm certain this will be such a gem in the future.
Mara back on screen was really good to see. Thanks for it.
Countless questions were answered and critical questions were not avoided. It was really exciting what was explained about the roadmap and the future of the game.
Unfortunately, the typical internet and social media trolls were also in the chat. But they didn't let themselves get carried away and paid attention to the real community.
Would like to see more of this in the future. Personally, after the stream, I'm now even more excited about Update 0.2 and the future of the game.
You guys are good by me as long as you don't give up. After a few year your game will be one of the best even at the pace you're going at. And I'm in no rush I will come back each patch until it's competitive with my other fav games like tarkov etc.
I’ve heard lots of complaints about the timeline being so far out and releasing very slowly, but the explanation at the beginning is incredibly valid to keep the integrity of the vision and the game. I am hoping for a great future with this game!
This game is quite an experience. Lot's of people complaining about the slow progress, but after playing Hell Let Loose for 4K hours, with rushed, broken, and weak updates from T17, it's a breath of fresh air to hear a dev studio taking the community requests to heart and taking their time in perfecting the issues. This is what long term gamers want.
If they manage to fix the Nvidia and FSR crashing then many could enjoy the higher frame rate. But I know people who have beaten the game with a 1080ti, and dips into the 40fps in Tiger Bay. The future of this game is far more exciting than any title coming out soon.
The only crime committed that could help all gamers, is Nvidia not releasing drivers with Frame Gen support for 30 series and lower.
MFG is on the right track with Gray Zone. A punishing experience that isn't built for the weak.
I think the upcoming progress on the game has the potential to be amazing and outstanding. I guess the speed of development will loose a fraction of players on the way to full release, but nevertheless fans will stay. And in my opinion there are already plenty of (extraction) shooters or games in general which are thrown on the market way too quick for the sake of fast money. I like the approach with GZW and your dedication for details. I'm excited to see how development will continue and can't wait to have features like the rogue operator implented in the game.
Man the level of honesty you guys bring is a complete game changer to this industry. Thank you very much! Not to mention the effort you put into making things right. Many many thanks to you and to the dev team. I wish I could buy you all a beer.
I can imagine that it probably is pretty tough to read and hear all the hate that is coming towards you from gamers that are a little bit spoiled. Dont´t bother tho. Everyone knows that you -had- to release it in pre-alpha. Everyone knows you have just ~20% in the game, and we are all looking forward for the next big updates. Gaming industry is tough, but I personally think that you are one of the few good ones left. Keep going, GZW will turn out as one of the best shooters ever created.
You guys are doing phenomenal with this game. Take your time and get it right that’s where a lot of big name games are getting it wrong. I will gladly wait however long awaiting your updates.
Hello! Been following you guys keep up the good work. This game is going to be amazing. Just keep pushing forward and do what you guys do
**We NEED Stealth Kills / Knife Takedowns **
(animated for different Stances - Low & High , from the Back / Front)
-Knife / Hatchet Runs would be really fun if this was implemented.
-Other Stealthy ideas would be Crossbow / Bow.
**** Keep up the good work ! I'm cheering for you !
Great stream!
All of the questions were answered/briefed, I hope we see content like this more often to keep the community in the loop.
I wish you luck and the future development and I hope Day Night update drops soon.
-please add some reward for every session achivements after wipe, so you start with even more than standart starter pack(supporter edition pack - same standart one). maybe even lvl 2 for some traders as a bonus, or unique recipes, unique outfit, bonus reputation - of course all of that not for free, but for taken effort and time.
-auction trade between players with rare parts, materials for craft, etc. ?
-random encounters aka fallout
Thanks for the honest conversation and the best game release in years... Respect
Thanks for this. Transparent no bs communication is much appreciated. Please keep it up! :)
I really love this game and I said it from the start that it just needs to be finely polished, I can't wait to see it when it's done.
Wow very honest answers - I have a lot of respect for the developers and their passion for the game - I love the game - rubber banding is my only issue, but its seems to be pissing Marek off also, like he stated in the interview - So I believe him when he says he is trying to resolve it.
keep up the good work guys.
Focus on server and rubber banding and I think it will help with players being more positive towards the game.
Gosh I hope they take their time with this game, the first beta was the most fun I've ever had in a shooter. Let em cook!
For being such early access, this game has been amazing so far. Glad to see you have a reasonable road map and a good quality of life for your team.
Like if you want the date for update “0.2 Night Ops”!!!!!
I am looking forward to watching the game develop over the next couple of years. Hopefully, we will get some optimization really soon, though.
Man I just cant wait for 2.0. I'm more of a PVE guy but damn those changes are awesome!
Dear Madfinger Games, I hope this message finds you well. I wanted to reach out and express my disappointment in the fact that Dead Trigger 2's storyline has not been updated. As a loyal fan of your games, I was looking forward to the continuation of the story and I am saddened that it has not been given the attention it deserves. Please consider addressing this issue as it would greatly enhance the overall gameplay experience for your devoted players. Thank you for your time and for creating such amazing games. Sincerely, A loyal Madfinger Games fan.
MADFINGER sold the right of all their mobile games, meaning they don’t work on them anymore
Will we be able choose time of the day or will be forced play night?
Furthermore with the new content just try to keep a good balance between realism and enjoyable gameplay.
Maybe some stuffs are relaistic but if it will kill the gameplay it just doesn't worth to implement that way.
Keep up the good work guys.
thank you for your insides and take your time for the development. no need to hurry 😊
Thank you lads for presenting the future! I love the transparency
I like the comments of not trying to rush things out to protect employee health. You guys sold a ton of units already, so you guys can take your time and do it right. Just don't quit on it, and make it something fresh. Not DayZ, but not Tarkov. Your own thing.
I'm so excited
lets fucking go.
Okay, this is a lot better, thanks for the info.
Honestly awesome just keep up the good work and itll pay off !
❤❤❤ love this game!!
Thanks for interacting with us! I personally want to see more modularity with weapon manipulation. Example: high/low ready, high/low port. Also, the character walking with the weapon pointed forward and ready at all times feels very unnatural. The default should be gun down unless I press aim or fire to point it forwards and aim with sight or point fire.
Comments have no idea how much work games take. 3 years is perfectly fine. The game came out pretty early, ppl bitched. Now you guys want to put in good work, ppl bitch. Literally can't win. Ppl would bitch if you said 6 months or 1 year or 2 years. Just do the work you gotta do and it will work out in the end if you put good effort in.
I love you guys. I have the base game, but THIS CONTENT has convinced me to buy the supporter's addition. For the next video, please bring back in-game content. We understand you have a long way to go. There is nothing to hide we fucking love you.
u can guys, ur game is amazing
Love you guys, keep up the amazing work. I will continue to support all the way to 1.0
This is the best survival tactical game out there except one small problem your AI literally has FKN wallhacks / AIMBOT so for solo players its impossible to finish missions its too much guys please tone down the AI power its way way way too much.
ur game is amazing have so much potential
So, it's confirmed, there will NOT be sharing of quests? Mara just said "Nope, no sharing." Was that a lost-in-translation thing or is that just that clear, we all (4 of us that play together regularly) have to kill, and then rekill, and then rekill, and then rekill the same dude, before even that first person can move on to the next quest because we are all questing together. Why does that make sense!?
3 years? You have enough money to finish this quicker 🤘hire more devs
Will there be any armoured vehicles travelling between the LZs in the future, into which we can put our loot, and if such a vehicle reaches the base / checkpoint, the loot will be in our hiding place. but to make it not too easy, such a vehicle / convoy could be attacked
great work
Thank you marek and team
My expectations for this game is very low.
Would it be possible to change the Name and appearance of character at the wipe?
za hru jsem dal přes 2000 a dám klidně další ,děkuji !
I am waiting for changes!
good luck to you !
Always good to see Mara.
PLEASE don't go down the EFT road and bring in skills. Their not needed and only give an unfair advantage to those willing to grind them quickest.
Its not the same skill concept as in EFT.
besides skills, they say there will be wipes with each update
Its merit based, so you have to take a gameplay test, and you get small buffs depending on your performance. Nothing game breaking hopefully, but id like to see faster reloads, faster mag packing, longer hold breath time, proximity loot identifiers, less stamina consumption for jumping (never sprint time), stronger immune system, etc. Just fair buffs to make certain actions less debilitating without ruining the decision making and gameplay process between players
Hell nah...I wanna be a super methed out pmc
Please don't listen to this guy and definitely add the skills as planned . Thanks
I am here for the long run! I mean, I waited 10 friggin years for 7Dtd to release, EFT is not finished … I can wait and we will see how things are doing. I got 90 hours out of 0.1 - which is fine for me. Maybe another 50 out of 0.2, who knows. That’s a lot value for money when it comes to gaming, IMO.
i belive in u guys
you gotta watch out for that survivorship bias with stories of people surviving 20+ bullets. compare the number of stories you can find like that to the number of people killed in action. thats the target chance you should aim for with AI and players surviving ridiculous numbers of rounds. it should definitely happen with certain guns, ammo, and ranges for those calibers, but not nearly as often and in such situations as it does currently. its really a perfect storm kind of situation, so i wish you all the best of luck figuring out that balance. thats a massive number of factors to account for
Soo….you gonna keep 1/3 of the map locked for 5 years?
Yep, just a giant unblockable path in the CENTER of the map😂 what a joke
Go play something else 🤷🏻♂️
watch the bigfry video... 5 years is too long not in a waiting sense but a game development sense... things can go wrong and change.. things can go RIGHT & change... it's TOO early to really know what path this game is going to take... honestly they ONLY did this to shut people up probably. i can nearly PROMISE you that this "roadmap" WILL change for the better or worse. either support the game in the long run, or dont. - updates will come & people will demand changes the devs may end up having to take priority over "roadmaps" its almost naive to think that this is definitive after all we've seen from the industry, consumers & creators alike.
@ANDYBARLOTV in 5 years by the time this game is "finished" we will already have unreal engine 6 and at least 1 strong competitor against this game. But that roadmap is very concerning...
@@brendancorey5097 yeah i dont fully believe the map since life just changes... but at the same time even if somehow this worked out 100 percent and was delivered point for point... a lot of whats promised doesn't seem that much exciting and seems like the game is starting to suffer an identity crisis lol
I know this is super random since its somewhat sci/fi but "the forever winter" comes out in a few weeks (a new extraction... think helldivers meets EFT.) looks pretty promising.
AI, All you need to change is simple. 1. AI Hears you 2. Looks for you 3. Shoots at you. That's it... Not simply shoot a full mag in the location of sound. Need to have shooting set on sight. The big 3 lol HEAR,SEE,SHOOT
And they do it with Update 0.2
If you got the money, take your time! Make a good game for us
what about the constant 100% cpu usage and constant high tempratures issues? I care about that wayyyy more than any other update tbh
When will we get controller support?
How would you want to manage the outpost occupations on different servers? It will be different on every server you join?
Okay, "The Strauss Company" killed me... but other than that I remain an extremely happy owner of the Supporter Edition after this. 8)
A taky držím palce sousedům! Zdar jak Brno!
Delta force hawkops runs near flawlessly. And its on Unreal Engine 5. So thats just not true. Unreal engine 5 also has the most easily edited production environment for live service
@codra999 it's also made by Team Jade though🤣 one of the biggest devs in the industry. But that playtest was awesome
@@brendancorey5097 EXTREMELY VALID Point. I was more trying to show that unreal engine 5 makes editing the production environment much faster and more seemless.
Just a small observation is all.
@@codra999 Only the Singleplayer of Deltaforce use UE5. Extraction Shooter and the Batttlefield-Like uses UE4 Fallback.
Man can we have a drone call in? To send one or two pieces of loot back?
Its an alpha. You guys need to introduce updates often enough to keep players interested. Even if aomethings broken, we get it, thats why its an alpha. Let us test and provide feedback, but we need more frequent updates!
its fair, if u guys burn out it will take even longer time and create bad product. I see you u guys are tired every stream so I think you work hard as it is hahah, keep up the good work :D
Please mark team killers on the Map!
Dang only 10-20% ❤❤ 1:40
imo you should of released EA later, maybe in 2026 dunno....
What Happened Because Dead Trigger Is No Longer From Madfinger Games?
They sold the rights to deca
please break the last task into parts. for one death to be enough, resetting the quest is absurd. if the AI works so badly, it's frustrating. the aimbot in the game is big. I play on an xbox controller.
if the npc sees through the trees and shoots one headshot. or he won't even turn around and kill me. it's total nonsense. have such a last task.
if AI will be ok. I don't have a problem with that
thx
Это на Android?
Why did you not finish dead trigger 2😢
You MUST do cross platform! I have many friends who r on console whom bought this game to play with us on pc.
I get the small team and it taking Time to push updates out, but I feel a couple of these updates should be pushed together or pushing 3 updates a year instead of 2 and push for 2026 1.0. But while waiting for these major updates we shouldn’t have to wait for performance and AI updates with majors ones. These should be worked on and pushed out monthly, especially performance. I haven’t played the game in months cause I can’t do later missions cause the performance is just unplayable, I don’t get why performance and AI updates aren’t pushed out regularly. That’s crazy. And I’m not talking about low end pc’s. I have a higher end pc and the later Game area’s are unplayable
Are we getting different nations like China and Russia?
when is it coming?
Update 0.2 Fall 2024
Hello
we al know ur still working on the game but we are allready in love with the game at least i,m
the only thing i would like is that the M16 rifle comes in the game and the posebiliti to sneak up a ai to knife kill him untill now they just tutn around and shoot you,we need a finishing move to kill them ore cars and motors where you can drive in like ghost recon wildlands. but that what would like.
ur doing ur thing im waiting for ur progress and Loving the game the milsim gameplay.
keep up the Good Work guys and girl.
YEEEEEEEE
I get that maybe 1 in 1000-5000 might survive 20 body shots or a head shot, but that doesn’t mean that person can take the shots and shoot back. To up that in the game for realism just doesn’t make sense. And no one is asking you to add 500 dev’s to team with the money we gave you. But to me and what I’m hearing is your team is learning as they go and not very confident with UE5, maybe take some of that money and hire 25-50 dev’s who are well versed in UE5 to help with the project. You’re not sounding very confident that you can deliver what you’re showcasing, and we are prob looking at a 2029 1.0.
55:22 man just give an unique texture to armor for each faction
just give us a solid base game to play with and we will be happy than we can wait
Schowalter Course
Gerald Island
Hope you guys not make AI laser vision and aimbot on night op, kinda ruins the whole point with a night op
i'm 335 hours in
cool
Chasity Pike
Dickinson Brooks
CAN WE GET A LOT MORE GUNS
Cristal Island
Are skill points a good idea? I feel like it isn't...
depends I think, faster reload, less hungry and thirst etc, its fine but if its point to increase dmg it will be a probem
@@OleHenrik-z6s i actually think points for faster reload and everything else isn't a good idea
@@OleHenrik-z6s less hunger and thirst i think is fine tho
28:23 msi night vision lol with the monitor
TRAIGAN OTRA VEZ EL SHADOWGUN DEADZONE!!!!!!!!!!
Will Lodge
Ayo 👀
please add a skull mask
Pueden Acer un juego para teléfonos como Unkilled 2 o DEAD TRIGGER 3
1:31:30 that good
Could they just make the game playable on my RX 6650 XT even in the lowest settings ? I wish I could play this game, but if you don't have a 4080, 4090 and abore, is impossible to play
That’s like saying change this ps5 game because it runs like crap on my ps2 😂
I have a 4080super and it runs at around 55 fps on high. And 60 on all lows. This game just needs optimized for ddr4 systems. I have a friend with identical build but ddr5 and he gets around 120fps on high. Its a memory issue.
@@codra999 so get ddr5? Why is it their problem.
Use FSR3 Upscaling and FrameGen.
@@TheTaurus104 FSR 3.0 is in the game on the settings now? Not with some stupid install?