Game Under - ZX81 Fun Park

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  • เผยแพร่เมื่อ 4 ก.พ. 2025
  • 20 years on from the creation of Amusement Park 4000, the ZX81 is getting its own version of Fun Park for those with a Chroma interface. At this point much of the game code is in place but there are still things I want to add. Here I add a new statistic to the player's end-of-year report and then test the amended code in an emulator. See all the little people wandering around, entering and leaving rides and going for a burger. Graphics designed by Jarrod Bentley

ความคิดเห็น •

  • @DerekBolli
    @DerekBolli ปีที่แล้ว +1

    Thank you Jonathan and thank you for inspiring me in all things Z80 especially meticulous commenting in asm source code 🥰Love your work 👍👍👍

  • @gabrieleamore3081969
    @gabrieleamore3081969 ปีที่แล้ว +1

    so pretty!

  • @bukster1
    @bukster1 ปีที่แล้ว

    I've used a Chroma for colour, but those graphics don't look like pseudo hi-res which I've worked with. Does this type of hi-res come with the Chroma or is it another hardware setting on the emulator?

    • @jonathancauldwell9822
      @jonathancauldwell9822  ปีที่แล้ว +1

      It is a custom character set of 128 user-defined graphics defined in the Quicksilva Character Board, which is a standard from back in the day that is supported by Chroma. It's also supported in the EightyOne emulator. I have another video where I played around with this particular combination here: th-cam.com/video/gCLifG-RG5Q/w-d-xo.html

    • @johankoelman2996
      @johankoelman2996 ปีที่แล้ว +1

      @bukster1
      As said... chroma interface has graphics. The graphics are also supported on my SP-2-ZX81 emulator, not the colour.