@@jasonwang7 oki oki good news i re-opened the fbx file in maya to see whats wrong and i removed some extra bones and baked the animation on bones... now the new issue is i have each animation {running, idle, attack, jump, weaving} in a separate maya files and i dont know how to upload them on sketchfab and i can't find any video talks about this issue
Thanks for the tut! Good job explaining. I also found out that sketchfab doesnt support UDIMs yet.
좋은 정보 감사합니다~~~
thank you!
Super cool of you to take the time and share all this information.
25:03 plz help i uploaded a character in T-pose and when i go to this page here it is empty and there is no bottom to add animation
Is there any animation in your working file? Was the file exported as a FBX with the animation baked in?
@@jasonwang7 oki oki good news i re-opened the fbx file in maya to see whats wrong and i removed some extra bones and baked the animation on bones... now the new issue is i have each animation {running, idle, attack, jump, weaving} in a separate maya files and i dont know how to upload them on sketchfab and i can't find any video talks about this issue
hello master can we make single texture map in substance painter for mobile game with out baking?
You can use the handpainted approach if you want to create a single texture map (without normal, metallic, roughness, etc.)
master you have any tutorials on handpainted texturing?@@jasonwang7