Tissue a tool for Computational Design in Blender - Alessandro Zomparelli

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ความคิดเห็น • 75

  • @Quantumspace23
    @Quantumspace23 4 ปีที่แล้ว +117

    Tissue, Sverchok, and Animation Nodes are just three of the addons that seriously push Blender into amazing territory. Thanks to Alessandro and the other devs who extend the functionality of these great tools.

    • @ItsXDaniC
      @ItsXDaniC 4 ปีที่แล้ว +6

      Don't forget about Sorcar and modular tree. With those two that's all the node based addons available on blender.

  • @abstractwaves6166
    @abstractwaves6166 4 ปีที่แล้ว +64

    this guy is a genius

  • @Giovanni-Volpi
    @Giovanni-Volpi 4 ปีที่แล้ว +46

    Each time I see updates from Alessandro Zomparelli, it's always about improving what already is a high level of contents. I should feel wondered, but I don't because it's a natural result of Alessandro's skill, talent and passion. After many years working on Blender, he achieves what he really deserves. I'm proud to know him personally and the main reason of my admiration is about how humble he is. Bravo!

    • @AlessandroZomparelli
      @AlessandroZomparelli 4 ปีที่แล้ว +1

      Thanks Giovanni

    • @MrGustavier
      @MrGustavier 4 ปีที่แล้ว

      @@AlessandroZomparelli alessandro, sei un genio.
      una domanda, come faresti una struttura fractale che si itera dinamically a misura che la camera si sposta ?
      Mi imagino una caduta asintotica verso una struttura come quella di 16:24, che itera la sua tasselazione dinamicamente ?
      secondo te sarebbe possibilie ?

    • @MrGustavier
      @MrGustavier 4 ปีที่แล้ว

      @@AlessandroZomparelli alessandro, you're a genius.
      one question : do you think it's possible to create a sort of keyframable variable that determines the level of iteration of tessalation ?
      I would like to do the famous infinite zoom into fractals that you see in 2D but in 3D.

  • @divyankshandilya3897
    @divyankshandilya3897 3 ปีที่แล้ว +2

    The first applause comes at about half way the presentation... When Alessandro says, "You don't need to program it, you just need to click, click and that's it."

  • @TomFrobish
    @TomFrobish 4 ปีที่แล้ว +14

    Wow, I never thought of using tissue before. This is pretty eye opening!

  • @ScottVanKirk
    @ScottVanKirk 4 ปีที่แล้ว +81

    The camera operators for all these blender talks need to be better trained. When someone shows a slide, DONT zoom in on their face and skip the slide! It's really aggravating. I'd rather just have one static camera position which shows the presenter and the presentation.

    • @falxonPSN
      @falxonPSN 4 ปีที่แล้ว +12

      Agreed - really annoying. They should really be running dual cams and just inset the second cam in a tiny corner window.

    • @dudepersonvids
      @dudepersonvids 4 ปีที่แล้ว +9

      As someone who has been a camera operator for live events, I think it comes down to communication between the venue/presenter and the people recording it. You can try to pick up on cues, but if you don't have a schedule of what's going to happen, you have to guess and always be a second or two behind what is happening next. If you start to zoom in, and you know your shot is the shot that's going to be in the final video, you can't suddenly freak out and reframe when the guy gets to the middle of a sentence. Nor can you predict what he's gonna say very far in advance. The best way would be multiple cameras edited together later - kinda confused why they didn't seem to do that for this video.

    • @faryaboo1
      @faryaboo1 4 ปีที่แล้ว +1

      Actually, this could be re-done in the editing. Like they done on 3:35

  • @BKdefr
    @BKdefr 4 ปีที่แล้ว +13

    testament to the power of the python API.

  • @ylhameresov9492
    @ylhameresov9492 4 ปีที่แล้ว +6

    I was using it just to make baskets, never knew this addon capable of this much magic

    • @AS-ym2bp
      @AS-ym2bp 4 ปีที่แล้ว

      Could I take a look at your blend file just so I understand how to use it? I'm really interested in this add on but it's hard to comprehend

  • @riccardoluise8630
    @riccardoluise8630 4 ปีที่แล้ว +11

    Ssssssuper!!!!
    Mindblowing product, thank you for your work.
    Your tutorials are very useful too, can't wait to see more!

  • @SumNumber
    @SumNumber 5 หลายเดือนก่อน

    Very cool . Now that I am understanding how to control it , it is really powerful . Making different sorts of buildings works really great and sc-fi coatings on any object is awesome. Thanks Alessandro ! Thanks to the Blender team for adding it. :O)

  • @mrmotinjo
    @mrmotinjo 4 ปีที่แล้ว

    This is completely crazy in the best possible way. I'm afraid I'll not be able to stop once I start playing with this add-on !

  • @petergric
    @petergric 3 ปีที่แล้ว

    Absolutely inspiring!!! Thank you Alessandro Zomparelli for your creative genius!

  • @donross7820
    @donross7820 4 ปีที่แล้ว

    What an exciting Add-on! Wow, you have done something monumental and added incalculable power to Blender. Thank you, thank you.

  • @menocorde
    @menocorde 4 ปีที่แล้ว

    Alessandro Zomparelli, you are the best!

  • @PassarielloAlex
    @PassarielloAlex 4 ปีที่แล้ว +9

    Interessantissimo, grazie Alessandro

  • @jbdesign_ca
    @jbdesign_ca 4 ปีที่แล้ว +1

    Amazing tool, will definitely have to try it out after seeing this talk!

  • @kaustik185
    @kaustik185 4 ปีที่แล้ว +2

    crazy. what a time to be alive

  • @steogen
    @steogen 4 ปีที่แล้ว +4

    Geniale. Ottimo lavoro, complimenti.

  • @erik....
    @erik.... 4 ปีที่แล้ว +1

    I didn't know about this.. It's pretty amazing.

  • @swamihuman9395
    @swamihuman9395 4 ปีที่แล้ว +3

    FANTASTIC!!! Love it

  • @kosirmilan
    @kosirmilan 4 ปีที่แล้ว

    Thank you so much for your work! Amazing!

  • @GiulioBuscaroli
    @GiulioBuscaroli 4 ปีที่แล้ว +9

    Amazing job by amazing man!

  • @CaduSaMotta
    @CaduSaMotta 4 ปีที่แล้ว +1

    Great work!

  • @mdoerkse
    @mdoerkse 4 ปีที่แล้ว

    So cool! Keep up the good work. My life is to busy right now but I want to play with this later on.

  • @Node2012
    @Node2012 4 ปีที่แล้ว +2

    amazing, grasshopper tools in blender

  • @appidydafoo
    @appidydafoo 4 ปีที่แล้ว +1

    Superb, thank you!

  • @johnw3194
    @johnw3194 4 ปีที่แล้ว +1

    Quite amazing.

  •  4 ปีที่แล้ว

    Great presentation 👍

  • @patmo141
    @patmo141 4 ปีที่แล้ว

    Really beautiful presentation Allesandro! it seems that learning the phrase trypophobia has given me a mild case of it.

  • @dmitrii133
    @dmitrii133 3 ปีที่แล้ว

    You are the God of Tissue :) Thanks!

  • @SamDutter
    @SamDutter 4 ปีที่แล้ว +1

    Amazing!!! Truly amazing

  • @hashkenhabib
    @hashkenhabib 4 ปีที่แล้ว

    This is quite amazing

  • @Xraller
    @Xraller 4 ปีที่แล้ว +1

    amazing!

  • @captainpawpawchannel
    @captainpawpawchannel 4 ปีที่แล้ว +1

    wow congratulations!

  • @denysk.1178
    @denysk.1178 4 ปีที่แล้ว +1

    The best, keep it up!!!!

  • @ponzgamer8303
    @ponzgamer8303 4 ปีที่แล้ว +1

    Im in search of this tool only bro... thanks a lot..

  • @RossEyre
    @RossEyre 3 ปีที่แล้ว

    Absolute legend.

  • @dougaldhendrick3497
    @dougaldhendrick3497 3 ปีที่แล้ว

    Brilliant!

  • @user-or5xy4ht2l
    @user-or5xy4ht2l 4 ปีที่แล้ว +2

    lovely

  • @RKspadelhi
    @RKspadelhi 4 ปีที่แล้ว +1

    yess!~ thnx

  • @SiriusChaves
    @SiriusChaves 4 ปีที่แล้ว +1

    Amazing, just it

  • @danydilo
    @danydilo 4 ปีที่แล้ว

    Fantastico!

  • @MrGustavier
    @MrGustavier 4 ปีที่แล้ว +1

    sei un genio

  • @mar.bonanni
    @mar.bonanni 4 ปีที่แล้ว +4

    Really impressive work as others already said (and really well presented!) 👏🏻 congrats for the idea, the effort and the aim. Have you ever used/scripted in Grasshopper? (a Rhino plugin, but of course you know it 😉)

    • @zaugitude
      @zaugitude 4 ปีที่แล้ว

      Marco Bonanni, have you looked at Sverchok for Blender?

    • @mar.bonanni
      @mar.bonanni 4 ปีที่แล้ว

      Brian Perkins nope, I didn't know it, thanks for the suggestion 🖖🏻

  • @Schemilix
    @Schemilix 4 ปีที่แล้ว

    I think you could use dynamic paint to get some cool stuff with this.

  • @aporelly
    @aporelly 4 ปีที่แล้ว +1

    grande!

  • @poljubcki
    @poljubcki 4 ปีที่แล้ว +1

    Wow!

  • @allenl9214
    @allenl9214 4 ปีที่แล้ว +1

    Blender and mesh modeling and tissue is the way to go.. screw Rhino panelling and nurbs nightmare xD

  • @xx_cinico_xx
    @xx_cinico_xx 2 ปีที่แล้ว

    Bravo ¡¡¡¡¡

  • @Moctop
    @Moctop 4 ปีที่แล้ว

    Sounds like a future Houdini user.

  • @hemantkokate5768
    @hemantkokate5768 4 ปีที่แล้ว

    found a genius!

  • @notimportant7682
    @notimportant7682 3 ปีที่แล้ว

    Tissue is amazing, I hope it eventually gets merged with vanilla blender someday.

    • @Gichanasa
      @Gichanasa 2 ปีที่แล้ว

      It comes with Blender... just need to turn it on and the preferences.

    • @notimportant7682
      @notimportant7682 2 ปีที่แล้ว

      @@Gichanasa I don't remember if that was the case when I commented almost 2 years ago but yeah I'm very happy about everything that has changed since

    • @Gichanasa
      @Gichanasa 2 ปีที่แล้ว

      @@notimportant7682 For sure mate, happy blending!

  • @mihailazar2487
    @mihailazar2487 4 ปีที่แล้ว +1

    I'm all sold on the DIY GCODE stuff, holy shit
    wait till I get a 1mm nozzle for my prusa ... the amount of crazy stuff I could do with that funsctionality, hooooly shit, m8

  • @menocorde
    @menocorde 4 ปีที่แล้ว +1

    WHO DISLIKED THIS VIDEO?! ONLY ONE PERSON WHO WANTS TO WATCH THE WORLD BURN!

  • @MikeMike-wc8on
    @MikeMike-wc8on ปีที่แล้ว

    So cool and really interesting! But I just wanted to clarify - Is Tissue Tools uses Numba for acceleration?

    • @AlessandroZomparelli
      @AlessandroZomparelli หลายเดือนก่อน

      Mike, it does. I'm using it for both the Reaction-Diffusion simulation and the Tessellation. This is why the first time you execute it, it takes few seconds to process. After that, it's faster.

  • @joshuacohen5618
    @joshuacohen5618 3 ปีที่แล้ว

    At 13:21 how do you keep the tessellated object dynamically responsive to the component? When I tessellate a component to a base object, it become static (except for the Tessellate Settings in the Object Data Properties tab)

  • @shanabenjamin8945
    @shanabenjamin8945 2 ปีที่แล้ว

    Help! Tissue add-on activated, however does not display in menu! why is this? how do i work around this? if it is not reflected in my menu how do i access the functionality?

  • @KiR_3d
    @KiR_3d 3 ปีที่แล้ว

    Anybody for this to implement in the next Blender Foundation coding maraphon? "Tissue Branch"? :)
    It's another great thing and another step towards the parametric modelling and "mesh nodes" in the core of Blender!

  • @user-dr5ul4xh5y
    @user-dr5ul4xh5y ปีที่แล้ว

    I don't know why my Frame Mode can't be used

  • @roderik1990
    @roderik1990 4 ปีที่แล้ว

    Shame about the "Moprhing" typo at 8:00.